GGM maybe it is just me but I would rather watch a video of yours about the most garbage ability for the most garbage class on D2R than the best thing about D4.
There in lies the problem, I already have a Diablo 2 video on every single topic known to man. Savor these last few videos because there is very little left I haven't done.
@@GGMentorExactly, personally im done with D2R unless they release vast amounts of new content. Been playing since launch in late high school and college and im pretty much done with this game.
I've played this game my entire life - every few months / years on a regular basis. You are a very cool dude and actually helped me with some things a lot, thank you. ❤
Great vid! this is 1 of my favorite builds and have done a bunch of testing on it recently and its so much more flexible now gear-wise since you can really blend plus skill/max damage things to your liking. Im still amazed at how well this build does on essentially no budget. and once you add in a single high rune, whether its for fortitude or plague youll wreck higher player count games. I do wonder if amazon basin is incorrect about AR, the char screen does show claw mastery boosts AR on sentinel and fury and in general it feels like you miss less using a claw/pumping points into mastery. for that reason i found (aside from GG rare claws) plague is the best option, fleshripper second. literally every stat on fleshripper , especially the - enemy def, is amazing for this build and getting a damage boost on dex to daggers really pushes it well ahead of death IMO. it doesnt affect fury but the added ias on fleshripper makes the speed of sentinels quite a bit better than death.
I disagree, claws will always be BIS for the added ED and AR from mastery. Did even more testing recently and I found a new contender for non claw that's easy to aquire; lacerator. Kinda forces you to use a blessed aim merc (so does death) so you're missing out on might. Without getting into God tier weapons (fools, cruel, +skill, sockets, etc) plague is best option paired with might merc using pride. Lacerator with blessed aim merc also with pride being slightly behind IMO but it's not a big difference.
@@tysonvamvas104 lacerator might be better now due to the charms for sure. I still dont understand why they dont fix this skill, how come it doesnt pierce
Oh yeah lacerator does kick ass but the AR issue is real. Honestly I haven't tried it with AR grand charms which would 100% work. I'll just stick with trap skillers I'm ok that fury that doesn't piece, sentinel kinda does so it doesn't bother me
Lawbringer with a physical sunder charm is awesome for this character. Decrepify is always on, -50% target defense, sanctuary arua. Undead are basically one shotted, even physical immune ones. Most things die very quickly
I played along with your playthrough too act 5, but could not continue. Just feelt so slugish and boring with that attack always feels the same whatever gear had. Now im not sure what to do, I want to conntinue but as what. Have done 2 trapsin before, and dont want to play Mosaic ugh
Idea for a build, similar to proc amazon we make proc assassin. Runewords like Wind Plague Chaos Each of these have “on striking” effects, I’m partial to using Chaos with Katar exclusively and 2 on strike effects as well as 4 damage types. Wind gets -50% target defence that can remedy Attack rating issues And Venom is the strongest overall with plus skills, auras, big deadly strike, freeze target, and a -25% poison stat that pairs with poison nova that’s got the highest proc chance of the runewords. Laying of hands works, less for the Ias but more for the demon damage boost and holy bolt proc.
When i was kid i used a hero editor with D2 classic and something is confusing with armors,light armor craken shell great haubrek and sacred armor (and all other version of that armors) have a number light and haubrek 1 craken 2 and sacred 5 that say absortion, what thats mean? Absorb 5 points of damage or 5% of damage,i never know the answer -sorry for my english
It is an excellent item for a bladesin for sure. if you don't use blade shield, you can avoid the Zod and use other fun runes like Eth for -75% targets defense, or Ohm For more damage, or even Lo for more deadly strike. Since Blade Fury, and Blade Sentinel do not burn Durability. But Blade Shield Does burn Durability. If you go with Blade shield you need a zod to prevent degradation
GGM maybe it is just me but I would rather watch a video of yours about the most garbage ability for the most garbage class on D2R than the best thing about D4.
There in lies the problem, I already have a Diablo 2 video on every single topic known to man.
Savor these last few videos because there is very little left I haven't done.
@@GGMentorExactly, personally im done with D2R unless they release vast amounts of new content. Been playing since launch in late high school and college and im pretty much done with this game.
Yes! A new D2 video and it is 21 minutes! Candy for me! :PPP
I've played this game my entire life - every few months / years on a regular basis.
You are a very cool dude and actually helped me with some things a lot, thank you. ❤
Great vid!
this is 1 of my favorite builds and have done a bunch of testing on it recently and its so much more flexible now gear-wise since you can really blend plus skill/max damage things to your liking. Im still amazed at how well this build does on essentially no budget. and once you add in a single high rune, whether its for fortitude or plague youll wreck higher player count games.
