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Popping in here purely to mention you're playing the old translation of Gunvolt done by the company 8-4, which seemingly on-purpose botched the translation & cut an insane amount of dialogue on top of altering what was already there. The updated translation by Matt Papa is set by picking "English (Japanese Voice Mode)" in the 3DS & Steam version, and is standard in all other releases. Matt restored all the cut dialogue & did the translation work for the future Gunvolt titles in place of 8-4 all up to Luminous Avenger iX2. It's also sad to see it considered forgotten when GV made a bunch of appearances in other Indie games like Runbow & Blade Strangers, and is still ongoing. The series deserves more love & recognition as one of the best indie platformer series I have played & yet is overshadowed completely.
Ever Oasis deserves so much more. I mean it was directed and produced by the guy who created the Chocobo and Moogle, as well as making the Mana series!
The Azure Striker Gunvolt people also made the ZX and Advent Mega Man games. The project started because a third entry that was teased never came about, so they carried over their platformer expertise to make ASG.
I know all of the other comments are already talking about it, but it's so wonderful seeing someone talk about Ever Oasis so warmly! I've loved the game since it released, but it feels like so few people experienced what it had to offer. Hopefully people give it a shot after this!
To see someone finally bring attention to Ever Oasis brings me so much joy. That game go me through many colds and sick days, helped me with anxiety by giving me something to focus on, and I have a deep love for it. I hate how nobody remembers or or even knows it exists.
I was a late bloomer with RPGs and Ever Oasis was my first one. It's honestly a great way to introduce someone to RPGs if they're hesitant and want something on the chiller side. I absolutely adore that game
@@primrosevale1995it’s been a while since I played so I forgot if there were multiple endings, but it ended with your partner sacrificing her life to bring water and life back to our home. Even after the credits we see a scene where the mc walks back to their house. We see our partner again inside, just to see the room become empty again as it was just a memory/ in their mind. A really bittersweet ending for Tethu.
Digimon World Re:Digitize Decode is very similar to Ever Oasis and it has a fan translation. It’s more of a virtual pet rpg rather than an action game though
btw, to anyone wanting to pick up Azure Striker Gunvolt, the 3 games in the mainline series are on Steam, and the first two games are on Nintendo Switch as part of a combo pack, while the third game is on Switch as a single game purchase. Also, Gunvolt 3 doesn't have GV as the main playable character for story reasons. You have the female main character Kirin as playable while with GV you can swap with during gameplay. Gunvolt 3 actually had it's ending slightly changed with an update to give more insight as what's going on. I LOVE the music Lumen sings in the Gunvolt series, to the point I bought the franchise's rhythm game spinoff just to have an easier way to hear the songs she sings without needing to go to RUclips or intentionally die in the Gunvolt franchise to make Lumen sing for me. That spinoff however, has no story. It's a super basic score-focused rhythm game with DLC song packs to be honest. The game is known as "Gunvolt Records: Cychronicle", but since I love the music from Gunvolt so much, and rhythm games, I occasionally bring it out to play sometimes.
So happy to see someone else talk about freaky forms it's such a weirdly cozy and fun game. Just making weird little dudes and running around the world laying eggs for money, doing random challenges from default/your creations... Trying to copy the silhouette and seeing how terribly different your result turns out to be. If you find a website to upload your own creations pls lmk I have so many I wanna share (I made Parappa and I'm pretty proud of it)
The Gunvolt games are fun ventures made by the folks who did the MegaMan Zero and ZX games and they've been around for quite awhile. Just to side tangent, they've also been responsible for reviving the Blaster Master series from Sunsoft with the Blaster Master Zero trilogy which starts as a reboot of the NES game, and then fully became it's own thing while even coexisting BOTH PLOTS of the NES and Famicom versions of the game in the trilogy's continuity. It's really cool to see indie studios take a crack at reviving an old franchise.
@@bestaround3323 I'm pointing out that trying to moralize about sexualizing fictional minors is extremely dumb when you considering how the franchise itself already does it lmao.
Love the Ever Oasis section, it really is a game with a lot of heart. You can even make parties with your friends from the oasis including the other races and the shop money mainly comes from cute little penguins. Ending hit hard. Fun fact: Tethu and Esna are in Smash Ultimate as spirits and there is at least one Ever Oasis song in its misc section. Bugs me a lot that Tethu is a primary spirit while Esna is a support but Tethu doesn't have enough slots for you to use both.
EVER OASIS MENTION‼️‼️‼️‼️‼️ I love that game so so so much, I even still have my old copy and replayed it in its entirety just last year. It genuinely deserves so much more recognition and it makes me sad that it just. Never got that and probably never will considering its sales :[ I still hope that maybe one day we get a remake or sequel or something, but I know it's extremely unlikely. At least us few Ever Oasis fans will remember it as the underrated gem that it is
It's one of the games I grabbed during the FOMO phase of the 3DS's life (When the eShop was about to die). I haven't gotten around to playing it yet, but I remember enjoying the demo and thought it seemed like a pretty nice game.
I own Ever Oasis. It's a great game. I still haven't finished it yet because despite replacing my 3ds' battery, it still can't stay on for very long. It is my first 3ds which is more than 10 years old by now after all. Though a friend of mine said that they plan to buy another 3ds and after that give me their previous 3ds. Whenever that happens, I'll finally be able to play all my games again. And I'll be sure to get Freakyforms too ^-^
Check your 3ds's battery (unscrew the back and take it out). If its all puffy like a bag of chips, it is dangerous and needs to be disposed of safely by experts. Dont let it get punctured or it might start a chemical fire that cant be put out by water. (This is true of batteries in your phone or computer, not just a 3ds)
@@zandraxofnebulon I know, I'm not stupid -_- That's what the old one was like. But as I said, I literally just replaced it, and the new one is brand new and not swollen.
Also I respect that Barbie is your friend because Nikki from hit mobile games such as Love Nikki Dress up Queen and Shining Nikki is my best friend so I get.
