Это видео недоступно.
Сожалеем об этом.

Turn any image into 3d animation using AI generated depth map!

Поделиться
HTML-код
  • Опубликовано: 7 дек 2022
  • The AI tool MiDaS which takes in a single image for computing relative depth:
    huggingface.co/spaces/pytorch...
    The original quote of Zdzisław Beksiński:
    "Zapewne istnieją doskonałe programy, ale na o wiele mocniejsze komputery niż mają do dyspozycji zwykli śmiertelnicy. Zresztą nie wiem. Te programy, które umożliwiają 3D i są dostępne dla amatorów, budzą jak najdalej idące podejrzenia, że ktoś już wymyślił tą całą bibliotekę zadziałań, bo np. w takim programie jak Bryce 3D, a to jest taki popularny program właśnie do grafiki 3D, pstryka się tylko "zrób mi skałę" i on "pyk" wypluwa już taką skałę gotową, oczywiście w formie schematu. Można ją potem rozciągnąć wzdłuż, można rozciągnąć wszerz, obrócić, pochylić i tak dalej, można żądać żeby była bardziej obła lub bardziej kanciasta i renderować ją nawet portretem cioci ale kto mi ją podsunął na samym początku? Czy to jest kwestia przypadku? Czy ona znajduje się w jakiejś bibliotece? Kto jest twórcą? (...)"
    (source: www.charlie.pl/index.php?pg=b... )
    Equipment I use and recommend:
    (affiliate links - you help me by clicking)
    ==============================
    Mic:
    MAONO AU-PM461
    amzn.to/3RX9Sf6
    WebCam:
    Elgato Facecam - 1080p60:
    amzn.to/3H3W5gp
    +
    GoPro Hero4 Black:
    amzn.to/3RVFzFz
    PC:
    ASRock Z390 Pro4:
    amzn.to/48f0Tfc
    Intel Core i5-9400F:
    amzn.to/48rwTw0
    ASUS RTX 3060 V2 12GB:
    amzn.to/3TKeuXv
    NVMe M.2 SSD PNY 500GB CS1030
    amzn.to/3to41Gp
    750W Power Supply 80 Plus Gold:
    amzn.to/3RY4p7G
    Fractal Design Case (I have an older model):
    amzn.to/3txOiEE
    Sound system:
    AIYIMA A07 TPA3255 Power Amplifier
    amzn.to/41AAcyK

Комментарии • 97

  • @booyaskooya
    @booyaskooya Год назад +1

    Your teaching method is the absolute best!

  • @Alanwking
    @Alanwking Год назад +2

    Thank you so much for this tutorial! I've been using the depth map in the Fusion tab of Davinci Resolve. Now that I know how to apply depth maps in Blender, I might use it more here to quickly create 3d scenes.

  • @kinotto8811
    @kinotto8811 Год назад +8

    I had been looking for such a tutorial for weeks but not really knowing what I should be looking for, I was going by trial and error with the classic keywords: 2d to 3d, 3d effect on 2d image, etc. etc., then I find you on the home page and what can I say.... AMAZING, you made me discover a world today with this video, I thank you tremendously, I am happy to be one of your 70 followers and look forward to your further growth. You probably think I am exaggerating, but I am not, you have taken a huge weight off my shoulders!

    • @blendersmoothie
      @blendersmoothie  Год назад +5

      I'm happy for you! I have exactly the same feeling when I discover such new tools. That's why I recently started this channel, and your comment made my day :) It's motivating to keep recording and sharing what interests me! Good luck with your projects, post a link when you're done :)

    • @j_shelby_damnwird
      @j_shelby_damnwird Год назад

      This will be such fun to use with my 3D printer, thanks 🙏🏼

  • @igorhikka
    @igorhikka Год назад +2

    Your channel is so asmr I can't

  • @vadimkozlov3228
    @vadimkozlov3228 Год назад +1

    thank you this was exactly what i needed i was looking for a video like this.

  • @DanVogt
    @DanVogt Год назад +1

    This is great. Thanks for this tutorial. I have done this before and found that incorporating a few bones parented to some parts of the geometry (or shape keys) means you can add additional, very slight but very interesting animation which creates visual interest and a dynamic quality

  • @EuroDJ
    @EuroDJ Год назад +1

    Cool work! Looks wonderful! :)

  • @matthallett4126
    @matthallett4126 Год назад +1

    Good find! Very useful thanks

  • @PP3D
    @PP3D Год назад +1

    This is GREAT, thank you 👍

  • @Tremori_A
    @Tremori_A Год назад +1

    If I knew more about setting up a scene for my renders this will be immense in adding detail

  • @OriBengal
    @OriBengal 11 месяцев назад

    Very easy and well explained. Thanks

  • @blendersmoothie
    @blendersmoothie  Год назад +3

    Please write in the comments and show off your own animations made with this technique!

