I'm sure people have mentioned this, but please if you are choosing your settings, follow what Ropz says. If you are new to the game and have no preference go with 16:9 or 16:10 resolution. If you do not have a 240 hz monitor, you should put lots of your settings on high if you want the game to look good (Ropz has Multisampling on CMAA2, try increasing this and see if you still get consistently above 144 fps). improving the visuals of the game will essentially not hurt you at all as long as you consistently get above 144 fps, and will make models more clear and the game more enjoyable. If you have performance issues, make sure your cpu and gpu drivers are up to date, Nvidia is constantly updating theirs for new titles, and they have put some focus into cs2. But if that doesn't work start by lowering these settings in this order till you can maintain over 144 fps; Particle Detail > Shader Detail > Ambient Occlusion > MultiSampling > Model Texture. CS2 Added L/R Audio. If you have trouble pinpointing enemies based on their footsteps or gunshots, try turning this up to 100%. It will sound weird at first, but should allow you to pinpoint enemies locations, and you will get used to it. If 100% is too much you can also try with a lower percentage. Good Luck!
@@sauwurabh They technically are using their whole monitor when they play 4:3, because in Nvidia settings they enable stretch to fit monitor. It just will be lower quality resolution
@@micahbosman4897 Wait till he hears about black bars xd. Black bars are kinda bad to get used to but it's similar to stretched. Everything looks the same as 16:9 (albeit more jaggedy) but you get the FPS from 4:3 and you lose tunnel vision a bit.
10:16 "Show Team Position In HUD." If you wanna change it during the game, use command like (bind mouse5 "toggle cl_teamid_overhead_mode 2 1 0") to toggle between those modes
Plays native res, actually has non-placebo settings, not a surprise tbh I do actually agree with s1mple about the contrast setting though, especially when people are running through smokes or just their head is visible it does add this weird "halo" effect around the edges of people in CS2 that can be very distracting and has made me miss shots before. In CS:GO if this issue was present I never noticed, but maybe it doesn't affect ropz as much because he plays native res Would be interesting to see if they play with stuff like backlight strobing (ulmb2/dyac+ etc) or even g-sync or what their Nvidia control panel settings are too.
I love how many pros actually use a computer over 12 hours a day and dont know basic graphical settings like Texture filtering, which is you have it anything below 4x your game will look like a blurry mess due to all the textures being rendered at a lower resolution at a distance, as a PROgrammer and a PRO cs player, i recommend everyone at home to keep 4x as a MINIMUM. it does not affect FPS on even the lower end GPUs.
anisotropic below 4x can make weapon skins look blurry unless you inspect them. Ambient oclusion disabled makes it that some enemy shadows don't appear (for instance, the shadows projected on a wall inside buildings like hut on nuke). Needs at least medium for that, but it will eat fps.
I like how Monesy says: "Put the same settings and it's gonna be the best for you" and has MSAA set to fucking 8x, which not that many people can handle with consistent fps.
this is a good example why not blatantly copy pro settings. you can clearly tell that m0nesy has no clue what most of the settings even do and just copies from other people. it's always best to do your own research on stuff like this and copy from people who actually know the reason why something is better.
Sure the dev guy knows some better settings, but it's not like you can go wrong copying a pro player's settings as long as they're comfortable for you.
I did years of research, tried native, black bars, 1440x1080, 800x600 and ended up liking 1280x960 more than any other. When the vast majority of pros use the same resolution, there must be something good about it. There are always a few exception like rops with his high settings or woxic with 5 billion sensitivity. So, you shouldn't just copy without understanding(even then there are exceptions like monesy who copied pro settings and became one), but you shouldn't just pick one just to be different and not even consider other options
This just show that some pros that have been playing for years don't even know what does what in most settings, the only one that seems to know some things is ropz.
Aniscropic filtering aka texture filtering should ALWAYS be set to 16X. It cost nothing in performance and makes your skins look more crisp. Try it and you'll see. Bilinear is so, 1999
Do you have experience with technology and computers? No. Ok, what about video games? No. Fine... what about CS specifically? Gaming? Players? Also no. Hired! You're gonna do the interview.