As a Gunvolt fan, I would admit it's not the most popular franchise ever (there's a combination of factors to blame; the first being how most people can't gel with the start&stop nature of the tag system and don't find much appeal in the score-attack nature of it, and second because _Inti Creates doesn't invest anything in marketing)_ but I'm a bit confused by its inclusion in this video seeing how *they have already ported the first 2 games to all platforms and has spawned a full-on franchise* (including a third game, a sub-series with two entries, and two kinda-crappy spinoff games) I think a more apt game to have discussed would have been *_Mighty Gunvolt_* as it literally is the crossover game between Gunvolt, Gal*Gun and Mighty No. 9, and it really does fit the bill of "weird & forgotten" because it's a retro-throwback game coasting on the hype of the Kickstarter campaign of MN9 to advertise Inti's other franchises; Gunvolt and Beck at least are both inspired by Mega Man, but the third playable character Ekoro was *just a side-character in an ecchi on-rails shooter game* (and despite of this, the "plot" of Mighty Gunvolt only makes sense thematically with the Gunvolt and Gal*Gun universes, it's Mighty No. 9 the one that's being shoehorned in! There were no MN9 bosses until the release of the DLC) It wasn't a particularly special game however since it was very short, mostly a demake of ASG1 (with the Easter Egg that the final boss is a teaser for a boss fight later in ASG2!), and unlike Mega Man levels played out linearly and defeating bosses didn't earn you any new abilities (not even for Beck). And another strange tidbit is that it was released for the PS Vita & PS4 only in Japan under the name *_"Gal Gunvolt"_* to tie-in with the release of Gal*Gun: Double Peace (people want to think it's to dissociate the game with Mighty No. 9, but nuh-uh). And up until this year it kinda went away the closing of the 3DS eShop (ignoring the fact that it was released on Steam ages ago) but they have announced it's coming to Switch for its 10th anniversary P.S.: Inti Creates only ever worked on Bloodstained: Ritual of the Night up until the alpha build and were let go from the main project, in exchange they did work on the Bloodstained retro-throwback side-game *_"Bloodstained: Curse of the Moon"_* and its sequel (and later went and ripped off those games with Gal*Gun characters because of course) + they were licensed the Blaster Master IP to make the reboot series *_"Blaster Master Zero",_* spawning a full-on trilogy (and creating one of the worst "waifu" designs in history). Also, I'm very sure Mighty No. 9 got its tagging from Azure Striker Gunvolt rather than the other way around since the former was still in development when the latter came out
Got gunvolt because of this video, am just about to finish it and all I can say is that this game is soooo amazing. I sat in one spot from start to finish for 5 hours straight and did not feel bored once 10/10
Some notes: Barbie Groom and Glam Pups, despite being a pretty awful shovelware baby game, is actually THE rarest 3DS game of all time easily going for $300+ USD LOOSE. The game full in box can potentially cost THOUSANDS. I have no idea why that game out of everything is so expensive. Probably has to do something with the game's NA version only launching in Canada as a Toys R Us exclusive AND as a limited physical release right before Toys R Us went backrupt. I'm a huge fan of Gunvolt, and man you did the Gunvolt series dirty. For one, your gameplay was absolutely awful. And I thought I sucked at the game. 😂Good tip, if you have the default armor equipped as long as you arent using electricity you will automatically null all attacks while depleating your EP guage. By spamming EP refill (down+down) you can remain pratically invincible. This is a good way for beginners like us to automatically dodge the more challenging attacks. Secondly, Gunvolt isnt a 3DS game. In fact, the 3DS version of Gunvolt 1 is actually the WORST version because it uses a botched, outdated translation that goes as far as to contradict canon. The best version of all the games are the Nintendo Switch versions, but the PC versions are alright too. Just make sure when playing Gunvolt 1 on PC you switch the language to "Japanese w/ English Subtitles" when starting the game in order to get the game's real translation and full story. Just selecting "English" gives you the butchered OG translation which removes 90% of the dialogue and randomly censors things like Xonda's gender. Gunvolt has a ton of media assossiated with it with more on the way, because Gunvolt actually has super in-depth lore akin to the Mega Man series it was inspired by. However, as of Gunvolt 3's DLC tons of things both in the past and future of the current timeline are left unexplained. This is because Gunvolt 2 ends on a cliff hanger that is never explained or elaborated on because theres a 50 year timeskip from Gunvolt 2 to Gunvolt 3. Gunvolt 3's true ending and the resulting DLC bonus campeign also ends on a massive cliff hanger. Hopefully there will be more games in the future planned, hopefully involving fleshing out the period between GV2 and GV3 and also making a direct sequel to GV3. Finally, two heads up. While the first Ix game (Gunvolt spinoff) is really good, the second Ix game is kind of mid in spite of it being a huge graphical leap for the series and the first game to get an english dub. And the dub is high quality too, lots of famous anime VAs are included. Ix2 is also infamous for the game's true ending being locked behind hard mode, which lives up to it's name of being ABSURDLY difficult. DO NOT PLAY IX2'S HARD MODE. It is not worth the pain for like 5 minutes of extra story. Just get the standard good ending and be done with it. The final boss on Normal is already hard enough, and even with a "Not So Hard" option fir Hard Mode being added in an update Hard Mode is still insufferable. Ix2 is also hated because of it's insanely overpriced DLC that is practically required to make the game remotely as fun as Ix1 due to DLC-locked bonus abilities that add much needed QoL. Thankfully all of GV3's DLC were completely free (and was freaking awesome) to make up for the shitshow that was Ix2. The second heads up is that as of July 2024, Gunvolt's story in GV2 is inpossible to complete on Linux or SteamDeck due to a bug in the final boss' special move. Basically on only 3DS and PC, and only if a active microphone is plugged in, the final boss of Gunvolt 2 will have a special attack that requires the player to SING JAPANESE KARAOKE to win. This "feature" was disabled on the Switch and PS4 versions due to those systems lacking mics, but there's a bug on Linux and Steam Deck (which uses Linux) where that final attack will crash the game 100% of the time due the encoder for the microphone integration on Linux being bugged. The only way to fix this issue is to go into your Steam Deck's desktop mode, go into command prompt, and completely disable microphone use, but this is easier said and done and requires coding knowlege. If a microphone is not detected the final boss will use an alternate special move instead. This issue has been known since around the Steam Deck's launch and still hasn't been fixed. Just a fair warning.
