Another good update for 1.20 :D even includes all those fancy 1.21 features in exp mode! Subscribe for more minecraft news, we're heading for a million:D
God FINALLY they fixed that bedrock slab/stair placing thing, it always took so long to place long rows of slabs without accidentally making them in the wrong place
While I'm happy with the netherack gold ore change, I am gonna miss sounding like a genius to my friends by informing them "actually, you should silk touch and smelt those, it gives you more than if you fortune it"
Doesn't sound something odd honestly, it seems sensible that somebody would think disabling hostile mobs would make for a good peaceful mode @@Haydyne
On console I've had multiple villagers look like others, farmers as librarians, fisherman as farmers, and a few others. It happened when I was curing multiple villagers at a time with them linked to different job stations.
Hopefully they actually fix the random fall damage bug for good, that was so annoying and one of the biggest issues of why a hardcore mode on bedrock would be horrible.
@@BootyClaimer well, you're lucky then. I literally only switched to bedrock a week ago and I've seen more bugs that were just openly bad than I have in a decade of Java... Bugrock really is a low effort licensed ripoff of a great game. A game so great that even a low effort ripoff is still kinda fun to play.
Brilliant, of all the bugs with horses they fix one that was helpful... But who needs acurate health displays anyway? And who doesn't like Horse teleporting around randomly on mount or dismount? Or loosing horses to suffocation in the wall when they randomly glitch in there? Yeah, thanks for fixing something that made horses more useful... Great priorities with the Bugrock team as per usual...
@@catsdogswoof3968 nah, I've had to switch from Java because my niece can only play bugrock on her switch. I'm just used to Minecraft and not a licensed ripoff that's hot garbage playability wise.
Bug fixes: Random teleportation no longer happens. Players no longer randomly take damage. Random teleportation no longer happens. Unbreakable blocks are more unbreakable. Players no longer randomly take damage. Players can’t duplicate items. Players will no longer randomly teleport. Players will no longer randomly take damage. Players will no longer randomly teleport. Man, I love bedrock edition.
Lapis is a really cool block for building, but you had to mine *a lot* to get enough, that helps a lot to use it not only for enchanting but also for building :D
I'm loving the new frequent crashes feature. Despite what the change logs say for 1.20.62 about fixing several crashes, it's not notably more stable than 1.20.60.
That dimensions fix was needed. My Realm has been randomly crashing while going through a portal for months now. I'd have to close out and reload, only to find myself dead in the middle of nowhere and all my gear gone
Why do they keep nerfing pack animals?? They're already useless enough that removing their immunity to fall damage and ability to ride in boats benefits no one. BUFF HORSES
Thank you for all the info! I love when they improve all these things with Bedrock bugs. (And yet the suggested video after this one is called 'The "Failure" of Minecraft: Bedrock Edition'. Oh.)
Bug: if your horse goes underwater and kicks you off, even if you lead the horse out of the water, as soon as you mount it again, it will teleport you and the horse back to the original dunk place. Even from a hundred blocks away. It does it over and over, if you build up under the horse with blocks, itll just shove you over if it has an option.
Horses and projectiles are still bugged, try riding a saddled horse and quickly turning while shooting or throwing potions, the arrows shoot in the horse's direction, not the player's direction.
Im so happy with the fall damage glitch, because when i was using my riptide trident in the rain, I suddenly took damage and one time, i was only down to 2 hearts with full protection 3 netherite and feather falling 4.
Are they finally going to fix the pointer/marker on the console that they broke in the nether update? The snapping around to random places while in the inventory. It's so frustrating. Like, try to look at what book a librarian is offering while the pointer jumps around to every place except for the book. Also, the tridents falling through blocks in trident killing chambers would be a nice fix too.