  • @pookienumnums
    @pookienumnums Год назад

    you have to swap back and forth between edit mode and object mode in the drop down menu at the top left of the main window (below the file edit render menus etc etc etc). when you swap back to object you can see the depth map applied. there are a few times where he swaps back and forth from edit to object and he does not verbally or visually indicate that step for the viewers so throughout the video just check what is showing in that box for each step.

  • @erandonandied
    @erandonandied 10 месяцев назад

    You are my hero! Thank you!

  • @denislenoiraristocrat4751
    @denislenoiraristocrat4751 Год назад +1

    Thank you so much ♥ This video makes me subscribe you :D happy to find your channel finally .♥

  • @clkndggr
    @clkndggr Год назад +1

    If anyone has the issue where the texture is much smaller than the image shader, I discovered that if I changed the coordinates under the "Modifier Properties" tab to UV, then the texture matched the shader.

  • @zephilde
    @zephilde Год назад +1

    Hi!
    I'm trying this technique with other images, especially some with a higher contrast depthmap (aka more detached foreground objects with a far away background, imagine a plain white circle on back bg without gradient pixels) and so there are some trifaces really stretched between foreground and background...
    Do you have an idea/technique to avoid that? (something not involving byhand edit, cause I'm cooking several episodes with potentailly several picture scenes)
    (more subdiv smoothing is not ideal because it make the foreground object more distorded)
    Thx btw!

  • @Nick_N00B
    @Nick_N00B Год назад +1

    Nieźle 👍

  • @PRODUCT5
    @PRODUCT5 Год назад +1

    It's pretty cool.😎

  • @ExVatic
    @ExVatic Год назад

    Have you thought about how you could do this to a series of images to make an animation? I'm just wondering if you had any hints for that as there is the option to import the texture as an image sequence?

  • @Claudio.D.G.
    @Claudio.D.G. 11 месяцев назад

    TOP! Thanks Blender Smoothie!!! 😘

  • @thevibe2985
    @thevibe2985 Год назад

    how do i use proportional editing? what are the key binds ive tried a lot of keys?

  • @JasonMitchellofcompsci
    @JasonMitchellofcompsci Год назад

    I saw someone do something very similar in davinci for video. I'd really like to see if this could be done in video on blender. You'd probably have to pick an easier scene and only view it from much more conservative angles to make each frame less labor intensive / automatable.
    But I'm definitely going to play with that hugging face model at least. Very cool.

  • @digitalphanes206
    @digitalphanes206 Год назад

    Doesn anyone know if there’s a way in c4d to do this? I can only think of displacement, I use arnold. But displacement is not the same I couldn’t modify the geometry right? This in blender looks awesome

  • @jameskelly8620
    @jameskelly8620 6 месяцев назад

    Gu Job man!

  • @demitrisabian5656
    @demitrisabian5656 Год назад +1

    Get Runtime error when going to the Link, is it just down rn?

  • @olivierduveau1518
    @olivierduveau1518 8 месяцев назад

    Hello, can it be installed on a laptop with an Nvidia Geforce GTX 1050 card? Thank you for your reply

  • @fracturedinfinities
    @fracturedinfinities Год назад +3

    I am also getting a flat plane when adding the texture in the modeling tab. I have all subdivisions selected. Yours goes to selecting the outer rim when you (i assume) click off of it. When I click off I see all the subdivision edges. I tried without subdiving and that did not work either
    Any thoughts?
    I was able to get it in the shading tab

    • @jstiller30
      @jstiller30 Год назад

      im having the same problem.

    • @worldofmyth4053
      @worldofmyth4053 Год назад +3

      @@jstiller30 take it slowly, after adding the subdivision, switch back to object mode and then add the displace modifier and the texture

    • @lt.slayer3468
      @lt.slayer3468 Год назад +2

      @@worldofmyth4053 DUDE I FUCKING LOVE U...this is why youtube is so powerful thankyou wise one

    • @mauakatakla
      @mauakatakla Год назад

      @@worldofmyth4053 did not work for me neither

    • @pookienumnums
      @pookienumnums Год назад

      @@mauakatakla you have to swap back and forth between edit mode and object mode in the drop down menu at the top left of the main window (below the file edit render menus etc etc etc). when you swap back to object you can see the depth map applied. there are a few times where he swaps back and forth from edit to object and he does not verbally or visually indicate that step for the viewers so throughout the video just check what is showing in that box for each step.

  • @kadabra8
    @kadabra8 Год назад +1

    Цікава річ, треба спробувати)👍

  • @edgarprotsko1558
    @edgarprotsko1558 Год назад

    If press link i see "Runtime error
    Space failed to start. Exit code: 1" - please help!