Is there a setting to fade away team position in hud ? it is maximum silly when i awp Dust 2 mid for example, my mate is running lower tunnels and i cant aim doubledoors cause his name take the vision on the enemy. Even the scoped crosshair is behind the name
I only played a tiny bit so far. I just clicked the high preset and capped fps at 60 I'll drive myself nuts with settings if I start playing all the time again but for now I'm not to worried about it.
if you play stretched lower resolution, players are stretched or chubbier so it seems like they are larger targets and easier to hit, it can sometimes make you play better but the hitbox feels like shit
thats what they used is cs go when they played on potato res and needed it to not look like shit and cs go was not so demanding so it wasn't loosing fps
@@gameison4813 open csgo, go with whatever settings you want and 0 msaa or just 2x, enter a map with bots, check fps then change msaa to 8x(apply and restart the game) enter the same map and check fps. You'll probably lose 50-100fps or maybe even more. If you have a good PC that can get you 400+ maybe it's not a bad thing but if people want to copy his settings with PCs that get 100-200(max) fps then it will be bad for them especially with a game like cs2 that's more demanding. And yes, you can still play csgo, but with bots and stuff like that, there are tutorials available.
i put model detail medium because on low when you spray or just shoot tracers are so low quality and so BIG you cant see anything, on medium tracers are way better in detail smaller. seriously tracers are sooooo big on low model no idea why.
OMG, hud edge position, just what i needed, as i have 32" monitor, i can move radar closer to mid (just tried, as i was interested also what it does), so i dont need to move head 54342 times to the radar before peaking.....
Bilinear texture filtering in 2023? Use that if you want blurry textures starting a foot away from you. Use anisotropic 16x, it is essentially no cost on performance and textures aren't a blurry mess
they didn't even bother to rename the cs:go folder to cs2 :D you have to fiddle around with config commands again, like it shouldn't have been after 1.6 already. one settings menu and done. all the other games get it right, too.
it depends on your playstyle, fatter characters when you are an entry fragger are the way to go, a good entry only knows how and when to peek a particular common angle and does his job the best if he can clearly see a bigger opponent. I think most cfgs depend on your playstyle, to me 4:3 is excellent. Its very rare to not see an enemy when you clean pretty much every angle. Best players of all time use 4:3.
@@rolandsl97 4:3 Advantages: Higher FPS (you shouldn't need this, but if you have 240 hz monitor and not a great computer it can def help) People seem bigger because a smaller image is stretched to your screen (this comes with negatives that I will get to). And 4:3 also zooms you in so you are more focused on the center of what you should be seeing. The Negatives of 4:3: The biggest negative is not actually what you don't see, but that enemies will move faster across your screen. This can make holding angles much more difficult, but doesn't have much of an impact when you are entry fragging. Then obviously another issue is that you can't see everything as you are more zoomed in that 16:10 or 16:9. And least importantly, the game will look much worse as you are playing on a lower res. If you are used to playing 4:3 its fine to keep it, but I do recommend playing atleast 16:10 now. This is because peeker's advantage is very prevalent in cs2, and if your opponents are moving across your screen even faster then it makes it even harder to hold an angle. If you are new to the game I would try 16:9 and 16:10 and whichever feels better go with that.
In windows, first check that the display is set to the correct refresh rate. You can do that by right clicking your desktop then select the right monitor if you have more than one and go to advanced settings and check that the refresh rate is at the highest it can go. After you can go in game borderless fullscreen should give you the refresh rate you set in windows and fullscreen should give you the choice. If you still can't see the refresh rate you want, you will have to create a custom resolution in your GPU settings or with Custom Resolution Utility (CRU). You create your desired 4:3 resolution and set the refresh rate to your monitors refresh rate. For AMD GPUs, in the Radeon software, go to the gaming tab then display tab and there should be an option to create a custom resolution. For NVIDIA GPUs, go to the NVIDIA control panel, go to the display->change resolution section, then click customize and the option to create the custom resolution should be there. You may need a PC restart after that. Finally, the monitors refresh rate option should be there when you select your custom resolution in-game.
yea its a bug, change to 4:3 but select Windowed mode, apply, then change it back to fullscreen and the 165hz will appear in the refresh rate option, as simple as that, but I dont know why that happens lol
vsync gives you a shit load of input lag you do not need that shit on in any competitive game force it off in control panel if you dont have gsync on yuour monitor if you do have gsync set it to decide based on the games settings
Currently vsync is the way to go. Game has a memory leak problem and without vsync 120, 240, 360 fps will feel like 60 after 5 minutes of playing. When the issue is fixed we can turn vsync off again.