If I turn on the update 1.21 in experimental mode does I get turned off once the full 1.21 update comes out or does it just change to the next update like 1.22
I mined 100 nether gold ore real quick and got before updating 81 gold ingots after 91 gold ingots so you are getting about 10% more than before the update but its still not as efficient as using silk touch
One thing I wish they would add is more structures to the /locate structure command. I've searched for an Outpost with this command and have been led to a random structure, like an igloo or jungle temple. They aren't even a structure that can be located in the command, and binding these unbound structures to their structure names will most likely solve this issue!
all the temples are mixed together due to world gen methods, but outposts have their own. its just not always accurate. can use chunkbase to find structures too
@@masternbr1988 Here's exactly what I typed in: /locate structure pillager_outpost When I typed that in, it led me to either an igloo or a jungle temple.
@@silentwisperer I don't always have access to a reliable internet connection, so chunkbase isn't always an option for me. I usually just suffer through the inaccuracies of the /locate command. One other thing I would like for the command is the ability to search for a biome that is farther than ones you've already visited, like the structure Boolean that forces the game to search chunks that haven't been generated or visited yet. I've searched for Mushroom Island biomes multiple times and have had to teleport almost 10,000 blocks away for the command to finally find a Mushroom Island that wasn't just water with no Mycelium or Mooshrooms.
There's now an issue on bedrock where if you walk through a nether portal or overworld portal very far from spawn (i.e X/ 50000 ,Z/ -20,000) you suffocate in an invisible wall, losing all and any items on the person for good!
At least you still get more charcoal from a campfire than you put in, so you can still do that, it'll just take a lot more wood. I despise smelting wood in a furnace tho so I don't care, wood is renewable anyway
Wolf features were a waste of time and resources. Could have been made in a smaller patch alongside bug fixes and those resources could have been used to add something better.
There wasn't a mention of XP going far away from the player after fishing. You fish, you get XP, but the XP doesn't go straight to the player and instead drifts out into the water, meaning you'd have to stop fishing for a moment just to grab all the XP left behind
@@CrapZackGames That's why it's weird, they recently changed it in an update a little while ago to not have fall damage like on Java, but then go and add fall damage to horses.
I’m having an issue where when I go through a nether portal there’s a bunch of over world mobs in the nether. I’m annihilated before the nether even loads in for me. I also take suffocation damage. I’ve mob proofed both sides and that doesn’t fix it. I’ve heard this is an issue but I haven’t seen a solution other than switching to peaceful and switching back after going through. Have you covered this one? If so can I get a link or vid title?
Here's what's almost certainly happening: you have two nether portals in the overworld linked to the same nether portal in the nether. One of these portals in the overworld is not properly mob proofed. Good luck. You'll find it.
My biggest peev with the Bedrock team is how, unlike Java, they will still removw bugs that are useful. If Java has boats that negate fall damage, why shouldn't Bedrock keep their invincible horses?
im korean, and can i ask you a question? all the mob farms that you explained before works on simulation distance-4chunk? Im confused about the setting of the map
I don't know if anyone else has experienced this, but whenever I try to break blocks in creative mode it doesn't mine it instantly. I don't know if it's just me but I'm hoping for some replies about it
Am I the only one having a weird little but noticeable input lag for mouse on Xbox since the update released? What can I do to fix it? Its weird bc when I join a game everything seems to be fine until the input lag starts and the mouse motion seems a bit of. A friend of mine has the exact same problem.