  • @RonnieMirands
    @RonnieMirands Год назад +1

    Is still working the link? I clicked and got an error

  • @delycan4912
    @delycan4912 Год назад

    Site didn't work so had to find a new one. Can't get the depth map to do anything. Plan stays flat.

  • @EasyED1992
    @EasyED1992 5 месяцев назад

    How can i make any image into grayscale/depth map??

  • @ValeGoG
    @ValeGoG Год назад

    10/10

  • @giokaios
    @giokaios Год назад

    How to add camera movement? Like exploring the map ?

    • @blendersmoothie
      @blendersmoothie  Год назад +1

      Check out View -> Navigation -> Walk navigation . Then move using WSAD keys and mouse :)

  • @opoetapensador
    @opoetapensador Год назад

    I do everything in the beggining, since subdividing and add the modifier displace, but when i download the depht map of the photo, nothing happens in the plane. Why could that be?

    • @blendersmoothie
      @blendersmoothie  Год назад

      You have to create new textures inside displacement modifier and then assign downloaded image file to the texture in the textures tab. Also make sure that the strength of three modifier is not zero, and check if you have applied subdivision to the plane.

  • @mikamikowsky4183
    @mikamikowsky4183 Год назад

    Czołem. Robię wszystko tak jak w Twoim filmie. Jednak gdy dodaję depth map w zakładce "texture properties" to nic na tej płaskiej powierzchni się nie dzieje. Dalej jest płaska. Co robić? Pozdrowionka.

  • @camilkuo
    @camilkuo Год назад

    ouch the huggingface webpage doesn't work..

  • @thevibe2985
    @thevibe2985 Год назад +2

    seems like a lot of people are having the same issue as when adding the depth map to the plane its still flat? Has anyone found a solution?

    • @fracturedinfinities
      @fracturedinfinities Год назад +1

      I looked it up elsewhere and saw that you can do it in the shading tab. Trying to get that over to sculpting

    • @pookienumnums
      @pookienumnums Год назад

      you have to swap back and forth between edit mode and object mode in the drop down menu at the top left of the main window (below the file edit render menus etc etc etc). when you swap back to object you can see the depth map applied. there are a few times where he swaps back and forth from edit to object and he does not verbally or visually indicate that step for the viewers so throughout the video just check what is showing in that box for each step.

  • @robsn20k
    @robsn20k Год назад +2

    The tutorial is really great! Compliments for your work!
    But: When I apply the depth map as a texture to the plain (~ 2:20 to 2:35) nothing happens. Might the reason be that I have no graphic card? There's no error, there's no loading time. Just nothing happens.

    • @HelloMyFriendz92
      @HelloMyFriendz92 Год назад +1

      Same over here! if anyone found the solution let me know !

    • @pookienumnums
      @pookienumnums Год назад +2

      you have to swap back and forth between edit mode and object mode in the drop down menu at the top left of the main window (below the file edit render menus etc etc etc). when you swap back to object you can see the depth map applied. there are a few times where he swaps back and forth from edit to object and he does not verbally or visually indicate that step for the viewers so throughout the video just check what is showing in that box for each step.

    • @pookienumnums
      @pookienumnums Год назад

      you have to swap back and forth between edit mode and object mode in the drop down menu at the top left of the main window (below the file edit render menus etc etc etc). when you swap back to object you can see the depth map applied. there are a few times where he swaps back and forth from edit to object and he does not verbally or visually indicate that step for the viewers so throughout the video just check what is showing in that box for each step. @@HelloMyFriendz92

    • @robsn20k
      @robsn20k Год назад

      @@pookienumnums Thank you dear! You made my day!

    • @xFanGame23
      @xFanGame23 10 месяцев назад

      @@pookienumnums it works when I swap back to object mode, but then when I want to edit the mesh as Lukasz does at 4:40, my mesh is back to being a plane... any idea on how to make it stay shaped ?

  • @iamisobe
    @iamisobe Год назад

    the huggingface link doesnt work

  • @rowbirdprod.4235
    @rowbirdprod.4235 Год назад +1

    When I'm going to the modeling tab (04:38) the edit mode is just flat. Any ideas? 🤔

    • @blendersmoothie
      @blendersmoothie  Год назад +1

      4:30 did you apply the modifier?

    • @SmudgeOfficialUK
      @SmudgeOfficialUK Год назад +2

      @@blendersmoothie I am having the same problem, which modifier was it?

    • @pookienumnums
      @pookienumnums Год назад

      you have to swap back and forth between edit mode and object mode in the drop down menu at the top left of the main window (below the file edit render menus etc etc etc). when you swap back to object you can see the depth map applied. there are a few times where he swaps back and forth from edit to object and he does not verbally or visually indicate that step for the viewers so throughout the video just check what is showing in that box for each step.

