Modeling Headphones from an Image-Reference in Blender 3D! - Part 1 (Modeling)

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  • Опубликовано: 29 сен 2024
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    Modeling Headphones from an Image-Reference in Blender 3D!
    #blender3d #tutorial #howto #animation #tipsandtricks #digitalart #modeling #render
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Комментарии • 7

  • @steermotionstudio
    @steermotionstudio 7 месяцев назад +1

    I have an issue at 39:54 if you could help out, please. When trying to generate the mirror modifier, it doubles in front of the cube. I don't know what the issue might be. I have also tried to set origin to the geometry. Didn't worked.

    • @KennyPhases
      @KennyPhases  7 месяцев назад

      You have to use to eye-dropper tool to select where you want to mirror your object across, also try switching X,Y,Z enabled buttons in your settings on the modifier! Message me on Instagram if you need additional help!

  • @steermotionstudio
    @steermotionstudio 7 месяцев назад +1

    Thank you very much for your comprehensive tutorial! :) As for your question at 26:10, there is a faster way of selecting every other vertices (under select tab, go to select all then choose checker deselect). Hope it helps!

  • @AkbarIsmoilov-zn2kq
    @AkbarIsmoilov-zn2kq 9 месяцев назад +1

    Man. this guy gives quality tutorial for free. Thank you!

  • @lagy4119
    @lagy4119 9 месяцев назад +1

    Wow man your very skilled appreciate this