The funniest part of BC nowadays is when a new hard stages comes out, people get stuck on it, and then the answer all along was to just run biobone (sometimes with minisaurus) and then spam low CD units with like maybe Bahamut or a broken backliner for support. Wow, isn't strategizing in the modern era just so fun and challenging!
@@LucasIVYT Japan's laws on video games make them very weird to balance. Like in the US, the biggest governmental thing surrounding video games is the ESRB rating system and child gambling. Their laws make gacha games from Japan less balanced, a good amount of it should be rethought.
I love watching these video where you ramble on about strategizing, but it also makes me realize just how terrible Razorback is in terms of Battle Cats enemy design. Someone once described him as a "lock-and-key" enemy, and that is a perfect descriptor of him. If he's in a stage, you must bring a specific unit (Bombercat) that absolutely trivializes hi, or die - that is practically the antithesis of strategizing. I suppose Metal enemies and Behemoths also have a similar issue, but it's most evident with Razorback. I'm surprised that you listed Cameraman's slow speed as one of her weaknesses, since it's also one of her strengths. You've probably covered it in a previous video - her slow speed allows for easier stacking, and also makes her preferable for stages such as Kappy Jr. or Crazed Moneko. In fact, her stackable power is so ridiculously strong that she and Paris shred early SoL to pieces - the other day, I was making BCU stages in the style of early SoL (more specifically, I wanted to replace Neverending Cat Story and Castle of Fish), but Paris and Cameraman were so powerful that I had to overtune the enemy magnifications to the degree where the strategy boiled down to mindless meatshield + camera or paris spam. Just out of curiosity, what would you consider as a "superboss" in Battle Cats? The Advent bosses? The Tower bosses? (my gosh i went completely off-topic)
Yeah razorback is lock super basic lock and key, why did they think lock and key works well in a STRATEGY game??? Doesn’t help that bombercat is really hard to get
@@ghost-qm2lj ah right you were the one who used "lock and key" to describe razorback, and it couldn't be more accurate - people also hate Super Metal Hippoe and Sir Metal Seal for the same reason (though to lesser extent since there are more crit hit units), and Behemoths (though chances are one is probably going to bring Courier regardless of whether there are Behemoths or not) - it's also why Colossus Slayer and Behemoth Slayer (not sure about Sage Slayer) are stupid and bad for the game's health (Witch Killer and EVA Killer are excused because collab funny) on another note, whilst looking on mygamatoto (Spica has issues presumably because of UBlock) for my previously mentioned BCU thing, i realized that it's not just SoL 11~12 which are copy-paste subchapters - SoL 11~15 (Neverending Cat Story ~ Parthenon) are all just carbon copy stages of previous subchapters but buffed (exception with the three enemy debut stages, Labyrinth of Hades is cool), that's five subchapters of copy-paste filler - wow early SoL is boring af until Low Tide Beach
@@scheeep7376 Yeah, metals and behemoths are unfun because they limit strategy. Metals force you to use crit units and you instantly lose if you went into a stage unprepared and SMH/SMS shows up. Some of them are also just way too annoying like metal doge and wild doge. I agree with you, a good chunk of early SoL are just remake stages, but even worse than the early UL remakes because there was such a limit amount of enemies. Labyrinth of Hades is a good stage because bun bun black and kory synergize well, although Octo kind of killed it. I really hated playing early SoL since it was so boring. Also, spica works fine for me and i use ublock. What issues are you having with spica?
i think superbosses are bosses like luza, Mecha bun, relic bun, and meta filibuster. as well as the final boss for each respective story mode section (eoc, itf, cotc, and aku realms) and uril for both towers.
@@ClaireTheSaltyHypocrite2309Bad guys is about the same time same as the triple small combo (2.63s for BG vs 2.61s). Adding Cheating heart saves an extra 1.73 seconds and is about a 67% increase to both so yeah it’s not crazy. Especially since many medium cooldown meat shields already hit minimum/close to minimum cooldown
@@noobysanwich they give the same effect but courier combo have him and a great anti Zombie in it. And also kunio can only be obtained through an event
the crazy thing is the units that are present in minisaurus…a meatshield of which is 2s cooldown normally but being present in a research combo means if you use it, its just a cheaper mohawk, and then the best critical hitter in the game, which especially if you have cost down on him, you can just spam tf out of him
What is funny to me, is that I feel Bellydancer is strong enough *without* research combo that I don't use it with her unless she is my only meatshield. She can definitely work as a solo meatshield depending on the stage.
