According to a rumor, GTA 6 was actually going to be released this year, but they postponed it for 1 year because they did not want to conflict with AGH3.
Dear Lukasz Jakowski, please add something for gorges and channels to Age Of History 3.Let's be able to close the straits or channels leading to the countries we want whenever we want.I think we need this! Please take this comment into consideration😊
Idea: In countries with a democratic regime and a parliament, the parliament should make decisions (with the approval of the player) and there should be an election every 5 years. Like If You Support Me 👍🏻
I suggest adding a change of leaders over time to make it more real. I would like to see events such as the death of the king, voting for the president
Hi ! I think many players would like to see these features in aoh3. 1) The emergence of resources such as oil , gas , saltpeter , gold ,hurray, diamonds , iron , aluminum and other resources , as well as do not forget about the resources of trees and food (food ) . These resources will be needed to hire various troops, and to support the level of citizens. 2) Oil and fuel will perform such functions, for equipment and other types of troops they will participate for the movement of troops. If the fuel is 0 , then the division of equipment , fleet and aviation will not move . 3) Add functions with mobilization , for example: Voluntary recruitment of troops , partial mobilization , Forced mobilization , total mobilization ( this will help recruit people with whom we can train in the division). 4) Adding culture technologies, you can take the idea from civ 6. Since these technologies will be able to open up new ideologies , the level of global influence , And , for example , World war ( will be able to create extremely close alliances against a common enemy ) 5) By adding a Global market, we will be able to buy resources from other countries with which we have good relations. But not everything is so simple, because for interest you need to add trade routes if they are blocked, then you will not be able to purchase resources. 6) The emergence of new types of troops in technology , special forces , new types of tanks, air defense, etc. 7 ) The addition of advanced types of aviation .For example: fighters (They will carry out the destruction of various troops in the war), attack aircraft ( those that will destroy aircraft), Bombers (destruction of various buildings), etc. Whatever it all seems so sad to the ground forces , we need to add a new type of air defense forces . 8) The addition of battleships, Cruisers, aircraft carriers, cargo ships, and a ship that can transport Infantry and tanks across the sea. It 's true , How can a Tank and infantry swim across the sea and oceans if there are no warships . 9) The naval blockade will block maritime trade , but it will not be able to destroy ports without an attack . 10 ) All troops after mobilization or voluntary mobilization , you can turn troops into any regions . But the construction of aviation , navy and tanks must be done in the region where the tank , aviation or fleet plant is built . 11) The construction of a port , aircraft factories and tanks will require a lot of resources and money , and suitable for the landscape . In order for everything not to be so easy, it is necessary to maintain the building with people, money and resources (how many people will work in certain military and food places ). 12) Add a new type of artillery troops that will demolish tanks , cities, etc. 13) In the editor, players will be able to choose in which places oil and non-military necessary resources will be located. 14) I hope this game will be on android and ios. 15) With all this , it is necessary to improve the supply not only what it is , but those resources at which the supply will take place . Adding factories of weapons , ammunition , projectiles , bombs for different types of troops (each plant requires resources and money to maintain it ), the ability to turn off and turn on factories . 16) As I wrote a little earlier , you need a lot of factories to process and produce Resources and weapons . 17) Adding doctrines, To diversify the game. 18) Additions of functions Morale of soldiers, the maximum number is 100%, the lower the morale, the weaker and slower the divisions become. After each victory, morale rises in its own way, after battle defeats it decreases. If the level of morale is 0% a) Automatic surrender 2 ) Uprising in the country. 19) The ability to create alliances between states. 20) Multiplayer is not bypassed in this game). Lukas, I understand that this is not easy, but this is what is missing most in the game, it catches your eye.But if you add all these features to the game, the game will be amazing. 21) The appearance of Field Marshals, generals. The ability to assign them to several divisions, and not just one as commanders, so that they would raise the morale, the experience of several or hundreds of divisions, the more divisions he has assigned, the weaker their experience in defense and attack. Support me with a like so that Lukash sees this comment, I love you ❤❤❤
I would like to see more features. 1) Adding new technologies and types of troops 2) World market 3) Supply Routes and Trade Routes 4) Adding Resources Gas, oil, metal and not just others. 5) The emergence of new Naval units and also ports requiring maintenance (the emergence of new technologies) 6) Aviation plant (new technologies) 7) Additions Complicating the game and increasing AI Knowledge. 8) Emergence of Culture (The tab is similar to technologies but it opens up new cultures, ideologies, etc.) 9) I would like to see more ground units, tanks, troops, etc. d. Like Lukash should see this).
thats a horrible game idea because it will be like every paradox game, which is bad because they all focus on economy only which makes the game hard for everyone or some people, many people like to play age of history because its super easy and its not complicated like paradox games
Hello Lukas, I think you should bring a resource system to the game for produced vehicles. example: Steel to produce tanks cloth + food for soldiers Things like wooden rope and rocks for the catapult If it comes, the trade system will develop and we will get the missing resources from other countries.
