Make Crazy Skies With Skyboxes In UEFN

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  • Опубликовано: 2 авг 2024
  • In this UEFN Fortnite Creative Tutorial you'll learn how to make a skybox in Unreal Engine and UEFN for Fortnite Games.
  • ИгрыИгры

Комментарии • 202

  • @epik_robie1709
    @epik_robie1709 5 месяцев назад +30

    So I followed the tutorial and I got the skybox to work, but using the "IS SKY" option made the skybox translucent and you could see everything behind it. Not sure what caused this, but I was able to get around it by turning off "IS SKY", keeping the other material settings the same and then turning off "Cast's Shadows" in the sphere mesh settings, as well as setting the Collison mesh to "no collision". If anyone else had this issue, hopefully this helps!

  • @ismailkhizirov2730
    @ismailkhizirov2730 6 месяцев назад +12

    Post more videos bro please, you're literally the best uefn teacher out there

  • @OanSMM
    @OanSMM 6 месяцев назад +4

    This is one of the best tutos I've seen on UEFN, please do more!

  • @macks3658
    @macks3658 6 месяцев назад +7

    yay more tutorials thank you! your forging the path for us :)

  • @EmptyTavernProductions
    @EmptyTavernProductions 6 месяцев назад +2

    Actually just subscribed to you a couple hours ago because I recently got into mapmaking, but I thought you were done uploading, boy is this a treat!

    • @WarforgeXP
      @WarforgeXP  6 месяцев назад +2

      I’m back forever now

  • @IEatSand22890
    @IEatSand22890 6 месяцев назад +2

    I am currently far along on my first project and was wondering how to do this. Thank you for another great video. They help beginners like myself get our bearings. I started off being clueless, but now I'm not too far off from actually publishing a game with UEFN.

    • @WarforgeXP
      @WarforgeXP  6 месяцев назад +1

      Glad it was helpful!

    • @IEatSand22890
      @IEatSand22890 6 месяцев назад +1

      @@WarforgeXP Is there any way to make a capture point spawn bots that push into the enemy base based off which team captures it?

  • @Dekmanlol
    @Dekmanlol 6 месяцев назад

    Great tutorial mate! Can't Wait for more!

  • @prodev4012
    @prodev4012 6 месяцев назад +2

    If Tim Sweeney said verse is the future of UE6 then we are gonna need you on the epic documentation team! Hope you become a big figure over the next few years thanks for coming back with some bangers

    • @WarforgeXP
      @WarforgeXP  6 месяцев назад +1

      Fingers crossed!

  • @fxbiani
    @fxbiani 6 месяцев назад

    I’ve been needing this, this is huge

  • @ollybrown
    @ollybrown 6 месяцев назад +1

    Super helpful tutorial, thanks bro 👊

  • @wildsquirreltv
    @wildsquirreltv 6 месяцев назад +1

    This changed all the view of my map, tysm!💙

  • @ojcb6721
    @ojcb6721 6 месяцев назад

    The way you explain stuff reminds me of my awesome global history teacher from high school! Great tutorial!

  • @tonybablony2041
    @tonybablony2041 6 месяцев назад +1

    Never leave again, your tutorials are too clutch

  • @AtavismX
    @AtavismX 6 месяцев назад +1

    Great tutorial as always and A+ puppet work.

  • @HIGHCALIBERGAMING
    @HIGHCALIBERGAMING 5 месяцев назад

    You make it so easy to follow along thank you kind sir.

  • @sashi6928
    @sashi6928 5 месяцев назад

    Amazing, as always!

  • @StrohTime
    @StrohTime 5 месяцев назад

    Really great vid! Thank you

  • @versatilfn
    @versatilfn 6 месяцев назад +2

    I don't know what to say, your tutorials are amazing, you're awesome!

  • @SeniorfritoOfficial
    @SeniorfritoOfficial 6 месяцев назад +3

    Excellent tutorial. Very similar steps I used in a prior project. One extra tip for those that like to go really big. Your sky might disappear at certain distances. For example if you go to the edge of your map, your entire sky might just disappear. This is the rendering distance of the mesh. You need to select the mesh and change the rendering distance in the details panel. Depending on how big your landscape is, you may need to make this a very high number. For my projects in the past, I've set my skyboxes to about 100k and that works.