Dude, I thought Gunvolt was sick back then! Doesn’t hurt that the games were solid as well. I was lucky enough to grab both 1 and 2 before the 3DS stores went down.
@@waterking74 "What happened" is very simple: most of the staff working on Mighty No. 9 appear to be new-hires based on the credits (the veteran staff was busier working on ASG2), on top of having to work with Unreal Engine 3 which had no Japanese documentation and had its support ended mid-development, on top of having to program the game for 10 different consoles ranging from the lowly 3DS to the PS4, on top of having to work with half the budget due Kickstarter's fees (even if they indeed had $4m, it just wouldn't have been enough)
@@DeepWeeb I'm glad to see someone else understands the budget issues. When the game came out it became a meme to just say "This cost four million dollars" because most people don't understand how much big studio developers cost to run. Inti Creates isn't huge but they had a staff of 100 developers, who _all_ had to get paid. 4 million over 3 years at a normal 40 hour work week (which is a ridiculous notion, they had to have crunched that game to heck and back) averages out to $6.14 per hour. _Conservatively._ I enjoyed the story and characters even if the level design wasn't the best. But I also got _really_ confused by people saying "It's too much like Mega Man, it doesn't do anything new." Uh, yeah? Isn't that why you backed it? You wanted a Mega Man game?
@@OtakuUnitedStudio Yatch Club Games themselves once revealed it's a big facade that their game costed them "only" $311k to make: *it actually would have costed them around $1.44m had them not **_voluntarely worked for no pay until the game was out._* In MN9's case you can tell they ran out or money very quickly after the project began as they were asking fans for more money *twice,* and signed up a publishing deal later on. Koji Igarashi explained during the Eiyuden Chronicles campaign that Kickstarter is mostly a publicity stunt to get the attention of publishers who will fund the actual bulk of development, and they do it this way instead of going to a publisher first because it allows creators to retain full ownership of the IP rights, which is already the reason these veteran creators are forced into the whole "spiritual successor" thing (MN9 was a test flight for all of them, and mistakes were made along the way that others later on now try to avoid) Also, people who hate MN9 because it's a Mega Man ripoff are lying to themselves! That's the reason why it got funded *_IN. THE. FIRST. PLACE!!_* In reality they hate it because of all the ways it tries to _diverge_ from classic Mega Man (which guess what, are all thing borrowed from the Gunvolt games: the tagging before finishing an enemy, the flat level design, the constant dash-spamming, the focus on scoring, the off-screen character conversations during stages, etc.). Meanwhile, Bloodstained Ritual of the Night very flagrantly ripped off Castlevania (the castle contains many area motifs lifted straight from Symphony of the Night, Classic Mode 1 is literally a Castlevania 1 remake beat-by-beat, and the latest DLC is just Simon's Quest redux) and people *LOVE* it!!
I was never big on gunvolt's combo based gameplay style compared to the ZX series but I have a ridiculous amount of respect for it, it's franchise, and inti creates
I have never once forgotten Freakyforms. I didn't know you could get it on cartridge. I have not stopped thinking about it for one singular second. Ordering a cartridge THIS VERY INSTANT
I remember Gun Gal fondly, one of my favorite childhood games. I do remember checking out the devs wiki page, expecting VNs or other rail shooters, but I saw a pixel action platformer and just dismissed it as one of those brutally hard japanese pixel games (made alot of negative experieces with pixel 2D fighters and pixel bullet hells before), so I never even gave it a try. But in your video it seems kinda cool, maybe after all those years I should give it a try after all
The bit about the oasis of Ever Oasis feeling like a safe haven and wanting to chat with everyone when you get back is something I felt a lot with the Pokemon Mystery Dungeon games, especially Super.
Hell yeah I love the Azure Striker Gunvolt games! Probably one of my favorite games of all time, I ended up pulling an all-nighter to get through the final stretch of 1 and the entirety of 2 lol
so happy you liked gunvolt! can't believe it's a decade old now. also, so glad you see how swaggy he is, he gave me immense gender envy as a middle school egg
Gods I remember having a crush on the MC of Azure Striker Gunvolt as a kid Also I remember absolutely adoring Ever Oasis, I wish there was something after the end of the game but it was an absolute delight from start to end!
Groom and Glam Pups is anything but forgotten. It’s one of the most expensive 3DS games. Any collector knows about it. Gunvolt is a full fledged series now, with crossovers and everything.
Garfield car? I think you mean... Carfield? I'm not sure how I feel about Dot Runner's Bolt being designed as a reference to Tron,.what with the cannibal thing and all.
The Pullblox series. And the Boxboy series. Harmo Knight. I supposed you heard even just a bit about those. There's also Gabrielle's Ghostly Groove, a fun rhythm game that uses the touch screen and that has a cute aesthetic and cute characters. Dodge Club Pocket, a pretty fun but challenging game where your character, represented by a 2×2 square, must avoid a fireball that moves across the area you're in. There are many types of challenges based on that simple concept. I still haven't completed the very last challenge, and have been stuck on some others for more than a week. And there's that game, I only played its demo a long time ago, it's called Crush 3D, where you progress by changing the camera angle and alterning from 2D to 3D. For example, imagine there's a huge block you can't jump over. Just put the camera on top view, a view from which the block looks like it's on the same level as the ground you're on. Then pass in 2D mode, and now it doesn't only look like it's on the same level as the ground you're on, it actually is, and you can pass. All these games are great and deserve attention. Well as I said, I only played the demo of Crush 3D, but it seems pretty great.