Friend, can you tell me, if Australia has a Majority religion and if irreligiousness is more predominant to see if that is the case in the game, it is right or wrong.
Dear Lukasz Jakowski: 1. Please add the function of adding leader photos and national flags right in the game for convenience for IOS players. 2. add scenarios including 1890, 1911, 1946, Cold war(1949, 1960, 1967, 1979 and 1989), Vietnam war, Korean war and each scenario has correct leader. 3. add archipelagos in the South China Sea area. 4. allowing construction and investment, even leadership and flag changes for vassal states. 5. Add national flags appropriate to each type of government, especially Asian countries. 6. Federal country will be allowed to manage flags, change leaders, build and invest even recruit armies in its states. These are the wishes that I want Lukasz Jakowski to fulfill. If you find it interesting, please like it so Lukasz can pay attention to it! (◍•ᴗ•◍)
😝Idea: I suggest adding a gold reserve to the game. In reality, every country has a gold reserve stored for emergencies. Here is how it could work: 1) The gold reserve should be stored in different cities, not just one (although the option of having it in one city should also be possible). 2) It should not be possible to cash out the entire reserve at once; it should take time and be done gradually. However, there should be an option to adjust the speed of cashing out based on importance. 3) After researching the necessary technology, a "slider" for allocating funds to the gold reserve should appear in the tax menu. 4) During wartime, it could be captured but only partially. In a civil war or rebellion, it would be completely seized by the rebels if they rise up in the city where it is stored. 5) If the gold reserve is not evacuated from an enemy, they will capture it. During peace conferences, it could be requested back, at least a portion of it. Additionally, giving it away voluntarily would earn us extra points during peace talks. 6) It could be entrusted to other nations. If a country supports rebels or is involved in a civil war, they might start claiming it. Rebels would receive it last in the order and in the smallest portion, but it would depend on our decision whether to give it to them. If we refuse, the country could somehow seize and nationalize enemy organizations on its territory. This idea is still rough, but I believe it could add an interesting dynamic to the game. ❤️- if you agree.
The game didn't even release, but i'm already sure that this will be a great game, the number of provinces, all the different units type, the UI, and of course, the map editor. Keep up the good work, Lukasz.
I appreciate that the monarchs are being shown rather than the prime ministers/heads of government as the monarchs are the hereditary equivalent of presidents and thus heads of state.
As a Canadian, Having the Governor-General of Canada as the leader instead of the Prime Minister was a bit of a weird choice. Our PM acts as our leader and most people don’t know the name of our Governor General. Hell some people don’t even know we have one.
@@ukaszJakowskiбрат сделай пожалуйста много идеологий, там как консерватизм, либерализм, синдикализм и т.д как с Addon+, а не просто там 7, ито 5 игровых, которые по факту почти не чего не меняет
Hello Lukasz, I hope you read this There is some thing I want to change in Ukraine 1. Big issue. Why Kyiv in on left side of Dnipro? It is orriginaly was founded on right side of the river and around 60% of the city in on the right side 2. Weird province borders. Like, for example, Poltava oblast is clearly seen on the map, but Khmenytskyi oblast has wrong borders 3. Some names, for example, in Zaporizhia oblast province named Bilmak, it has ukrainian name Kamianka
@@holaandria As I said Kyiv is indeed on both sides. But Left Kyiv is only officially founded in 1923. And btw, I got left and right right). East side of Kyiv is called Left Kyiv, and West side is called Right Kyiv.
@@holaandria Yes. But it's due another reason. Same as why there was Lower Egypt at the north and Upper Egypt at the south Because of the river. Nile is flowing from south to north, so that's the reason they are called like this East Ukraine is on the left bank of Dnipro river, so Kyiv on that side is called Left Kyiv Same for Right side
Hey Lukasz, I think there should be real-life Economic unions in AOH3 (European Union, Brics), and the game let us join those unions, and for example, if our country is a member of the European Union, let's borrow interest from the European Union, if we are not a member of any economic union, let's borrow from the United Nations.
thank you for adding generals of modern age. I hope you put choice about make own unit one by one in modern age because it is unbelievable to make a group of aircraft by 1000 unit for small countries it is unbelievable Mr. Lukasz.
