Playing Portal 1 and 2 with One Set of Portals

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  • Опубликовано: 29 дек 2024

Комментарии • 368

  • @PortalRunner
    @PortalRunner  11 месяцев назад +462

    I'm getting a lot more questions about this than I anticipated, so to be clear, I'm aware that reinstalling the game or verifying game files through Steam is always an option if something breaks. That's not the entire reason for why I decided not to publish this mod.
    This setup requires a sourcemod, plugin, vscript, node.js program, and a modified launch script to work, and even then you have to tamper with it for it to be somewhat stable. That's a lot of moving parts (which I've only tested on Linux, mind you), and my experience shows that most people aren't nearly tech-savvy enough to be trusted with putting those parts together. It's far from just a few files to drag-and-drop into your Steam folder.
    I have previously had complaints from people who didn't even know you could verify game files on Steam - that's part of the reason why Spplice even exists. To this day, I still get complaints about mods being "permanently installed" when in reality the user just loaded an old save file. So while I'm sure some of you are capable of setting this up, I simply don't see that as worth it at the expense of everyone else.

    • @KitCat-ud5bj
      @KitCat-ud5bj 11 месяцев назад +7

      Why did you cut out me interrogating you?

    • @uncraftbar
      @uncraftbar 11 месяцев назад +26

      That save thing is super funny, i got your mods working on the xbox version of portal cause somehow my saves got transfered over to that, i still dont know how i did that lmao

    • @btarg1
      @btarg1 11 месяцев назад +20

      If you released the source code then people could remake the mod to be easier and take on the burden themselves, also it would be a cool thing to preserve the code for observation

    • @PortalRunner
      @PortalRunner  11 месяцев назад +30

      @@btarg1 Aside from the fact that no one is going to do that, at that point, they’re better off rewriting it. It’s not that complicated.

    • @Chloedasher
      @Chloedasher 11 месяцев назад +10

      ​@@btarg1I think it's so modded that you would basically just be uploading a pirated version of the game at that point

  • @Bodi3546
    @Bodi3546 11 месяцев назад +2269

    My dumbass thought u could teleport from portal 1 to portal 2, still a solid idea tho

    • @imadmukhtar
      @imadmukhtar 11 месяцев назад +150

      You’re not the only one

    • @_kodgos_
      @_kodgos_ 11 месяцев назад +55

      Same man

    • @Dravenick
      @Dravenick 11 месяцев назад +20

      I thought so as well

    • @JamesTDG
      @JamesTDG 11 месяцев назад +79

      Honestly, a lot of us were expecting the portal reloaded treatment

    • @ThePixoLeaf
      @ThePixoLeaf 11 месяцев назад +10

      unoriginal opinion: same

  • @DisKorruptd
    @DisKorruptd 11 месяцев назад +783

    "This game isn't very action oriented"
    Turrets: "Allow us to introduce ourselves... simultaneously."

    • @WohaoG
      @WohaoG 11 месяцев назад +8

      heh

    • @Super_ATI
      @Super_ATI 11 месяцев назад +7

      Filled with bullets simultaneously

  • @geokou7645
    @geokou7645 11 месяцев назад +587

    GLaDOS watching them do weird moves in portal 1: wtf
    portal 2: hey, wait a minute

    • @anonymouscheesepie3768
      @anonymouscheesepie3768 11 месяцев назад +24

      underrated

    • @DRAGONFLAIR2008
      @DRAGONFLAIR2008 11 месяцев назад +37

      HeY St0p th4T Your cR3at1ng A tIMe P4rAdox (idk i tried to recreate the glados text for when she gets replaced by wheatly)

    • @gattodev_real
      @gattodev_real 8 месяцев назад +2

      Them*

    • @geokou7645
      @geokou7645 8 месяцев назад +5

      @@gattodev_real oh, PR is they/them? Didn’t know that lol. Thx

    • @theblackpumpkin_gaming
      @theblackpumpkin_gaming 7 месяцев назад +3

      @@gattodev_real Carolyn is she so GLaDOS is she

  • @Sporketto
    @Sporketto 11 месяцев назад +473

    i love it when he's entirely focused on one of the two games and in the other game chell is just going schizo and running around in circles strafe jumping and shooting portals in random spots

    • @katvelyte
      @katvelyte 11 месяцев назад +49

      love the idea of glados just being baffled as to what shes doing lol

    • @alex.g7317
      @alex.g7317 11 месяцев назад +49

      “Maybe that case of brain damage wasn’t minor?” - Wheatly, probably

    • @possibly_ben
      @possibly_ben 11 месяцев назад +10

      @@alex.g7317 tbf it's *serious* brain damage so

    • @alex.g7317
      @alex.g7317 11 месяцев назад +2

      @@possibly_ben yeah, Wheatley’s a genius!

