Crysis 2 Revisited: Did Consoles Kill The PC Magic?
HTML-код
- Опубликовано: 21 авг 2024
- The sequel to one of PC's most celebrated exclusives went multi-platform, with a huge impact to CryEngine technology and the core make-up of the game. Join Alex and John for an extended chat about what the title meant to them, how the console versions stacked up and how CryEngine evolved for multi-platform development.
Subscribe for more Digital Foundry: bit.ly/DFSubscribe
Join the DF Patreon to support work like this and to get pristine quality video downloads: www.digitalfou...
Man I really like this look-back type videos!
So say we all!
I still want to see power consumption in videos
Same
I'm still waiting for that Crysis 3 video : (. I really want to hear your thoughts about it.
Now they've done videos on the remastered versions.
Music for Crysis 2 was simply amazing...
Hans Zimmer :)
@@lostalx Only for the main theme. Every other track in the game was done by someone else.
@@TheBig451 That other guy is [one of his many] proteges. This also explains why the whole soundtrack sounds so Hans Zimmer-esque.
All 4 titles were awesome in this regard. I had the menu songs in my mind during the shower.
It was the most lame, annoying, generic music that this lame, annoying, generic CGI action movie could ask for. Hans Zimmer did like *two* tracks that get stuck in your head because they always play every time you pause the game or start it up and go to the main menu.
Hans Zimmer only wrote the Insertion and the Epilogue pieces. All the other were written by Borislav Slavov and Tilman Sillescu ;)
Yeah my bad for not giving proper credit there. THeir pieces are my favourite in the game!
The RAM requirements of 360 and PS3(512MB) was just killer last gen. Its impossible to overstate how limited that could be to devs like Crytek who were used to PC. If they were to have made a Crysis 2 or 3 this gen, it would have turned out differently, as open spaces are much easier owning to the PS4 and XB1's ram capacity
MrInuhanyou123 Their cpu's are still shit tho. Crysis 3 shreds modern CPUs.
The jaguars are weak, but far more capable than Xenon or Cell in normal tasks. base PS4 and XB1 could pull off a Crysis 2 or 3 remaster at a solid 30fps with high graphical settings if optimized properly. But yeah, 60fps would likely be off table with those physics intensive rendering features.
Yeah, you're right. But 30fps would be less than preferable. Especially with how fast paced Crysis is.
eh, i think it would be "fine". Console limitations and all that, console users are used to FPS at 30fps in many cases(every FPS was basically 30 last gen outside of COD), although this gen more franchises have gone the uncapped FPS route instead to hit closer to 60fps since they have a bit more headroom CPU wise
It would be tolerable yeah, as long as they wouldn't uncap the fps. I get horrible frame times in Crysis 3 when I lower settings because my CPU is dogshit alongside my 1070 in any CPU dependent game.
Being a console kid until, like, 7 years ago, I thought this game was the best looking game for quite some time and still think it is quite good looking. It holds up quite well, same as Blur.
Crysis 2 (on PC anyway) was IMO the best looking game on the market in 2011 (especially after the DX11 patch), even above Battlefield 3 and Uncharted 3.
Blur though? It barely looked good enough for the average standard at the same. Dirt 2 for example or Need for Speed Shift were heads and bounds above visually.
I really enjoyed crysis 2, surprised i seem to be in minority.
ldjg2002 I enjoyed it, but the first one was much better.
I'm with ya. Its a great game that totally deserves a remaster
i enjoyed it too :)
I thought it was an awesome game too, but I never owned part 1
My favourite of the series.
LOVE these discussion videos. Can't get enough of them.
If they remastered the crysis games and actually optimized them. That would be amazing
remaster?
even todays console cant play this games in 4k 60
I’m curious to see how systems like the Nintendo Switch and Xbox one x could handle it
the nintendo would explode
lautaro I'm assuming youre joking, but if the Switch can handle DOOM 2016 then it can definitely handle a remaster of Crysis 2.
yeah but i mean 60 fps and everything on ultra
I dream a new crysis on pc with last technologies.
It'd be cool, but, too many devs gone. Many of them are now working on Star Citizen.
Yeah like crysis 3 but crysis 4 would be something worth waiting for.
Star Citizen when it gets released could be another Crysis game, a lot of the fans of that game want PC hardware to bleed and beg for mercy before blowing up, so another Crysis in the marking lol, still should be something impressive once out.
+paul Aiello It better be impressive, especially when they're cheeky enough to charge $27000 for complete ships collection lol. Star Citizen is definitely no console game. Everything they're trying to do makes it a very premium proposition.