Ну что, Лукас, я думаю ты достоин звания настоящего **Бобр Курва** за то, что сделал уже третий сценарий для игры, молодец! \ Teraz, Łukasz, powinieneś znać stąd imię **Bobr Kurva**. Mamy trzy scenariusze gry, chłopcze!
Nice new mechanics and nice map of Ukraine. But names of some cities are spelled incorrectly. Actually Chmielnicki is Khmelnytskyi, Uzhorod has only one H, Szarogród is Sharhorod and Dunajowce are Dunaivtsi. Anyway, thanks for your work, can't wait for the release of the game!
asi como agregaste barcos, tambien agrega aviones comerciales y de combate al juego, tambien rutas comerciales con trenes y control de recursos naturales al juego.
0:33 The last straw, I subscribe! Thank you Lukasz for recognizing the Crimea of Russia, which is surprisingly rare for Poland. Thanks, good luck in preparing the game!
@@kiim3653 Ну Донецк 🇷🇺 и Луганск 🇷🇺 не Россия но почему то щас когда я писал Донбасс 🇷🇺 и Луганск и Донецк 🇷🇺 пишется флаг России... Но все равно Донбасс свободен от кровавых лап Украины.
The progress that you had made with this game is amazing, it will be revolutionary in the world of mobile grand strategy games... Also... Suggestion: I played Aoh2 since a good time and i want to say... I always hated the bordergore so, i suggest that you can please prevent it, like creating algorithms for the AI when this have to decide new bordes, making it having certain logical borders, based on Geograpical elements, People, Richness, and Logical figures... please...
I love your design for the game and I am very excited to try it and you can work on changing the flag in the country in terms of adding lines words and adding the Arabic language because there are a lot of Arab players and we love your games thank you ❤️🇮🇶
Раньше я не умел ходить, но после выхода второй части, я смог подняться чтобы выкинуться в окно из за этой забагованной и не проработанной залупы, спасибо тебе! Если 3 часть будет такая то обязательно пошлю ее далеко и на долго как и вторую часть
Its still in development? The dev has never stated that it is close to release.... if you expect games in develomemt to be perfect with no bugs then you are delusional
Jacowski, I have a suggestion for you. This would make the game more spectacular than it will be. One of the biggest flaws of Age of History 2 was that, if you disregard factors like province, population and economy, the gameplay in every country was the same... There are almost no differences. For example, playing with Russia was practically the same as playing with Brazil, just changing the name of the country and other little things. Which made the second game very easy to learn and difficult to master, but also very easy to get bored with. Not even time or form of government changed gameplay significantly. Well, getting straight to the point, I propose that you take the time to make the gameplay vary throughout each era. Playing a country from the Middle Ages has to be completely different from playing a country from the Contemporary Age, for example. Thus, diplomatic, aesthetic, technological, economic elements and even events must vary from era to era.... As for the transition between these gameplay differences across eras, I think it could occur through an event when an era ends, like in 1453, with the fall of Constantinople, marking the end of the Middle Ages, so there could be a loading screen so the game could update itself according to the time. Or this could be done through technological development. Ultimately, changes in gameplay should not only occur between Eras, but also between forms of government. Playing as a capitalist country cannot be the same as playing as a communist country, with just a few differences in buffs and debuffs. For complementary purposes, the transition from one government to another cannot be quick and when the player wants, some conditions must be met. For it to happen quickly, it must be through a Coup d'Etat or a Civil War that can be announced through an event that appears when the player does not manage the country well. Thank you for reading this far.
AoH3 will be a very nice game. I have no doubt about it. I think it will be more exciting and perfect if we include the EPIC BATTLE ONLINE game in the theme of the clash of two armies. War strategies are more varied and more exciting
Не нравится мне механика положительных и, возможно, отрицательных черт у лидеров государств. Играя в эту игру, ты сам становишься лидером и не имеет значения кто там на самом деле стоит во главе управления государством. Я понимаю если бы это было в случае изменения строя государства как с точки зрения его чиновников, то есть управляющих людей
Dear Lukasz,please Add Historical Mode.Have a Historical mode in the game and turn it on and off. For example, in World War 2, Germany attacked the Soviets in 1941 when the Historical Mode was on, Japan attacked America, etc. Let's add a clock in the Time section like in HOI4. Time does not pass quickly in the game. In the video while you move the army in the game, Time flows very fast. Please fix this.
Does the game recognise that Australia, New Zealand and Canada all share Charles III? they're constitutional monarchies but it shows their prime ministers, would be cool if dominions could be in sync with their mothernation's monarch while still having their prime minister
For each Scenario it will be possible to create real leaders, advisors and generals :P
All in the text files.