Nice video. Can you imagine if research combos were percentage based? I wonder what % the Sm combo would have to be to be useful? Maybe 15 to 20%. The M might be 25 to 30%, The L should be 35 to 40%. Seems pretty hard to really balance, though. Anyway though, as you said, the fact that it's a flat increase shines some very needed light towards the low-cooldown units, especially meatshields.
this video really made me think about how if it wasn't a flat decrease but percentage instead, it kills off many things like boulder, ramen, etc (although to be honest the effect will prob still be noticeable) which can be good or bad depending on who you ask, however imagine the % based research on units like abaha/idi, how it could've been on stages like infernal 50 idi chain and such, or cybepunk making cyber stacking slightly more bearable, it probably isnt as powerful even for uber players, however to be honest, I think i would've enjoyed the percentage combos more, just smth to think about
@@astablemultivibbrator8538 it was never meant to be or phrased as a question, just a simple thought (as the last 4 words of the original comment said)
Literally beat all of 4 star sol with either triple research combo and spam courier and ramen, if that didnt work spam cyborg and haniwa, about at the halfway i got vigler and it went downhill from there
Yeah rock really pushed research combo over the edge. I think all in all research combos themselves are really powerful especially when combined with specialized MS but are only as game breaking as the units themselves allow them to be because the units that benefit the most from research combos are almost always spammable units that were considered great units anyway. Its baffling a unit like rock cat was allowed to exist in a world where Ponos should have known just how powerful research combos are (and i figure they know due the limited distribution of this kind of combo), it having a base 4.8 CD already makes it quite powerful to bring in a generalist line up since the ability to guarantee stall (unless your name is starred UL) is just THAT powerful, let alone the other applications Stone cat has like chip, attack baiting, rusher etc. If rock came out with smnt like 8 sec CD it would still be regarded as one of the best units since its niche is not replicable by almost any unit. A unit like Doron who shares this backswing stalling presistance is considered a huge deal for the unit and i often find myself bringing doron just for that alone and this isa minute long CD unit!. At the very least rock cat is a really versatile and fun unit to play with even if its as overpowered as it is and i think this is one of the reasons people don't complain much about research rock in the first place as opposed to smnt like Courier which has the stigma of Behemoth's and being too accesible where it breaks stages when gotten in the early/mid game. Edit: Also i have to add that while it seems like a waste, adding beyond research L for research rock is actually still a benefit. Most notably this allows it to much more consistantly stall socrates and hypothetically would allow a no gacha clear without cheese if No gacha players had access to research L + S which is insane to think about.
Man, i don't even play this game. Suddenly YT recommended videos about this game and now I'm kinda bingewatching any videos got recommended, including this one.
Even if research became %-based, that would open up new strategies for stacking higher cooldown units. If you had a 20% cooldown reduction, that would turn a 2 minute cooldown Uber into a 1 minute 36 second cooldown Uber (-24 s). Even for small units, a 3 s cd would become 2.4 s cd, not as broken but still very helpful
I have the ubers necessary to do the L + M research combo and it is very funny to spam my way though alot of levels, even using some relatively low recharge ubers like Balrog even though it doesn't make that much of a difference but it does feel like it makes a difference for them
How would you feel if research combos were percentage based? I personally think it would be a lot more balanced and fun since a 20-30% reduction on big units sounds really interesting, especially when cycling rushers. I also think the fixed reduction has been really bad recently with the introduction of cone+tf uril
I’ve been playing this game for like 6 years or so? Research combos has its place but I frequently use bio-bone even when it’s clear there isn’t much reason to, or it’s worsening my lineup. In my recent experiences, Modern cat feels unusable without research combo. Angel dober having surge feels like an attempted counter to ramen + research but ramen still does the job (usually?). This video just goes into detail on why I naturally bring research instead of just using ability UP combos.
Im surprised you never brought up Shitaki Sparrow in this video for his stupidly nice combo. As a unit he’s pretty bad, though against St. Doberman and Aku Gory he does really well, but such a low slot combo for angel and even aku stages is crazy nice.