The Pullblox series. And the Boxboy series. Harmo Knight. I supposed you heard even just a bit about those. There's also Gabrielle's Ghostly Groove, a fun rhythm game that uses the touch screen and that has a cute aesthetic and cute characters. Dodge Club Pocket, a pretty fun but challenging game where your character, represented by a 2×2 square, must avoid a fireball that moves across the area you're in. There are many types of challenges based on that simple concept. I still haven't completed the very last challenge, and have been stuck on some others for more than a week. And there's that game, I only played its demo a long time ago, it's called Crush 3D, where you progress by changing the camera angle and alterning from 2D to 3D. For example, imagine there's a huge block you can't jump over. Just put the camera on top view, a view from which the block looks like it's on the same level as the ground you're on. Then pass in 2D mode, and now it doesn't only look like it's on the same level as the ground you're on, it actually is, and you can pass. All these games are great and deserve attention. Well as I said, I only played the demo of Crush 3D, but it seems pretty great.
What am I doing wrong ??? I keep trying to talk about 3ds games I find underrated, but my comment's gone two seconds later. There's nothing rude in it. Well I posted it here, just not as a reply to this comment, and now it works, what the heck ?
About Azure Striker Gunvolt, it's made by Inti Creates, also the people behind the Megaman Zero games as well as Megaman ZX and ZX Advent, back when they still worked for Capcom. I respect Inti Creates enough and enjoy their games, that I've purchased nearly every game they have on the Switch Eshop. Their games are so good, and their obscure multiplayer game Dragon Marked for Death, really shows their history of the grim Megaman Zero series games they developed so many years ago. It's dark, people die, and the art style is the same as Megaman Zero, just that DMFD is a fantasy setting with magic and Divine power that game has a take on racial discrimination, while Megaman Zero is Sci-fi with machines and also discrimination of individuals. I'll be buying Inti's next game, "Card-en-Ciel" when it comes out in October. It's their take on Megaman Battle Network, as well as card-based turn-based combat rogue-like games like Slay the Spire. And from what I can tell, it's a crossover game of Inti Creates' past franchises like Azure Striker Gunvolt.
Holy shit, I remember seeing the Ever Oasis trailer and LOVING the concept, but not being able to play it because my family never bought me games lmao I might give it a shot nowadays :3
I remember getting ever oasis gifted on holidays (I disn't ask for that game but my parents picked that) and when I saw it for the first time I fell in love with it
One day I will play the copies of Gunvolt and Ever Oasis that I own... but that day is not today. Today I mourn because I was informed of Dot Runner 3D's existence far too late to actually buy it, and a world in which I can't run around voring the last remnants of a dying civilization locked in a bitter struggle with another dying civilization as an uncaring outsider only concerned with filling his belly... is a sad, bleak and lesser world.
23:01 I don’t know about it being a full sub-genre but I adore that style of recruiting named characters (not counting gacha hero collectors) And yeah, the gameplays loop is made even better when fed into a town building mechanic as a main feature. Aside from Ever Oasis and Ni No Kuni 2 other games I know of with both recruiting and town building include the Suikoden series, Eiyuden Chronicles: 100 Heroes and to a lesser extent for the town building aspect there is Alliance Alive. For just recruiting there is Radiata Stories, Unicorn Overlord, Chrono Cross, Citizens of Earth plus its sequel, the Tales of the World: Radiant Muthology trilogy and sorta The Last Remnant. Then for just the town building gameplay loop there is Eiyuden Chronicles: Rising and the Dark Cloud series.
Aaaah!!! All the games in the thumbnail are some of my favorite games of all time!! I'm excited to see the different games, and find out new ones to like!!
Ever Oasis is really good at the beginning, but sadly as I kept going it lost me. There's this system where you can have more party members and switch between them, with each member having their own little environmental skill, like a shovel for digging for example. You only can have so many party members with you at once. The problem is that as you progress, the environment gets littered more and more with environmental barriers or things to collect that require a certain party member's skill. Sometimes, areas require more skills than you can have party members, requiring that you go there twice in a row if you want to see everything. I lost interest in the game when I started feeling like whenever I found somewhere new to explore, I had to leave and come back again with the right people for the job.... multiple times in a row!
omfggggg im surprised to see 2 games ive already played in this one! i stand by freakyforms forever and im convinced every autist i know who also likes tomodachi life would absolutely lose their minds over it if only it was more in their line of vision💔
I see you bating me into a comment by not mentioning Inti-creates doing all the Mega Man Zero and ZX games and Mega Man 9... AND I'M FALLING FOR IT ANYWAY!
Also for consider checking out Gabriellas Ghostly Groove, Doctor Lautrec and the Forgotten Knights, and if you can get your hands on it; Beyond the Labyrinth. All of them are kinda games that people thought were kinda Ehhh at the time but Id love to see your perspective since youre really good at finding the the best parts of games and bringing them to light.
*picking up a bullhorn but not switching it on* ever oasis was a great game that had a lot of charm and its not like, groundbreaking in any ways but its very fun to play in a simple satisfying way. it feels so earnest in its presentation.
Here are some other underrated 3ds games : The Pullblox series. And the Boxboy series. HarmoKnight. I supposed you heard even just a bit about those. There's also Gabrielle's Ghostly Groove, a fun rhythm game that uses the touch screen and that has a cute aesthetic and cute characters. Dodge Club Pocket, a pretty fun but challenging game where your character, represented by a 2×2 square, must avoid a fireball that moves across the area you're in. There are many types of challenges based on that simple concept. I still haven't completed the very last challenge, and have been stuck on some others for more than a week. And there's that game, I only played its demo a long time ago, it's called Crush3D, where you progress by changing the camera angle and switching from 2D to 3D and vice-versa. For example, imagine there's a huge block you can't jump over. Just put the camera on top view, a view from which the block looks like it's on the same level as the ground you're on. Then pass in 2D mode, and now it doesn't only look like it's on the same level as the ground you're on, it actually is, and you can pass. All these games are great and deserve attention. Well as I said, I only played the demo of Crush3D, but it seems pretty great.
I remember being at GameStop one time looking for a new weeb game as a kid and Azure Strike caught my attention. I played about 5 seconds of it before growing bored. Nowadays I probably would've held out longer.