Release date: When it's ready :P
We are so bored now, we want this game
Thanks lukas and can you make ai play more good because when i look your videos Aİ playing easy.
@@gigamertchad9504Shut up. A rushed game is forever bad, a well developed game is eventually good.
When the game will be released (officially)
@@gigamertchad9504 Speak for yourself
According to a rumor, GTA 6 was actually going to be released this year, but they postponed it for 1 year because they did not want to conflict with AGH3.
Wow
verified
Real
True
yes
R.I.P Łukasz Jakowski's browser died from having so many tabs open about different politicians from over 100 countries
Compared to the amounts of images on my recently deleted images and my amount of incognito tabs that's rookie numbers
HAHHAHHAHAHAHAHAHHAHHH
@@Hermann_Von_Idiotiewhy do you have so much incognito tabs
@@collincapernick you don't wanna know, stay curious.
Dear Lukasz Jakowski, please add something for gorges and channels to Age Of History 3.Let's be able to close the straits or channels leading to the countries we want whenever we want.I think we need this!
Please take this comment into consideration😊
True Speak Bro👏🏻🗣️
True speak, I can't stand a warring country get to my capital through Suez controlled by my puppeted Egypt.
Frfr
Frrr
А на андроиды выйдет
I can say with confidence that this game has become a strong competitor to Hearts of Iron 4
It is much simpler and has few military mechanics, Hoi4 is the undisputed leader in world strategies + has the best mods.
@@50pka I tried Hoi4 and it's too complex. Aoh3 will be the best of both Aoh2 and Hoi4
@@rijkaard1579 Complex? 🤣🤣🤣 Government management should be complex with many mechanics.
@@50pka So many shit you have to manage and no proper tutorial. 1,000 hours in Aoh2 tho, can't wait for Aoh3 🔥🔥
@@rijkaard1579 Okay, we don’t have to expect any complications in the gameplay, but the game definitely lacks national focuses.
Idea: In countries with a democratic regime and a parliament, the parliament should make decisions (with the approval of the player) and there should be an election every 5 years.
Like If You Support Me 👍🏻
This could be an option for events in scenarios
I suggest adding a change of leaders over time to make it more real. I would like to see events such as the death of the king, voting for the president
There is already.
@@W.A.E_ArchivesHowever, it is limited and rare to happen
Hi !
I think many players would like to see these features in aoh3.
1) The emergence of resources such as oil , gas , saltpeter , gold ,hurray, diamonds , iron , aluminum and other resources , as well as do not forget about the resources of trees and food (food ) . These resources will be needed to hire various troops, and to support the level of citizens.
2) Oil and fuel will perform such functions, for equipment and other types of troops they will participate for the movement of troops. If the fuel is 0 , then the division of equipment , fleet and aviation will not move .
3) Add functions with mobilization , for example: Voluntary recruitment of troops , partial mobilization , Forced mobilization , total mobilization ( this will help recruit people with whom we can train in the division).
4) Adding culture technologies, you can take the idea from civ 6. Since these technologies will be able to open up new ideologies , the level of global influence , And , for example , World war ( will be able to create extremely close alliances against a common enemy )
5) By adding a Global market, we will be able to buy resources from other countries with which we have good relations. But not everything is so simple, because for interest you need to add trade routes if they are blocked, then you will not be able to purchase resources.
6) The emergence of new types of troops in technology , special forces , new types of tanks, air defense, etc.
7 ) The addition of advanced types of aviation .For example: fighters (They will carry out the destruction of various troops in the war), attack aircraft ( those that will destroy aircraft), Bombers (destruction of various buildings), etc. Whatever it all seems so sad to the ground forces , we need to add a new type of air defense forces .
8) The addition of battleships, Cruisers, aircraft carriers, cargo ships, and a ship that can transport Infantry and tanks across the sea. It 's true , How can a Tank and infantry swim across the sea and oceans if there are no warships .
9) The naval blockade will block maritime trade , but it will not be able to destroy ports without an attack .
10 ) All troops after mobilization or voluntary mobilization , you can turn troops into any regions .
But the construction of aviation , navy and tanks must be done in the region where the tank , aviation or fleet plant is built .
11) The construction of a port , aircraft factories and tanks will require a lot of resources and money , and suitable for the landscape . In order for everything not to be so easy, it is necessary to maintain the building with people, money and resources (how many people will work in certain military and food places ).
12) Add a new type of artillery troops that will demolish tanks , cities, etc.
13) In the editor, players will be able to choose in which places oil and non-military necessary resources will be located.
14) I hope this game will be on android and ios.
