Sonic CD Palmtree Panic Past [GBA style remix]

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  • Опубликовано: 25 дек 2024

Комментарии •

  • @Stewwit
    @Stewwit Год назад +19

    Sonic Advance: Time Trouble

  • @Evolution_BR811
    @Evolution_BR811 2 года назад +58

    Wow, I never thought the GBA supported so many sound channels at the same time, even more so because the sound is generated from the CPU itself 😳 Very Good!

    • @Albergarri788
      @Albergarri788 2 года назад +8

      Yeah, the GBA can achieve this easily

    • @TorutheRedFox
      @TorutheRedFox 2 года назад +10

      @@Albergarri788 with a good deal of effort when it comes to the sound driver, much more could be done too

    • @Albergarri788
      @Albergarri788 2 года назад +2

      @@TorutheRedFox Even with Sappy you can get this amount of channels I think

    • @Mizu2023
      @Mizu2023 2 года назад +3

      The most confusing part...
      It doesn't have a sound driver!
      Some people wrote tools for multi-sample BGM in the GBA.
      I heard there was one with 32 sample channels at maximum.
      So damn crazy

    • @Evolution_BR811
      @Evolution_BR811 2 года назад +3

      @@Mizu2023 But since the GBA doesn't have its own sound chip, if we don't include the GB/GBC chip, the more samples used, the more the CPU needs to utilize its capacity?

  • @quas392
    @quas392 2 года назад +26

    Somehow you’ve turned palmtree panic past into a plok level and I’m all for that vibe.

  • @jesse4437
    @jesse4437 Год назад +8

    i like the tempo increase, really adds to the vibe

  • @tomrow32
    @tomrow32 2 года назад +22

    Aparently the GBA might be able to play something like this with a custom sound driver. Shin'En GAX, uses in many cartoon and movie licensed games on the GBA claims to support up to 32 channels.

    • @Pixel_si
      @Pixel_si  2 года назад +6

      I know what i'm gonna do today

    • @Mizu2023
      @Mizu2023 2 года назад +4

      hold up, 32 SAMPLE CHANNELS?! damn

  • @TurboPikachu
    @TurboPikachu Год назад

    I swear PCM12 & 13 really transformed the source in a lovely way. If Stealth had turned his Sonic 1 GBA techdemo into a full game, I’d imagine someone could use that groundwork to further attempt to make a fan port of CD to GBA, with past tracks remade like this as one-size-fits-all Zone BGMs since the pre-rendered redbook-quality present/future tracks would be out of the question

  • @frankpanchis6418
    @frankpanchis6418 2 года назад +7

    finalmente! Neo palmere panic past zone

  • @Danyplaysboblox
    @Danyplaysboblox Год назад +5

    I like how you took some sound from other RUclipsrs and prove yourself how sonic cd palmtree past song is possible, mixed with sonic advance 1 (and 2 I think)

  • @lockei6947
    @lockei6947 2 года назад +7

    Sonic Advance 4

  • @sleekflash16
    @sleekflash16 2 года назад +4

    Woah, this is a bop! Nicely done!

  • @runecrush376
    @runecrush376 2 года назад +3

    I like it, good job!

  • @taiwangreeceisreal
    @taiwangreeceisreal 4 месяца назад

    Good past

  • @DoctorKrabs
    @DoctorKrabs 2 года назад +2

    Sonic Spinball Land

  • @M012G
    @M012G 2 года назад +2

    Where are My 5.193 trumpets
    -Pokemon 3rd gen fan

  • @amtrakpepsiproduct1605
    @amtrakpepsiproduct1605 9 месяцев назад

    Don't Break the Robot Generator in the Past Because If you do the Song Won't Play.

  • @GBomb9704
    @GBomb9704 8 месяцев назад

    0.75 speeds make it a little more accurate

  • @kitterbug
    @kitterbug Год назад +2

    What app do you use for gba related music stuff? All I can find is outdated midi garbage...

    • @Pixel_si
      @Pixel_si  Год назад +2

      I'm just trying to sound as close to the gba as possible with OpenMPT

  • @joaonitro5149
    @joaonitro5149 2 года назад +1

    how did you made this one?

    • @Pixel_si
      @Pixel_si  2 года назад +11

      Aw, man.
      You would not believe!
      How much it hurts. -Scout tf2
      And i can't say anything else.