I’m glad they fixed the issues and bugs in bedrock edition…but this video actually highlights an issue that’s BIG in 2024!!!!! And most people either miss it or know about it and don’t really care, the issue I’m talking about is the fact that it’s 2024, gaming consoles are now practically advertised as “low end Pc’s” and yet instead of implementing Java edition to console, they still hand us this watered down “base model” product and no one in their right mind would play bedrock edition as the standard on their pc(unless their playing just to hack and cheat against console players on the public servers). Console players are forced to use bedrock edition. And to me that’s a big NO! We as console players need to stop settling for less. This game has been out for 12 years btw…with most pc games providing AMAZING controller support, I’m almost CERTAIN they could’ve developed Java edition to run on the 9th generation of consoles, but in my opinion they’re showing us they don’t care about us🤷🏽♂️. The combat update released in 2016…yet still nothing on console. This proves that every game developer out there is either highly restricted by these consoles in their store, or like I said they could just care less about console players…In all aspects. This exact issue where not all features of a game are implement to console has been happening with a multitude of games, and maybe that was acceptable when Xbox 1 and ps4 were the standard, but not anymore. Let’s be real it’s time to give console players and pc players the EXACT same product on release, IF cross play is going to stay for future console generations (10th gen consoles) let me know what you think? (Edit) also in my opinion the only 2 versions of Minecraft that should exist is Minecraft, and Minecraft Mobile. There’s no reason I should be playing a phone game on my ps5…
@@silentwispererit’s saying all realms have been updated, update your game to continue playing while I did the update even checked my software for an update and completely restarted the game and console still don’t work 😢
My iron farm/trading hall has a new issue where the iron golem are spawning at the trading hall i that is 39 blocks away from the nearest bed that they are linked to!
Is there a bug in the new update, where killing the pillager captain no longer starts a raid, doesnt matter how i kill a captain i get no raids, and this only happened after the recent update....
the horse one is probably the worst, i like to explore around with a horse and sometimes i go up high terrains and when going down i just free fall with my horse and it won't take fall damage, and if i accidentally fall down a cave with my horse it also won't take damage, now that they removed it horses will probably be less efficient and to top that off, horses can't ride in a boat anymore(i really hate that pls bring it back mojang).
Are there actually any Bedrock experts here? I'm losing my mind...😩 I've found a setup for a mob farm that works really well in a flat world, but when I try it in a normal world, it only works for short periods of time, but most of the time it just doesn't. I've lit up the entire cave below and set the daytime to static, I've even checked the entire underground surroundings in spectator mode, so I've really made sure that the mob farm is the one and only dark area where mobs can physically spawn, in a radius of at the very least 120 blocks, and the max simulation distance on console is only 10 chunks or an 80 block radius anyway, so that should be more than enough right?? Sometimes I come back and see five mobs in a row falling down, then it just stops. No matter how long I wait before I go looking again, no matter how far away I go in the meantime, no matter which direction I look, nothing seems to make an understandable difference in whether they spawn in there or not... Please help, what am I doing wrong? It works in my other normal world too, and I haven't even by far checked the underground surroundings as thoroughly there...
hey, I don’t know if anyone noticed, but guardians and elder guardians just don’t exist anymore. They aren’t in monuments and you can’t even spawn them in creative… Rip guardian farm :(
can they parity the villager so that they act like in java like not having to go hundreds of block away from a villager based build for a iron farm or villager farm also so that they always restock with the work station block in front of them and not next door or opposite(and also after being cured)
Aww come on, why’d they have to fix the horse fall damage bug? It’s literally an anti-quality of life fix. :/ And so many players are gonna ride their horses off cliffs and lose them, because they won’t know it got changed!
@@silentwisperer I’d argue that’s exactly why it _shouldn’t_ have been removed. Anybody who doesn’t keep up with the updates will likely assume it’s just a feature at this point, and will try to ride a horse off a cliff, losing their favorite horse. They’ve already made horse travel worse by making it so we can’t put them in boats (which recently resulted in me taking a 5k block trip on foot- not fun). Now they’ve made them even _less_ viable.
If it’s saying “outdated server” when you try to join the realm, that means the realm hasn’t been updated yet. It’ll probably take around a day, or until the realm owner gets on. If it’s saying “outdated client” you’re not on the latest version, and need to update to be able to get on the realm. :)
Sooo is it just me or are the trees dropping more "loot" as well? STACKS of sticks, saplings, etc. no matter the type ... YAY -- STICKS!!! Log Lives Matter Too!!!
Just the other day I froze while going through a nether portal and a friend got on to help me get back and had the same thing happen only he got sent farther away in the opposite dimension and then when I went to help him, it happened to me again… it was wild 😅
Another good update for 1.20 :D even includes all those fancy 1.21 features in exp mode!