15) With all this , it is necessary to improve the supply not only what it is , but those resources at which the supply will take place . Adding factories of weapons , ammunition , projectiles , bombs for different types of troops (each plant requires resources and money to maintain it ), the ability to turn off and turn on factories .
16) As I wrote a little earlier , you need a lot of factories to process and produce Resources and weapons .
17) Adding doctrines, To diversify the game.
18) Additions of functions Morale of soldiers, the maximum number is 100%, the lower the morale, the weaker and slower the divisions become. After each victory, morale rises in its own way, after battle defeats it decreases. If the level of morale is 0% a) Automatic surrender 2 ) Uprising in the country.
19) The ability to create alliances between states.
20) Multiplayer is not bypassed in this game).
Lukas, I understand that this is not easy, but this is what is missing most in the game, it catches your eye.But if you add all these features to the game, the game will be amazing.
21) The appearance of Field Marshals, generals. The ability to assign them to several divisions, and not just one as commanders, so that they would raise the morale, the experience of several or hundreds of divisions, the more divisions he has assigned, the weaker their experience in defense and attack.
Support me with a like so that Lukash sees this comment, I love you ❤❤❤
Чел, он тебя маловероятно увидит, напиши ему в личку:)
@@tarakarecgo444 скинь ссылку или куда ему написать ? Что бы он увидел это
Надо надо
@@user-tu8cm6ne1b я не знаю отправилась ссылка, я не вижу хотя тебе отправлял
В игре ещё нет ИИ , лукаш работает один, а вы хотите дофига механик и много чего другого
can’t wait for AGE OF HISTORY 5000
Fr
That will come out in 50000 AD
Can't wait for AoH ∞!!!
@@VietnameseBoiiBro💀
@@egeakdeniz8993 Lol
Lukaz, please add so that we can send volunteer troops to countries in conflict without having to be directly involved
😮Oh yeah that's a good idea. I hope he adds this to the game
I would like to see more features.
1) Adding new technologies and types of troops
2) World market
3) Supply Routes and Trade Routes
4) Adding Resources Gas, oil, metal and not just others.
5) The emergence of new Naval units and also ports requiring maintenance (the emergence of new technologies)
6) Aviation plant (new technologies)
7) Additions Complicating the game and increasing AI Knowledge.
8) Emergence of Culture (The tab is similar to technologies but it opens up new cultures, ideologies, etc.)
9) I would like to see more ground units, tanks, troops, etc. d.
Like Lukash should see this).
thats a horrible game idea because it will be like every paradox game, which is bad because they all focus on economy only which makes the game hard for everyone or some people, many people like to play age of history because its super easy and its not complicated like paradox games
horrible idea. i cant managed everything at same time, and there are 10 things already so dont add another 100
The thing is most of your ideas only apply to modern
Theres already 70 types of troops, what more could you want
this is a great idea. i dont want aoh 3 to be just a copy of aoh 2.
Hello Lukas, I think you should bring a resource system to the game for produced vehicles. example: Steel to produce tanks cloth + food for soldiers Things like wooden rope and rocks for the catapult If it comes, the trade system will develop and we will get the missing resources from other countries.
Perfect idea
Yes so good idea 👍
Mid idea, just makes the game unecesarely complicated
@@Sami_rey-df2ty So why didn't he remove those resources already. Having usage for resources will encourage players to conquer lands or trade
@@VietnameseBoiiMaybe we need this mechanic urgently!
3:44 Pagan Australia had me wheezing
Friend, can you tell me, if Australia has a Majority religion and if irreligiousness is more predominant to see if that is the case in the game, it is right or wrong.
the pagans are the kangaroos and emu
@@Quesopolis worse and that there are more kangaroos than humans in Australia
@@QuesopolisActually the aboriginals
LMAO
There's a loading screen before loading a scenario? Awesome
Ждем дядечку Женечку и ивент на марш справедливости
‐Ало это Кирилл Буданов? Это Я Пришожин Женя
ООО русский
Да, Понасенкова в президенты!
Там даже ивента на войны нет, мб самому прийдеться добавлять все эти ивенты
This is so fire! I am excited to play AOC3, may God bless you!❤
Dear Lukasz Jakowski:
1. Please add the function of adding leader photos and national flags right in the game for convenience for IOS players.
2. add scenarios including 1890, 1911, 1946, Cold war(1949, 1960, 1967, 1979 and 1989), Vietnam war, Korean war and each scenario has correct leader.
3. add archipelagos in the South China Sea area.
4. allowing construction and investment, even leadership and flag changes for vassal states.
