Hi the dev here! Thanks for playing and going to work a lot on the demo. I hope you can give the final demo a shot in the future steam next fest demo! And if it is okay I will send a pre release key when the time is right!
Thank you for creating the game! I play the current demo and like it! What a unique idea of the swarm mechanic.... When the mobs drop (seemingly on the back of the building), do they crawl up there (aka arent "gone") to come back to the front (where wer are) eventually? Anyways, I really enjoy learning the jumps and movement. Thanks again!
10:00 you clearly cannot build in the sky obviously, you have to buy lower tiers which can then support your upper floors just like you wouldn't build your roof before your first floor.
Seems mediocre, they really need to fix the hitboxes, as well as the healing system. Let you see how the upgrades influence your skills (when you get the chests), also the damage feels abit too low kinda makes the game feel slow, (It's a grindy genre but even compared to vampire hunters which takes 30mins per game, this game seems like time goes so much slower and boring, probably also due to low damage, slow level up progression etc)
Hi the dev here! Thanks for playing and going to work a lot on the demo.
I hope you can give the final demo a shot in the future steam next fest demo!
And if it is okay I will send a pre release key when the time is right!
Thank you for creating the game! I play the current demo and like it! What a unique idea of the swarm mechanic.... When the mobs drop (seemingly on the back of the building), do they crawl up there (aka arent "gone") to come back to the front (where wer are) eventually?
Anyways, I really enjoy learning the jumps and movement. Thanks again!
@@insmett1elf4 Right now it is sort of a respawn functionality, either they wrap around or they can spawn from behind :)
Thanks! Motivates me a ton!
@@spiderspyy
Y ur gaem sux? 😢
Thanks for always finding these games I never knew i would like to play!
This is such a cool premise! Can't wait to see it get further developed.
The climbing mechanic seems way too gimmicky to be enjoyable.
Its a really neat game for sure, kind of odd, lol cant wait to see what it becomes.
Thanks for the discovery !!!
One more run!
Awesome, thanks for the heads up!
😎👍
VERY interesting style!!
10:00 you clearly cannot build in the sky obviously, you have to buy lower tiers which can then support your upper floors just like you wouldn't build your roof before your first floor.
The faster you move. The faster it shoots. So combine it with movement speed.
This game has so much potential but it for sure needs some work
I think, when you upgraded Recovery, it will start at higher level, when you are able to choose it
This has a long way to go
good video, now I know what not to buy
56:11 OMG Y U so bad?! 😂
36:36 lololol nooob! 😂
25:20 lol skill issue.
8:04 lol noob, Y U dies?! 😂 Skill issue!
Seems mediocre, they really need to fix the hitboxes, as well as the healing system. Let you see how the upgrades influence your skills (when you get the chests), also the damage feels abit too low kinda makes the game feel slow, (It's a grindy genre but even compared to vampire hunters which takes 30mins per game, this game seems like time goes so much slower and boring, probably also due to low damage, slow level up progression etc)
Working on a new patch to fix a lot of these things, but it will need a lot of work until it is ready of course!