The Basics of Detailing - Cities: Skylines

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  • Опубликовано: 17 сен 2024
  • The Basics of Detailing! This is a tutorial for Cities: Skylines that focuses on what detailing is and some ideas around the process itself. This is a baseline discussion that will open some doors for more videos!
    Take a look at the following links for more content!
    Twitch: / slay3k
    Twitter - / slay3k
    Reddit - / slay3k
    Discord - / discord
    Music by ThisisHowe:
    / this_is_howe
    / thisishowe
    #citiesskylines #tutorial #detailing

Комментарии • 62

  • @mars_echelon
    @mars_echelon 3 года назад +8

    Love the details you’ve incorporated in this video! Thanks for the great explanation. This will be very helpful for new cities!

    • @Slay3K
      @Slay3K  3 года назад

      Thank you, MARS! Can’t wait to see what you create.

  • @ImperialJedi
    @ImperialJedi 3 года назад +3

    Been waiting for this one!!

    • @Slay3K
      @Slay3K  3 года назад

      Thanks buddy! I hope you enjoyed it!

  • @ezz_breezy
    @ezz_breezy 3 года назад +5

    Great video, Slay! You're such a talented detailer, thanks for sharing these tips.

    • @Slay3K
      @Slay3K  3 года назад

      Thank you Bree!!!!

  • @matthewgriffen6137
    @matthewgriffen6137 3 года назад +3

    Great video Slay! I'm loving the concept discussion videos.

    • @Slay3K
      @Slay3K  3 года назад

      Glad to hear it! Thank you! More to come!

  • @Hubbubb22-citiesskylines
    @Hubbubb22-citiesskylines 3 года назад +1

    Nice video...
    Even with basic vanilla and NOTHING else, you can detail as basic as leaving space between house plots for pedestrian paths, trees and rocks in open green spaces, modifying your zone settings to sculpt and shape the skyline. The approach to the build design can create realism through the build. Czardus's Ludington build is a great example. Because he built the city in a historically authentic way, it had a remarkable amount of realism through at least 50 episodes before he ever got to plopping custom assets. Enjoyed the build in the background of your narrative.

    • @Slay3K
      @Slay3K  3 года назад +1

      Thank you! I hope to cover more ways to fill that space, even with vanilla, but there's so many options. I hope that I can at least make it seem somewhat more approachable for those interested.

  • @RikkiKay_
    @RikkiKay_ 3 года назад +1

    Your ability to detail is 100% what drew me to your channel!

    • @Slay3K
      @Slay3K  3 года назад

      Thank you, PhoPho! So glad you are a part of the community!

  • @tosspot1305
    @tosspot1305 2 года назад +2

    Your simple but very effective tutorials are so useful! My cities are looking great now! Thanks alot!

    • @Slay3K
      @Slay3K  2 года назад

      Happy to help! That's awesome to hear! thank you!

  • @silchuki1457
    @silchuki1457 3 года назад +1

    Definitely stealing this little food truck area. Refreshing video! Thanks for making it!

    • @Slay3K
      @Slay3K  3 года назад

      Steal it! Make it better! Thank you!

  • @ThisIsHowe
    @ThisIsHowe 3 года назад +1

    wow this is awesome! so thankful to be a small part of your community

    • @Slay3K
      @Slay3K  3 года назад

      You're a big part of this community, buddy! Thank you!

  • @Qufagaming
    @Qufagaming 3 года назад +2

    Awesome detailing video :)

    • @Slay3K
      @Slay3K  3 года назад

      Glad you liked it Thank you!

  • @Finjay
    @Finjay 2 года назад +1

    Thx for the inspiration Slay!

    • @Slay3K
      @Slay3K  2 года назад

      Any time!

  • @lordmashie
    @lordmashie 2 года назад +1

    Me: *browsing workshop*
    My PC RAM: *sweating profusely*

    • @Slay3K
      @Slay3K  2 года назад

      Yep. Very relatable.

  • @restoredtuna8264
    @restoredtuna8264 2 года назад +1

    I play on Xbox, I don’t have access to mods other than a couple buildings and of course the DLCs. But I still consider my finished cities medium level detail. I usually use things like the food trucks, garbage cans, lamp posts, or bushes and trees. My favourite thing to do is building biking paths around my city or parks. My current project is an open space between two neighbourhoods that I need to put a train track through but also need to make a bike path for. It should be interesting, I plan to use a few rusty old cars and fence assets to make a junk yard beside the tracks as well. It never looks photo real but I enjoy making it.

    • @Slay3K
      @Slay3K  Год назад

      That sounds great!

  • @ArchTeryx00
    @ArchTeryx00 Год назад +1

    I'm a very heavy detailer because I actually took on a completely unique challenge - building an city on a parallel-universe version of Earth. It is inhabited by several non-human races, where half the population are avian - they fly, and when the weather is good, they commute on the wing.
    Obviously, the game is limited as to what it can model when you are going so far away from a human city paradigm, and concessions have to be made. However, as the game's grown those concessions grow fewer. Example: They never invented cars, but they DO have trucks and trains (rail-runners). The ones that don't fly (or the fliers in bad weather) still take hierachical mass transit - no busses, but lots of trams, metro, and long-distance trains, along with a very complex cargo train network. Mods and DLCs (like Plazas and Promenades) make almost all this possible.
    It's very difficult, because while some things follow a human paradigm (a port is a port, and they do have a container shipping system) others I've built from scratch with POs and even a few custom assets. But it's also very rewarding - the end result is a very unique city, even if it is more cartoonish than when building a "real" city.