Subscribe for more minecraft news, we're heading for a million:D
Lapis Blocks are pretty to build with. Or to mark out a certain place to activate multi Spawners. But pretty.
R u sick or something what happened to the videos? Ur posting like 1 video in 2 weeks
R u sick or something what happened to the videos? Ur posting like 1 video in 2 weeks
God FINALLY they fixed that bedrock slab/stair placing thing, it always took so long to place long rows of slabs without accidentally making them in the wrong place
think they reverted that fix actually 😅
@@silentwisperer well at least they have an actual reason and telling us
While I'm happy with the netherack gold ore change, I am gonna miss sounding like a genius to my friends by informing them "actually, you should silk touch and smelt those, it gives you more than if you fortune it"
That's actually still true. The average with fortune III is 8.8, which is less than the 9 needed for an ingot.
Peaceful mode needs changing: all mobs should spawn but none actually attack the player
yeah something needs to change for sure
This, whose idea was it to disable mobs 😵💫
Doesn't sound something odd honestly, it seems sensible that somebody would think disabling hostile mobs would make for a good peaceful mode
@@Haydyne
@@rudrodeepchatterjee why not just… have them exist… peacefully.
@@Haydyne
Cause you can farm them while they don't attack you but still drop loot.
Did they fix the annoying bug were items might get stuck on a specific Crafting slot?
On console I've had multiple villagers look like others, farmers as librarians, fisherman as farmers, and a few others. It happened when I was curing multiple villagers at a time with them linked to different job stations.
Hopefully they actually fix the random fall damage bug for good, that was so annoying and one of the biggest issues of why a hardcore mode on bedrock would be horrible.
I think they'd have to fix a couple more bugs as well. I don't think it'd be fun to loose a hardcore world to randomly glitching into a wall...
Funny thing is i never knew that bug existed i never had a problem with random fall damage 😂
@@BootyClaimer well, you're lucky then. I literally only switched to bedrock a week ago and I've seen more bugs that were just openly bad than I have in a decade of Java...
Bugrock really is a low effort licensed ripoff of a great game. A game so great that even a low effort ripoff is still kinda fun to play.
@@Argosh damn that sounds like a personal problem tbh 🤣 i don't have any bug issues on my end i play on ps5 though you might be on ps4
@@BootyClaimer \*cough* I played Java before, meaning I'm on PC ;)
Brilliant, of all the bugs with horses they fix one that was helpful... But who needs acurate health displays anyway? And who doesn't like Horse teleporting around randomly on mount or dismount? Or loosing horses to suffocation in the wall when they randomly glitch in there?
Yeah, thanks for fixing something that made horses more useful...
Great priorities with the Bugrock team as per usual...
So you'd rather be stuck on 1.13?
@@catsdogswoof3968 nah, I've had to switch from Java because my niece can only play bugrock on her switch. I'm just used to Minecraft and not a licensed ripoff that's hot garbage playability wise.
@@ArgoshI played Java since alpha, I prefer bedrock. Runs nicer feels less unfinished
Bug fixes:
Random teleportation no longer happens.
Players no longer randomly take damage.
Random teleportation no longer happens.
Unbreakable blocks are more unbreakable.
Players no longer randomly take damage.
Players can’t duplicate items.
Players will no longer randomly teleport.
Players will no longer randomly take damage.
Players will no longer randomly teleport.
Man, I love bedrock edition.
🚬💀
Jokes on them i duped before the update and i can find another way after the update 😅
I love decorating with Lapis. 👍
I am weird and like to remain weird, so I never build or use enchanting tables. I use librarians. 😁
Lapis is a really cool block for building, but you had to mine *a lot* to get enough, that helps a lot to use it not only for enchanting but also for building :D
If they are mucking about with the drop rate, maybe more lapis variants/uses are coming. People have been wanting more blue blocks.
@@nisseheim4996 that could be pretty cool too, they do sometimes come up with surprise mechanics not mentioned in previews.
4:50 HECK YEAH, LAPIS
ALL THE LAPIS
I used lapis blocks as the main blocks in one of my nether highways on my realm.