I've always looked at the money they asked for as support for making the game better but you don't have to pay that much, if you wanted, you can pay a low price and just get the game which I think is at a lower price point then what most games are on release, people spending more are doing it because they want a better game.
In my case, I got Star Citizen and Squardon 42 at a low price of something like $30 very early on but I bought 2 other modest ships so spent about $100 on this game to support the development effort, I didn't want to go wild and spend a ton like some did but I don't see a problem with people doing that if it helps make a better game.
In any case, if CIG gets this right, this game could blow away all the others we've seen in scale and the tech department and because gamers are getting to play it as it's being made, there is constant feedback from the developers and the fans so it's likely the game will be pretty good if not great as well.
Crysis 1 was so underrated. All my friends just said that it was a technical benchmark not a game. They even didn't give it a chance. I loved it's freedom of playstyle and options to tackle missions. I loved Crysis 2 but not at first 1st. I missed the freedom so so much. But when I accepted that crysis 2 just wasn't crysis but it's own game, I also learned to love it in a different way.
Bart Dierickx it is, including every other Crysis game.
Depends which game you play first tbh
Crysis 2 was the first i played in the series and crysis 1 couldn't amount to crysis 2's level of badassery, and the aliens were so much scarier.
Crysis 1 takes the crown away on the amount of freedom tho.
SYRØ that’s something i see so few people talk about. C2’s idea played so much on the creepy and morbid that no alien presence in any entertainment ever came close to it for me. If they ever pulled a trilogy rework of sorts i’d love to see them play even more on that aspects. You can see the concept very well in the wall trailer. You turn your head and there’s hive of mechanical slimy squids lurking in the wreckage of the skyscrapers. Watching you with their LED eyes while tilting their heads in a sadistic way. Then a metallic stalker’s growl, who jumps at you with the fierceness of a terminator and the agility of a leopard, and your throat is gone. Just wow.
I remember running this on a laptop with an i5 and GT 620M 2GB. It was impressive in terms of how well it scaled to less powerful PC's.
I got 720p @ 30fps with medium-low settings. And it looked good for what it was!
To be honest, Crysis 2 is my favorite of the series.
I loved the city setting, and the desperate feeling the game started to have toward the end.
It's also one of the only games I've ever played where the friendly AI was actually helpful. Those Marines during the city evacuation were amazing.
This game holds a special place in my heart. Was introduced to it on Ps3, and there was something magical about it. Gameplay, atmosphere and soundtrack, and if you really get the story you can appreciate its complexity. Looking back clearly ps3 version wasn't optimal to play, enjoy it way more now. Will never forget the impact this game had on my life. Praying that one day this titan may resurface from the dust. Love the franchise and everything that made it what it is.
P.s. Alex the OST was mainly made by Borislav Slavov and Tilman Sillescu! Hans only made a couple of contributions.
Now this is one that needs a re-release.
Edit: Console versions is what I was getting at. I know the PC release is still phenomenal.
Why?
Agree maybe remaster trioligy i love crysis series cry engine looks amazing
Maybe for consoles, but the PC version still looks amazing.
Rick Sanchez For consoles. Specifically the Pro and X.
Kinoksis Yep consoles is what I was getting at. At the very least backwards compatible with XboneX enhancements.
Do a tech showcase on Killzone 2 & 3, still gorgeous to this day.
x2
If you ignore Sony's blatant bullshots and HUD overlay on a cinematic trailer at E5 2005 lol. Yes both games look great but just like that 8 Days trailer it was ambition packaged in a CGI trailer
Ew
They run like dogshit, why bother?
I secretly love Crysis 2. Wasn't perfect, but man, I have some awesome memories from that game. And that music!
The Crysis series is just perfect:
- Amazing soundtracks
- Breathtaking graphics
- Awesome gameplay style.
it only needed just a little bit more of love.
Indeed.
Truly it was an amazing series. Crysis 2 a game I will never forget and the day when I had to keep my PC open to stop overheating.
I've played and beat all three but honestly was not impressed, enter area, tag targets, silent kill, enter next area, repeat
Crysis 1 was the only good one, and even then I prefer Far Cry 1. I don't know how Crytek f**ked up so badly with the sequels.
@@UnchainedEruption no it isnt c2-3 great games even better than c1 in some instances
I'm a big Crysis fan. Crysis and Crysis 3 are among my favorite FPS games of all time (along with the Metro series, Bioshock games, Doom, etc.). I also very-very liked Crysis: Warhead that was made in my country, Hungary. However I can't help but feel disappointed every time I think about Crysis 2.