Gunvolt was my jam. After the fiasco with Mighty No. 9 I was scared to try it but once I did I was hooked. I've gotten each game Day 1 since GV2. Gunvolt 2 was special. I remember having 20 dollars loaded onto my 3ds, watching the launch stream and immediately buying/downloading/playing it right after that stream, and it was so much fun. I like the games that came after, but ix2 left a sour taste as I could never figure out the gameplay mechanics since I was so used to GV2/iX1 Copen, and Gunvolt 3 while amazing, I love the story, characters, gameplay, etc... I am SO saddddd that Quinn got such a shaft. And we never followed up with that secret scene with Xiao and Nori. I mean holy shit he "hurt" Quinn and then decided to abandon her because of what happened. What do YOU MEAN?! That must have hurt her way more. Sorry. I didn't mean to rant but that really was my biggest gripe with GV3.
I didn’t mean to be rude btw if I was rude I just really love the gunvolt trilogy even though Kirby is my favourite series my top 3 games of all time are gv1 gv2 and gv3
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Gunvolt is so “forgotten” that he’s had two sequels and two spinoffs since LOL
Don't even forget all the exclusive Japanese content like the insane amount of audio dramas and concerts they like to host too.
Also a rhythm game
And a cameo on 2 8 bits
I only open the video, only to leave a comment to this ''forgotten game''
Popping in here purely to mention you're playing the old translation of Gunvolt done by the company 8-4, which seemingly on-purpose botched the translation & cut an insane amount of dialogue on top of altering what was already there. The updated translation by Matt Papa is set by picking "English (Japanese Voice Mode)" in the 3DS & Steam version, and is standard in all other releases. Matt restored all the cut dialogue & did the translation work for the future Gunvolt titles in place of 8-4 all up to Luminous Avenger iX2.
It's also sad to see it considered forgotten when GV made a bunch of appearances in other Indie games like Runbow & Blade Strangers, and is still ongoing. The series deserves more love & recognition as one of the best indie platformer series I have played & yet is overshadowed completely.
Ever Oasis deserves so much more. I mean it was directed and produced by the guy who created the Chocobo and Moogle, as well as making the Mana series!
SO THAT'S WHY IT FEELS SO FAMILLIAR OMG
Yeah it does! :)
Happy he liked it so much
The Azure Striker Gunvolt people also made the ZX and Advent Mega Man games.
The project started because a third entry that was teased never came about, so they carried over their platformer expertise to make ASG.
I know all of the other comments are already talking about it, but it's so wonderful seeing someone talk about Ever Oasis so warmly! I've loved the game since it released, but it feels like so few people experienced what it had to offer. Hopefully people give it a shot after this!
Absolutely
To see someone finally bring attention to Ever Oasis brings me so much joy. That game go me through many colds and sick days, helped me with anxiety by giving me something to focus on, and I have a deep love for it. I hate how nobody remembers or or even knows it exists.
i feel ya man :(
I was a late bloomer with RPGs and Ever Oasis was my first one. It's honestly a great way to introduce someone to RPGs if they're hesitant and want something on the chiller side. I absolutely adore that game
I remember Ever Oasis, the ending of that game soured the ENTIRE thing for me, especially cuz I liked it so much
What happens?
The ending is so confusing, yeah.
Didn't ruin it for me though.
Same. Everytime I wanna replay it I'm reminded of the ending and put it down again. Such a shame, because the game overall is so much fun.
I used to own that game, not the best game I played.
@@primrosevale1995it’s been a while since I played so I forgot if there were multiple endings, but it ended with your partner sacrificing her life to bring water and life back to our home. Even after the credits we see a scene where the mc walks back to their house. We see our partner again inside, just to see the room become empty again as it was just a memory/ in their mind. A really bittersweet ending for Tethu.
Digimon World Re:Digitize Decode is very similar to Ever Oasis and it has a fan translation. It’s more of a virtual pet rpg rather than an action game though
btw, to anyone wanting to pick up Azure Striker Gunvolt, the 3 games in the mainline series are on Steam, and the first two games are on Nintendo Switch as part of a combo pack, while the third game is on Switch as a single game purchase. Also, Gunvolt 3 doesn't have GV as the main playable character for story reasons. You have the female main character Kirin as playable while with GV you can swap with during gameplay. Gunvolt 3 actually had it's ending slightly changed with an update to give more insight as what's going on. I LOVE the music Lumen sings in the Gunvolt series, to the point I bought the franchise's rhythm game spinoff just to have an easier way to hear the songs she sings without needing to go to RUclips or intentionally die in the Gunvolt franchise to make Lumen sing for me. That spinoff however, has no story. It's a super basic score-focused rhythm game with DLC song packs to be honest. The game is known as "Gunvolt Records: Cychronicle", but since I love the music from Gunvolt so much, and rhythm games, I occasionally bring it out to play sometimes.
So happy to see someone else talk about freaky forms it's such a weirdly cozy and fun game. Just making weird little dudes and running around the world laying eggs for money, doing random challenges from default/your creations... Trying to copy the silhouette and seeing how terribly different your result turns out to be. If you find a website to upload your own creations pls lmk I have so many I wanna share (I made Parappa and I'm pretty proud of it)
The Gunvolt games are fun ventures made by the folks who did the MegaMan Zero and ZX games and they've been around for quite awhile. Just to side tangent, they've also been responsible for reviving the Blaster Master series from Sunsoft with the Blaster Master Zero trilogy which starts as a reboot of the NES game, and then fully became it's own thing while even coexisting BOTH PLOTS of the NES and Famicom versions of the game in the trilogy's continuity. It's really cool to see indie studios take a crack at reviving an old franchise.
Lol, dude casually pulls out the most expensive 3ds game in the middle of the video like it's no big deal
How cool is Gunvolt?
Well, he's so cool that he reminds me I am not completely straight.
Pretty cool, huh?
that's pretty cool >:)
Isn't he a child?
@@bestaround3323 He's 14, but also not real. You're forgetting that this game's representation of the sin of lust is Zonda, a 12 year old girl.
@shrimpdan2557 ...I don't think that is the Defense you think it is?