5. Add national flags appropriate to each type of government, especially Asian countries.
6. Federal country will be allowed to manage flags, change leaders, build and invest even recruit armies in its states.
These are the wishes that I want Lukasz Jakowski to fulfill. If you find it interesting, please like it so Lukasz can pay attention to it! (◍•ᴗ•◍)
where are you from?😂😂
@@user-qt2dk5jc6e I'm from Vietnam :))))
Thank you for everything Lukasz.
Man i cant wait for this game to release already have it on steam wishlist, please keep up the good work łukasz
0:25 Here there is a spelling error, says Nicols Maduro, when it is Nicolas Maduro
Fixed, á is not in the font
@@ukaszJakowskiCould you make it so that diacritics may be present in the game?
You can also add Nuclear Bombs
He is
Already added
That would be very overpowered and for sure he will not even add it after GTA 6 releases
@@ognjen480 hes added it
помню как в 2015-2016 ещë в первую часть играл) помню как сильно вторую часть ждал
а тут уже и третяя подходит)
0:02 beautiful Victorian era
Don't see a problem, half of Asia and Africa and the Americas werent populated back then.
@@pgbrofficialyoutube349its demo not The final version of the era he add more countries every time he Begins to complete the work
😝Idea:
I suggest adding a gold reserve to the game. In reality, every country has a gold reserve stored for emergencies. Here is how it could work:
1) The gold reserve should be stored in different cities, not just one (although the option of having it in one city should also be possible).
2) It should not be possible to cash out the entire reserve at once; it should take time and be done gradually. However, there should be an option to adjust the speed of cashing out based on importance.
3) After researching the necessary technology, a "slider" for allocating funds to the gold reserve should appear in the tax menu.
4) During wartime, it could be captured but only partially. In a civil war or rebellion, it would be completely seized by the rebels if they rise up in the city where it is stored.
5) If the gold reserve is not evacuated from an enemy, they will capture it. During peace conferences, it could be requested back, at least a portion of it. Additionally, giving it away voluntarily would earn us extra points during peace talks.
6) It could be entrusted to other nations. If a country supports rebels or is involved in a civil war, they might start claiming it. Rebels would receive it last in the order and in the smallest portion, but it would depend on our decision whether to give it to them. If we refuse, the country could somehow seize and nationalize enemy organizations on its territory.
This idea is still rough, but I believe it could add an interesting dynamic to the game. ❤️- if you agree.
You should post that on the AOH3 forum so that Lukasz is more likely to see it
Oh.. good idea
@@espanolconquistador1976ITS LITTERLY
In every video
So I'm curious, will these leaders change depending on when we change the government type? Or will they stay the same?
Real
эм думаю нам надо самим создать лидера для идеологии
The leaders will change over time, he showed they will, and they can if it was many years ago the scenario you are playing be a dynasty of leaders
The game didn't even release, but i'm already sure that this will be a great game, the number of provinces, all the different units type, the UI, and of course, the map editor.
Keep up the good work, Lukasz.
This game gonna be amazing
- can we create custom religions like how custom civilisations were a thing in AoH2
- will cultures be a thing?
man just release this already 🙏🏻
Он еще не внедрил ИИ в страны
I appreciate that the monarchs are being shown rather than the prime ministers/heads of government as the monarchs are the hereditary equivalent of presidents and thus heads of state.
As a Canadian, Having the Governor-General of Canada as the leader instead of the Prime Minister was a bit of a weird choice. Our PM acts as our leader and most people don’t know the name of our Governor General. Hell some people don’t even know we have one.
Łukasz, will there be any script from the 16th/17th century? for example, the Eighty Years' War?
Maybe
@@ukaszJakowskiбрат сделай пожалуйста много идеологий, там как консерватизм, либерализм, синдикализм и т.д как с Addon+, а не просто там 7, ито 5 игровых, которые по факту почти не чего не меняет
Hopefully, we are getting close to the release
We are
This Is looking clean af
Hello Lukasz, I hope you read this
There is some thing I want to change in Ukraine
1. Big issue. Why Kyiv in on left side of Dnipro? It is orriginaly was founded on right side of the river and around 60% of the city in on the right side
2. Weird province borders. Like, for example, Poltava oblast is clearly seen on the map, but Khmenytskyi oblast has wrong borders
3. Some names, for example, in Zaporizhia oblast province named Bilmak, it has ukrainian name Kamianka
You confused left with rigth, but i think kiyv is on both sides of Dnipro, but the name just shows one to not interrumpt the river
@@holaandria As I said Kyiv is indeed on both sides. But Left Kyiv is only officially founded in 1923.
And btw, I got left and right right). East side of Kyiv is called Left Kyiv, and West side is called Right Kyiv.