There are many problems with this game. To start off, the first game's unique alien-design was completely got scrapped and got replaced with something much more generic. Something that you can see in low-budget sci-fi series or something. As for the characters, the writers killed off Nomad abruptly and off-screen (there's a comic about this, but still) and they replaced the main character for no real reason at all. It was huge negative for me, because in my eyes Nomad was just as iconic to Crysis as Master Chief to Halo or Gordon Freeman to Half-Life. I know it's very subjective, but it was a bad idea in my opinion.
The location/setting also changed (and it had a huge effect on the gameplay too, but more about that later). The jungle setting was one of the reasons behind Crysis' charm. It gave the game a very unique atmosphere. In the second game we got f*cking New York. Really? A city that I've seen thousands of times in another video games already? Just to name a few: Grand Theft Auto III and IV, Prototype I-II. Crysis 2 felt like just another generic shooter in terms of atmosphere and mood because of that.
But as I said, this new setting (and possibly the limitations of the consoles) had an effect on the core gameplay of Crysis as well. The first Crysis had a great wide-linear level design. There was always a set goal that you needed to reach, there was always a sense of progression. However you were able to approach given situations/sites/objectives very differently, there were multiple routes to take and there were enviromental destruction (among other things) that enhanced immersion and elevated the game to another level. In Crysis 2 everything is extremely linear. The game is much harder than the first Crysis because small places are packed with tons of enemies, but the game doesn't give you the proper tools to play the game effectively / stealthly, etc (even if it has a stealth kill animation now). The explorable areas are simply not wide and open enough. In the end, Crysis 2 most of the time just frustrated me rather than giving me fun.
However I love Crysis 3. It perfected the gameplay loop of the first game and it blended the good ideas from the first game (wide-linear level design, heavy emphasis on stealth, many options) with the good ideas from the second one (vertical gunfights... well, that's all). It also blended the enviroments from the two games (jungle and city).
agreed 100%, especially the "only human" mission in crysis 3, now that was a massive level with heaps of exploring, different pathways, sound, immersion and side objectives. playing that level on a 1080 Ti Ultra 4k with amazing sound just amazing.
But Crysis 3 was the worst game Crytek ever made
I just replayed the trilogy, and I now think Crysis 3 is worse than 2. Sure, it's more open, but the AI is so stupid. I like the playful arenas of 2 more now. Crysis 1 is the best for sure, though.
I also feel Crysis 3 is underrated, i played the demo of crysis 1 first, then Crysis 3 and then completed the original after that. The poor performance of the original really kills the experience for me, but maybe i can't blame them too much for that. however i also felt Crysis 3 was genuinely better in many other areas. The music definitely better in 3. Prophet was far more interesting than Nomad, it felt like there was more variety in the gunplay and the story over all was far better.
I see this all the time and it doesn't make any sense to me. How is New York an overdone setting for video games? For Open World crime games like GTA? Maybe. But for Shooters? I literally can not think of one game besides Max Payne which was 20 years ago that takes place in New York. You name all these open world games but that is a completely different interpretation of New York. For GTA 3 and Prototype it's really like a cereal box interpretation of New York seen at a distance while diving around. In a shooter you actually get to see the city up close and personal and the step by step journey of Crysis 2, Half-Life style taking you through an entire day and night is intimate in a way that no other game in New York really has been.
Jungle settings are not unique, Far Cry already did it earlier and since then Far Cry 3 and 4 did the same kind of motif along with 10 million survival games.
Meanwhile I can not think of a single game that takes place in contemporary New York. This argument makes no sense to me.
It had the best music, to me, even after i beat it, i went to the menu and listend to the soundtrack...
I freaking loved it
Crysis 2 menu theme still randomly pops up in my general playlist where I don't keep game music at all.
It was that good that I had to immediately download that track and put it in my general playlist when I tried the multiplayer demo back in like..2009/10? Not sure when C2 actually came out.
Having played the whole series through multiple times over the years, I can say Crysis 2 is definitely my favourite.
Good to hear you talk positively about motion blur. People seem to think games use the same, shitty motion blur as forever ago, but it can really help smooth out frames and give games the sense of motion these days.
I remember the massive ****storm that erupted over the release version of this game being DX9-only, even though the last game had DX10 support out of the box. Of course, things got all better once the patch came out, but damn if it didn't cause some flamewars!