    • @pookienumnums
      @pookienumnums Год назад

      you have to swap back and forth between edit mode and object mode in the drop down menu at the top left of the main window (below the file edit render menus etc etc etc). when you swap back to object you can see the depth map applied. there are a few times where he swaps back and forth from edit to object and he does not verbally or visually indicate that step for the viewers so throughout the video just check what is showing in that box for each step. @@SmudgeOfficialUK

  • @tamilorejoseph4704
    @tamilorejoseph4704 Год назад

    hey , great tutorial, the site doesn't work for some reason

  • @99c-innovation
    @99c-innovation Год назад +1

    is anyone else getting a runtime error on the link?

  • @TKs3DPrints
    @TKs3DPrints Год назад

    link not working :)

  • @gryphonsegg
    @gryphonsegg Год назад

    add the subD surface before the displace!

    • @blendersmoothie
      @blendersmoothie  Год назад

      The surface is already subdivided. if you divide the surface into even smaller pieces than the resolution of the depth map, then it becomes staggered. the subdiv added after the displace modifier is for extra smoothing.

  • @user-ot1kv6io5y
    @user-ot1kv6io5y Год назад

    Link DOESN'T WORK

  • @mslmanni
    @mslmanni Год назад

    Is there any online solution to extract depth displacement map.

    • @blendersmoothie
      @blendersmoothie  Год назад

      How would it differ from the tool I just showed in the video?

    • @mslmanni
      @mslmanni Год назад

      @@blendersmoothie Sorry I didn't check the site but assumed that I have to run it on my own computer.

    • @blendersmoothie
      @blendersmoothie  Год назад +1

      @@mslmanni No problem, you can use it both on-line and on your own computer.

  • @somedude5951
    @somedude5951 Год назад

    This is only a dept map, with no extra vertices or polygons?
    Made with AI, just from a 2d image?
    Great for walls of buildings, streets, many objects and 3d shapes 🙂

    • @blendersmoothie
      @blendersmoothie  Год назад +1

      Yes, it's just a depth map made 100% by ai with my little tweak to insert a light source. Good ideas for use :)

  • @AbdulAziz-cj4hg
    @AbdulAziz-cj4hg Год назад

    Do ihave to pay for midas?

  • @gamexhibit
    @gamexhibit Год назад

    Can I do this in free trial blender?

  • @faithrakhajiit9773
    @faithrakhajiit9773 Год назад

    nothing happens when i add the texture...

    • @blendersmoothie
      @blendersmoothie  Год назад

      Is your displacement modifier configured correctly?

    • @rowbirdprod.4235
      @rowbirdprod.4235 Год назад

      try go back to the layout mode

    • @rowbirdprod.4235
      @rowbirdprod.4235 Год назад

      and watch out for the editing modes in the top left corner .. fixed it for me. @blender Smoothie 3d, thanks a lot for the tutorial, I have never worked with Blender but this is fun! :-)

  • @Relanii
    @Relanii Год назад

    Link is very broken lol

  • @johnsondigitalmedia
    @johnsondigitalmedia Год назад

    Not 3d zdepth 32 bit. Only 2d approximation.

  • @TheOpasthie
    @TheOpasthie Год назад +2

    don't put your face in front of the instructions... other than that amazing tutorial!

    • @jonathanfelso
      @jonathanfelso Год назад +1

      Don’t put your face in at all! It doesn’t help anything

  • @noobclown2910
    @noobclown2910 Год назад

    03:00

  • @charlesselrachski34
    @charlesselrachski34 Год назад

    you could skip the ai step by using blender3d to take the image and make a depth map at this youtube video ruclips.net/video/wBxOyQb5tFA/видео.html

    • @blendersmoothie
      @blendersmoothie  Год назад +1

      It uses a different depth map tool, but it's still an AI tool.

  • @beatsbywoods8388
    @beatsbywoods8388 Год назад

    Dude I shouldn’t have to blast my speakers just to hear you, its like your talking in your sleep,, WAKE UP!! Now I think your mumbling, cant hear or understand, another example Not everyone should have a channel

    • @mixchief
      @mixchief Год назад +3

      Your writing suggests you have obvious problems speaking intelligible yourself. Fix your own shortcomings before jumping on someone else’s.
      On a friendlier note: You could’ve stopped after the first sentence. Instead you implied he shouldn’t do RUclips videos, rather than saying his work is very interesting - which is what you think, since you’re trying to say it’s a pity you can’t hear. Since you’re a young person, take it to heart and check your language before posting in the future. Good luck!

  • @JasonMitchellofcompsci
    @JasonMitchellofcompsci Год назад

    I saw someone do something very similar in davinci for video. I'd really like to see if this could be done in video on blender. You'd probably have to pick an easier scene and only view it from much more conservative angles to make each frame less labor intensive / automatable.
    But I'm definitely going to play with that hugging face model at least. Very cool.