My 3060 laptop is a joke now. I was grinding hard on go , wanted to become a streamer but that's all pipe dream now. Heartbroken but happy for the new generation and also people with good rigs. Enjoy
Laptop gpus are joke and underpowered tbh My uncle has 3050 laptop and it performs similar to my GTX 1650 in games If you got 3060 it is 30-40% slower than desktop one
I'm sure people have mentioned this, but please if you are choosing your settings, follow what Ropz says. If you are new to the game and have no preference go with 16:9 or 16:10 resolution. If you do not have a 240 hz monitor, you should put lots of your settings on high if you want the game to look good (Ropz has Multisampling on CMAA2, try increasing this and see if you still get consistently above 144 fps). improving the visuals of the game will essentially not hurt you at all as long as you consistently get above 144 fps, and will make models more clear and the game more enjoyable.
If you have performance issues, make sure your cpu and gpu drivers are up to date, Nvidia is constantly updating theirs for new titles, and they have put some focus into cs2. But if that doesn't work start by lowering these settings in this order till you can maintain over 144 fps; Particle Detail > Shader Detail > Ambient Occlusion > MultiSampling > Model Texture.
CS2 Added L/R Audio. If you have trouble pinpointing enemies based on their footsteps or gunshots, try turning this up to 100%. It will sound weird at first, but should allow you to pinpoint enemies locations, and you will get used to it. If 100% is too much you can also try with a lower percentage.
Good Luck!
4:3 is just better.
good work. I play for fun and I played for my whole Monitor so I'm gonna use my whole Monitor. 16:9 all the way
@@sauwurabh They technically are using their whole monitor when they play 4:3, because in Nvidia settings they enable stretch to fit monitor. It just will be lower quality resolution
@@micahbosman4897 Wait till he hears about black bars xd. Black bars are kinda bad to get used to but it's similar to stretched. Everything looks the same as 16:9 (albeit more jaggedy) but you get the FPS from 4:3 and you lose tunnel vision a bit.
i'd rather play 4:3 black bars than 16:9
Leading developer Robin Kool 😭😭
Best interveiw out of the three by far 😅
Is that his real name?
@@ibo1137 no, his username.
10:16 "Show Team Position In HUD."
If you wanna change it during the game, use command like
(bind mouse5 "toggle cl_teamid_overhead_mode 2 1 0")
to toggle between those modes
I find it funny, that ropz actually is the only one knowing what he is doing xD
he is the lead developer ofc he knows what he is doing
Ropz knows his shit
Plays native res, actually has non-placebo settings, not a surprise tbh
I do actually agree with s1mple about the contrast setting though, especially when people are running through smokes or just their head is visible it does add this weird "halo" effect around the edges of people in CS2 that can be very distracting and has made me miss shots before. In CS:GO if this issue was present I never noticed, but maybe it doesn't affect ropz as much because he plays native res
Would be interesting to see if they play with stuff like backlight strobing (ulmb2/dyac+ etc) or even g-sync or what their Nvidia control panel settings are too.
@@zeph6182 res isnt a placebo it lowers ur fov so everything is bigger. wtf is this braindead comment
@@zeph6182most pros use dyac except for monesy I think
Ropz is the mastermind of CS
Also with settings.
I love how many pros actually use a computer over 12 hours a day and dont know basic graphical settings like Texture filtering, which is you have it anything below 4x your game will look like a blurry mess due to all the textures being rendered at a lower resolution at a distance, as a PROgrammer and a PRO cs player, i recommend everyone at home to keep 4x as a MINIMUM. it does not affect FPS on even the lower end GPUs.
Yeah it's really funny
🤓
thankfully someone noticed this, it's one of few settings that won't affect fps but will make a big difference to clarity
they are csgo pros not some ITs
you literally dont know what ur talking about. it does lower fps and it even causes input lag
anisotropic below 4x can make weapon skins look blurry unless you inspect them. Ambient oclusion disabled makes it that some enemy shadows don't appear (for instance, the shadows projected on a wall inside buildings like hut on nuke). Needs at least medium for that, but it will eat fps.
who cares if weapons are blurry?
@@nothingness863 anyone who paid for their skins???
@@AzizTheGazele552 I meant among sane people
@@nothingness863 poor
lol@@carlbrenston8436
Ropz is the only one that knows the techinicalities. Articulated properly and clearly. Thanks.
Ropz: CS2 is good because it's the first CS game that works 😂😂
Also Ropz: It's Call of Duty
hahaha that was actually true. first i didn't quite believe the comments but ropz really is the only one who really knows what his settings do xD
@@kakophonien6514 that's not ropz... lol
I like how Monesy says: "Put the same settings and it's gonna be the best for you" and has MSAA set to fucking 8x, which not that many people can handle with consistent fps.
how can you not handle 8x are you running on a dell laptop from 2009
this is a good example why not blatantly copy pro settings. you can clearly tell that m0nesy has no clue what most of the settings even do and just copies from other people. it's always best to do your own research on stuff like this and copy from people who actually know the reason why something is better.