Yeah but getting Skele's talents maxed is also incredibly expensive that it's absurdly unrealistic to even get his talents before getting either cadbear or chief
I have Lasvoss and Vigler so if I get the lasvoss combo, I can have a research up large and medium. (I am in the middle of itf 2 and just getting courier cat)
Am i tripping or is the 2nd point at 16:40 worded wrong. So far how youve explained its all flat decreases so it can never be multiplicative, so it wouldnt get more and more because 4 - 2 and 4 - 1 - 1 is still both 2.....?? Or am i overlooking something 😅
Percentage based decreases have diminishing returns while flat decreases don't. 1 second off of 4 is a 25% cooldown reduction, while another 1 second off of 3 is a 33% cooldown reduction. Flat cooldown reduction is exponentially more effective the closer it gets to 2 seconds until it caps.
7:40 not only it's not for everyone but is impossible to get now because killer cat is now a remove content which why you can't get the bad guy combo anymore which is really annoying but oh well
Also having half of your lineup dedicated for combos slaves isn't always an issue cause M-L research combos eats up your money if you spam. If you don't have the money to use your units, the units don't exist(?) 🤷♂️
The funniest part of BC nowadays is when a new hard stages comes out, people get stuck on it, and then the answer all along was to just run biobone (sometimes with minisaurus) and then spam low CD units with like maybe Bahamut or a broken backliner for support. Wow, isn't strategizing in the modern era just so fun and challenging!
I've had my fair share of "okay strategizing isn't working, but what about triple research rock courier?" and then it works
@@LucasIVYT2024 meta
@@LucasIVYT Japan's laws on video games make them very weird to balance. Like in the US, the biggest governmental thing surrounding video games is the ESRB rating system and child gambling. Their laws make gacha games from Japan less balanced, a good amount of it should be rethought.
@@LucasIVYT what you think of the cap'n had+ Moby Dick+ back to school all share normal and crazed whale
Bad boys(L) 🗿
I still can't believe we sacrificed old fortuna for 0.87 sec reduced cooldown. This is tragic.
The tripe bun bun when I spawn rock research:
@@Timtams72 Baby boom:
Golden: @@penguinmaster222
Alternative title:
Sleep deprived man rants about how much a 52 frame a difference makes for 36 minutes and 20 seconds
Sanzo detected
Outclassed by Manic Titan Cat
sanzo outclasses this comment
I loved when Sanzo said "It's sanzoin time" and started to Sanzo all over the place
It’s that one person who makes battle cat videos!
This comment is outclassed by sanzo
Biobone+minisaurus is the very embodiment of "balancing what's that??" It's unbelievable that it exists but I have to admit it's very funny.
nah, cheating heart + kimono champs
@@tomacmar bad guys cheating heart
@@booh5453 if you wanna nuke enemies with lasvoss, i don't have lasvoss so i use the other 3 slot large research up combo
that shit knocks biobone and minisaurus out of the park
@@booh5453poopie dookie
35:20 can confirm, had Vigler for like 6 months now and haven't spawned him even once. Goated unit tho
I think the Boulder into roadblock joke could've been that a fallen boulder can obstruct roads and passageways(?
something like that!
@@LucasIVYTmaybe it could’ve been associating the first two letters in road and last two letters in block to make rock lmao
that "for the gays joke" was peak
I love watching these video where you ramble on about strategizing, but it also makes me realize just how terrible Razorback is in terms of Battle Cats enemy design. Someone once described him as a "lock-and-key" enemy, and that is a perfect descriptor of him. If he's in a stage, you must bring a specific unit (Bombercat) that absolutely trivializes hi, or die - that is practically the antithesis of strategizing. I suppose Metal enemies and Behemoths also have a similar issue, but it's most evident with Razorback.
I'm surprised that you listed Cameraman's slow speed as one of her weaknesses, since it's also one of her strengths. You've probably covered it in a previous video - her slow speed allows for easier stacking, and also makes her preferable for stages such as Kappy Jr. or Crazed Moneko. In fact, her stackable power is so ridiculously strong that she and Paris shred early SoL to pieces - the other day, I was making BCU stages in the style of early SoL (more specifically, I wanted to replace Neverending Cat Story and Castle of Fish), but Paris and Cameraman were so powerful that I had to overtune the enemy magnifications to the degree where the strategy boiled down to mindless meatshield + camera or paris spam.
Just out of curiosity, what would you consider as a "superboss" in Battle Cats? The Advent bosses? The Tower bosses?