    • @WarforgeXP
      @WarforgeXP  6 месяцев назад +1

      Yes this is correct!

    • @XraiFn
      @XraiFn 6 месяцев назад

      Where can I adjust the rendering distance?

    • @SeniorfritoOfficial
      @SeniorfritoOfficial 6 месяцев назад +1

      @@XraiFn With the sphere or box selected, scroll all the way down to the bottom in the details panel (default right side). The section you're looking for is LOD and the setting is Desired Max Draw Distance. You can also search for that setting by searching "Draw" in the details search bar.

    • @XraiFn
      @XraiFn 6 месяцев назад +1

      @@SeniorfritoOfficial Thank you very much ! It Works Now.

  • @SarahLuvs2game
    @SarahLuvs2game 2 месяца назад

    Thank you for the amazing video/tutorial ,and showing skybox ai! The creativity of this and what it can produce is honestly such eye candy! I left a subscription and when I have free Time I am so watching your videos just to increase your watch time and support the channel further!

  • @Rossity
    @Rossity 6 месяцев назад

    This is amazing! Thank you

  • @klaus4361
    @klaus4361 6 месяцев назад

    letsgooo, i love your tutorials bro😂

    • @WarforgeXP
      @WarforgeXP  6 месяцев назад

      Happy to hear that!

  • @guicromos
    @guicromos 6 месяцев назад

    we missd u buddy. please, come back with the old frequency. you're awesome.

  • @OpsMan
    @OpsMan 6 месяцев назад

    Nice clear video, thank you

  • @jimmi_bp
    @jimmi_bp 2 месяца назад

    the goat strikes again!

  • @NostalgiaFocus
    @NostalgiaFocus 6 месяцев назад

    Wow. Fantastic tutorial!

    • @WarforgeXP
      @WarforgeXP  6 месяцев назад

      Thank you! Cheers!

  • @pookienumnums
    @pookienumnums 6 месяцев назад

    Awesome!! Great info and great presentation!!

    • @WarforgeXP
      @WarforgeXP  6 месяцев назад

      Glad you liked it!

  • @Koz64
    @Koz64 6 месяцев назад

    Great tutorial, thank u bro!

    • @WarforgeXP
      @WarforgeXP  6 месяцев назад

      Glad it was helpful!

  • @onyxgg4206
    @onyxgg4206 6 месяцев назад

    Great tutorial

  • @RJ_10_10
    @RJ_10_10 6 месяцев назад +19

    HES NOT DEAD!!!!

    • @WarforgeXP
      @WarforgeXP  6 месяцев назад +4

      I’m back forever

    • @babyfox205
      @babyfox205 6 месяцев назад +2

      Verse, I hate that language and I know Python, js, go, java 😅.
      Could you make a tutorial where a 3 dimensional array of floating rocks gets spawned and these rocks are switching positions with each other (by flying from point to point) ? I was unable to make it work because verse gets lost in attempt to run it (not me gets lost! The functions of what's available for us in uefn, seems can't do that) 😭

  • @kenny7636
    @kenny7636 6 месяцев назад +1

    Thank you so much you’re the best teacher ❤❤❤❤

  • @pookienumnums
    @pookienumnums 6 месяцев назад +1

    If anyone runs into the problem where their sphere disappears after you click for placement, you gotta hit ENTER. I was trying to just click to place then go up back to selection mode and it would vanish every time. After you click to set it down, you need to hit enter. It will then give you the XYZ Axis handles to move the placement and you can then jump back to selection mode or w/e you wish.

  • @vectflowFN
    @vectflowFN 6 месяцев назад

    HE CAME BACK WHEN WE NEEDED HIM THE MOST 🐐

  • @silvernickles
    @silvernickles 6 месяцев назад

    You uploaded this at the literal perfect time.

    • @WarforgeXP
      @WarforgeXP  6 месяцев назад +1

      3:30 pm is the perfect time?

    • @silvernickles
      @silvernickles 6 месяцев назад

      @WarforgeXP Timezones, haha. I meant, in general, was trying to figure out how skyboxes worked. Thanks for the awesome tutorial, as always.