I remember the Crysis 2 Beta. Alex do you remember the infamous "Press Start" for the PC build? Yeah, that was disappointing.
that's right, watching from 2020,
*CRYSIS REMASTERED IS COMING!*
I doubt it will be that good, i mean, i played Crysis maxed out in early 2008, made with Cryengine 2 (PC only engine), you can't imagine how impressive that was. Now i just think that the remake will use present day multi-platform engine, so it will be good, but not stunning, because you need a PC only engine 10 years ahead of other game engines, to make it GREAT again.
@@RiccardoTheBeAst remastered ain´t looking great...
Doesn't have high hopes for the crysis remastered ☹️
Aaaaand they screwed up
Man, I can't wait for Crysis 3 in next video.
Wow, I never noticed the different reload animations playing through this back in the day. What a brilliant detail.
Played this game on 360. Was SO much fun.
AZZATRU Same.
Legitimately my favorite FPS ever. So good.
funployee I guess you haven't played games like Half-Life 2, DOOM 2016 and the first Crysis?
Tomiply am I not allowed to enjoy what I want to enjoy? Jesus.
Played on PC. Got sick and tired it before finishing the first level. Uninstalled and sold the discs forward next day.
11-30 Marco Corbetta and Steve Bender!
the fist time i've play crysis
I had a 9800gt!
9800 or 980?
@@suli559 9800gt, gtx 980 is pretty modern, and crysis isn't
Same! And honestly, it ran it fairly well...on a 720p monitor.
I had a 7600 gt lol
I don't remember exactly how it ran... But it was "playable"
8600GT here
this and other recent videos are EXACTLY what I've wanted regularly from this channel for years, along with DF Retro you guys have really hit a nice stride and I'm excited to keep watching.
Crysis 2 was a miracle on consoles. I would love to see the Trilogy on PS4
It's happening :D
I couldn't run crysis when it launched, my athlon 3400+ wasn't up to the task. I upgraded to the phenom x4 9850 and could barely run crysis, I think I had a GeForce 8600gt with it.
Great video, guys - love it! Speaking of Cryengine... u guys planning to take a look at Hunt: Showdown? It’s another very interesting game with outstanding audio technology from Crytek.
Warms my heart to hear talk of punishing P4 CPU’s with this thing. For me Crysis started on a 2.3Ghz Celeron D (a cut down P4, with no hyper-threading, less cache etc) and a nvidia 7600 GT. Even the menu’s were a slideshow.
21:13
Smooth, DF. Real quality.👍
Consoles have held back the gaming industry, but they also have revolutionized it. A good amount of games probably wouldn't have been made if it weren't consoles, but the games that are released now on PC would be more impressive, especially physics.
Give an example, then MAYBE someone buys your bullshit. In 2003 - 2004 we got Doom 3, Half Life 2 while you still used the Ps2.
Post you've got a point. I'd like to stress that graphics certainly aren't everything in a game as I dearly love the ancient 16-bit consoles to this day, but I'd be lying out of my teeth if I said that I didn't appreciate the evolution of graphics & and physics in games over the years and would like it to continue...
Retro Soul Yeah. Sadly visuals are in the spotlight while AI, simulation, and physics are taking the back seat.
TLSPanthers Poor people held back the gaming industry which is the majority of players and not neccessarily the consoles themselves. If people actually got money, most of them would buy a high end pc. Just like the video suggest even pc gamers back then couldn't even run crysis properly as not every pc gamer owns a high end pc even today. Tech was always ahead of us.
I can't really imagine some games being built from the ground up for PC, a lot of great fighting games, racing games, Silent Hill, Resident Evil 1-4, Devil May Cry, Souls games, every Nintendo game ever, MGS, some of these series/games have come out later on for PC but the reality is you rarely see anyone build great games like these as PC exclusives, they inevitably take on a different shape or flavour. Which is good for the industry, last game I played was MechWarrior 3, not exactly possible on console without it's own controller Steel Battalion style (which should have been a PC game).
Don't blame consoles for Crysis 2 being shit, I don't even think Crysis 1 was that great.