(my gosh i went completely off-topic)
usually event bosses or story bosses
Yeah razorback is lock super basic lock and key, why did they think lock and key works well in a STRATEGY game??? Doesn’t help that bombercat is really hard to get
@@ghost-qm2lj ah right you were the one who used "lock and key" to describe razorback, and it couldn't be more accurate - people also hate Super Metal Hippoe and Sir Metal Seal for the same reason (though to lesser extent since there are more crit hit units), and Behemoths (though chances are one is probably going to bring Courier regardless of whether there are Behemoths or not) - it's also why Colossus Slayer and Behemoth Slayer (not sure about Sage Slayer) are stupid and bad for the game's health (Witch Killer and EVA Killer are excused because collab funny)
on another note, whilst looking on mygamatoto (Spica has issues presumably because of UBlock) for my previously mentioned BCU thing, i realized that it's not just SoL 11~12 which are copy-paste subchapters - SoL 11~15 (Neverending Cat Story ~ Parthenon) are all just carbon copy stages of previous subchapters but buffed (exception with the three enemy debut stages, Labyrinth of Hades is cool), that's five subchapters of copy-paste filler - wow early SoL is boring af until Low Tide Beach
@@scheeep7376 Yeah, metals and behemoths are unfun because they limit strategy. Metals force you to use crit units and you instantly lose if you went into a stage unprepared and SMH/SMS shows up. Some of them are also just way too annoying like metal doge and wild doge.
I agree with you, a good chunk of early SoL are just remake stages, but even worse than the early UL remakes because there was such a limit amount of enemies. Labyrinth of Hades is a good stage because bun bun black and kory synergize well, although Octo kind of killed it. I really hated playing early SoL since it was so boring. Also, spica works fine for me and i use ublock. What issues are you having with spica?
i think superbosses are bosses like luza, Mecha bun, relic bun, and meta filibuster. as well as the final boss for each respective story mode section (eoc, itf, cotc, and aku realms) and uril for both towers.
Cheating Heart + Bad Guys go brr
i’ve tried using those combined but it really doesn’t seem to be much better than bad guys
@@ClaireTheSaltyHypocrite2309Bad guys is about the same time same as the triple small combo (2.63s for BG vs 2.61s). Adding Cheating heart saves an extra 1.73 seconds and is about a 67% increase to both so yeah it’s not crazy. Especially since many medium cooldown meat shields already hit minimum/close to minimum cooldown
@@ClaireTheSaltyHypocrite2309stuff like ramen hits 2s anyway, but heavy assault cat goes crazy
The fact that courier is not just a really broken anti behemoth and anti red. It also have one of the best worker up combo in the game
kunio
@@noobysanwich they give the same effect but courier combo have him and a great anti Zombie in it. And also kunio can only be obtained through an event
24:20 i heard some Souptasta in there
oh no I hear it
I can't unhear it now lol
the crazy thing is the units that are present in minisaurus…a meatshield of which is 2s cooldown normally but being present in a research combo means if you use it, its just a cheaper mohawk, and then the best critical hitter in the game, which especially if you have cost down on him, you can just spam tf out of him
The power of minisaurus+biobone makes rock even more broken and spammable than he already is…
24:07 thats why a canned Juice considers rock the best unit in the game
great video to watch while popping off because i finally beat UL after 3 years of playing
I love stock images, great vid btw :)
What is funny to me, is that I feel Bellydancer is strong enough *without* research combo that I don't use it with her unless she is my only meatshield.
She can definitely work as a solo meatshield depending on the stage.
29:06 I know exactly who that is lmaoooo
At least you had the courtesy to censor the name.
Nice video.
Can you imagine if research combos were percentage based?
I wonder what % the Sm combo would have to be to be useful?
Maybe 15 to 20%.
The M might be 25 to 30%,
The L should be 35 to 40%.
Seems pretty hard to really balance, though.
Anyway though, as you said, the fact that it's a flat increase shines some very needed light towards the low-cooldown units, especially meatshields.
this video really made me think about how if it wasn't a flat decrease but percentage instead, it kills off many things like boulder, ramen, etc (although to be honest the effect will prob still be noticeable) which can be good or bad depending on who you ask, however imagine the % based research on units like abaha/idi, how it could've been on stages like infernal 50 idi chain and such, or cybepunk making cyber stacking slightly more bearable, it probably isnt as powerful even for uber players, however to be honest, I think i would've enjoyed the percentage combos more, just smth to think about
You answered your own question. Percent-based reduction is too strong for long cooldown units, but barely significant for short cooldown units.