@@bestaround3323 I'm pointing out that trying to moralize about sexualizing fictional minors is extremely dumb when you considering how the franchise itself already does it lmao.
Somehow you make these every few months and yet I feel like this is a weekly series.
i want to make them more often!!
THE DOOR IS STILL LOCKED, PLEASE!!! I CANT GET OUT
Love the Ever Oasis section, it really is a game with a lot of heart. You can even make parties with your friends from the oasis including the other races and the shop money mainly comes from cute little penguins. Ending hit hard. Fun fact: Tethu and Esna are in Smash Ultimate as spirits and there is at least one Ever Oasis song in its misc section. Bugs me a lot that Tethu is a primary spirit while Esna is a support but Tethu doesn't have enough slots for you to use both.
EVER OASIS MENTION‼️‼️‼️‼️‼️
I love that game so so so much, I even still have my old copy and replayed it in its entirety just last year. It genuinely deserves so much more recognition and it makes me sad that it just. Never got that and probably never will considering its sales :[
I still hope that maybe one day we get a remake or sequel or something, but I know it's extremely unlikely. At least us few Ever Oasis fans will remember it as the underrated gem that it is
It's one of the games I grabbed during the FOMO phase of the 3DS's life (When the eShop was about to die). I haven't gotten around to playing it yet, but I remember enjoying the demo and thought it seemed like a pretty nice game.
GUNVOLT MENTIONED FUCK YEAHHH
I own Ever Oasis. It's a great game. I still haven't finished it yet because despite replacing my 3ds' battery, it still can't stay on for very long. It is my first 3ds which is more than 10 years old by now after all.
Though a friend of mine said that they plan to buy another 3ds and after that give me their previous 3ds. Whenever that happens, I'll finally be able to play all my games again. And I'll be sure to get Freakyforms too ^-^
Check your 3ds's battery (unscrew the back and take it out). If its all puffy like a bag of chips, it is dangerous and needs to be disposed of safely by experts. Dont let it get punctured or it might start a chemical fire that cant be put out by water. (This is true of batteries in your phone or computer, not just a 3ds)
@@zandraxofnebulon I know, I'm not stupid -_- That's what the old one was like. But as I said, I literally just replaced it, and the new one is brand new and not swollen.
@@Oceane1803 oh ok glad you know. not trying to condescend, just making sure you were aware
@@zandraxofnebulon Okay thanks.
...what exactly did Barbie do to you in highschool >.>
Sounded like the G word came up in that list...
Everyone hyped for Ever Oasis but I’m here for my GOAT Freakyforms, you were too good for this world sweet prince
I remember seeing Ever Oasis *a lot* on the Nintendo Magazine. I was always curious about it, but never got it. Might look out for a second-hand copy.
Also I respect that Barbie is your friend because Nikki from hit mobile games such as Love Nikki Dress up Queen and Shining Nikki is my best friend so I get.
Gunvolt spotted!
As a Gunvolt fan, I would admit it's not the most popular franchise ever (there's a combination of factors to blame; the first being how most people can't gel with the start&stop nature of the tag system and don't find much appeal in the score-attack nature of it, and second because _Inti Creates doesn't invest anything in marketing)_ but I'm a bit confused by its inclusion in this video seeing how *they have already ported the first 2 games to all platforms and has spawned a full-on franchise* (including a third game, a sub-series with two entries, and two kinda-crappy spinoff games)
I think a more apt game to have discussed would have been *_Mighty Gunvolt_* as it literally is the crossover game between Gunvolt, Gal*Gun and Mighty No. 9, and it really does fit the bill of "weird & forgotten" because it's a retro-throwback game coasting on the hype of the Kickstarter campaign of MN9 to advertise Inti's other franchises; Gunvolt and Beck at least are both inspired by Mega Man, but the third playable character Ekoro was *just a side-character in an ecchi on-rails shooter game* (and despite of this, the "plot" of Mighty Gunvolt only makes sense thematically with the Gunvolt and Gal*Gun universes, it's Mighty No. 9 the one that's being shoehorned in! There were no MN9 bosses until the release of the DLC)
It wasn't a particularly special game however since it was very short, mostly a demake of ASG1 (with the Easter Egg that the final boss is a teaser for a boss fight later in ASG2!), and unlike Mega Man levels played out linearly and defeating bosses didn't earn you any new abilities (not even for Beck). And another strange tidbit is that it was released for the PS Vita & PS4 only in Japan under the name *_"Gal Gunvolt"_* to tie-in with the release of Gal*Gun: Double Peace (people want to think it's to dissociate the game with Mighty No. 9, but nuh-uh).
And up until this year it kinda went away the closing of the 3DS eShop (ignoring the fact that it was released on Steam ages ago) but they have announced it's coming to Switch for its 10th anniversary
P.S.: Inti Creates only ever worked on Bloodstained: Ritual of the Night up until the alpha build and were let go from the main project, in exchange they did work on the Bloodstained retro-throwback side-game *_"Bloodstained: Curse of the Moon"_* and its sequel (and later went and ripped off those games with Gal*Gun characters because of course) + they were licensed the Blaster Master IP to make the reboot series *_"Blaster Master Zero",_* spawning a full-on trilogy (and creating one of the worst "waifu" designs in history). Also, I'm very sure Mighty No. 9 got its tagging from Azure Striker Gunvolt rather than the other way around since the former was still in development when the latter came out
finally, garfield kart
Got gunvolt because of this video, am just about to finish it and all I can say is that this game is soooo amazing. I sat in one spot from start to finish for 5 hours straight and did not feel bored once 10/10
Some notes:
Barbie Groom and Glam Pups, despite being a pretty awful shovelware baby game, is actually THE rarest 3DS game of all time easily going for $300+ USD LOOSE. The game full in box can potentially cost THOUSANDS. I have no idea why that game out of everything is so expensive. Probably has to do something with the game's NA version only launching in Canada as a Toys R Us exclusive AND as a limited physical release right before Toys R Us went backrupt.
