New 3.24.3 PTU Update & Intensive PDC Re-Testing After Update | Star Citizen [4k]

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  • Опубликовано: 27 ноя 2024

Комментарии • 83

  • @TheDukeVega
    @TheDukeVega 14 дней назад +43

    Not sure if you ever sleep, but keep up the amazing work, it's really appreciated!

    • @AW-po7jr
      @AW-po7jr 12 дней назад

      I think it’s an Android 🤖

  • @supermaster2012
    @supermaster2012 14 дней назад +25

    It works like the NPC hammerhead, if you are on the pilot seat they shoot at your target and if you leave the seat they shoot their enemies (the PDCs are just normal turrets aimed by invisible NPCs)

    • @mndeg
      @mndeg 14 дней назад +2

      time for another test foxy :D

  • @LucianGhorric
    @LucianGhorric 13 дней назад +6

    PDC's shooting thier own torps is actually hillarious

  • @dr.wasteland302
    @dr.wasteland302 14 дней назад +16

    Now that the PDC fire at the fighters is awesome

    • @MikeMaker851
      @MikeMaker851 14 дней назад +4

      That's essentially server blades for turrets. Hopefully

    • @yulfine1688
      @yulfine1688 14 дней назад +2

      it just needs consistency now, but also i do think the polaris needs 2 more up top near the rear as the back is very vulnerable

  • @MysteicVoltronus
    @MysteicVoltronus 13 дней назад +3

    The working theory (if its not just bugged or desynced) is that the PDC will only react to fighters after they do enough damage to the shields to be deemed a threat. Which would make sense. You don't want the PDC to suddenly start shooting a ship in the hangar bay for no reason.

  • @MikeMaker851
    @MikeMaker851 14 дней назад +7

    So the torps will need a distraction. Fighters and small missiles. Cool

  • @MrGrimXIV
    @MrGrimXIV 14 дней назад +1

    I wake up every morning to your notifications regarding updates. Thanks a lot for your work!

  • @comradekeefer
    @comradekeefer 14 дней назад +1

    Always appreciate the testing, saves me so much time!

  • @theSmolniy
    @theSmolniy 14 дней назад +15

    Why no one complain about Max's main elevator force us to use function wheel to exit the ship!?? We should be able to press a button what we want directly, like in regular elevators!

    • @mscwthn
      @mscwthn 14 дней назад +1

      Agree, this is ridiculous

    • @protoni6996
      @protoni6996 14 дней назад +1

      C2 do that too. but why that's even problem? and i think why people don't complain is that it's kinda pointless nitpicking. there is way bigger problems than that 😂

    • @mndeg
      @mndeg 14 дней назад

      it's probably a placeholder. there should be a gui

    • @alexpetrov8871
      @alexpetrov8871 14 дней назад +1

      @@protoni6996 >but why that's even problem?
      Because this wheel is just an unnecessary clogged interface, a nuisance. I bet if make a poll at SC forum - it will be like 90% votes against this wheel.

    • @protoni6996
      @protoni6996 14 дней назад +1

      @@alexpetrov8871 ofc they are and i don't like it either. but it's not that bad and my point was,it's working and there are way bigger problems than that atm.but yeah they could design them better....

  • @0815Luther
    @0815Luther 14 дней назад +1

    Hey Foxy! Love your clips, and your visuals are crrriiiisp as hell man, you make my day everytime!

  • @arcakhangaming
    @arcakhangaming 13 дней назад

    Foxy, always a pleasure man! Thank you!

  • @louieavi
    @louieavi 13 дней назад

    Man you make videos fast. You are very vigilant. CIG should hire/pay you as you are one of the few reasons I keep up with Star Citizen anymore.

  • @marksebastian5504
    @marksebastian5504 14 дней назад

    Thanks for your "'for science videos". One of the most entertaining SC content out there.

  • @SwedishYouthHumanist
    @SwedishYouthHumanist 14 дней назад +4

    Torps should be expensive because you're launching Auroras at the enemy, pretty much.

    • @ZevesG
      @ZevesG 14 дней назад

      probably cheaper to trow auroras at your target. and more accurate.

    • @darkmatter1337
      @darkmatter1337 13 дней назад

      If they make them more expensive the hit ratio of the torpedoes will also increase dramatically, either worse pds or tankier torps

  • @mrvei-vg7et
    @mrvei-vg7et 13 дней назад

    PDCs seem to only shoot snubs and ground cars from my testing last night, awesome video.