@@astablemultivibbrator8538 it was never meant to be or phrased as a question, just a simple thought (as the last 4 words of the original comment said)
"Lasvoss spam" is wild lol
My ramen after getting bio bones combo : an impenetrable fortress of ramen
Bad guys (especially +cheating heart) is just a free win on every 4 crown Sol stage
17:54 actually didnt think i was watching for this long until you said it 💀
im only 10 seconds into the video and i already know its gonna be peak
25:37 "aside from that (zombie enemies) boulder cat basically perfectly stalls everything"
Cybear who literally oneshots rock: am I a joke to you?
Oh yes enemy with 999,999 attack that you encounter only a dozen times is able to one shot a rock
Does the word "basically" mean nothing to you
I have a full slot saved for triple research now
it’s also convenient for crowned sol since I just find half the amount of units for lineup building
First you made the dasli video, then the bahamut video and now this. I am loving these videos! Which topic would you make a video like this on next?
Nothing is more as OP as Cheating Hearts? + Kimono Champs/Bad Guys
That's like 4 seconds reduction
@@kubo7553 its may be small but its really helpful
22:24 the cancanest speech
this is basically canned juice rock video part 2
10:20 wasn't attack combo 10/15/20% per level?
It is
I love wotching a 36 minute video essay on a topic that I already know everything about!
vigler mentioned
perfect video
Literally beat all of 4 star sol with either triple research combo and spam courier and ramen, if that didnt work spam cyborg and haniwa, about at the halfway i got vigler and it went downhill from there
We love research
MFs be glazing over Vigler without even glazing onto Vigler
20:07 RANGED MEATSHIELD THEORY!!!!
22:23Can can does what ever can can can because it can
Yeah rock really pushed research combo over the edge.
I think all in all research combos themselves are really powerful especially when combined with specialized MS but are only as game breaking as the units themselves allow them to be because the units that benefit the most from research combos are almost always spammable units that were considered great units anyway.
Its baffling a unit like rock cat was allowed to exist in a world where Ponos should have known just how powerful research combos are (and i figure they know due the limited distribution of this kind of combo), it having a base 4.8 CD already makes it quite powerful to bring in a generalist line up since the ability to guarantee stall (unless your name is starred UL) is just THAT powerful, let alone the other applications Stone cat has like chip, attack baiting, rusher etc.
If rock came out with smnt like 8 sec CD it would still be regarded as one of the best units since its niche is not replicable by almost any unit. A unit like Doron who shares this backswing stalling presistance is considered a huge deal for the unit and i often find myself bringing doron just for that alone and this isa minute long CD unit!.
At the very least rock cat is a really versatile and fun unit to play with even if its as overpowered as it is and i think this is one of the reasons people don't complain much about research rock in the first place as opposed to smnt like Courier which has the stigma of Behemoth's and being too accesible where it breaks stages when gotten in the early/mid game.
Edit: Also i have to add that while it seems like a waste, adding beyond research L for research rock is actually still a benefit. Most notably this allows it to much more consistantly stall socrates and hypothetically would allow a no gacha clear without cheese if No gacha players had access to research L + S which is insane to think about.
Man, i don't even play this game. Suddenly YT recommended videos about this game and now I'm kinda bingewatching any videos got recommended, including this one.
Man is the "Professional Babbler"
Yiik mentioned
me playing omori
@@LucasIVYTme with bad guys and cheating heart 💀
I love research combos Because i can just make enemy suffer trying to hit rock cat over and over and over and over
biobone mini saurus is amazing, as a battle cats youtuber this is in so many of my tutorials
you made me think on how and when to use them
6:23 i love -10% chance to crit
Now just imagine if research combos were percent based and you could lower the cooldown of an Uber by like 50% 👁️👁️ (suddenly nekolugas are S tier)
honestly I don't think that would be enough to make the average luga good lmao
nekolugas turning from 5 years to spawn to finally having a iron legion tier cooldown
I prefer the Cheating Heart and Bad Guys combo or as I call it
Cheating Guys
18:50 just want to say that future cost Is less then eraser (105 to 150) cone would've been a better example 🗿👍
10:21 isn’t attack up 10/15/20 for sm/m/l
oh yeah whoops
Base catasaurus crit chance is 7% (with talents is 12%)
We love the comment section and the tendency to call out minor mistakes
With PONOS recently releasing some good Cat Combis lately I'm more in line in trying to get those Ubers rather than Fest units
I did not know what the reasearch combo did until i watched this video ty for the explanation very cool ❤
Bad Guys/Land-Air Assault is my personal ubercombo banger
Even if research became %-based, that would open up new strategies for stacking higher cooldown units.