  • @ademolatosin1528
    @ademolatosin1528 6 месяцев назад

    Was about to sleep, but watched this, jumped off my bed and now I'm testing this out

  • @KreciQ-FNC
    @KreciQ-FNC 6 месяцев назад

    Amazing tutorial🔥😎

  • @andreideathy9060
    @andreideathy9060 6 месяцев назад

    Great tutorial! I have a question is it possible to change the skybox in game in real time? Like if I use a button it will change to another skybox? Thank you

  • @badllama1210
    @badllama1210 6 месяцев назад

    Amazing!!!

  • @josecampelo
    @josecampelo 6 месяцев назад

    Seus tutoriais são demais, obrigado

  • @chinonoob3219
    @chinonoob3219 6 месяцев назад

    yeeeeeeeeeeeeees hes back on tutorials

  • @Silquey
    @Silquey 6 месяцев назад +11

    solo carrying the uefn community
    we appreciate u

    • @WarforgeXP
      @WarforgeXP  6 месяцев назад +2

      lol I’m a drop in the bucket

  • @azrhyga
    @azrhyga 6 месяцев назад

    Great!! Very good job!!

    • @WarforgeXP
      @WarforgeXP  6 месяцев назад +1

      Thanks a lot!

    • @azrhyga
      @azrhyga 6 месяцев назад

      You're more than welcome :D@@WarforgeXP

  • @robbyface3707
    @robbyface3707 6 месяцев назад

    Coming in clutch 🙏

  • @supreme7114
    @supreme7114 6 месяцев назад

    HE'S BACK 🔥

  • @virusbruh
    @virusbruh 3 месяца назад

    very helpful video, i just have one question. is it possible to make a sphere with a skybox material that when shot at changes the skybox? i want multiple skyboxes and a way for the user to change them when they want

  • @padala23
    @padala23 4 месяца назад

    Do you know if there's a specific setting or quality that would make the HDR image not act in the manner you showed? For instance, one texture and material I made (using the Nvidia tool) refused to show itself from inside the sphere. The second texture and material I used did show, exactly as you showed in the video. All settings in the material were exactly the same.
    Thanks for the tutorials!!

  • @mrbeest2046
    @mrbeest2046 6 месяцев назад +5

    Great tutorial, it worked for the most part. But currently experiencing a major issue, my skybox shows in UEFN and looks fine with no problems, however when I start the game the skybox is not there at all in-game. Do you have any ideas or anything that would make the skybox actually visible in-game since I followed all the steps. Thanks.

    • @bayer4ik
      @bayer4ik 5 месяцев назад

      the same

    • @Reynos06
      @Reynos06 4 месяца назад

      was answered above credit to OP
      "
      @SeniorfritoOfficial
      2 months ago
      Excellent tutorial. Very similar steps I used in a prior project. One extra tip for those that like to go really big. Your sky might disappear at certain distances. For example if you go to the edge of your map, your entire sky might just disappear. This is the rendering distance of the mesh. You need to select the mesh and change the rendering distance in the details panel. Depending on how big your landscape is, you may need to make this a very high number. For my projects in the past, I've set my skyboxes to about 100k and that works.

  • @HoboxTTV
    @HoboxTTV 2 месяца назад

    Hello! Thank you so much for your time you put into your videos really like no one else is doing the stuff you are teaching! However, I followed your video TO THE TEA and for some reason the floor is the sky but I do not see it around or above me....

  • @diegocerrimanna2873
    @diegocerrimanna2873 6 месяцев назад

    Fantastic video

    • @WarforgeXP
      @WarforgeXP  6 месяцев назад

      Thanks! 😃

    • @TCGSammler
      @TCGSammler 6 месяцев назад

      Its not even working into Fortnite The Game its only working in UEFN

  • @Zalatoray
    @Zalatoray 6 месяцев назад

    please please please make more tutorials, they are so good !!!1!!11

  • @crayder1100
    @crayder1100 4 месяца назад +2

    Why does my sphere disappear when i do it lol. As soon as I attach the material, that I created exactly as described using the exporter tools and that ai site, it just goes invisible. Looks perfectly fine in the material editor preview though.

  • @epik_robie1709
    @epik_robie1709 6 месяцев назад

    This is unrelated but could you do a verse tutorial on the sleep function and using it for millisecond timing devices? I can’t find much info about it on the wiki

  • @Fallen-Champ
    @Fallen-Champ 6 месяцев назад

    Oh wow thanks for the links, I should be able to find some excellent skyboxes now, also excellent info on how it is all done, cheers.
    Do you know if there is a way to disable clouds moving on the default skybox?

