Dev here! Huge thanks for playing Sodaman! Sorry about the bug you ran into with the Frog card. I saw in your last video that you really liked the Wanderbot card, and I’ve got some great news-we’re adding a card just for you in the next patch!
I think that spark you took that upgraded your HP every minute was actually reapplying itself every minute, which was taking you down to your base health and then re-adding all that bonus health, so it looked like you were being damaged but actually you were just losing bonus health and then having it instantly reapply a slightly larger amount.
I think that card is just bugged. It should have added +10 Max HP & +10 current HP. What I saw instead was that every time that card added +10 Max HP, the current HP value was reset to 100. All the HP that was added during the next minute was life steal/life on kill/regen. But then it was negated again by another +10 max HP and resetting current value to 100.
I tried it earlier today, atm the cards have too much power added to them, best one i got was a Legendary which removes reloading so you don't ever need to reload. If the same cards are the same on release, then i sure hope we get enough difficulty to use it for, cause atm it's too easy on Risk 1.
Dev here! Huge thanks for playing Sodaman! Sorry about the bug you ran into with the Frog card. I saw in your last video that you really liked the Wanderbot card, and I’ve got some great news-we’re adding a card just for you in the next patch!
❤️
I think that spark you took that upgraded your HP every minute was actually reapplying itself every minute, which was taking you down to your base health and then re-adding all that bonus health, so it looked like you were being damaged but actually you were just losing bonus health and then having it instantly reapply a slightly larger amount.
Yep, I think so
I think that card is just bugged. It should have added +10 Max HP & +10 current HP. What I saw instead was that every time that card added +10 Max HP, the current HP value was reset to 100. All the HP that was added during the next minute was life steal/life on kill/regen. But then it was negated again by another +10 max HP and resetting current value to 100.
Looks like it was the frog card that was doing that random damage to you. Notice every time you gained 10 max hp you also lost some HP.
Hey, you should check out Shard Squad. It's a bullet heaven with adorable little critters!
The jokes made on this video were top dear!
okay, there is some type of enemy that expole if they die, and you got hit by that, 35:45 was my evidence, but correct me if im wrong
The Kusarigama had negative numbers, maybe that is what was constantly tanking your health.
20 minutes? You gotta protect that wife!🤣
I tried it earlier today, atm the cards have too much power added to them, best one i got was a Legendary which removes reloading so you don't ever need to reload.
If the same cards are the same on release, then i sure hope we get enough difficulty to use it for, cause atm it's too easy on Risk 1.
Yeah, It still has a way to go with polish and balance before it even gets to EA quality.
Damage seems random. I couldn't see anything hitting you. The small damage is from the projectiles, but the big damage seems to come from nothing.