I'm loving the new frequent crashes feature. Despite what the change logs say for 1.20.62 about fixing several crashes, it's not notably more stable than 1.20.60.
That dimensions fix was needed. My Realm has been randomly crashing while going through a portal for months now. I'd have to close out and reload, only to find myself dead in the middle of nowhere and all my gear gone
Why do they keep nerfing pack animals?? They're already useless enough that removing their immunity to fall damage and ability to ride in boats benefits no one. BUFF HORSES
Thank you for all the info! I love when they improve all these things with Bedrock bugs.
(And yet the suggested video after this one is called 'The "Failure" of Minecraft: Bedrock Edition'. Oh.)
Mobs holding stacks of items could be used in an obscure way for a mob farm/filter/storage system
we need chunkloaders on bedrock edition
Lag
Bug: if your horse goes underwater and kicks you off, even if you lead the horse out of the water, as soon as you mount it again, it will teleport you and the horse back to the original dunk place. Even from a hundred blocks away. It does it over and over, if you build up under the horse with blocks, itll just shove you over if it has an option.
I ran into this bug about a week ago. It felt like I was traveling through time! It also reminded me of the bug with boats that I still see happening.
I got teleported under ground. The horse suffocated, but I luckily dug myself out. I was 6k blocks away from home, so that could've really sucked.
I am so happy for the bug fixes, more excited about bug fixes than features honestly!!
Horses and projectiles are still bugged, try riding a saddled horse and quickly turning while shooting or throwing potions, the arrows shoot in the horse's direction, not the player's direction.
My horses, nooo =( sweet fixes though, thank you for always keeping us in the loop good sir
Finally a patch dude, i was tired of the 1.20.50 sniffer thumbnail in the lancher already lol
Im so happy with the fall damage glitch, because when i was using my riptide trident in the rain, I suddenly took damage and one time, i was only down to 2 hearts with full protection 3 netherite and feather falling 4.
Protection 3 on netherite?
@@MalachiBrown-on2uz that was my old armor, plus i was new to enchanting
Engagement! Thanks for the update for the updates
happy to help:D
So is it finally better to mine nether gold with fortune over silk touch?
yes
5:57 I think that’s for when you die in a cave and the mobs take your loot.
Are they finally going to fix the pointer/marker on the console that they broke in the nether update? The snapping around to random places while in the inventory. It's so frustrating. Like, try to look at what book a librarian is offering while the pointer jumps around to every place except for the book. Also, the tridents falling through blocks in trident killing chambers would be a nice fix too.
Definitely, my experience that mobs can pick up multiple items along with a full stack
Does the fortune enchantment affect how many charcoal drops from a campfire?
its always 2
I wish we had more customized difficulty options so we could have hostile mobs in peaceful. Mob spawning should be its own option.
Hey silent, may I ask? Did they fix the bug where if you play on mobile, the game will freeze for a few second and then unfreeze?
Will the disappearing or falling tridents ever be fixed bc it’s so annoying trying to find them
hopefully soon 💀
woaa thats alot of QOL fixes
5:40
:O wait.... can we make zombie delivery service :O
Just started playing. Its nice.
If I turn on the update 1.21 in experimental mode does I get turned off once the full 1.21 update comes out or does it just change to the next update like 1.22
I just tried using my wither killer for the first time in a while and it didn't work. The obsidian broke when it didn't before. Is that also new?
Las granjas de oro a 0 ticks ya no funcionan? Por que la de mi mundo al actualizar ya no funciona. 😢
Did they fixed the new touch control customised reset randomly when open inventories or eat a golden apple? Its very much annoying
I thought I was going crazy with the lapis thing.
I mined 100 nether gold ore real quick and got
before updating 81 gold ingots
after 91 gold ingots
so you are getting about 10% more than before the update but its still not as efficient as using silk touch
Has the issue with Hoppers been fixed, though? My auto chicken cooker wasn't collecting eggs, so it wasn't working
So still no fix for the runaway XP orbs, or the random items that get stuck in inventory slots and can't be moved?
