Fusion 360 - Geometric Planter #1

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  • Опубликовано: 6 май 2021
  • A workflow on how to create a parametric planter that can be easily changed :)
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Комментарии • 37

  • @matthewhav
    @matthewhav 3 года назад +1

    Thank you Kristian for another great video, I enjoy the pace and the fact that you challenge us to learn new things and ways of approaching designs.

  • @Alex-ws5pv
    @Alex-ws5pv 3 года назад +3

    Great video! I usually design practical parts or parts for 3D printers. I was struggling to find a way to create a planter with a more complicated design. Thanks for sharing!

  • @marksneyd1262
    @marksneyd1262 3 года назад

    As usual another fantastic video, thank you Kristian.

  • @proprogramer4005
    @proprogramer4005 3 года назад +1

    4:54 you can also hold down the mouse button and it will give you a drop-down menu with all construction lines, constrains, faces or whatever is overlapping at this point. For anyone who didnt know. its quite handy and saves you the effort of moving around dimensions or finding a different angle to look at

    • @KristianLaholm
      @KristianLaholm  3 года назад

      Sometimes the selection prioritizing in Fusion throws me a curve ball ;)

  • @foxsquirrelz
    @foxsquirrelz 3 года назад

    Great video, watching your channel has really improved how I construct projects in Fusion!

    • @KristianLaholm
      @KristianLaholm  3 года назад

      Thank you, and great to know my sharing help someone :)

  • @huckwoody1386
    @huckwoody1386 Год назад

    Thank you! Followed along and was able to make my own. Thanks for consistently saying what keys and such you are pressing.

    • @KristianLaholm
      @KristianLaholm  Год назад +1

      Thank you. I'll try and do my best in future videos but sometimes I forget saying things, if something is unclear ask a question :)

  • @print4life
    @print4life 2 года назад

    wow nice great video so easy to do to

  • @koenvanderrijt5244
    @koenvanderrijt5244 7 месяцев назад +1

    thanks bud!

  • @andygoose8039
    @andygoose8039 3 года назад

    Thanks

  • @MrLexhoya
    @MrLexhoya 2 года назад

    Thank you for explaining how to make these geometric designs. I was thinking about the concentric polygon and loft, but those only connect singular points and not multiple (afaik).
    I like your joyful explaining 😀

    • @KristianLaholm
      @KristianLaholm  2 года назад +1

      I tried using Loft but it didn't produce a stable model. The fun with 3D modeling there are always more ways to do things :)

    • @MrLexhoya
      @MrLexhoya 2 года назад +1

      That and it makes you try other ways of doing the same thing.

    • @MrLexhoya
      @MrLexhoya 2 года назад

      @@KristianLaholm I was wondering something. I try to make designs that are easily changed. I set 2 parameters, the circle diameter and the number of segments in the polygon. For some reason, when I change these parameters, sometimes F360 throws a tantrum, mostly when I make the number of segments higher than my initial designm(it will show gapes when I go lower). I would think, that the extra segments (patches) you make are tied to the base shape. If I change the parameter, it fails, or should I scroll back in the timeline to do this? Probably I need to look for a mathmatical explanation in the shape (hope this makes sense in a way). (hobby project by the way)

    • @KristianLaholm
      @KristianLaholm  2 года назад +1

      @@MrLexhoya There is a problem if you change the number of bodies in a model with pattern. Fusion gives the bodies new names and features like Combine get confused as they are based the name of bodies.
      The same goes for like Extrude Cut if you add bodies in the extrude path they will not be cut. Some of this things can be a bit annoying then trying to make everything parametric.

    • @MrLexhoya
      @MrLexhoya 2 года назад +1

      @@KristianLaholm ah, thank you, that makes sense. Especially now I see the step before the stich; many bodies.

  • @PiMpMyCoMpUtEr
    @PiMpMyCoMpUtEr 2 года назад +2

    3:46 RADIO VOICE MOD ACTIVATED

  • @TheBeckybrink
    @TheBeckybrink 8 месяцев назад +1

    Great tutorial - Do you know why I can change the dimension parameters through the modify/change parameters drop down, but can't just adjust the dimensions from the sketch like you did around 10minutes?

    • @KristianLaholm
      @KristianLaholm  8 месяцев назад

      It should work the same. my general tip if Fusion misbehaves is to restart the software

  • @tbuckyfilms
    @tbuckyfilms 2 года назад +1

    Whenever I try to use the "equal" constraint my line disappears for some reason

    • @KristianLaholm
      @KristianLaholm  2 года назад

      My guess is that there is some other constrain to the line that makes it fly away. The other thing is of you have been playing around in Fusion for some time it's good practice to restart the software.

  • @fernandomarroquin5720
    @fernandomarroquin5720 2 года назад

    thhhhhhaaaaaankkkkk yoooouuuuuuuuuuuu

    • @KristianLaholm
      @KristianLaholm  2 года назад +1

      Nice to know my workflows are helping someone :)

  • @ShawnA560
    @ShawnA560 5 месяцев назад

    Can you add curves to it to look more like vase

    • @KristianLaholm
      @KristianLaholm  5 месяцев назад

      A curve in what direction? If you want a more narrow design you can start with a different angle.

  • @manohoo
    @manohoo 3 года назад +1

    good tutorial, a little slower would be better :)

  • @dotaz8026
    @dotaz8026 2 года назад

    This Guy is Awsome. I need slow down his video, he speak like Eminem.

    • @KristianLaholm
      @KristianLaholm  2 года назад

      Thank you. And I', sorry I often get stuck in overdrive ;)

  • @hv1461
    @hv1461 Год назад

    Couldn’t you do this much easier with mesh?

    • @KristianLaholm
      @KristianLaholm  Год назад

      What mesh tools are you thinking of? I have used reduce mesh making low poly things but the final model is a bit random.

    • @hv1461
      @hv1461 Год назад

      @@KristianLaholm The ones in Fusion when you Create Form. Seems like that environment one has a lot of control over forms that look a lot like what you made here., which is really good. Just wondering if you knew about that environment and the pros/cons of working with Forms/Mesh vs. the BReps.