If you had a 20% cooldown reduction, that would turn a 2 minute cooldown Uber into a 1 minute 36 second cooldown Uber (-24 s). Even for small units, a 3 s cd would become 2.4 s cd, not as broken but still very helpful
That map jumpscare got me 💀
Kon kon kitsune~!
Cheating heart is busted, someone did 5 slot 3 star UL bc of it
man i didnt knew vigler was that good i just had him bc he was a wave ¨nuker¨ and his stun
I have the ubers necessary to do the L + M research combo and it is very funny to spam my way though alot of levels, even using some relatively low recharge ubers like Balrog even though it doesn't make that much of a difference but it does feel like it makes a difference for them
Research combos is the reason I started seedtracking for Ubers LMAO
Bro I have so much copies of the lils but no lil cat like what the heck
I love spamming my dasli's with broken catcombos
How would you feel if research combos were percentage based? I personally think it would be a lot more balanced and fun since a 20-30% reduction on big units sounds really interesting, especially when cycling rushers. I also think the fixed reduction has been really bad recently with the introduction of cone+tf uril
God, it feels even better to have Cheating Heart
biobone, vigler combo, and the asiluga combo are all pretty busted
Verger owners know the true limits of how far research combos can go
Who needs research combos when you can have cat god and baby boom
Cant wait for the 2 unit L res combo next year so we can double L res combo.
Remember when you said "imagine if you Double tap one treasure you go direct to the stage" 2 years after hes here
I’ve been playing this game for like 6 years or so? Research combos has its place but I frequently use bio-bone even when it’s clear there isn’t much reason to, or it’s worsening my lineup. In my recent experiences, Modern cat feels unusable without research combo. Angel dober having surge feels like an attempted counter to ramen + research but ramen still does the job (usually?). This video just goes into detail on why I naturally bring research instead of just using ability UP combos.
very infomitive thx lucas
If the research combo was percentage based then it would benefit those with higher cooldowns
I can't believe he didn't mention kuu when talking about long cooldown units (maybe he found a better waifu)
Im surprised you never brought up Shitaki Sparrow in this video for his stupidly nice combo. As a unit he’s pretty bad, though against St. Doberman and Aku Gory he does really well, but such a low slot combo for angel and even aku stages is crazy nice.
Research increases both your defence and your offence at the same time more than defence and offence combos… perfectly balanced
Im always strapped with vigler+riceball
TROPICAL CRUST IN ROCK SEGMENT LETS GOO
you HAVE to see the treasure in battle cats
no way lucas video rel
Moral of the story: more cats in the gate game is good
I love how every Z Killer is compared to cadaver and Cheif cat
2 Late game units that will take you ages of your sanity to aquire
Yeah but getting Skele's talents maxed is also incredibly expensive that it's absurdly unrealistic to even get his talents before getting either cadbear or chief
if you ever see me spawn vigler, just know i'm cooked and have nothing else to spawn
I did not realize it was 36 minutes long , but I'm not complaining
I love learning stuff
Man I Love Fauna
I have Lasvoss and Vigler so if I get the lasvoss combo, I can have a research up large and medium. (I am in the middle of itf 2 and just getting courier cat)
Am i tripping or is the 2nd point at 16:40 worded wrong.
So far how youve explained its all flat decreases so it can never be multiplicative, so it wouldnt get more and more because 4 - 2 and 4 - 1 - 1 is still both 2.....??
Or am i overlooking something 😅
Percentage based decreases have diminishing returns while flat decreases don't. 1 second off of 4 is a 25% cooldown reduction, while another 1 second off of 3 is a 33% cooldown reduction. Flat cooldown reduction is exponentially more effective the closer it gets to 2 seconds until it caps.
What im trying to say is 3-1 has a bigger leap than 4-1
Proposition: make a video about gamatoto, ototo corps and canon mechanics
7:40 not only it's not for everyone but is impossible to get now because killer cat is now a remove content which why you can't get the bad guy combo anymore which is really annoying but oh well
fym removed content??? no its not???
me getting the forbidden research xxl with cheating heart + bad guys
Has he ever heard of the bad guys cat combo?
Honestly imagine if research combo was percentage instead of flat.
Cool Japan + cheating heart go brrr
"Xtra Large only reserved for the gays." - Lucas IV
Can you do an updated version of your beginners guide
Also having half of your lineup dedicated for combos slaves isn't always an issue cause M-L research combos eats up your money if you spam. If you don't have the money to use your units, the units don't exist(?) 🤷♂️
Lets go, we get another 40 minutes of yapping