    • @Slay3K
      @Slay3K  Год назад

      Sounds impressive!

    • @ArchTeryx00
      @ArchTeryx00 Год назад

      @@Slay3K It's really not unlike building a virtual model railroad. If you can detail model railroads, it doesn't take much adaptation to detail a city in Cities Skylines. :-) But I always appreciate seeing those guides, as I never know where I will pick up new trips and tricks, plus I can share some of my own.
      The ultimate challenge here is that I can't just pull up a Google Earth map of, say, Prague, and put down a similar-looking city using Hungarian/European assets. A lot of the city has to be created completely from scratch, which means a hundred different decisions have to be made for every area. The devil is in the detailing, literally!

  • @Mike-ks6qu
    @Mike-ks6qu Год назад

    Great videos man, many great takeaways here. You have a great speaking voice as well, nice to build to. Keep up the great work sir. 🍻🍻

  • @ThisOldGamer
    @ThisOldGamer 3 года назад +1

    Hey, nice work. Interesting perspective.. there's so many ways to go about details. Sporadic as you mentioned, seems to be what I fall back on 😂

    • @Slay3K
      @Slay3K  3 года назад

      Glad it was helpful! Thank you!

  • @Usually_working
    @Usually_working 3 года назад +3

    Hello mr slay thank you for the video It was well thought out and produced.
    I think I will give the detailing thing a try and see if it works for me too thank you.

    • @Slay3K
      @Slay3K  3 года назад

      Good luck! You goofball. Haha. Thank Udub!

  • @kaiielle
    @kaiielle 3 года назад +2

    mmmmmmmmmmm details 👀

    • @Slay3K
      @Slay3K  3 года назад

      The DEETS Kaielle!

  • @lakebreeze6248
    @lakebreeze6248 3 года назад +2

    I would love if you could simply use the replacement tool and swap out different sidewalk types, the generic concrete just looks so awful sometimes.

    • @Slay3K
      @Slay3K  3 года назад

      That would be nice. Different pre-built textures.

  • @ginotizon2052
    @ginotizon2052 2 года назад +1

    I love this video! Starting to detail now rather than just plopping everything down. Btw what gear do you have I am feeling a bit more lag stutter and judder now that I’ve used mods and assets.

    • @Slay3K
      @Slay3K  2 года назад +1

      Running an i9, with 64GB of ram and a 3090 with everything saved to an SSD. I get lag and stutter to, it's just going to happen with assets. Cities, with assets, can be very ram intensive.. 16-32 is recommended depending on how many assets you're running.

    • @ginotizon2052
      @ginotizon2052 2 года назад

      @@Slay3K Yeah I had to upgrade the ram and proc on mine. Joined your discord! 😊 - gteezy

  • @Luzitanium
    @Luzitanium 8 месяцев назад +1

    i wished i could have patience for all details specially when i find it frustating the use of certain mods and its incompatibilities.

  • @thientamvu9681
    @thientamvu9681 Год назад

    Great video, could i ask how did you get that parking line on the road like that?

  • @mwparker1969
    @mwparker1969 Год назад

    Great video! Thank you.

    • @Slay3K
      @Slay3K  Год назад

      You are welcome!

  • @derekjon85
    @derekjon85 3 года назад +1

    Great video!

    • @Slay3K
      @Slay3K  3 года назад

      Thank you!

  • @kez7521
    @kez7521 2 года назад +1

    Amazing looks so good! Any mods you can recommend for the detailing? I have all the main ones

    • @Slay3K
      @Slay3K  2 года назад +1

      Thank you! Check out my new video! Detailing: Tips and Mods!

  • @Miamicop100
    @Miamicop100 2 года назад +1

    Is there a workaround to the anarchy mod, as when I have it put on, so that I can place trees down on other pavement props, next time I load into my game, the trees have dissappeared. They are maybe inside of the other prop.

    • @Slay3K
      @Slay3K  2 года назад

      A workaround to the anarchy mod? Which one are you referring to?

    • @Miamicop100
      @Miamicop100 2 года назад

      @@Slay3K It is just that I see what people use, and they dont work out the same in my game...like the tree anarchy, it doesnt let me keep my plants I have put out in place next time I load into my map. So I never plant trees.

  • @jamie.does.things5531
    @jamie.does.things5531 3 года назад

    what mod are you using for your menu/inventory??.

    • @Slay3K
      @Slay3K  3 года назад

      Find it!

  • @matthewmendez2394
    @matthewmendez2394 2 года назад +2

    What assets do you use

    • @Slay3K
      @Slay3K  2 года назад +1

      A lot. I wouldn't recommend downloading all of them without reviewing dependencies. steamcommunity.com/sharedfiles/filedetails/?id=2503197438

    • @matthewmendez2394
      @matthewmendez2394 2 года назад

      @@Slay3K Ty

  • @TUIfly_simpilot
    @TUIfly_simpilot 3 года назад +1

    Im most likely the heavy detailer, bcs i have over 3000 assets

    • @Slay3K
      @Slay3K  3 года назад

      I had nearly 9K, then wiped it... Now sitting at about 3500. It's really probably more about how many of th em you are using.

  • @kokusz1236
    @kokusz1236 Год назад

    What are your mods?

  • @Deiftwaser
    @Deiftwaser 5 месяцев назад

    assets used pls 🙏