Sure the dev guy knows some better settings, but it's not like you can go wrong copying a pro player's settings as long as they're comfortable for you.
I did years of research, tried native, black bars, 1440x1080, 800x600 and ended up liking 1280x960 more than any other. When the vast majority of pros use the same resolution, there must be something good about it. There are always a few exception like rops with his high settings or woxic with 5 billion sensitivity. So, you shouldn't just copy without understanding(even then there are exceptions like monesy who copied pro settings and became one), but you shouldn't just pick one just to be different and not even consider other options
Love when it switched to s1mple, m0nesy is in the background playing ping pong
Interviewer: "what does this setting mean?"
Pros: "idk but turn it off please"
anisotropic/texture filtering should be set to 16x as it doesn't or barely affect performance but gives you clearer visuals further away
But for sure increasing PC latency render.
@@officialmicronn it will literally change fps by at most 1 to 2 frames, it will not affect ur latency in any noticeable way
Of course it does just checked with Nvidia Latency Tab@@nichgofps
@@nichgofps man I tested it with GEForce Performance Overlay and it gives me higher PC Latency - so what are you talking about?
@@officialmicronnyou’re using an overlay and are worried about latency 😂
Never knew ropz played native until now. What a legend. CLARITY BOIS UNITE
06:52 "aight I'm here with leading developer Robin Kool" 😂
This just show that some pros that have been playing for years don't even know what does what in most settings, the only one that seems to know some things is ropz.
Aniscropic filtering aka texture filtering should ALWAYS be set to 16X. It cost nothing in performance and makes your skins look more crisp. Try it and you'll see. Bilinear is so, 1999
Good information 👍 played with trilinear for over 10 years.
why do you need crisp skins?
@@nothingness863Because you spent thousands of dollars to buy them and you dont want to make them look like shit
@@ozz3rr lol no
@@nothingness863 Ok bro nice argument, you are right
Crazy to me that I know way more about what each setting does than some pros...
And yet you're nowhere near their skill level... how crazy is that?
Why is texture filtering mode on bilinear? wouldnt 16x be better??
most things they do is for performance
Changing fovmodel from 60 to 68 in console was huge for me. Made it feel like cs:go
I put that on 90 , like i had in CS:GO
😂@@peterjones3460
CS2 will be the best FPS of all time when lead dev Ropz fixes it up a bit
What do u mean, did he get hired or something, i thought he was hired as a pro player
@@AzizTheGazele552its a meme that he is a cs2 developer because he knows so much about game mechanics/bugs
A lot of what they are recommending don't make any sense or are false, but that doesn't stop them from being top 10 players lol
"and do you know what this does" "actually i don't know what this does"
Do you have experience with technology and computers?
No.
Ok, what about video games?
No.
Fine... what about CS specifically? Gaming? Players?
Also no.
Hired! You're gonna do the interview.
Is there a setting to fade away team position in hud ? it is maximum silly when i awp Dust 2 mid for example, my mate is running lower tunnels and i cant aim doubledoors cause his name take the vision on the enemy. Even the scoped crosshair is behind the name
ths guy doesnt sleep, the mental stress of cs life
Twistzz rocking that patek Philipe. I guess playing cs at his level pays well :)
how did you know from that angle? yes trust me, players like Twistzz can afford any watch. they’re millionaires
@@baqloosha_tv zooming in, its a very recognizable design.
Game looks beautiful at high settings, personally I don't mind some fps loss
And at low looks worse than cs s
@@Paterq it literally looks the same as high settings
@@si-jd9oq open your eyes
"some fps loss" making the game so laggy you're unable to play on just high/medium settings
@@trauma._i have all the settings on max and I have 300+ fps
I only played a tiny bit so far. I just clicked the high preset and capped fps at 60 I'll drive myself nuts with settings if I start playing all the time again but for now I'm not to worried about it.
60 fps for this game is a terrible standard. Easy to get high fps and look great. Max out what your monitor can do
At 6:27 I thought s1mple was 7k in premier and was like ohhh looordddy lord.
