[Limbus Company] T Corp Don & Rodion Final Review

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  • Опубликовано: 11 ноя 2024

Комментарии • 26

  • @SrJl-ri2jz
    @SrJl-ri2jz 4 месяца назад +29

    We'll probably have many overlapped status type on the same character in the future, so I hope they would create more faction benefit when uptie 5 came along. (T corp/Rospanner/actually tech lib alliance faction boost when they're in the same team)

    • @crownedxyrus1598
      @crownedxyrus1598 4 месяца назад

      I probably hope that it would be a new passive feature for faction base ID.
      Or they'd rather do another set of passive (ID) that benefits the whole faction or a squad of them (e.g Blade Lineage, N. Corp, Middle Finger, etc.).
      Though idk if PMoon would add something for the faction based ID as just a theater thing and leave as passive

    • @crownedxyrus1598
      @crownedxyrus1598 4 месяца назад +6

      And also, idk if UT5 is necessary when the cost is already high for UT4 for both 2 & 3* ID. The solution would be either a new equipment for specific a sinner (like the Modules from Arknights)

    • @ITAndroMedian
      @ITAndroMedian 4 месяца назад +4

      @@crownedxyrus1598 Sinners starting to learn the power of Shin and Mang that Vergilius has shown us against the Wild Hunt.

    • @crownedxyrus1598
      @crownedxyrus1598 4 месяца назад +1

      @@ITAndroMedian kind of like that, a power for each sinner that is particularly unique to them and their whole kits. something along the lines of:
      - This specific sinner gain attack power up, can inflict minus coin, the next skill to inflict burn is doubled, etc.
      Though, I don't know how will PMoon implement Shin and Mang. What I gave is kind of my suggestion but I'm hoping that PMoon can cook better in making a solution.

  • @xenohammer9054
    @xenohammer9054 4 месяца назад +12

    5:24
    If you want Don to go last and aren't going for a minimum turn clear, you could just let her run out of borrowed time. That gives her some bind and puts her at the end of the dashboard usually. The only downside is waiting for borrowed time to end and needing the enemy to have 10 tremor potency consumed.

  • @KeiosKod
    @KeiosKod 4 месяца назад +12

    The direct damage Don and Rodya do is pretty average or on the low side for Rodya. They’re built more for helping you to control clashes and taking care of the trickier skills that are hard to clash against.
    When all conditionals are met, Rodya can clash for 17/20/24 against an enemy inflicted with Time Moratorium, which is very high for a 00, and she inflicts bind with half of her skills in a rotation, 2 bind from both of her S2 and S3. Don only inflicts bind with her S2, but she has a high natural speed range and can generate aggro from her S1 and from her Borrowed Time whenever it runs out. With the bind inflicted, it shouldn’t be a major issue to be able to assign clashes as you want even when her aggro isn’t up.
    Time Moratorium isn’t so much a nuke as it is damage support for the entire team, and clash support specifically for Rodya (also reducing the damage she receives a little). It’s pretty much support for both offensive and defensive goals, though I think that the enemy can still be staggered so long as they’re hit while their stagger bar has gone over their HP, which should be pretty doable for a tremor team.
    I’d honestly take T Rodya over RS Rodya in Ritornello given how difficult it becomes for the latter to use any skill outside of her S3 for clashing on later floors, and her 17 clash S3 isn’t always enough. RS Rodya’s a much better fit in Simulation where enemy clash values pretty much remain the same as in their base versions.

    • @HeseliqMikav
      @HeseliqMikav 4 месяца назад +1

      yeah i agree. T rodya binding + clash power and T don aggro + tremor chain is a lot more comfortable than focusing on more damage, ill take the more turns but more consistency rather than more burst damage

  • @2265Hello
    @2265Hello 4 месяца назад +4

    Imo T corp Don is good but not 100% necessary for a tremor team. But she may have a use next rail way with the back up mechanic

  • @thomasedgar8612
    @thomasedgar8612 4 месяца назад +1

    when you were talking about don gaining aggro when her borrowed time expires, this is actually quite bad. as she is staggered when it runs out because she would gain more bind then she would gain haste

    • @shadowumbreon1009
      @shadowumbreon1009 4 месяца назад +11

      It doesn´t work like that because the line that says she gets staggered when she is about to gain more bind than haste is only active when she is at 2+ count and the line that gives her bind only works when she is at 1 count. What ends up happening is she gets 6 bind when she runs out of borrowed time, putting her at 1 speed, so she uses the aggro to clash the turn she is slow

