Since the range changes, you should revisit the 1st Pancerna ( 17pdrs, and lots of fireflies). I've been having great luck with them in team games especially since the KT costs so much now. Tigers and panthers R.I.P.
It's actually a slightly varied version of my first Week in Review videos. Here's the code: DCVOZoghCExJEEABZEEABRD4ABhD8ABREoABhEoABE24ABWDoABmDoABElI31YyAE5CD431Ink32SESE5IokV5YAgV5onk31JOU31mEU31I2sABkVcABgGoABAMkV5AGkABAVsABQVsABUOoV5IiA32EEM32QDk31IRUV5YRUVtEFsABoyAWAA==
Tempests are amazing but the 6th Airborn is a one-trick pony. Can't attack over open ground, can't fight hordes of medium tanks, can't win arty-spam duels. If your planes work and you shut down their AA then they are unstoppable, but they are not gods at everything like 5th Pz
I understand where you're coming from, but I will have to agree to disagree with you :) I've played both 5th Pz and 6th Air extensively, and I can say without a doubt that I have an easier time dealing with most situations on 6th. Aside from being outplayed, which can happen on any deck, I feel 6th is completely capable with the right amount of aggression and the right amount of planning :)
You prolly killed more KT‘s than the germans ever produced ^^
That Typhoon wave at 43:00 is the stuff of nightmares.
Since the range changes, you should revisit the 1st Pancerna ( 17pdrs, and lots of fireflies). I've been having great luck with them in team games especially since the KT costs so much now. Tigers and panthers R.I.P.
Cualquier cosa por debajo de 20 mm no se puede considerar un cañón.
A multilingual man of culture, I see!
Why?
Deck code?
It's actually a slightly varied version of my first Week in Review videos. Here's the code: DCVOZoghCExJEEABZEEABRD4ABhD8ABREoABhEoABE24ABWDoABmDoABElI31YyAE5CD431Ink32SESE5IokV5YAgV5onk31JOU31mEU31I2sABkVcABgGoABAMkV5AGkABAVsABQVsABUOoV5IiA32EEM32QDk31IRUV5YRUVtEFsABoyAWAA==
Tempests are amazing but the 6th Airborn is a one-trick pony. Can't attack over open ground, can't fight hordes of medium tanks, can't win arty-spam duels. If your planes work and you shut down their AA then they are unstoppable, but they are not gods at everything like 5th Pz
I understand where you're coming from, but I will have to agree to disagree with you :) I've played both 5th Pz and 6th Air extensively, and I can say without a doubt that I have an easier time dealing with most situations on 6th. Aside from being outplayed, which can happen on any deck, I feel 6th is completely capable with the right amount of aggression and the right amount of planning :)