    • @Sacron1143
      @Sacron1143 11 месяцев назад +5

      ​@@katvelyteexcept she has been watching her death on loop for so long she immediately realizes that Chell is synched trough time

  • @usedtissue2328
    @usedtissue2328 11 месяцев назад +193

    it would be so cool to see someone use this concept to make a full game

  • @skullzans
    @skullzans 11 месяцев назад +121

    I...thought this was "I place a portal in one game, the other portal in the other game." Like, you place a blue portal in Portal 1, and it leads to Portal 2. Place an orange portal in Portal 2 and it leads to Portal 1. Its so much pain to make that, that I got SUPER excited. Im sad its not here but dont expect it to ever be.

    • @n646n
      @n646n 5 месяцев назад +5

      this would be impossible without the vmf files of the maps for both games, which we will never get. idk if p2ce has them for the second game and we may be able to work off of fixed decomps of the first game since it's so much simpler

    • @skullzans
      @skullzans 5 месяцев назад +4

      @@n646n I figured it would be impossible but Ive seen some fuckin impressive shit done.

    • @n646n
      @n646n 5 месяцев назад +2

      @@skullzans that's like saying it's impossible for humans to levitate but you've seen impressive shit done

    • @skullzans
      @skullzans 5 месяцев назад +3

      @@n646n And????

    • @PortalRunner
      @PortalRunner  5 месяцев назад +29

      To settle the debate - this is very possible. I’ve even made a prototype! But for the puzzles to make any sense, it’d have to be co-op (because if you leave both portals in one game, you can’t get back to the other). I just don’t see myself playing that any time soon.

  • @orbofpondering
    @orbofpondering 11 месяцев назад +34

    Good thing it’s relative positioning and not absolute. That would have gotten substantially weirder.
    …actually that sounds pretty cool.

  • @Zanophane_Gaming
    @Zanophane_Gaming 11 месяцев назад +125

    This has got to be one of the most interesting portal 1/2 challenge

  • @Krzyhau
    @Krzyhau 11 месяцев назад +140

    The king of anti-climactic endings has returned.

  • @JamesTDG
    @JamesTDG 11 месяцев назад +31

    When I clicked onto this video, I was honestly expecting something more along the lines of Portal Reloaded lol

  • @shyrain67
    @shyrain67 7 месяцев назад +10

    i was imagining the portals take you back and forth between games, that would be so cool

  • @wta1518
    @wta1518 11 месяцев назад +30

    16:00 I'm pretty sure it's because you can't crouch jump in Portal 2.

    • @WohaoG
      @WohaoG 11 месяцев назад +9

      yes. they reworked the movement to suck more in P2 which included removing crouch jumping and changing base speed.

  • @user-nj1qc7uc9c
    @user-nj1qc7uc9c 10 месяцев назад +12

    id love to see someone perfect a speedrun of this
    trying to figure out which portal 1 levels are best for skipping portal 2 levels and vice versa

  • @zeldacrafter4578
    @zeldacrafter4578 11 месяцев назад +7

    Glados in portal 1 watching: Since when did we start testing on high test subjects?

  • @0DRONZER
    @0DRONZER 11 месяцев назад +21

    took me a while to realise protal 1 is running on the portal 2 version of source

    • @icedqq
      @icedqq 6 месяцев назад +1

      wait it is?
      edit: he just said it

  • @RPMRosie
    @RPMRosie 11 месяцев назад +10

    this is really interesting and really confusing LOL
    would love to see a TAS of this tbh

  • @Flamma_Dreemurr
    @Flamma_Dreemurr 9 месяцев назад +6

    I actually noticed they were both in the portal 2 engine really quickly because both portal gun models look exactly the same

  • @gothwafflez
    @gothwafflez 11 месяцев назад +12

    despite the jank this is such an awesome concept and you could do so much for it in its own game

  • @321gametime5
    @321gametime5 11 месяцев назад +8

    For those curious to try this, use the mod P1 done P2. It's not the method he used, but I will pretty much give you the same result.