I vividly remember first time playing Crysis 2 on Xbox 360 and being in total awe of the quality graphics on display. It's a miracle they even somehow managed to cramp it into Xbox/PS3
Good optimization and care by developers can do that lol
@@jerry64181 do you know that game didnt run well on the 360, it dipped far too many times into the 20's
Great video, guys - please do more of these.
pls make a video about Crysis 3 :)
Good to see some real appreciation of Crysis. It really was so much more than the graphics that made it a great game. For me it actually did stealth better than any other game, including the ones that are ostensibly in the stealth genre. There was nothing quite like creeping around, utilising all the suit's powers, and then striking from the shadows.
for stealth C1 can't be beat
if you actually use your brain with stealthing you can sneak by right up to objectives and finish missions without being spotted
That's the exact CPU GPU combo I used for Crysis, with a Striker Extreme motherboard :D
Crysis 2 is actually my favorite of the series
I always imagined what it would be like to take my PC and my 4K monitor and go back to the past with it like 20years. People would be so amazed by the graphics and frame rate, there mouths would be stucked open with a WOW impression on their face...
I don't remember whether I played it first on PC or Console, but one thing I'm certain is funny achievement you get on Xbox360 after completion the intro mission, it says "Can it run Crysis?"
I think you're looking at it wrong: Crysis2 wasn't a sacrifice to make it run on consoles. It's Crysis1 that wasn't a viable product in the first place, yes it was more advanced than its sequels in many aspects, but there was no market that could actually support a game of that scope,(ONLY ultra-high-end PCs) and definitely not sequel after sequel. I don't think creating a "future proof" game is all that impressive, any AAA dev can cram in all sorts of simulations, advanced physics, attention to detail and amazing graphics without a care in the world about costs, how well it'll run (they can even make it so that no PC in the next 5 years can run it if they wish), and absolutely no care for optimization, etc. The REAL challenge comes from pushing the boundaries of what could be considered impressive while at the same time making a product that can sell (AKA recoup its costs) in a timely manner, and is viable for at least mid-tier PC's, without sacrificing their game design goals.
First, Digital Foundry is one of the very few channels I actually get excited about when posting new videos. Your content is phenomenal. Right up my niche alley.
Second, being someone who owns a high end desktop, I would still love to see new versions of these titles, be ported to modern consoles.
Possibly even a new title be announced for the franchise as well.
It's one of the very last AAA shooter franchises I played almost exclusively for the campaign (Titanfall 2 being the last one)
I’m amazed how good this looks 7 years later
RoyalRaptor Crysis 2 still looks good almost a decade later.
"I'm a big motion blur fan." FINALLY someone who can see why motion blur is great! I've always loved motion blur when done right and I can't understand why so many people hate on motion blur...it looks great!
Motion blur only works if it's implemented or used correctly. It benefits people who have have a fairly low framerate average and works on it's own if it's *not* used in a cinematic sense for others with high framerates. Source Engine games like Half-Life 2 have great motion blur compared to most games today that smother your screen to an obnoxious amount.
I would love to see a remastered trilogy released on current consoles. It’d be even better if they could port the three games to the latest engine, even if they retained original assets.
And now they exist :P.
"never stop tearing" sounds like a great metal album.
Hans Zimmer with the killer sound track as well
Crysis 2 and Crysis 3 are severely underrated.
And 2007's Crysis 1 is SEVERELY overrated. Not only is it an unstable game, even on modern hardware, it doesn't hold up as so many people claim. Some people say "It looks better than modern AAA games" and that simply is not true. Vegetation looks bad, the facial animations are outdated, the character animations are outdated. Explosions look poor, And the lighting effects are massively outdated.
Crysis 2 and Crysis 3 on the otherhand look gorgeous and play far better from a gameplay perspective. They have better focus, more streamlined controls, better level designs, and more interesting environments.
Shame this franchise wasn't expanded upon. I'd love the open ended approach of Crysis 1, with the superior shooting mechanics of Crysis 2/3
Nick930 Crysis 1 still packs most detailed and unnecessary details that are not to be found in any other game. And it didnt feel like your typical linear shooter. And vegetation looked vastly superior to 2 and 3 with that fake 2d grass.
i agree.
crysis 1 was buggy as hell, unbalanced as hell and otherwise broken. it was nothing more than a tech demo. take out the graphics and no one would even bat an eye, despite of what they say. the graphics were the draw and that's it.
i finished the game entirely on stealth without firing a single bullet against a human enemy (well except against aliens because it can't be avoided then) and i had literally zero difficulty pulling it out because of how unbalanced stealth is.
go stealth, get behind someone, disable stealth and imediatelly grab them by the neck, toss them, pray to RNGesus that their ragdoll doesn't collide in a funny way with you, activate stealth again, go to the next guy, kill him in the same manner, die to his ragdoll because rngesus isn't that generous to give you two free passes in a row, reload your save, kill the first guy, die to his ragdoll, reload again, kill the first guy, save, kill the second guy, save, hide for a bit, go invisible again and then repeat the cycle until there are no more enemies around.
this is completely OP and the pc can't do anything about it. it was moderately fun, and very frustrating because of the ragdoll collision deaths, but meh. other powers were just as broken.