  • @Fire-Bound
    @Fire-Bound 14 дней назад +1

    I love the changes, the shield HP Is on the same level as the 890J which makes sense for a combat capital ship, and the PDCs (in every sci fi universe) fire at small ships, don’t try to fight a capital ship with a medium or light fighter.

  • @merclord
    @merclord 13 дней назад +2

    Thanks for telling me how to get my wife to play SC: "Wifie's Revenge!"

  • @Funkm4ster96
    @Funkm4ster96 13 дней назад +1

    You should try it in AC. It works ok for small fighters from my limited testing. The biggest targets it killed consistently was like buccs/gladius. It has a ton of spread so the targets have to be fairly close together for them to get shot at it seems

  • @alexpetrov8871
    @alexpetrov8871 14 дней назад

    11:40 I too saw this ramming when I was doing Save Stanton missions. The attacker's Mole (sic!) got stuck inside the Reclaimer that I was protecting. So I had to precisely shoot the protruding parts.

  • @TrustSpiders
    @TrustSpiders 13 дней назад +1

    Theres a video on youtube where someone flew around their Polaris in a fighter they boarded and got shot down by the PDC from THEIR OWN Polaris.

  • @ZaimGamePlay
    @ZaimGamePlay 14 дней назад +1

    Yes make sense during xeno threat the retaliator size 6 tops was so ex 50k to 100k, I have to do side mining runs to top up the torp 😂😂

  • @luvit579
    @luvit579 13 дней назад

    I think it make sense to not shoot the dumb fire missiles, because in a fleet type battle it would shoot down friendly missiles in your vicinity i.e. if it's not targeted to your ship it doesn't fire.

  • @Royaltea_Citizen
    @Royaltea_Citizen 14 дней назад

    Thanks for this on Fox

  • @cyanetica4802
    @cyanetica4802 14 дней назад

    The audio fix is so important, the sound loops were crazily annoying.

  • @docfuzzlogan4901
    @docfuzzlogan4901 14 дней назад

    Have you checked out the new MFDs on the Prospector yet? They got rid of the placeholder ones and got the new misc standard in, if you got one, no one else has a video on it.

  • @grimrank
    @grimrank 14 дней назад

    Thanks!

  • @VortexStolenName
    @VortexStolenName 14 дней назад

    11:25 man this event SUCKS, your content however, is awesome as always!

  • @fromadhdtodndtomtg
    @fromadhdtodndtomtg 14 дней назад

    Best statement ever in a video: I'm shooting you? Double yes!
    😂😂😂

  • @honey-fe6pj
    @honey-fe6pj 14 дней назад +2

    Again PDC/PDS is working now ( even last week it wasn't really working) so i really cannot see how much longer we need to wait until we get AI Blades. Just let us fit them CIG to all ships with auto turrets please.

  • @PreybirdMKII
    @PreybirdMKII 13 дней назад

    Curious to see how effective the PDCs are while the Polaris they are on is moving

  • @vik12D
    @vik12D 14 дней назад

    So strip the torps off the Polaris, store them, claim a new Polaris. Rinse and repeat. Got it.

  • @StoneCoolds
    @StoneCoolds 13 дней назад

    I figured out that the best way to make the PDCs work was to just park the polaris in front of the PDCs and wait for them to ram each other 😂

  • @BS-deadly
    @BS-deadly 13 дней назад

    So does the PDCs are they meant to shoot at what your targeting or enemy ships i thought it was for missiles only?

  • @jimrussell4062
    @jimrussell4062 13 дней назад

    I think maybe they have to be locked onto you to be a "threat"... that's why dumb missiles and bombs aren't considered a target. Not sure why it would shoot it's own torpedoes....

  • @gravity00x
    @gravity00x 14 дней назад +2

    "added new logic to trigger ship destruction" ohhhh goddddd no please god NO... god. noooooooo

    • @mrbaglog
      @mrbaglog 14 дней назад

      I had the exact same thought lol

  • @TheCorgies
    @TheCorgies 14 дней назад +3

    wifey revengeeeee

  • @crykiller09
    @crykiller09 14 дней назад

    Is it normal that the UEC you use in PTU also left on Live Server? After testing and repairing the Polaris i lost the same Money at the Live Server

  • @Fantastiie
    @Fantastiie 14 дней назад

    shield makes sense idris got 2x 1,1mil shields ^^

  • @aventus2140
    @aventus2140 14 дней назад

    I LOL so hard!!!