  • @darkener3210
    @darkener3210 11 месяцев назад +19

    This would be really cool if you overlayed the 2 ontop of eachother
    Because the portals relative position is synced when you fire them it would be much easier to comprehend how your getting some portal shots

  • @gasterYT-sr3so
    @gasterYT-sr3so 11 месяцев назад +14

    imgain this in vr.
    so left eye is portal 1 and right eye is portal 2

    • @gamertypeawesome
      @gamertypeawesome 11 месяцев назад

      YES

    • @gamertypeawesome
      @gamertypeawesome 9 месяцев назад

      what was so exciting about this that I had to type that reply it's a cool idea I guess but not that exciting

    • @AngusFoley
      @AngusFoley 8 месяцев назад

      @@gamertypeawesome You dare betray our lord and savior?!

    • @smack1
      @smack1 6 месяцев назад

      My left eye is significantly worse that my right, so this sounds like a challenge

    • @Jesuslover2000
      @Jesuslover2000 6 месяцев назад

      @@AngusFoley huh

  • @insta8510
    @insta8510 11 месяцев назад +5

    I remember I started watching ur stream mid way through and I was so confused…. This makes so much sense now

  • @AdrianHereToHelp
    @AdrianHereToHelp 11 месяцев назад +4

    Could you imagine a version of this where when you walk through the portals you actually go into the other game, and can even bring items/lasers/pellets/bridges through?

  • @floppy8568
    @floppy8568 11 месяцев назад +1

    12:00 GUYS THERE'S SOMETHING WRONG WITH MY PORTAL COPY

  • @0x2480
    @0x2480 11 месяцев назад +10

    12:36 you could have just shot another orange portal straight down lol

    • @PortalRunner
      @PortalRunner  11 месяцев назад +8

      Sure, but I was trying to go for the "intended" solution for each Portal 1 map, and mid-air flinging doesn't count for that.

  • @no1nedoesstuffonyoutube
    @no1nedoesstuffonyoutube 11 месяцев назад +8

    I feel like this’d be really interesting for a time travel sort of game

    • @ZapProd
      @ZapProd 11 месяцев назад +5

      Portal Reloaded? Its a mod for portal 2, not sure if your referencing that or not...

    • @no1nedoesstuffonyoutube
      @no1nedoesstuffonyoutube 11 месяцев назад +2

      I am not, I know nothing about portal mods lol @@ZapProd

    • @vijzon
      @vijzon 11 месяцев назад

      If you have steam + portal 2, you can download and play Portal Reloaded for free really easily! Would recommend looking into it as it's essentially that concept done really well

    • @audiovisualcringe
      @audiovisualcringe 6 месяцев назад

      ⁠@@no1nedoesstuffonyoutubeit’s a really cool story, you get a new green portal that goes to the future and you have to use it to go back and forth through the clean and dirty test chambers and solve puzzles to “train” for your important aperture science mission: not going to spoil it because I hope you check it out (or checked it out already, it’s been 5 months)