I'm a huge fan of Gunvolt, and man you did the Gunvolt series dirty. For one, your gameplay was absolutely awful. And I thought I sucked at the game. 😂Good tip, if you have the default armor equipped as long as you arent using electricity you will automatically null all attacks while depleating your EP guage. By spamming EP refill (down+down) you can remain pratically invincible. This is a good way for beginners like us to automatically dodge the more challenging attacks.
Secondly, Gunvolt isnt a 3DS game. In fact, the 3DS version of Gunvolt 1 is actually the WORST version because it uses a botched, outdated translation that goes as far as to contradict canon. The best version of all the games are the Nintendo Switch versions, but the PC versions are alright too. Just make sure when playing Gunvolt 1 on PC you switch the language to "Japanese w/ English Subtitles" when starting the game in order to get the game's real translation and full story. Just selecting "English" gives you the butchered OG translation which removes 90% of the dialogue and randomly censors things like Xonda's gender.
Gunvolt has a ton of media assossiated with it with more on the way, because Gunvolt actually has super in-depth lore akin to the Mega Man series it was inspired by. However, as of Gunvolt 3's DLC tons of things both in the past and future of the current timeline are left unexplained. This is because Gunvolt 2 ends on a cliff hanger that is never explained or elaborated on because theres a 50 year timeskip from Gunvolt 2 to Gunvolt 3. Gunvolt 3's true ending and the resulting DLC bonus campeign also ends on a massive cliff hanger. Hopefully there will be more games in the future planned, hopefully involving fleshing out the period between GV2 and GV3 and also making a direct sequel to GV3.
Finally, two heads up. While the first Ix game (Gunvolt spinoff) is really good, the second Ix game is kind of mid in spite of it being a huge graphical leap for the series and the first game to get an english dub. And the dub is high quality too, lots of famous anime VAs are included. Ix2 is also infamous for the game's true ending being locked behind hard mode, which lives up to it's name of being ABSURDLY difficult. DO NOT PLAY IX2'S HARD MODE. It is not worth the pain for like 5 minutes of extra story. Just get the standard good ending and be done with it. The final boss on Normal is already hard enough, and even with a "Not So Hard" option fir Hard Mode being added in an update Hard Mode is still insufferable. Ix2 is also hated because of it's insanely overpriced DLC that is practically required to make the game remotely as fun as Ix1 due to DLC-locked bonus abilities that add much needed QoL. Thankfully all of GV3's DLC were completely free (and was freaking awesome) to make up for the shitshow that was Ix2.
The second heads up is that as of July 2024, Gunvolt's story in GV2 is inpossible to complete on Linux or SteamDeck due to a bug in the final boss' special move. Basically on only 3DS and PC, and only if a active microphone is plugged in, the final boss of Gunvolt 2 will have a special attack that requires the player to SING JAPANESE KARAOKE to win. This "feature" was disabled on the Switch and PS4 versions due to those systems lacking mics, but there's a bug on Linux and Steam Deck (which uses Linux) where that final attack will crash the game 100% of the time due the encoder for the microphone integration on Linux being bugged. The only way to fix this issue is to go into your Steam Deck's desktop mode, go into command prompt, and completely disable microphone use, but this is easier said and done and requires coding knowlege. If a microphone is not detected the final boss will use an alternate special move instead. This issue has been known since around the Steam Deck's launch and still hasn't been fixed. Just a fair warning.
15:58 twewy mention! Love that game!
Dude, I thought Gunvolt was sick back then! Doesn’t hurt that the games were solid as well. I was lucky enough to grab both 1 and 2 before the 3DS stores went down.
Makes u wonder what happened with mighty number 9
@@waterking74 "What happened" is very simple: most of the staff working on Mighty No. 9 appear to be new-hires based on the credits (the veteran staff was busier working on ASG2), on top of having to work with Unreal Engine 3 which had no Japanese documentation and had its support ended mid-development, on top of having to program the game for 10 different consoles ranging from the lowly 3DS to the PS4, on top of having to work with half the budget due Kickstarter's fees (even if they indeed had $4m, it just wouldn't have been enough)
@@DeepWeeb I'm glad to see someone else understands the budget issues. When the game came out it became a meme to just say "This cost four million dollars" because most people don't understand how much big studio developers cost to run.
Inti Creates isn't huge but they had a staff of 100 developers, who _all_ had to get paid. 4 million over 3 years at a normal 40 hour work week (which is a ridiculous notion, they had to have crunched that game to heck and back) averages out to $6.14 per hour. _Conservatively._
I enjoyed the story and characters even if the level design wasn't the best. But I also got _really_ confused by people saying "It's too much like Mega Man, it doesn't do anything new." Uh, yeah? Isn't that why you backed it? You wanted a Mega Man game?
@@OtakuUnitedStudio Yatch Club Games themselves once revealed it's a big facade that their game costed them "only" $311k to make: *it actually would have costed them around $1.44m had them not **_voluntarely worked for no pay until the game was out._* In MN9's case you can tell they ran out or money very quickly after the project began as they were asking fans for more money *twice,* and signed up a publishing deal later on.
Koji Igarashi explained during the Eiyuden Chronicles campaign that Kickstarter is mostly a publicity stunt to get the attention of publishers who will fund the actual bulk of development, and they do it this way instead of going to a publisher first because it allows creators to retain full ownership of the IP rights, which is already the reason these veteran creators are forced into the whole "spiritual successor" thing (MN9 was a test flight for all of them, and mistakes were made along the way that others later on now try to avoid)
Also, people who hate MN9 because it's a Mega Man ripoff are lying to themselves! That's the reason why it got funded *_IN. THE. FIRST. PLACE!!_* In reality they hate it because of all the ways it tries to _diverge_ from classic Mega Man (which guess what, are all thing borrowed from the Gunvolt games: the tagging before finishing an enemy, the flat level design, the constant dash-spamming, the focus on scoring, the off-screen character conversations during stages, etc.).