    • @WarforgeXP
      @WarforgeXP  6 месяцев назад +1

      Use a day sequence device, enable clouds, and set amount to zero

    • @Fallen-Champ
      @Fallen-Champ 6 месяцев назад

      @@WarforgeXPoh wow thank you for that honestly, it's so hard finding some info I find the building part very easy it's all the settings and devices that scramble my brain and bog me down for long spells, thanks again

  • @antosik767
    @antosik767 6 месяцев назад

    I wish we were able to create animated skyboxes

  • @Pricey_AU
    @Pricey_AU 6 месяцев назад +2

    Great video! Do you know how to remove the clouds that are on by default in UEFN and cast shadows even through the skybox? I have lost sleep over this.

    • @WarforgeXP
      @WarforgeXP  6 месяцев назад +1

      Add day sequence device. Turn on clouds. Turn opacity to zero

    • @Pricey_AU
      @Pricey_AU 6 месяцев назад

      @@WarforgeXP your are a wizard!

  • @XraiFn
    @XraiFn 6 месяцев назад

    Is there a way to change rendering distance for a barrier device? Because doesn't seem to be working with performance mode, sky is only rendered on the bottom part.

  • @tomnowicki1408
    @tomnowicki1408 6 месяцев назад

    Very good work flow. Does epic allow to publish a map with Ai generated sky?

  • @rMW_marlon
    @rMW_marlon 6 месяцев назад

    Hes backkk

  • @asiangreg8209
    @asiangreg8209 4 месяца назад +3

    upper half is cut off after new uefn update, any work around?

    • @bluii
      @bluii 4 месяца назад +1

      turn off is sky

    • @bayer4ik
      @bayer4ik 3 месяца назад

      @@bluii thank you, brother, you made my day

  • @bestofnl7106
    @bestofnl7106 6 месяцев назад

    Hello I really learned a lot from this tutorial, thanks! I have one question, I hope anyone knows the answer to this, When I load in the skybox in uefn the quality is very sharp, no pixels whatsoever, but when Iaunch session It seems a little bit pixelated, does anyone know how to fix this?

  • @kyleusa1213
    @kyleusa1213 5 месяцев назад +1

    Im having a problem where you can only see the sky well on dx12. You cant see it at all in performance mode and you can only kind of see it on dx 11 once you turn your effects setting up

  • @darcy4143
    @darcy4143 Месяц назад

    Love this tutorial but the file sizes from Blockade are huge 8k will it be safe to lower the file size to say 2k cheers

  • @briandavis6476
    @briandavis6476 6 месяцев назад

    Thx for this! Just curious…is there a way to give credit to others whose assets you used in an island? Didn’t know if there was an accepted convention for doing so.

    • @WarforgeXP
      @WarforgeXP  6 месяцев назад +1

      The Fortnite upload portal has an attributions section when you publish

  • @Evrizzle
    @Evrizzle 6 месяцев назад

    GGs I have an AMD, any substitute for that?

    • @WarforgeXP
      @WarforgeXP  6 месяцев назад

      Does the texture tool only work on Nvidia chipsets? I have no idea otherwise

  • @realmakebelieve
    @realmakebelieve 3 месяца назад

    When using a custom skybox I lose the default Sun light ,is there a way to use a custom skybox but keep the default sun /sky system?

  • @bestofnl7106
    @bestofnl7106 5 месяцев назад +2

    do u have a solution for when the skybox appears to be half ingame? In uefn itself its showing fully, but when I actually go ingame it shows only half. So the bottom of the skybox is shown but the upper part is just the default fortnite/uefn sky

  • @dopexd6850
    @dopexd6850 6 месяцев назад

    after the new update today the skybox only fills the buttom part of the map and not the actual sky?

  • @RL.Kasawy
    @RL.Kasawy 3 месяца назад

    hi, i selected an 8k resolution on my skybox image but it looks so pixelated that it feels like it runs on a potato resolution. it doesnt give the 3D depth vibe as it should. any tips on what this could be?