  • @yugix_1
    @yugix_1 11 месяцев назад +2

    3:39 new response just dropped

  • @serverclown6474
    @serverclown6474 11 месяцев назад +2

    Idea: *Colored Partners*
    This idea makes you and your coop partner be colored. With atlas being red and p-body being green.
    (Course 04 and course 06 will likely be skipped due to the funnel being introduced the same way as light bridges but no new elements can be interacted with in interesting and unique ways here)
    Red can only interact with red colored elements.
    Green can only interact with green colored elements.
    If a conflict is met, such as a green cube touching a red button, then it will be dissolved. With players, they will jam the button for a small period of time. (Basically for a few seconds after they step off the button.)
    Over the length of the cooperative campaign, other colors will be introduced and taught to the players through the course of several courses.
    These are the other colors that will be introduced after the green and red colors being shown to the players:
    Blue - Will be taught a little after the red and green mechanics are solidified to the player and can be interacted with by both players but have special requirements/properties. For example, cubes and balls can float when dropped. Also, blue elements can only be interacted with by blue elements.
    Gray (Toggle) - Will likely be taught at the beginning of course 03. This color mainly applies to cubes because a toggling door might not be the best of ideas. (Unless only able to be interacted with by a toggle cube.)
    Toggle cubes toggle elements at the cost of their own physical existence. So, a player can bring disable fizzler to get a portal through it and respawn the toggle cube in order to bring the toggle cube to the button which activates the exit. The player can select which element to toggle by pinging the object or through some other means.
    (Special parameter in course 05 in which it can disable and enable the entire chamber's elements like light bridges, funnels, gel, buttons and more.)
    If a toggle cube is destroyed via fizzler or by other means, then it will spawn in its origin location when respawned and act as if the world was activated. (Could be useful if you can't face the cube to ping it)
    Light Blue (Conversion) - Introduced in course 05. This color applies to cubes only. The cube can 'convert' a cube's color to another color of a players choosing. A conversion cube cannot interact with other elements however. This includes normal colored puzzle elements as well. A conversion cube cannot be converted to another color. Only red, green, black and normal colored cubes can be converted to another color.
    Black - Introduced in course 05 to teach players on how converting a black cube to a different colored cube can be used to solve a puzzle. Black elements (mainly applies to buttons) can only be interacted with objects, but not its own color. For example, a black cube cannot be put onto a black button but must be converted to a red or green cube in order to be able to interact with a button properly.
    Other Concepts that likely won't be added in due to their complexity or just not being fun for a player:
    Yellow - Yellow physical objects are destroyed upon any interaction except pushing the object of color. Yellow Elements such as a ball button must have a ball pushed onto the ball button in order to progress because if grabbed, the ball will be fizzled upon any interaction with it.
    Purple - An element that duplicates itself, acts as a normal cube but sort of interlocked. (Not interlinked however because a purple cube's duplicate can die, be respawned by the purple cube or destroyed temporarily by the purple cube and not die. This is only the case so a mimic cube cannot duplicate cubes infinitely with a purple cube.)
    Pink (Mimic) - A cube that can mimic other cube's properties but cannot mimic player colors. Originally used to get infinite height with just a spare blue cube or a blue element and a purple cube/element.

  • @GageFilms
    @GageFilms Месяц назад

    Gotta love "Quantum Krono" linked portal guns. You and your future self can now break space time in style.

  • @squareified
    @squareified 11 месяцев назад +3

    another spicy upload from portalrunner 🔥

  • @lampishh
    @lampishh 11 месяцев назад +1

    this is the best video my eyeballs have ever been graced with

  • @JacobKinsley
    @JacobKinsley 5 месяцев назад +1

    When you sort by popular (weekly) on the custom level gamemode no one remembers the proper name for

  • @wilsonez2
    @wilsonez2 11 месяцев назад +3

    i didnt actually watch the ending of this so now i can see how it went

  • @PanMan47
    @PanMan47 11 месяцев назад +2

    Awesome concept!

  • @stacksmasherninja7266
    @stacksmasherninja7266 11 месяцев назад +6

    How did you manage the controller on Portal 2? What about death? Can you please open source your plugin?

    • @PortalRunner
      @PortalRunner  11 месяцев назад +1

      As I said in the video, no. I'm not putting this up anywhere due to how unstable and hard to work with this mod is. Though I can still answer some questions. Portal 2's inputs are relayed to Portal 1 with a few vscripts and a node.js program for bidirectional communication through Portal 2's telnet server, and relative portal positions are similarly calculated in vscript. Deaths don't really affect anything, other than occasionally conflicting autosaves. Running two instances of Portal 2 at the same time essentially exploits a race condition in... literally running the launch script twice at the same time.

  • @marluna_x
    @marluna_x 11 месяцев назад +3

    "Same shit different ass" - p2r3

  • @tristandavidbowen7003
    @tristandavidbowen7003 4 месяца назад

    its even more exiting when the entire video you only watch one perspective and you just see them ram into the wall and press use (for prunner mwheelup)

  • @fayeknd
    @fayeknd 11 месяцев назад +4

    i would love to see speedruns of this

  • @hhhsp951
    @hhhsp951 28 дней назад +1

    New game show
    "Whose Ass Do I Save"
    Anyways

  • @pyromaster3465
    @pyromaster3465 11 месяцев назад +4

    "Too complicated" he says, try me

    • @PortalRunner
      @PortalRunner  11 месяцев назад +4

      This is a sourcemod (P1doneP2), vscript, node.js program, and a very strange solution for launching two instances at the same time on Linux.