Can you please suggest me best optifine for PE cause my world just lag a lot with about 650mb size i hope you will reply
One thing I wish they would add is more structures to the /locate structure command. I've searched for an Outpost with this command and have been led to a random structure, like an igloo or jungle temple. They aren't even a structure that can be located in the command, and binding these unbound structures to their structure names will most likely solve this issue!
Use the command locate pillager outpost
all the temples are mixed together due to world gen methods, but outposts have their own. its just not always accurate. can use chunkbase to find structures too
@@masternbr1988 Here's exactly what I typed in:
/locate structure pillager_outpost
When I typed that in, it led me to either an igloo or a jungle temple.
@@silentwisperer I don't always have access to a reliable internet connection, so chunkbase isn't always an option for me. I usually just suffer through the inaccuracies of the /locate command. One other thing I would like for the command is the ability to search for a biome that is farther than ones you've already visited, like the structure Boolean that forces the game to search chunks that haven't been generated or visited yet. I've searched for Mushroom Island biomes multiple times and have had to teleport almost 10,000 blocks away for the command to finally find a Mushroom Island that wasn't just water with no Mycelium or Mooshrooms.
There's now an issue on bedrock where if you walk through a nether portal or overworld portal very far from spawn (i.e X/ 50000 ,Z/ -20,000) you suffocate in an invisible wall, losing all and any items on the person for good!
At least you still get more charcoal from a campfire than you put in, so you can still do that, it'll just take a lot more wood. I despise smelting wood in a furnace tho so I don't care, wood is renewable anyway
Has anyone noticed that water does flow properly when placed with buckets any thoughts would helpful
I got scared for a sec .. its not the bad villager update
Not taking fall damage on horses was super fun, sad to see it go
Doesn't make sense though
@@catsdogswoof3968 neither does fighting undead pigs in hell. Its a game after all
hey hey hey them my cousins you talkin about😂
What about the freeze issue for mobile? Did they fix it?
Wolf features were a waste of time and resources. Could have been made in a smaller patch alongside bug fixes and those resources could have been used to add something better.
There wasn't a mention of XP going far away from the player after fishing. You fish, you get XP, but the XP doesn't go straight to the player and instead drifts out into the water, meaning you'd have to stop fishing for a moment just to grab all the XP left behind
thats part of the exp fixes:)
There’s a bug where villagers won’t restock trades if they’ve been converted I’m not playing the game until it’s fixed
Ive got this issue aswell .. they dont restock in our trading hall
Have you tried relinking all the work sites?
@@metziya i have and didnt work
@@metziya yup
do you guys play on realms or what? for the big group server
we use servers, realms aren't strong enough
They made boats no longer take fall damage but then made horses take fall damage? Seem so weird...
Make it so you take fall damage if you fall
Do boats even stop fall damage in Bedrock or are you thinking of Java?
@@CrapZackGames That's why it's weird, they recently changed it in an update a little while ago to not have fall damage like on Java, but then go and add fall damage to horses.
Can pls do something like texture pack or suggestions about armour glint shows as solid block.
And tnx for keep us up-to-date
I’m having an issue where when I go through a nether portal there’s a bunch of over world mobs in the nether. I’m annihilated before the nether even loads in for me. I also take suffocation damage. I’ve mob proofed both sides and that doesn’t fix it. I’ve heard this is an issue but I haven’t seen a solution other than switching to peaceful and switching back after going through.
Have you covered this one? If so can I get a link or vid title?
Here's what's almost certainly happening: you have two nether portals in the overworld linked to the same nether portal in the nether. One of these portals in the overworld is not properly mob proofed.
Good luck. You'll find it.
I currently have a villager that looks like a cleric but has librarian traides I also have an all black pig so that's also weird
My biggest peev with the Bedrock team is how, unlike Java, they will still removw bugs that are useful. If Java has boats that negate fall damage, why shouldn't Bedrock keep their invincible horses?