  • @Hangjust
    @Hangjust 6 месяцев назад

    HEEEESSSS BAAACCKKKKKKK 🎊🎊

  • @Henism
    @Henism 6 месяцев назад

    where'd/how did you get the very first skybox you displayed, I need a cyberpunk background for my map and sketchfab doesnt have alot

    • @myster8899
      @myster8899 6 месяцев назад

      create it with the AI tool he uses

  • @Captain8ball
    @Captain8ball 6 месяцев назад

    I know this is a dumb question, but can you guys give a tutorial for simple game modes like payload or capture point? I’ve already looked for tons of tutorials on the topic, but the problem is that they’re super out of date because Fortnite got rid of their channel system and replaced it with the system. so I can’t even complete of these tutorials because of the channels are removed. Also, it’s really weird how all of the Fortnite creative people disappeared for a couple months

    • @WarforgeXP
      @WarforgeXP  6 месяцев назад

      Any other game modes you would be interested in seeing a tutorial on?

  • @tequilaeater
    @tequilaeater 6 месяцев назад

    Great tutorial! Is there a way to enable/disable the sphere so a user can choose which background they want to use?

    • @WarforgeXP
      @WarforgeXP  6 месяцев назад

      Sure. Rather, use a sequencer to set the material slot on the sphere

    • @tequilaeater
      @tequilaeater 6 месяцев назад

      Finally got it, thanks a lot legend@@WarforgeXP

    • @mrbeest2046
      @mrbeest2046 6 месяцев назад +1

      @@tequilaeater Hey, could you explain how to ''use a sequencer to set the material slot on the sphere''? I'm very lost for what he means by that

    • @tequilaeater
      @tequilaeater 6 месяцев назад +1

      @@mrbeest2046 yeah so what i did, was change my mesh to a transparent material. Then created a cinematics level sequencer that replaced the transparent mesh with my skybox material. Then used that on a cinematic sequence device and connected it to a switch so it only turned on when I used the switch in game.

    • @chinonoob3219
      @chinonoob3219 5 месяцев назад

      @@tequilaeater is there any tutorial for this? i cant make it work sadly

  • @myk_Master4856
    @myk_Master4856 5 месяцев назад

    Can you please make a voting system with 4 or more loadouts? PLEASE

  • @Princessfamous
    @Princessfamous 3 месяца назад

    I did the second way and I did everything correctly but my skybox is translucent ? I can see the Fortnite void through it and the sky doesn't go all the way around it's not 360. It stops halfway through almost like a half sphere but I created a sphere shape. I created 2 different skyboxes and I'm having this problem with both. Help? 😭

  • @fortyfour6667
    @fortyfour6667 6 месяцев назад +1

    pls, how to make a tycoon tutorial?

  • @g0ujan
    @g0ujan 6 месяцев назад

    "failed to import static mesh" , when attempting to put it in UEFN after using the nvidea tool, any idea why

  • @FishyFnn
    @FishyFnn 4 месяца назад

    When i drag the material onto my sphere 5:47 my sphere is just blank / invisible. Please help.

  • @snakeyfrog1153
    @snakeyfrog1153 6 месяцев назад

    Niiceee

  • @iamthekingofmountains654
    @iamthekingofmountains654 3 месяца назад

    what do people with AMD do?

  • @dopexd6850
    @dopexd6850 6 месяцев назад

    for some reason i cant drag the texture in the nvidea editor

  • @paceve_
    @paceve_ 4 месяца назад

    is there any way to eliminate watermark without subscribing to Blocklade Labs?

  • @Unaiii111
    @Unaiii111 2 месяца назад

    Hello, I have done what was in the video but when I enter a game the skybox is not visible

  • @RL.Kasawy
    @RL.Kasawy 3 месяца назад

    1:07 its going too quick i cant keep up where do i get the 360 plane thing and how to i even get to that stage?

  • @user-nf6jn1hz9i
    @user-nf6jn1hz9i 6 месяцев назад

    This worked incredibly for the past week, and then since the recent update, the skybox now only shows below the horizon.. :(

  • @sadaqah_jarihh
    @sadaqah_jarihh 4 месяца назад +1

    The skybox is only showing in the water not higher any example??

  • @iindgren
    @iindgren 5 месяцев назад

    Small problem, when i drag the material to "element 0" the sphere goes invisible, any clues?