GraveUypo Not even close. Ive played the game a few times and the only issue i came across was getting stuck once or twice. Full of shit you are.
@@StarfireRebirthCM Crysis3 has the most realistic grass in a video game , also Crysis1 was full of shit you didn't use or even notice
@@mohammedyounes222 Nope. It's a 2d texture and a normal map, look at the grass from another angle and it goes invisible cause it has no depth. Crysis was a milestone, and an example of what's possible if primary development platform is the pc. It's still relevant after 11 years. Imagine what they could achieve nowadays(star citizen).
Still waiting for the Crysis 3 video...
Digital Foundry on a roll with amazing videos!
I ended up playing Crysis 2 a lot later past release - around 2012. I had just built a new 1080p PC - FX-8120, 4GB RAM, 240GB SSD & a GTX 480. I managed to enjoy the game for how I'd like to interpret as the release it should have always been on the PC - the Ultra settings mode.
You guys hit the nail on the head w/ this video. I really enjoyed Crysis 2; but it just wasn't in the same league as it's predecessor. I feel this perhaps largely was to do with EA & the fact the original game was as they out it "pirated" so they needed to make (a ludicrous) profit margin.
Ultimately it suffered for it & as such the franchise suffered.
Unlike Crysis - where many a PC gamer, myself included stayed up till 3AM downloading the pre-release demo and being humbled by it's majestic views & unbelievable gameplay the likes I hadn't witnessed since I first played Unreal in '98; Crysis 2 console focus destroyed any sort of excitement I had for the game. I also feel this was in part due to the PC platform suffering at that time from console designed games being ported back to the PC, leaving an often distasteful lack of quality in many a title - Crysis 2 focus on the console simply fueled this disdain.
Crytek suffocated intentional the "modding scene" with their community management after
the release of Crysis 2. So today its easier to dl a fanmade half-life 1 or unreal map than one
for Crysis 2 - and only very few good ones were made.
Short answer: Yes!
Next Video please.
Hate topics like these. Just reminds me, how we are devolving since Millenium.
Still waiting for that Crysis 3 video.
You guys cranked out three great videos in less than 24 hours. I'm loving this new fast pace of uploads. Keep up the excellent work.
I loved Crysis 2 a lot when it came out. It'd be nice to get a release of the trilogy for modern consoles.
True
This makes me sad Crytek died and never did another game like Crysis one.
there is a solution though :o
crysis 1 + crazy mods + weed and hash bongs :0
actually is not because crytek but because EA got the IP and seen it didnt make money with crysis 3 and killed it...
Hehe. It's funny hearing John talk about his plasma IRL. That TV is legendary if you've been part of a certain gaming forum...
The 8800GT is indeed a classic GPU! Amazing card!
I actually really love Crysis 2 from a gameplay perspective. It's a much better GAME as opposed to just a tech demo. Really great level design in particular.
The Crysis 2 and 3 soundtrack hits me so hard. Will never forget the memories.
The reloads changing with the suit mode is so cool 💯
Love the content of this channel.
Crysis 3 was my fav
One of the best multiplayer experience 😁
I never played the MP mode sadly... it's dead!
So sad ea shut it down
its a Call of duty copy, whats so good about it? mp in crysis 1 and crysis wars was much better
Crysis 2 was the final nail ob the coffin of PC exclusive graphical showcase games.
Graphic blockbusters for PC alone just commercially didnt make sense.
Even today according to Steam only few % of gamers actually have a high end graphic card. So it doesn’t make sense to make games for that crowd
Crysis 2 is my favorite game of the series. I love all of them as it's my favorite PC game series, but the story of C2 was just so good and the visuals were just next level.
Yep. Crysis 2 was linear and nothing like the original Crysis. Was utterly disappointed with it. Crysis 3 apparently is somewhat better but by that point, the damage was done for me.
Nothing like the original? Have you played crysis 1 past the half way point?
Yes I have. It was still a far different and better experience than Crysis 2.
Nowhere near to the degree of Crysis 2.