5:50
I thought Zloy gave a stack of diamond blocks to a diamond armored baby zombie in truly bedrock a couple seasons ago...
bug coulda been more recent, not all bugs are years old:)
Speaking of trading halls, are they gonna scrap the idea geo-locking villager trades? Never got details on that.
its still in beta, no news on what they are doing with it
@@silentwisperer thanks for the head’s up!
do you say glistening melon rather than glistering melon on purpose? personally it took me way too long to realize it’s actually glistering
wait WHAT
im korean, and can i ask you a question? all the mob farms that you explained before works on simulation distance-4chunk? Im confused about the setting of the map
all my tutorials work on sim 4 :)
@@silentwisperer oh thank you👍👍
I don't know if anyone else has experienced this, but whenever I try to break blocks in creative mode it doesn't mine it instantly. I don't know if it's just me but I'm hoping for some replies about it
Am I the only one having a weird little but noticeable input lag for mouse on Xbox since the update released? What can I do to fix it?
Its weird bc when I join a game everything seems to be fine until the input lag starts and the mouse motion seems a bit of. A friend of mine has the exact same problem.
I’m glad they fixed the issues and bugs in bedrock edition…but this video actually highlights an issue that’s BIG in 2024!!!!! And most people either miss it or know about it and don’t really care, the issue I’m talking about is the fact that it’s 2024, gaming consoles are now practically advertised as “low end Pc’s” and yet instead of implementing Java edition to console, they still hand us this watered down “base model” product and no one in their right mind would play bedrock edition as the standard on their pc(unless their playing just to hack and cheat against console players on the public servers). Console players are forced to use bedrock edition. And to me that’s a big NO! We as console players need to stop settling for less. This game has been out for 12 years btw…with most pc games providing AMAZING controller support, I’m almost CERTAIN they could’ve developed Java edition to run on the 9th generation of consoles, but in my opinion they’re showing us they don’t care about us🤷🏽♂️. The combat update released in 2016…yet still nothing on console. This proves that every game developer out there is either highly restricted by these consoles in their store, or like I said they could just care less about console players…In all aspects. This exact issue where not all features of a game are implement to console has been happening with a multitude of games, and maybe that was acceptable when Xbox 1 and ps4 were the standard, but not anymore. Let’s be real it’s time to give console players and pc players the EXACT same product on release, IF cross play is going to stay for future console generations (10th gen consoles) let me know what you think?
(Edit) also in my opinion the only 2 versions of Minecraft that should exist is Minecraft, and Minecraft Mobile. There’s no reason I should be playing a phone game on my ps5…
Have they fixed the issues with mobs spawning on buttons?
The pe version has a new bug i guess my game crashes every time i open a crafting table after the latest update
This new edit menu is very good
Just watched this video, then went to go on our realm and we can’t get on to realms again!!! God dam Bugrock!!
Same here!
the realm probably hasn't been updated yet:)
@@silentwispererit’s saying all realms have been updated, update your game to continue playing while I did the update even checked my software for an update and completely restarted the game and console still don’t work 😢
Congrats on 600k!
My iron farm/trading hall has a new issue where the iron golem are spawning at the trading hall i that is 39 blocks away from the nearest bed that they are linked to!
I did the 1.20.60 update but I am still presented with this message and unable to join my Realms
the realm probably hasn't been updated yet:)
When are you going to start a solo survival?
Is there a bug in the new update, where killing the pillager captain no longer starts a raid, doesnt matter how i kill a captain i get no raids, and this only happened after the recent update....
Did they fix the bug where upon entering a new portal to the nether you would immediately die?
How about tridents falling through the world when I spawn in? My trident killers always be breaking!!!
no fix yet:(
the horse one is probably the worst, i like to explore around with a horse and sometimes i go up high terrains and when going down i just free fall with my horse and it won't take fall damage, and if i accidentally fall down a cave with my horse it also won't take damage, now that they removed it horses will probably be less efficient and to top that off, horses can't ride in a boat anymore(i really hate that pls bring it back mojang).