(But then I saw the ESL avatar)
lol monesy like that teacher in school who said just do it and dont question me
Other than fps, are there any benefits to lower resolution? Can you see player models better?
everything is bigger
if you play stretched lower resolution, players are stretched or chubbier so it seems like they are larger targets and easier to hit, it can sometimes make you play better but the hitbox feels like shit
funny how ppl who played cs most of their life dont even know what most graphic settings mean
"We need more fps" - Monesy
Also Monesy: 8xMSAA
well this game is a blurry shit on 1280x960 without high antialiasing
From my experience in games, after 4x msaa it's diminishing returns.
thats what they used is cs go when they played on potato res and needed it to not look like shit and cs go was not so demanding so it wasn't loosing fps
@@gameison4813 open csgo, go with whatever settings you want and 0 msaa or just 2x, enter a map with bots, check fps then change msaa to 8x(apply and restart the game) enter the same map and check fps. You'll probably lose 50-100fps or maybe even more. If you have a good PC that can get you 400+ maybe it's not a bad thing but if people want to copy his settings with PCs that get 100-200(max) fps then it will be bad for them especially with a game like cs2 that's more demanding.
And yes, you can still play csgo, but with bots and stuff like that, there are tutorials available.
i put model detail medium because on low when you spray or just shoot tracers are so low quality and so BIG you cant see anything, on medium tracers are way better in detail smaller. seriously tracers are sooooo big on low model no idea why.
OMG, hud edge position, just what i needed, as i have 32" monitor, i can move radar closer to mid (just tried, as i was interested also what it does), so i dont need to move head 54342 times to the radar before peaking.....
your settings is the best
I agree with m0nesy for the nade binds, I have been using it for like 4 years and it makes your nade game so much easier
Have they said anything about when the pros will be switching to CS2?
csgo is no more watafak
Yuu really did simple dirty using his blunderyears picture in the thumbnail give blud a chance 💀
Particle details set to low, makes smoke less dense
ropz is the man
just use what ever you want, even the pros dont even know what they are doing lol
next time u can put clip with shadow on ancient with ropz xD for example
why is it that when i do the same resolution settings, mine has like a 3 inch black border.
It's amazing how clueless everyone is 😂
The guy just, instead of filming the fucking screen so we can see what the guy is doing, he films his face. good work Mongolian😮
Bilinear texture filtering in 2023? Use that if you want blurry textures starting a foot away from you. Use anisotropic 16x, it is essentially no cost on performance and textures aren't a blurry mess
who cares if they are blurry?
@@nothingness863people who don't play in 800x600 like most of the "pros" do.
@@mediumplayer1 you are posting under the wrong video then
@@nothingness863 no, I'm not
@@mediumplayer1 not up to you to decide
nvidia relfex low latency should disable it?
how about freesync? do they use it ?
Still use terrible zowie TN monitors
s1mple just don't wanna share his settings cuz he wants to keep being the best in the world😂😂
they didn't even bother to rename the cs:go folder to cs2 :D you have to fiddle around with config commands again, like it shouldn't have been after 1.6 already. one settings menu and done. all the other games get it right, too.
Imagine a team with Ropz, M0nesy, and S1mple on it…
High IQ Player, Prodigy, GOAT.
Add Zywoo and Niko on it
And we will get the most unstoppable team
You want to listen to ropz cuz this guy really knows some shit about gamedev
As an expert in this game I don't advice 4:3 resolution in Cs2, trust me 16:10 is far superior
Why?
@@rolandsl97in some situations u cant see people that good in 4:3 while in 16:10 they are clearly visible
it depends on your playstyle, fatter characters when you are an entry fragger are the way to go, a good entry only knows how and when to peek a particular common angle and does his job the best if he can clearly see a bigger opponent. I think most cfgs depend on your playstyle, to me 4:3 is excellent. Its very rare to not see an enemy when you clean pretty much every angle. Best players of all time use 4:3.
@@rolandsl97 4:3 Advantages: Higher FPS (you shouldn't need this, but if you have 240 hz monitor and not a great computer it can def help) People seem bigger because a smaller image is stretched to your screen (this comes with negatives that I will get to). And 4:3 also zooms you in so you are more focused on the center of what you should be seeing.
The Negatives of 4:3: The biggest negative is not actually what you don't see, but that enemies will move faster across your screen. This can make holding angles much more difficult, but doesn't have much of an impact when you are entry fragging. Then obviously another issue is that you can't see everything as you are more zoomed in that 16:10 or 16:9. And least importantly, the game will look much worse as you are playing on a lower res.
If you are used to playing 4:3 its fine to keep it, but I do recommend playing atleast 16:10 now. This is because peeker's advantage is very prevalent in cs2, and if your opponents are moving across your screen even faster then it makes it even harder to hold an angle.