@@jusden2.083 Well, then someone got west and east wrong, right and east is this way ➡ and left and west this ⬅
@@holaandria Yes. But it's due another reason. Same as why there was Lower Egypt at the north and Upper Egypt at the south
Because of the river. Nile is flowing from south to north, so that's the reason they are called like this
East Ukraine is on the left bank of Dnipro river, so Kyiv on that side is called Left Kyiv
Same for Right side
Wake up bro, a new AoH 3 video just dropped
Please make it so that we can change leader, either through events or just by changing ideology!
Great idea
Thank for update/дякую за оновлення
new video🎉
great work Łukaz
Hey Lukasz, I think there should be real-life Economic unions in AOH3 (European Union, Brics), and the game let us join those unions, and for example, if our country is a member of the European Union, let's borrow interest from the European Union, if we are not a member of any economic union, let's borrow from the United Nations.
I think it will be possible to add it by the editor after all there is already NATO which I know is military but in the game it cannot be unified
I like the idea of countries having randomly-generated leaders as generic ones if there is no historical leader.
thank you for adding generals of modern age. I hope you put choice about make own unit one by one in modern age because it is unbelievable to make a group of aircraft by 1000 unit for small countries it is unbelievable Mr. Lukasz.
Waiting for this game to release on the android, been a huge fan of this game since the release of AOC/AOH
Ну что, Лукас, я думаю ты достоин звания настоящего **Бобр Курва** за то, что сделал уже третий сценарий для игры, молодец!
\
Teraz, Łukasz, powinieneś znać stąd imię **Bobr Kurva**. Mamy trzy scenariusze gry, chłopcze!
Bro absolutely cooked this one take your time to cook this masterpiece Lukasz 💯🙏🏻
Make every country start with his accurate real life army.
This game looks great, I hope there are no bugs.
Nice new mechanics and nice map of Ukraine. But names of some cities are spelled incorrectly. Actually Chmielnicki is Khmelnytskyi, Uzhorod has only one H, Szarogród is Sharhorod and Dunajowce are Dunaivtsi. Anyway, thanks for your work, can't wait for the release of the game!
asi como agregaste barcos, tambien agrega aviones comerciales y de combate al juego, tambien rutas comerciales con trenes y control de recursos naturales al juego.
I can really see the potential of this game already! Keep up the good work!
Add election system
victorian era incoming!!!!!!!!!!1
Keep up the good work man
Real leaders for all scenario! I'll be waiting for a Year for that!
Add socialism and warlord government types!
There's already socialism, I think
there will be national socialism in game
@@engiTheFaceno there isn't
Are you talking about social democracy? One of the stages of communism is socialism.
@@ZajeXD55Yes there is
0:33 The last straw, I subscribe! Thank you Lukasz for recognizing the Crimea of Russia, which is surprisingly rare for Poland. Thanks, good luck in preparing the game!
А Донецк и Луганск не признал Россией
@@kiim3653 Ну Донецк 🇷🇺 и Луганск 🇷🇺 не Россия но почему то щас когда я писал Донбасс 🇷🇺 и Луганск и Донецк 🇷🇺 пишется флаг России... Но все равно Донбасс свободен от кровавых лап Украины.
Creates the scene of the First and Second World Wars
This is not a game, this is a masterpiece
The progress that you had made with this game is amazing, it will be revolutionary in the world of mobile grand strategy games... Also...
Suggestion: I played Aoh2 since a good time and i want to say... I always hated the bordergore so, i suggest that you can please prevent it, like creating algorithms for the AI when this have to decide new bordes, making it having certain logical borders, based on Geograpical elements, People, Richness, and Logical figures... please...
Add a World War I scenario please
I love your design for the game and I am very excited to try it and you can work on changing the flag in the country in terms of adding lines words and adding the Arabic language because there are a lot of Arab players and we love your games thank you ❤️🇮🇶
Modern warfare needs a more hearts of iron 4 type combat system instead of the eu4 type one.
ルーカス / Lukasz,please, show us naval and air landing possibility,and how to conduct them,should you hold air/navy superiority or such.
Please add Budanov
Bruh
bro can't wait to roleplay Russo-ukrainian war
If Lukasz will notice me i eat Slippers
I think good idea is multiplayer. I hope Lukasz Jakowski do it.