I do wonder if amazon basin is incorrect about AR, the char screen does show claw mastery boosts AR on sentinel and fury and in general it feels like you miss less using a claw/pumping points into mastery. for that reason i found (aside from GG rare claws) plague is the best option, fleshripper second. literally every stat on fleshripper , especially the - enemy def, is amazing for this build and getting a damage boost on dex to daggers really pushes it well ahead of death IMO. it doesnt affect fury but the added ias on fleshripper makes the speed of sentinels quite a bit better than death.
Pretty sure a ‘death’ on a ettin axe is best
I disagree, claws will always be BIS for the added ED and AR from mastery.
Did even more testing recently and I found a new contender for non claw that's easy to aquire; lacerator. Kinda forces you to use a blessed aim merc (so does death) so you're missing out on might.
Without getting into God tier weapons (fools, cruel, +skill, sockets, etc) plague is best option paired with might merc using pride.
Lacerator with blessed aim merc also with pride being slightly behind IMO but it's not a big difference.
@@tysonvamvas104 lacerator might be better now due to the charms for sure. I still dont understand why they dont fix this skill, how come it doesnt pierce
Oh yeah lacerator does kick ass but the AR issue is real. Honestly I haven't tried it with AR grand charms which would 100% work. I'll just stick with trap skillers
I'm ok that fury that doesn't piece, sentinel kinda does so it doesn't bother me
good job in both blade videos. keep it up. love to listen
Thanks bro! Was looking for this last month haha.
Someone made a huge thread online regarding blade fury. Conclusion was, an eth ‘death’ ettin axe along phoenix shield was BiS
The combo of venom + blade skills (fury, sentinel, shield) + speed burst just carries me through hell every time I level an assassin. Love it 👍
Lawbringer with a physical sunder charm is awesome for this character. Decrepify is always on, -50% target defense, sanctuary arua. Undead are basically one shotted, even physical immune ones. Most things die very quickly
Thanks. Hope you do updates on a lot more, especially videos that two years old or so.
i could imagine an eth plaque with +2 , 300+ed and 30+ ds would fit perfectly for this build :)
Babe a new skibilities just dropped
I played along with your playthrough too act 5, but could not continue. Just feelt so slugish and boring with that attack always feels the same whatever gear had. Now im not sure what to do, I want to conntinue but as what. Have done 2 trapsin before, and dont want to play Mosaic ugh
Idea for a build, similar to proc amazon we make proc assassin.
Runewords like
Wind
Plague
Chaos
Each of these have “on striking” effects, I’m partial to using Chaos with Katar exclusively and 2 on strike effects as well as 4 damage types.
Wind gets -50% target defence that can remedy Attack rating issues
And Venom is the strongest overall with plus skills, auras, big deadly strike, freeze target, and a -25% poison stat that pairs with poison nova that’s got the highest proc chance of the runewords.
Laying of hands works, less for the Ias but more for the demon damage boost and holy bolt proc.
This is of course in combination with the various other unique weapons with such effects
When i was kid i used a hero editor with D2 classic and something is confusing with armors,light armor craken shell great haubrek and sacred armor (and all other version of that armors) have a number light and haubrek 1 craken 2 and sacred 5 that say absortion, what thats mean? Absorb 5 points of damage or 5% of damage,i never know the answer -sorry for my english
So does this damage get affected by off weapon ED like say might aura or the phoenix shield?
Yes
Does elemental damage count? Let's say I'll use six socket eth berserker axe with 2xBER and 4xfacets.
Yes but it gets the penalty
I just found a (eth) Flesh ripper - would it bee worth make a blade assassin, because off this rare find? If so, what build would you recommend?
It is an excellent item for a bladesin for sure.
if you don't use blade shield, you can avoid the Zod and use other fun runes like Eth for -75% targets defense, or Ohm For more damage, or even Lo for more deadly strike.
Since Blade Fury, and Blade Sentinel do not burn Durability. But Blade Shield Does burn Durability.
If you go with Blade shield you need a zod to prevent degradation
@ is chest “Fortitude” a must?
Ben looking for a new sin build, getting tired to mosaic right now
How to deal with immunes playing SSF. Is Venom worth it?
Haven't watched yet. I want to say destruction pb on a kicksin, bladesin is a monster. On players one
Wait, they updated this one recently ?!? My Bladesin has been awesome for a while thus far (Level-94, iirc), so to think she got improved!? 😀
Two handers should still be more DMG no? If no Phoenix? Still seems like the massive DMG on those would still be huge.
I think with the way the ability works two handers might be broken overpowered. And this was their attempt to prevent that.
I have a eth bonehew, do you think is a good weapon for that skill? Or better wear a one handed weapon and shield?
1 handed is always better with blade fury due to the two handed penalties
If blade fury didn't lock u down for so long it would feel so much better to play
Yeah the startup can be annoying and if you get interrupted you have to restart it back up which can also be annoying
Bummer I was hoping for prevent monster heal.
mosaic mosaic mosaic
Phoenix isn’t good for the build. Price on firestorm stop the animation. Better off using something else