  • @berserk9564
    @berserk9564 4 месяца назад +4

    Im newbie, anyone know how to activate time moratorium? So first is defense, then use skill 3 right? Does it need to be upgrade to uptie 4? Thanks

    • @Lulu_Gaming1025
      @Lulu_Gaming1025 4 месяца назад +6

      Time moratorium for tdon needs 10 tremor potency and needs the enemy to be slower than her even without
      borrowed time,T rodya needs borrowed time to inflict time moratorium so yeah she needs the guard>s3

    • @KeiosKod
      @KeiosKod 4 месяца назад +1

      No, T Don only needs the enemy to be slower than her to inflict tremor chain. She can inflict Time Moratorium if there’s 10 tremor potency to expend on the enemy, but she can inflict it for free if she has Borrowed Time up.

    • @berserk9564
      @berserk9564 4 месяца назад

      @@Lulu_Gaming1025 thank you

    • @berserk9564
      @berserk9564 4 месяца назад

      @@KeiosKod thank you

  • @supremelycaffeinatedphanta848
    @supremelycaffeinatedphanta848 4 месяца назад +9

    Genuinely I think people overvalue LCCB Ishmael way too much, I get that she's got that insane potency and count, but by slotting a better ID in place of her you get so much more value in the form of pure damage. She can't clash, the main thing you want for her skill 3 applies the turn of, so that's dead in the water because of her speed range, and on a full tremor team I would rather have Yurodivy Ryoshu for the Tremor count application with these 13 instances of burst count lowering

    • @LongNguyen-cz5ty
      @LongNguyen-cz5ty 4 месяца назад +2

      Well, I agree with you that she can’t clash, and her speed range is just downright bad. But with reverb + everlasting meta, I think more potency=more sloth damage in 1 turn is much more valuable than just raw damage.

    • @faulst2703
      @faulst2703 4 месяца назад +3

      Isn't new Don fully fixed LCCB Ish speed problem? Just use LBBB Ish S3 at the last turn of Moratorium and it's all good, even if Ish was slowest unit all damage from past 2 turns will get her 5 fragile.

    • @supremelycaffeinatedphanta848
      @supremelycaffeinatedphanta848 4 месяца назад +1

      @@faulst2703 I'm fairly sure that the damage at the end is more like Rupture or Burn than a hit with a skill, which would mean that fragile doesn't have any effect unless, again, it's used before everyone else and the damage gets increased that way. And even then, I still wouldn't want to use that Ishmael for this because, again, the only good thing about her kit is how much application there is. Her damage is subpar because her numbers are 10/13/16 at an absolute maximum, her passive does absolutely nothing, and ham fisting her into every tremor team comp means that, at this point, you'd have to give up one of six 000 IDs which are just better in every other way. I just can't justify numbers that far below average in multi-phase fights with damage thresholds that clear debuffs. By the time that you get to the point of the fight where she's actually going to be helpful all the way to the end, you've probably used all of her ammo and are just left with yet another dead skill slot. If you really want to use a 00 ID on a tremor team, Yi Sang and Ryoshu are right there with tremor count, free tremor bursts, and, wonder of wonders, actually usable clash numbers.

    • @supremelycaffeinatedphanta848
      @supremelycaffeinatedphanta848 4 месяца назад +4

      @@LongNguyen-cz5ty I can see your point, but I raise you: with the amount of RNG it takes to get that set up properly, by the time you've worked around the practically dead skill slot and have the combo set up, a tremor team with more raw damage just kills whatever boss you decided to pull out all the stops for, even or especially if you use the very same combo. Big Screenshots are fun, but the amount of work that goes into it just doesn't seem to be worth the effort half the time when said work you put in gets undone because you get speed-fucked. Though if you're going for those big screenshots, then godspeed, I wish you luck

    • @LongNguyen-cz5ty
      @LongNguyen-cz5ty 4 месяца назад +1

      @@supremelycaffeinatedphanta848 fair point, but I don’t think it’s that hard to set up. Don’t know about other people, but I usually use frog ego and ish’s 2nd skill on the first turn. Then I try to go boom on the second or third turn when the potency is high enough. I just need a bit luck for the speed roll for faust though. But well, that’s just my opinion.

  • @Alex_-_Yu
    @Alex_-_Yu 4 месяца назад

    No way i'm using Rosespanner Rodion these days with her numbers.

  • @alastor8091
    @alastor8091 4 месяца назад +3

    I am at the last 10 levels in Canto 6. I have no idea what the fuck you're talking about or how to use Don. I read it. I lack the mental capacity to comprehend. This must be what human language is like to animals.