Раньше я не умел ходить, но после выхода второй части, я смог подняться чтобы выкинуться в окно из за этой забагованной и не проработанной залупы, спасибо тебе! Если 3 часть будет такая то обязательно пошлю ее далеко и на долго как и вторую часть
Всем насрать на тебя делай что хочешь
Its still in development? The dev has never stated that it is close to release.... if you expect games in develomemt to be perfect with no bugs then you are delusional
@@Azerkov09 давай говорить честно, во второй части было багов столько, что аж стыдно. Если в 3 будет также, то играть будет не реальнл
Класс. Жду AoH 3
Damn thats crazy
PLAYABLE LUKASHENKO LETS GOOOOOOOOOOOOOOOOOO
We will be able to have images of leaders directly from the gallery (or archives?)
何時出啊🥺🥺🥺迫不及待了呀🤩🤩🤩
This is going to be a very good game
Add claims to other nations territories
Jacowski, I have a suggestion for you. This would make the game more spectacular than it will be.
One of the biggest flaws of Age of History 2 was that, if you disregard factors like province, population and economy, the gameplay in every country was the same... There are almost no differences. For example, playing with Russia was practically the same as playing with Brazil, just changing the name of the country and other little things. Which made the second game very easy to learn and difficult to master, but also very easy to get bored with. Not even time or form of government changed gameplay significantly.
Well, getting straight to the point, I propose that you take the time to make the gameplay vary throughout each era. Playing a country from the Middle Ages has to be completely different from playing a country from the Contemporary Age, for example. Thus, diplomatic, aesthetic, technological, economic elements and even events must vary from era to era....
As for the transition between these gameplay differences across eras, I think it could occur through an event when an era ends, like in 1453, with the fall of Constantinople, marking the end of the Middle Ages, so there could be a loading screen so the game could update itself according to the time. Or this could be done through technological development.
Ultimately, changes in gameplay should not only occur between Eras, but also between forms of government. Playing as a capitalist country cannot be the same as playing as a communist country, with just a few differences in buffs and debuffs. For complementary purposes, the transition from one government to another cannot be quick and when the player wants, some conditions must be met. For it to happen quickly, it must be through a Coup d'Etat or a Civil War that can be announced through an event that appears when the player does not manage the country well.
Thank you for reading this far.
Please add ability or at least some way to build on your vassal's territory
That i would like 👌
as for monarchies like the UK, you should put the prime minister as leaders instead. Maybe add an extra tab to show the monarch
Nah monarch as leaders, pm as administrative advisor maybe
I am very happy for named Czechia as Czechia not Czech republic. 👍
Will there be a parliament in the lukas game?
наш живчик
Частково
AoH3 will be a very nice game. I have no doubt about it. I think it will be more exciting and perfect if we include the EPIC BATTLE ONLINE game in the theme of the clash of two armies. War strategies are more varied and more exciting
It's great this Game is a piece of art
Will there be a spectator mode?
will be
Не нравится мне механика положительных и, возможно, отрицательных черт у лидеров государств. Играя в эту игру, ты сам становишься лидером и не имеет значения кто там на самом деле стоит во главе управления государством. Я понимаю если бы это было в случае изменения строя государства как с точки зрения его чиновников, то есть управляющих людей
I CAN'T BELIEVE WHAT THIS GAME IS BECOMING
Damn he's still cooking
I know its a weird question...but will there be war crimes?
>pfp
@@pgbrofficialyoutube349 Im not planning anything.
average bosniak's question
where is Donetsk and Lugansk?
в Украине
@@Girno_GiovannaАга так же как и Крым 🤡
Dear Lukasz,please Add Historical Mode.Have a Historical mode in the game and turn it on and off.
For example, in World War 2, Germany attacked the Soviets in 1941 when the Historical Mode was on, Japan attacked America, etc.
Let's add a clock in the Time section like in HOI4. Time does not pass quickly in the game. In the video while you move the army in the game, Time flows very fast. Please fix this.
Will a new leader come when the leader of the country dies?
In monarchy countries like Spain or the UK, will we be able to see their president?
But if it's a monarchy, there are no presidents
Why Donald Tusk is an Administrative advisor?
It seems in the game leaders ( will ) represent the head of the state, and Administrative advisors the head of goverment.
EU + HOI + Victoria + CK: = Age of History
Very cool!
Will there be a possibility to change the leaders? on aoc3?
Исправте это всегда бесило то что британская индия сильнее британской империи Сср и Германии вместе взятых
0:30 FAZ O L
For the no brazilians, L is a symbol of Lula's presidente campaing
The translation is: TAKE THE L
Does the game recognise that Australia, New Zealand and Canada all share Charles III? they're constitutional monarchies but it shows their prime ministers, would be cool if dominions could be in sync with their mothernation's monarch while still having their prime minister
Dear lukazs please add a thing called sea territory it would be cool since we could tax the ships that going from the sea we control
Please come out quickly.
When it's ready :P