You know like the bad aircraft mission nobody likes that got even cut from console versions, the very linear alien invasion mission where they just swarm you with aliens at times with little to no cover or the final level where you mostly just walk in a very linear ship until aliens show up for a bad boss battle what all just screams open level design -_-
You named 3 levels vs an entire game, not to mention the ending level of a game. What's your point?
Nice way to say ‘Did console peasants ruined it?’
This is an awesome breakdown of the graphical fidelity of the series. You guys are the shit.
That Hans zimmer and the amazing gameplay and stunning graphics ....just wow
Crysis Franchise was suppose to be on PC, and was amazing for the time and still is, now however, once you play the Original Crysis and warhead, and come back to this, you will be amazed just how terrible it really is., consoles destroyed the Franchise, created by Developers that just got too greedy, and underestimated the PC fan Base. Alienate your Fan base and abandon them, and they abandon you. You clearly see the difference in PC made versus Console Port. Two is NOTHING like the Original. Felt 110 percent like a console and optimized for console.
Crysis 2 still has one of the best game soundtracks
Thx Hans Zimmer
Hans Zimmer gets WAY too much credit for the score of this game the other composers did most of the work he helped create ONE motif that was it
I don't care who composed it. I still love it.
Indeed! My favourite track is not even from him! Rather, from Borislav Slavov
I remember playing the leaked version of Crysis 2....it was still rough but was shaping up nicely.
When covering Crysis 3, you have to mention the stereo 3D support on PS3. The HUD showing enemy locations allowed you to see not only what direction, but get a very accurate idea of how far away they were as well.
Crysis 2 with the DX11 upgrade to this day still has some of the best textures I've seen in gaming. The tessellation was used extensively, even more than games today, and the lighting felt very true to life. It was different, but I still enjoyed it.
They didn't make the game changes because of consoles. They proved that later by releasing Crysis 1 remastered on the xbox 360. It was a gameplay choice. It had some very fun and cool moments. Wasn't perfect, but not as bad as people make it out to be.
The DX11 upgrade was one of the laziest hackjobs ever done. The textures looked nice sure but EVERY single object was tessellated, even ones that didn't use the effect at all. The result was things like flat walls having 100 extra faces that still looked flat, or two polygon planks that now have 20 polygons. Some models were improved but most of them seemed like they just ticked a checkbox to say they have it.
Also the ocean was tessellated and it was ALWAYS rendered even if you were over land where it should be culled. Pretty terrible job coming from Crytek, and it made Crysis 2 run worse for barely any substantial improvement
It didn't effect FPS like people made it out to. Having geometry rendered behind walls or extra faces is more common than people think. I think you are downplaying the DX11 update. People asked for a PC killing update and they delivered. To this day we don't see tessellation like Crysis 2 gave us. While Crysis 1 had amazing detail in open spaces and foliage, Crysis 2 had great micro details, and close up details.
I am not pretending this game is perfect or that I also wasn't part of the group of people pissed when we got a DX9 version on launch, but I saw the potential. To me, it's a shame the rap this game got. It's still a very good game that looks and runs great today.
jackoneill45 It's pretty well known by this point that Nvidia told Crytek to perpetually render the ocean, so that they could say that their cards could better run the game. If only they were that bad today.
Maybe not for you, but for my PC back in the day the DX11 update completely killed the framerate. You have to keep in mind that if you didn't have the right video card for it back then tessellation was extremely expensive - and for something you can't even notice 99% of the time it was just not worth it other than if you had a good card to say "i can run this". It looked nearly identical without tessellation and just the texture pack and it ran 100% better which is pretty stupid.
And maybe for other games, but again, coming from crysis 1, where you can do wireframe tests and see how much of everything is actually dynamically culled by the engine to save performance, it just reeks of laziness. In fact the DX11 update is like a ton of games today, where you lower the settings and it runs way better but you barely see a difference in visuals anyway.
I can anyone recommend to install the MaldoHD mod for Crysis 2. This mod stays very close to the original intended look but the graphics will look much closer to Crysis 3. It's one of the best mods!
When Crysis 2 came out I hate the huge downgrade they had to do to the engine in order to get Crysis 2 running on console... we lost the volumetric clouds we had back in to 2007 and instead of that we've got the traditional dome with a nice texture on it... we lost the famous procedural destruction I remember myself chopping all the trees and foliage in the first Crysis and they had to cut it and also the water physics ocean had to be removed for a more traditional mesh animation with a procedural texture on it... it's sad...
