WoW great vid ! Lord knows how many peeks and pokes I typed into my C64 back in the early 80's from computer magazines only to find out I couldn't save them as I didn't have my tape cassette yet😂
There is a lot more to sprites. after 255 in the x coordinate. You have to turn on a pit to permit the sprite to move past the 255 location. as mention in the video for sprite to sprite collision. To animate a sprite may take left right, up and down. But there is also the diagonals as well. There is also falling. and dying. Then you got the other monsters. Also, if you want to add weapons there are other sets of sprites. Where do you put them all?
I'm passionate about videos, which deal with topics related to the c64, in particular, the management of sprites in basic - beautiful, interesting and fun video
I vaguely remembered making sprites as kid, using graph paper and typing in all those DATA statements from the Commodore 64 user's manual.. wow, so time-consuming... spent so much time as a kid learning how to program in BASIC... ah, good old times. Fun to see you show this in an easier manner.
Great to see all these wonderful tools again. Charles Brannon, was a HS teen at the time these programs were written. His game Astro-Panic (Gazette, Feb. 84) was my first type-in game and using MLX. Likely used this sprite tool to create the space ships.
Great one ! You seem to know a lot. If you feel like it would be great if you published more videos on how to control sprites with the joystick, time sprites with the raster line, control collisions with other sprites and background, etc in assembly. We would all improve a lot 🤙🕹
I feel like I need it explained like Im a complete idiot. My only experience is reading the user guide (up to this chapter). Theres no doubt 500 books about this
How I wish these kinds of video tutorials were available when I tried to program in the 1980s.
C64 Sprite tutorial in 2024 🤣🤣🤣 amazing. Thank you very much
WoW great vid ! Lord knows how many peeks and pokes I typed into my C64 back in the early 80's from computer magazines only to find out I couldn't save them as I didn't have my tape cassette yet😂
Gotta say this is one of the best explained sprite videos. Great job. 👍🏻
There is a lot more to sprites. after 255 in the x coordinate. You have to turn on a pit to permit the sprite to move past the 255 location.
as mention in the video for sprite to sprite collision. To animate a sprite may take left right, up and down. But there is also the diagonals as well.
There is also falling. and dying. Then you got the other monsters. Also, if you want to add weapons there are other sets of sprites. Where do you put them all?
I feel it is like my birthday whenever I see you post a new C64 development video! Thx so much!
I'm passionate about videos, which deal with topics related to the c64, in particular, the management of sprites in basic - beautiful, interesting and fun video
I vaguely remembered making sprites as kid, using graph paper and typing in all those DATA statements from the Commodore 64 user's manual.. wow, so time-consuming... spent so much time as a kid learning how to program in BASIC... ah, good old times. Fun to see you show this in an easier manner.
Great to see you travel through time! I like the speed you tell the story! Keep up the good work
Great to see all these wonderful tools again. Charles Brannon, was a HS teen at the time these programs were written. His game Astro-Panic (Gazette, Feb. 84) was my first type-in game and using MLX. Likely used this sprite tool to create the space ships.
Great Video, the Commodore 64 was one of my favorites. I like your clear directions. Keep up the good work.
Very clear and informative. Thank you
Great one ! You seem to know a lot. If you feel like it would be great if you published more videos on how to control sprites with the joystick, time sprites with the raster line, control collisions with other sprites and background, etc in assembly. We would all improve a lot 🤙🕹
Thanks for providing these great videos.
Just found your videos! I love all the c64 stuff!
Sprite Magic is what I used-in 1984-5; just point their memory to a higher bank for a long length basic game
Very thorough and easy to follow. Well done!
Great tutorial
Wooow amazing ❤❤❤ 👏👏👏👍👍👍👍
👍👍👍👍👍👍👍👍👍👍
Criminally underrated!
This is very nice 🎉
I feel like I need it explained like Im a complete idiot. My only experience is reading the user guide (up to this chapter). Theres no doubt 500 books about this