  • @SimplyCyn154
    @SimplyCyn154 11 месяцев назад +1

    the aperture science vital testing apparatus is confused why chell is jumping in the elvevator while turning left and right while also there are portal in mid earth

  • @sd1gaming
    @sd1gaming 11 месяцев назад +4

    The most bizarre thing about this is... running two source engine games at once

    • @DrPeeper
      @DrPeeper 11 месяцев назад +1

      No it is not. It's just a launch parameter

  • @lime6423
    @lime6423 6 месяцев назад +1

    New strategy: Void Portaling or Void Flinging. (8:00)

  • @Cool-Ian21
    @Cool-Ian21 10 месяцев назад +1

    Woahhh, the early portal 2 chaimbers are the first portal 1 chambers

    • @audiovisualcringe
      @audiovisualcringe 6 месяцев назад

      in the developer commentary they say it’s because they wanted to introduce the basics to players that never played portal before while at the same time introducing the changes in the story and setting to the people that already played portal

  • @AfterArtist
    @AfterArtist 11 месяцев назад

    I have well over 100 hours in portal2 and I still wouldn’t be able to do this, my brain would melt instantly

  • @gferrol118
    @gferrol118 5 месяцев назад

    Now you're thinking with physics breaking portals

  • @endarkenedgd
    @endarkenedgd 11 месяцев назад +6

    0:08 /!\ DOUGDOUG SPOTTED /!\ RIGGED

  • @4per8
    @4per8 11 месяцев назад +1

    what if going through the portal in one game sent you to the other and there was only 1 portal in each of the games

  • @TardyMoments
    @TardyMoments 6 часов назад

    Watch this with your eyes crossed for maximum trippyness.

  • @FreakinGrooves
    @FreakinGrooves 11 месяцев назад

    every totally normal portal runs you've been doing have been easy to follow but this is where i draw the line, you've broken barriers i didn't even know could be broken,
    how does he do it

  • @kisaragi-hiu
    @kisaragi-hiu 6 месяцев назад

    Seeing Portal 2 object physics in Portal 1 is quite interesting.

  • @ZeallustImmortal
    @ZeallustImmortal 4 месяца назад

    Not what I expected at all, but still an awesome idea.

  • @mushmello526
    @mushmello526 11 месяцев назад

    Idea: Make the portal gun limited. Apparently you can beat the SP game with 100 portals, so after 100 portals (or even less if glitches are allowed), the portal gun just explodes and you can't shoot any portals anymore. Which also means that even if you get to wheatley, you can't shoot the moon portal in the end

  • @mercury9060
    @mercury9060 6 месяцев назад

    this is some big brain gameplay ideas here

  • @unknownfallout
    @unknownfallout 6 месяцев назад

    "we have portal reloaded at home" portal reloaded at home:

  • @KitCat-ud5bj
    @KitCat-ud5bj 4 месяца назад

    Is this by any chance the stream where you explained why you use linux?

  • @nummysalt1547
    @nummysalt1547 10 месяцев назад

    thought you're going to make each game have 1 portal where portal 1 has the blue and portal 2 has orange, how crazy could that get? what would you have to do to even code that? is it possible?

  • @JoelTheParrot
    @JoelTheParrot 11 месяцев назад

    i WAS sort of expecting that the azure portal would go to the orange portal in one game and then back into the other game but that doesn't actually make much sense doesi t lol

  • @rcmac206
    @rcmac206 13 дней назад

    Seeing an earlier version of portal was so weird

  • @sparkthedragon
    @sparkthedragon 11 месяцев назад +2

    this is a awesome mod actually damn shit seems complicated to do too

    • @StupidCommenterYT
      @StupidCommenterYT 11 месяцев назад

      i am so mad that we cant play it though

    • @sparkthedragon
      @sparkthedragon 11 месяцев назад

      yeah same, i dont think people are THAT stupid (and even if they are, its portal, just reinstall it if you mess something up)@@StupidCommenterYT