I will love to see a similar video talking about Doom 3... I know John covered Doom on all consoles on an amazing DF Retro episode but when Doom 3 came out we didn't have PC tu run the game properly my first experience with Doom 3 was 3fps with all the settings off and 640x480 years after I was able to play the game finally and years after to modded and even today the modded version of Doom 3 can look better than the new Doom also they had to cut so many features when they ported the game to console for the Doom 3 BFG version of the game and they re-release the BFG version of the game on PC but if you compare the vanilla/original version of Doom 3 on PC with Max Settings and the BFG version of the game you can see as well al the cuts they had to do because the console version of the game... so at the end... the BFG version of the Game on PC is worse than the original version of the game because the console version again.
Anita028 I can anyone recommend to install the MaldoHD mod for Crysis 2. This mod stays very close to the original intended look but the graphics will look much closer to Crysis 3. It's one of the best mods!
Detmer CryEngine 3 was in no way a downgrade from the first engine. At all. You've obviously never used CryEngine before.
modded doom 3 looks better than 2016 doom? links or laughter
This is a great video. Really helping people remember how things were and what the circumstances were around those occurrences. Thank you. Wonderful work.
These videos that look back are awsome.
Short answer, yes.
Nothing But Facts I imagine they actually wanted to make money this time around though, so regardless they’d either release mutliplatform or tone down the game significantly to run on most upper-mid range PCs which Crysis 2 was able to do around launch.
Boy they are talking about games coming out at the time
The RAM requirements of 360 and PS3(512MB) was just killer last gen. Its impossible to overstate how limited that could be to devs like Crytek who were used to PC. If they were to have made a Crysis 2 or 3 this gen, it would have turned out differently, as open spaces are much easier owning to the PS4 and XB1's ram capacity
Multiplat developers will always prioritize profits. Thank God for 2018's highest rated and best looking game of all time God of War.
Nothing But Facts
That's the most appropriate name for a comment I've ever seen.
2 was a nice visual/atmospheric update, but turning it into a damn rail shooter with pointless quick-time events thrown in made it just another multi-platform turd.
Dead wrong.
completely, crysis 2 was a hugely disappointing and painfully boring sequel. gutted tech and gameplay features, utterly dull hallway-shooting action with braindead AI and a story that felt like it was outright trying to be forgettable. crysis as a whole is all but dead in the water today, aside from saber interactive’s hack-job of a ‘remaster’
@@theoroinvictus you have no idea that c1 was more gutted than 2
And 2 is better in some cases than 1
I will wait for crysis 3 video.
27:20 You called it. It happened
PC is the best! So many things I could do on my PC that I couldn't do on my PS4.
No, the mainstream gamer killed the magic. Because Crysis 2 needed to appeal to all the CoD boies, Crytek had to streamline it to the point where it was a linear "story driven" mess.
One of my favourite ever series, Crysis 1, 2 and 3 allowed so much variation in gameplay ( stealth, speed, out and out assault, etc ) that is lacking in many games. Would love to see a sequel.
Hans Zimmer's Crysis 2 intro will never fail to give me goosebumps
Soundtrack was great, but with that empty shell of a game, it really feels off imo.
Crysis 1 was more Impressive on a technical level but Crysis 2 is much more impressive artistically. I can't remember New York being used for a shooter besides Max Payne and Crysis 2 does a better job with it than any other game I've seen.
I think it looks better than the first game. Jungle enviornments are way overdone and Crysis's open world was more used for looks than for open gameplay.
Crysis 2 is still absolutely bloody gorgeous at times and that's on just the 360 version. Very much enjoyed the game too. Crysis 3 similarly. Crysis is also rather good of course but I'm despite still being a lot of fun, I don't tend to play it that much these days
I've got to wonder what the deal is with people thinking a game like Crysis 2 on the 360 somehow having an atrocious frame rate. The dips that are there are hardly game breaking and in no way reduced my experience. Fair enough that it bothers some that require absolute perfection but it's not game breaking like people bang on about
The way Digital foundry are waffling on about here I'm guessing they can't go near an N64 then or PSX and Saturn for fear of passing out with disgust
14:46 Wow, so cinematic.
I loved Crisis 2, I still remember going to blockbusters to rent it on release.
They should have capitalised on the strength of C1 and Warhead but ultimately they went down the Cod, Modern Military Shooter route, effectively killing the series.
Crysis was a pretty benchmark, this time they should have put gameplay behind it instead of making another FPS.
Drinking game: take a shot every time he says “I feel like...”
I like Crysis 2 & still had the collectors edition version with statue & bagpack. it still look awesome.
Take a drink every time John says Bespoke