  • @mumufti
    @mumufti 14 дней назад

    own PDC kills your own torpedos, can go live, its fine lul

  • @jamescossey6372
    @jamescossey6372 13 дней назад

    I don't think increasing the price of missiles and torpedoes when they still do not work most of the time is the right thing to do. So many times my ship will not lock the Torpedoes on to the enemy. And I also get times when it does say lock that my missiles don't track. As in they will just fly straight as if I dump fire

  • @Royaltea_Citizen
    @Royaltea_Citizen 14 дней назад

    Are the PDCs targetable in precision mode?

    • @alexpetrov8871
      @alexpetrov8871 14 дней назад +1

      No, they are not even indicated on the hull

  • @grast5150
    @grast5150 13 дней назад

    220K for full reload is not that bad. that is what I would expect.

  • @hamitron
    @hamitron 14 дней назад +1

    If torps cost too much, ramming will be the way forward? 😂

    • @alexpetrov8871
      @alexpetrov8871 14 дней назад

      Get close, like 100m then dumbfire )

  • @azca.
    @azca. 14 дней назад +2

    Save Stanton is a joke of an event

  • @Fantastiie
    @Fantastiie 14 дней назад

    i paid 270k for 28 torps and some s3 missles

  • @ichitensho7075
    @ichitensho7075 13 дней назад

    shoot your own but not enemies interesting XD

  • @MrSmith123123
    @MrSmith123123 14 дней назад

    Try 890j pdcs...

  • @Timme249
    @Timme249 14 дней назад

    Thanks for the test!
    If it were for me, they should remove dump firing rockets except dedicated rockets.
    So no more going under the min lock on range

  • @scott1506
    @scott1506 14 дней назад

    lol nearly quarter of a million to restock

  • @Slayerthegreat010
    @Slayerthegreat010 14 дней назад

    I will be interested in the future when there are options buy different missles and torpedoes. Like mabey cheaper ones are easier to shoot by the PDS, or lower yield. It could also be that very cheap torpedoes have a chance to fail to detonate.

  • @trullin9326
    @trullin9326 14 дней назад

    PDC = Blades = 4.1 .... pretty please

  • @Matthew.1994
    @Matthew.1994 14 дней назад

    Am i the only one who dont like pdc ? Eclipse torpedoes are now completly useless because they just get shot down. No need to use eclipse anymore

    • @brad433
      @brad433 13 дней назад

      Eclipse torps aren’t useless, you’re just not able to win a solo attack anymore, which is a good thing for balance. The Polaris wouldn’t exist if a single undetectable Eclipse could take it out. PDCs make it so you need to overwhelm the defenses of large ships like the Polaris. Give it many targets and the torps get through.

  • @kVidStream
    @kVidStream 14 дней назад +1

    Only CIG developers make these kinds of dumb mistakes.

    • @alexpetrov8871
      @alexpetrov8871 14 дней назад

      This is so CIG ))) Wait, after they fix PDC shooting own missiles, next problem they will have - friendly missiles, like from supporting fighters will be shot too. Because no-one knows if this neutral ship dumbfiring missiles is a supporter or next attacker. With low desync, these PDC will create no-missile zone around capship 4km in diameter )

    • @kVidStream
      @kVidStream 14 дней назад

      @@alexpetrov8871 BET

  • @ZevesG
    @ZevesG 14 дней назад

    your lucky looks like you got one of the bether servers.

  • @kabevo9186
    @kabevo9186 14 дней назад +1

    S10 Torps a to cheap. Its the same price like the s9 torps. Just copy past from cig. Disapointment

    • @davewills148
      @davewills148 12 дней назад

      This is PTU?........Pay attention!

  • @Skyrat12
    @Skyrat12 14 дней назад

    Still, this patch is exclusively to support IAE and New Ship Sales. There are nearly 200 ships already in Star Citizen, yet for 7 years there's been ships with NO gameplay associated. PLEASE STOP GIVING CIG MONEY!!!!!!!!! WHY would any sane developer even consider finishing a game where they can make $750 or more for ONE ship??? They could care less about fixing medical ships, and the thousands of other broken things in the game (after 10 years). We need to get them to focus on GAME LOOPS and GAME PLAY, not these goddamn ships!!! There are enough already and all this does is encourage them to make ships to REPLACE the old ones we've already bought with cash, as every new ship (that does the exact same thing that 10 or so other ships already do) is going to be slightly better.... THEN NERFED..... to make room for MORE SHIP SALES!!! STOP!!!!! But a huge shoutout to Captain Foxyloxy for being my new favorite CIG content creator!!!!

  • @soflojit
    @soflojit 13 дней назад +1

    The fact they keep adding dumb ass features to this game without fixing the other 3,000 broken features in the game is fuckin ridiculous. They need to stop adding shit for a year and only work on fixes