  • @ginqus
    @ginqus 11 месяцев назад +3

    Portal: adhd edition

  • @User-d6l6t
    @User-d6l6t 11 месяцев назад +6

    Portal two gameplays

    • @someturkey
      @someturkey 11 месяцев назад +1

      Glass Beach Band

    • @luna010
      @luna010 11 месяцев назад +1

      glass beach band

    • @cirava
      @cirava 11 месяцев назад +1

      glass beach band

    • @gothwafflez
      @gothwafflez 11 месяцев назад

      glass beach band my beloved

    • @SanteyKhena
      @SanteyKhena 6 месяцев назад

      Glass Beach Band

  • @Dr_Doctor_Lee
    @Dr_Doctor_Lee 11 месяцев назад +2

    it is [4 am] and my sleeb schedule had gone ∆ |\| ∆L {[3 weeks ago]}
    🍺👁️w👁️

  • @WindPearl
    @WindPearl 11 месяцев назад +1

    This is so cool, but its hard to watch, and it doesn't look like your sensitivity is synchronised between games

  • @zeldacrafter4578
    @zeldacrafter4578 11 месяцев назад +1

    this mod is complicated enough
    but hear me out
    what if you did this again
    except co-op
    one person in portal 1
    one person in portal 2
    I know nothing about coding but I imagine to even get this to work it would be difficult
    but i think the result would be entertaining

  • @D00MIC
    @D00MIC 6 месяцев назад

    It would be cool to see something like the time portal in portal reloaded that sends you from portal one into portal two

  • @nerdy_bumblebee
    @nerdy_bumblebee 4 месяца назад

    what portal 1 version is that??? I've been dying for p1 in the p2 style

    • @PortalRunner
      @PortalRunner  4 месяца назад +1

      @@nerdy_bumblebee look up “p1 done p2”

  • @xana3961
    @xana3961 11 месяцев назад

    Now you're thinking with Portals.

  • @Loggybears2
    @Loggybears2 11 месяцев назад

    Are you sending demo inputs to portal 1?

  • @BetaMaster2
    @BetaMaster2 11 месяцев назад +1

    I lied, i did watch the video

  • @IDrawSometimes_
    @IDrawSometimes_ 11 месяцев назад

    i love the concept and i admit it sounds tough, but i think it's tougher for me to actually follow which game is he focusing on

  • @Fortplayzthis
    @Fortplayzthis 6 месяцев назад

    Now do 2 instances of portal two. Number 1 uses wasd right click, left click, number 2 uses up down left right f, g, both use e to use and pick up / put down

  • @MitchPlays254
    @MitchPlays254 11 месяцев назад

    This is the apeture science coop testing initiative if jave cohnson ran the company

  • @PeaNUTFERRET
    @PeaNUTFERRET 11 месяцев назад

    you should make a mod that is pretty much the same, except the blue portal (in portal 1) leads to the orange portal (in portal 2) and vice versa. Basically, 2 sets of portals, and instead of them leading to each other, they lead to their other game counterparts

    • @AstroEli133
      @AstroEli133 10 месяцев назад

      i thnik the easiest way to do that is to completely remake both games tho

  • @mr.shplorb662
    @mr.shplorb662 11 месяцев назад

    This is mind boggling

  • @Eevee860
    @Eevee860 5 месяцев назад

    I wanna see something like this but portal 1 only has blue and portal 2 only has orange, and going through a portal makes you swap games

  • @SamMaddie2
    @SamMaddie2 11 месяцев назад

    POV: Evelyn tries to play Portal in Everything Everywhere All at Once

  • @Drewdiac
    @Drewdiac 11 месяцев назад

    Someone should handcraft a portal mod that uses this split screen mechanic, the aperture science synchronous testing initiative.
    The game already jokes about alternative and parallel dimensions so it would be really cool if someone did that.

  • @SageGilbert191
    @SageGilbert191 11 месяцев назад

    The Portal Reloaded we never got

  • @RedStoneMatt
    @RedStoneMatt 11 месяцев назад

    At first when reading the title I thought that placing a portal in P1 and one in P2 would let you switch to the other game's map lol
    (which btw would be doable considering both use the source engine, P1 maps shouldn't be that hard to port to P2. No idea about how portable would the scenario and Glados bossfight be though)

  • @minethink1442
    @minethink1442 11 месяцев назад

    12:20 couldn't you have just placed another orange portal while you fell?