If you are new to the game I would try 16:9 and 16:10 and whichever feels better go with that.
show the computer not the guy with mic man
my man s1mple bout to dominate with his new 60hz setting😂😂😂😂
im playing with same settings its really nice
"the best" yeah everything the "pros" uses is the best blablablalbalbla no it isnt, you play what fits you.
Robin cool most humble player
These guys change there settings in a daily basis
Wow M0nesy has absolutely no clue about post processing. I'm not gonna trust him at all
what dpi is Ropz playing?
Ilya is the best!
Please I want the best sound config! My sound is like i'm in a bottle. I can't hear anything
i use 4:3 but refresh rate only get 60fps but when i use 16:9 it can go up to 165. my monitor is 165 btw can anyone help me on that
turn off vertical sync
In windows, first check that the display is set to the correct refresh rate. You can do that by right clicking your desktop then select the right monitor if you have more than one and go to advanced settings and check that the refresh rate is at the highest it can go. After you can go in game borderless fullscreen should give you the refresh rate you set in windows and fullscreen should give you the choice.
If you still can't see the refresh rate you want, you will have to create a custom resolution in your GPU settings or with Custom Resolution Utility (CRU). You create your desired 4:3 resolution and set the refresh rate to your monitors refresh rate. For AMD GPUs, in the Radeon software, go to the gaming tab then display tab and there should be an option to create a custom resolution. For NVIDIA GPUs, go to the NVIDIA control panel, go to the display->change resolution section, then click customize and the option to create the custom resolution should be there. You may need a PC restart after that. Finally, the monitors refresh rate option should be there when you select your custom resolution in-game.
yea its a bug, change to 4:3 but select Windowed mode, apply, then change it back to fullscreen and the 165hz will appear in the refresh rate option, as simple as that, but I dont know why that happens lol
@@martinv.-this
Mine is different problem I have 59Hz or 74Hz Option but not 60 or 75
ropz my boy
where exactly do i type in the script
Remember, no matter what attitude Simple has, he is a wreck!
How does the interviewer not know what VSync is? Do ESL's journalists even play any games? lol
just give me my workshop maps
For me i cant find color mode?
bruh you can tell that half the people in these comments dont even know who Ropz is when they think hes actually a dev for Valve XD
Is monesy using back light strobing
10:00 another nerdy / dumb thing from ropz that doesnt make sense.. just buy a 17" monitor if thats the case ..
Hooxi giga chad
I swear ropz troling 60hz 😂
he changed it they cut the video
He changed it.
The only one who did't realize was s1mple, but these aren't their PCs
Never meet ur heros
Tolunay Oren>Navi btw
just s1mple settings from 2015 year
he just change 1 option Shadow quality :D
s1 put 'I don't know' counter on the screen pls
I don,t have the color mode setting
Zywoo and s1mple both use scroll wheel for gernades 😂 but it doesnt mean u should aswell
ty
Yo Russel can do this job...
I skipped simple and monesy just to see what ropz's.
9:06
I want 21:9
Would be unfair tho
for me with my old 144hz benq monitor i have to play with vsync on, without it it feels like lags
Hmm i have benq xl27 or something like that i dont think i have that problem. Ill double check later.
vsync gives you a shit load of input lag you do not need that shit on in any competitive game force it off in control panel if you dont have gsync on yuour monitor if you do have gsync set it to decide based on the games settings
Currently vsync is the way to go. Game has a memory leak problem and without vsync 120, 240, 360 fps will feel like 60 after 5 minutes of playing. When the issue is fixed we can turn vsync off again.
I think its obvious who made the meta settings first lol
Robin 🤙🏼
i wanna see them key binds
What only 240hz? While There 280hz?
how is the guy that says that 60hz "looks good" ?
Why ropzzz?
10:45 Lie
My 3060 laptop is a joke now. I was grinding hard on go , wanted to become a streamer but that's all pipe dream now. Heartbroken but happy for the new generation and also people with good rigs. Enjoy
Sell your laptop and buy a pc
i5 10300, Geforce 1650 Laptop. CSGO was almost perfect and it became unreal to play cs2. Time to delete the game🥲 and sell laptop
Desktop is much stronger than laptop
I have a 3060 laptop and can run competitive or premier games at 250-300fps with a 240hz monitor. Perfectly playable, what's the problem?
Laptop gpus are joke and underpowered tbh
My uncle has 3050 laptop and it performs similar to my GTX 1650 in games
If you got 3060 it is 30-40% slower than desktop one