Will Minecraft bedrock 1.21 available for Android 6 cause I can't afford another device
Are there actually any Bedrock experts here? I'm losing my mind...😩
I've found a setup for a mob farm that works really well in a flat world, but when I try it in a normal world, it only works for short periods of time, but most of the time it just doesn't.
I've lit up the entire cave below and set the daytime to static, I've even checked the entire underground surroundings in spectator mode, so I've really made sure that the mob farm is the one and only dark area where mobs can physically spawn, in a radius of at the very least 120 blocks, and the max simulation distance on console is only 10 chunks or an 80 block radius anyway, so that should be more than enough right??
Sometimes I come back and see five mobs in a row falling down, then it just stops. No matter how long I wait before I go looking again, no matter how far away I go in the meantime, no matter which direction I look, nothing seems to make an understandable difference in whether they spawn in there or not...
Please help, what am I doing wrong? It works in my other normal world too, and I haven't even by far checked the underground surroundings as thoroughly there...
1:51 so they fix the on bedrock but not the one on java that was in the game for like ageeess ⁉️⁉️
hey, I don’t know if anyone noticed, but guardians and elder guardians just don’t exist anymore. They aren’t in monuments and you can’t even spawn them in creative…
Rip guardian farm :(
does anyone know why my end gateway in the end is teleporting me to 0 0 0 in the void? How do i fix it
Have they fixed the raid farm bad omen glitch?
can they parity the villager so that they act like in java
like not having to go hundreds of block away from a villager based build for a iron farm or villager farm
also so that they always restock with the work station block in front of them and not next door or opposite(and also after being cured)
Aww come on, why’d they have to fix the horse fall damage bug? It’s literally an anti-quality of life fix. :/
And so many players are gonna ride their horses off cliffs and lose them, because they won’t know it got changed!
eh, its been around a long time now we got to use it plenty haha
@@silentwisperer I’d argue that’s exactly why it _shouldn’t_ have been removed. Anybody who doesn’t keep up with the updates will likely assume it’s just a feature at this point, and will try to ride a horse off a cliff, losing their favorite horse.
They’ve already made horse travel worse by making it so we can’t put them in boats (which recently resulted in me taking a 5k block trip on foot- not fun). Now they’ve made them even _less_ viable.
I was trying to place a bell on top of a fence post and i can’t do it anymore:/
Thanks!
3:22 bee nest broke but beehive still dropped when mined with silktouch book
ye but they dont have the bees in them :)
@@silentwisperer so they semi fixed the bug (for now)
Me: Finally quits bedrock for Java
Mojang: and i took that personally
Straight up broke my game, can't even hop on realms 😅
Edit: fixed
Yeah hope they find a solution
If it’s saying “outdated server” when you try to join the realm, that means the realm hasn’t been updated yet. It’ll probably take around a day, or until the realm owner gets on.
If it’s saying “outdated client” you’re not on the latest version, and need to update to be able to get on the realm. :)
@@thatonepossum5766 that’s not it
me too
@@SheLovesMedra dang, I got no clue then. Hope it gets fixed soon.
Sooo is it just me or are the trees dropping more "loot" as well? STACKS of sticks, saplings, etc. no matter the type ... YAY -- STICKS!!! Log Lives Matter Too!!!
0.40 Im really sad they fixed the charcoal glitch got patched :(
Literally NEVER heard of a multitude of these bugs 😂😂
I've *played bedrock for nearly 7 years now
thats the fun part, theres so many you cant hear about most of them :D
@@silentwisperer 😂😂
Now lets hope they fix that foxes aren't harvesting sweet berries and that tridents are disappearing in my world
Report it
Just the other day I froze while going through a nether portal and a friend got on to help me get back and had the same thing happen only he got sent farther away in the opposite dimension and then when I went to help him, it happened to me again… it was wild 😅
oh no 😅
The enchantment armors glint still bugged and need to be fixed, so annoying
Horses wasn't ment to do that, big sad i thought that was intentional