    • @PortalRunner
      @PortalRunner  11 месяцев назад +1

      I was doing only intended solutions for Portal 1, and that wouldn’t have counted.

    • @minethink1442
      @minethink1442 11 месяцев назад

      @@PortalRunner right, sorry

  • @Typocat
    @Typocat 10 месяцев назад

    imagine if the portal was always realitive to its games, (for example, if you placed a portal in portal1 and then walked into the wall in portal1 while still moving in portal2, the portal would appear to move with the player in portal2)

  • @Calvintheperson
    @Calvintheperson 11 месяцев назад

    Happy 1000 veiws🎉🎉🎉🎉🎉🎉🎉🎉🎉🎉🎉🎉🎉🎉🎉🎉🎉🎉🎉🎉🎉🎉🎉🎉

  • @Fancy2209Real
    @Fancy2209Real 11 месяцев назад +3

    I really wanna Portal 1 in Portal 2 now :/

  • @szekelyszabolcs5822
    @szekelyszabolcs5822 5 месяцев назад

    Hey how did you manage to play with 2 games at once?

  • @philipou12
    @philipou12 11 месяцев назад

    Very nice video !

  • @oliverbrown9634
    @oliverbrown9634 8 месяцев назад +1

    PLEASE, RELEASE THIS!!! I never play portal anymore so I don't care if it breaks my game. I don't care if its complicated, infact that's better cus then kids can't do it and break there game. PLEASE, EXPLAIN!

  • @donalgoose7850
    @donalgoose7850 5 месяцев назад

    Portal runner I love your content and all but your webcam looks like there's a black and white filter on the footage

  • @dennisw100
    @dennisw100 11 месяцев назад

    5:31 can you not just verify the game files in steam when you broke something? its not like broken beyond repair

    • @PortalRunner
      @PortalRunner  11 месяцев назад

      Most people… aren’t very tech savvy. I’d get quite a few messages asking questions that I don’t want to be spending time answering.

    • @dennisw100
      @dennisw100 11 месяцев назад

      @@PortalRunner I guess but I have to say veryfing steam files is not really a techsavy thing that would be stuff like editing script files or manually putting minecraft mods into the .jar like you did in the olden days

    • @PortalRunner
      @PortalRunner  11 месяцев назад

      I’m speaking from experience - many people don’t even know you can verify game files. Many people also don’t want to due to BEEMod, for example. The amount of people that could also realistically set this up for themselves is very insignificant.

  • @Jacob9335wastaken
    @Jacob9335wastaken 11 месяцев назад +1

    The stream was crazy.

  • @Enderia2
    @Enderia2 10 месяцев назад

    The interdimensional link portal gun

  • @gavindinsmoor8196
    @gavindinsmoor8196 11 дней назад

    I was expecting you to portal between the games

  • @kleptiic1753
    @kleptiic1753 5 месяцев назад

    you should upload the footage of the individual games separately

  • @Rententchalk
    @Rententchalk 11 месяцев назад +2

    How, you can't have 2 source games open at the same time.

  • @FormerlyIvorMinecraftStoryMode
    @FormerlyIvorMinecraftStoryMode 6 месяцев назад

    Portal, But Your Existence Is Non-Linear.

  • @nadiaplaysgames2550
    @nadiaplaysgames2550 11 месяцев назад

    portal but the blue portal is connected to the blue portal in portal 2 an oranges portal in portal 1 is connected orange portal in portal 2 pass from the portal switches the game.
    run the games in seamless mode and use a command to pause the game send the rotation data and momentum data over a control program

  • @Tom3sYT
    @Tom3sYT 11 месяцев назад

    12:30 couldn't have you just shoot another orange portal under yourself after missing the last jump?

    • @PortalRunner
      @PortalRunner  11 месяцев назад

      I could have, but as I said, I was going for the “intended” solution in Portal 1, and shooting a portal mid-air doesn’t count.

    • @Tom3sYT
      @Tom3sYT 11 месяцев назад

      @@PortalRunner oh yeah, true. My bad

  • @Minefnafer22
    @Minefnafer22 11 месяцев назад +1

    Is another good video by the pprunner

  • @The_Smile362
    @The_Smile362 10 месяцев назад

    It's like playing portals but in the 4th dimension.