  • @user-qb7pm5fz6q
    @user-qb7pm5fz6q 6 месяцев назад

    Pls make a tutorial how to make a forest eazy it takes too long

  • @PixelatedC0
    @PixelatedC0 4 месяца назад

    What is the map code in the very beginning of the video

  • @ibonk9673
    @ibonk9673 6 месяцев назад

    Please show how to make a cod zombie game mode PLEASE

  • @elias7138
    @elias7138 5 месяцев назад

    how can we do the tutorial without an nvidia GPU

  • @BOOYYAAAHH
    @BOOYYAAAHH 5 месяцев назад

    is it possible to remotely hide the skydome to use multiple skys?

    • @eetu888
      @eetu888 5 месяцев назад

      Hey, I'm trying to do the same did u find a solution?

  • @TryhardLaboratory
    @TryhardLaboratory 6 месяцев назад

    I have a problem, the sky of the map is infront of the skybox, any idea how to resole that? My material is checked as a sky.

    • @WarforgeXP
      @WarforgeXP  6 месяцев назад

      Your mesh is disappearing because it’s so big. Make it slightly smaller or disable streaming for that mesh. Also make sure to set clouds to zero in a day sequencer device

  • @vladislavplotnikov192
    @vladislavplotnikov192 6 месяцев назад

    I have a problem with this. This doesn't seem to work when playing in performance mode. You can only see the skybox when looking at the island from outside the skybox. Even then, it shows only where it intersects with the ground. As someone else said here in the comments, it does work if you disable "Is Sky" property, but then it doesn't look good. Any solution to make this work properly in performance mode? Tried using rectangles insted of sphere, same issue.

    • @vladislavplotnikov192
      @vladislavplotnikov192 6 месяцев назад

      Same thing happens when you set Scalability to low in UEFN, even with SM6

    • @WarforgeXP
      @WarforgeXP  6 месяцев назад

      It’s not performance, it’s the render distance. You’ll need to adjust render distance on the mesh settings

  • @user-di5di6oc6l
    @user-di5di6oc6l 5 месяцев назад

    Why do you skip opening material graph? Now im stuck there and I need to look for it.......

  • @zackarylepage5114
    @zackarylepage5114 6 месяцев назад +1

    My texture is bugged, its reflcting on surfaces only outside of the skybox, and once inside the skybox, its not even reflecting at all. Can someone tell me what the problem is? i followed every texture steps. The sphere is also invisible, i can only see the reflections on my island when outside of the sphere. Edit: i unchecked is sky and it worked

    • @zackarylepage5114
      @zackarylepage5114 6 месяцев назад +1

      For some reason, i found it only happens when is sky is checked, i unchecked and it worked

    • @WarforgeXP
      @WarforgeXP  6 месяцев назад

      👊

  • @reshra5
    @reshra5 6 месяцев назад

    Where have you been?!?!?!?

    • @WarforgeXP
      @WarforgeXP  6 месяцев назад +1

      Working and building. But now I’m back and these tutorial videos now fit into a larger strategy

  • @valox_7154
    @valox_7154 6 месяцев назад

    MORE TUTO PLS !!!

  • @LemoEt
    @LemoEt 6 месяцев назад

    Is it possible to use them as a barrier material? Or to use multiple and turn them off/on ?

    • @WarforgeXP
      @WarforgeXP  6 месяцев назад

      I think yes to all those questions

    • @LemoEt
      @LemoEt 6 месяцев назад

      @@WarforgeXP can you make a video for it if possible?

    • @LemoEt
      @LemoEt 6 месяцев назад

      I tried it, it works, but you know if they can be animated?

  • @kostagreenly-jones9478
    @kostagreenly-jones9478 5 месяцев назад

    when i apply the skybox to the sphere at the end my sphere is clear and i can see through it with no custom sky i have tried everything any help ?

    • @mattbergman2788
      @mattbergman2788 4 месяца назад +1

      Unchecking "Is Sky" is what worked for me.

    • @luvcai
      @luvcai 4 месяца назад

      u are a legend thank u matt @@mattbergman2788

    • @anlu6769
      @anlu6769 4 месяца назад

      @@mattbergman2788 THX!!!, Also do you have any idea how can i make the lightning work?, it feels like the standard ligthining from the map is making the skybox image too bright.

  • @ECUHYI
    @ECUHYI 5 месяцев назад +1

    the nvidia toolo is not free, i think they made it unavailable after your video but you can mention that in desscription anyway////// ; (