Meanwhile, Bloodstained Ritual of the Night very flagrantly ripped off Castlevania (the castle contains many area motifs lifted straight from Symphony of the Night, Classic Mode 1 is literally a Castlevania 1 remake beat-by-beat, and the latest DLC is just Simon's Quest redux) and people *LOVE* it!!
I was never big on gunvolt's combo based gameplay style compared to the ZX series but I have a ridiculous amount of respect for it, it's franchise, and inti creates
I have never once forgotten Freakyforms. I didn't know you could get it on cartridge. I have not stopped thinking about it for one singular second. Ordering a cartridge THIS VERY INSTANT
@7:17, you missed a prime opportunity to call it the "Gar-Car"
gar car binks
Carfield
I remember Gun Gal fondly, one of my favorite childhood games. I do remember checking out the devs wiki page, expecting VNs or other rail shooters, but I saw a pixel action platformer and just dismissed it as one of those brutally hard japanese pixel games (made alot of negative experieces with pixel 2D fighters and pixel bullet hells before), so I never even gave it a try. But in your video it seems kinda cool, maybe after all those years I should give it a try after all
you should do a best of style savvy/Ranking of all games. i LOVVED the OG and wonder what the new ones are like
The bit about the oasis of Ever Oasis feeling like a safe haven and wanting to chat with everyone when you get back is something I felt a lot with the Pokemon Mystery Dungeon games, especially Super.
Hell yeah I love the Azure Striker Gunvolt games! Probably one of my favorite games of all time, I ended up pulling an all-nighter to get through the final stretch of 1 and the entirety of 2 lol
so happy you liked gunvolt! can't believe it's a decade old now. also, so glad you see how swaggy he is, he gave me immense gender envy as a middle school egg
Gods I remember having a crush on the MC of Azure Striker Gunvolt as a kid
Also I remember absolutely adoring Ever Oasis, I wish there was something after the end of the game but it was an absolute delight from start to end!
Groom and Glam Pups is anything but forgotten. It’s one of the most expensive 3DS games. Any collector knows about it.
Gunvolt is a full fledged series now, with crossovers and everything.
Garfield car? I think you mean... Carfield?
I'm not sure how I feel about Dot Runner's Bolt being designed as a reference to Tron,.what with the cannibal thing and all.
I love your videos. The DS and 3DS are my absolute favourite consoles.
I like the mix of seriously good games, absurd games and hidden gems.
Brisket, Pit Master, Roaster, Yakiniku.
Dot Runner is making me want BBQ
Gunvolt is so fucking good im not even joking, the controls can be a bit clunky but god damn the story and abilities are so fucking cool
You NEED to talk about Ace Combat Assault Horizon Legacy+. It's great. It has a Mario F-22.
Hey someone talking about Gun Volt again! :)
Fantasy Life is still one of those 3DS games that I can play and feel Joy :3
FreakyForms was such an odd game. I had it when the system launched. Interesting to see another living creature acknowledge its existence
Idk how gunvolt is forgotten he has 3 games 4 spinoffs
What’s a 3DS game you think is underrated?
The Pullblox series. And the Boxboy series. Harmo Knight. I supposed you heard even just a bit about those.
There's also Gabrielle's Ghostly Groove, a fun rhythm game that uses the touch screen and that has a cute aesthetic and cute characters.
Dodge Club Pocket, a pretty fun but challenging game where your character, represented by a 2×2 square, must avoid a fireball that moves across the area you're in.
There are many types of challenges based on that simple concept. I still haven't completed the very last challenge, and have been stuck on some others for more than a week.
And there's that game, I only played its demo a long time ago, it's called Crush 3D, where you progress by changing the camera angle and alterning from 2D to 3D.
For example, imagine there's a huge block you can't jump over. Just put the camera on top view, a view from which the block looks like it's on the same level as the ground you're on.
Then pass in 2D mode, and now it doesn't only look like it's on the same level as the ground you're on, it actually is, and you can pass.
All these games are great and deserve attention. Well as I said, I only played the demo of Crush 3D, but it seems pretty great.
Rhythm Thief imo
Underrated rhythm game
@@multifandomfangirl9664 Oh yeah that one too.
The Pullblox series. And the Boxboy series. Harmo Knight. I supposed you heard even just a bit about those.
There's also Gabrielle's Ghostly Groove, a fun rhythm game that uses the touch screen and that has a cute aesthetic and cute characters.
Dodge Club Pocket, a pretty fun but challenging game where your character, represented by a 2×2 square, must avoid a fireball that moves across the area you're in.
There are many types of challenges based on that simple concept. I still haven't completed the very last challenge, and have been stuck on some others for more than a week.
And there's that game, I only played its demo a long time ago, it's called Crush 3D, where you progress by changing the camera angle and alterning from 2D to 3D.
For example, imagine there's a huge block you can't jump over. Just put the camera on top view, a view from which the block looks like it's on the same level as the ground you're on.
Then pass in 2D mode, and now it doesn't only look like it's on the same level as the ground you're on, it actually is, and you can pass.
All these games are great and deserve attention. Well as I said, I only played the demo of Crush 3D, but it seems pretty great.
What am I doing wrong ??? I keep trying to talk about 3ds games I find underrated, but my comment's gone two seconds later. There's nothing rude in it.
Well I posted it here, just not as a reply to this comment, and now it works, what the heck ?
That subgenre is basically digimon world as well, so it's been around a while x)
Yeah, although sadly, we didn't get World Re:digitize or it's 3ds re-release, Re:Digitize Encode. It would have fit right into a list like this.
@@thekey0123 Both versions did get translation patches, though.
About Azure Striker Gunvolt, it's made by Inti Creates, also the people behind the Megaman Zero games as well as Megaman ZX and ZX Advent, back when they still worked for Capcom. I respect Inti Creates enough and enjoy their games, that I've purchased nearly every game they have on the Switch Eshop. Their games are so good, and their obscure multiplayer game Dragon Marked for Death, really shows their history of the grim Megaman Zero series games they developed so many years ago. It's dark, people die, and the art style is the same as Megaman Zero, just that DMFD is a fantasy setting with magic and Divine power that game has a take on racial discrimination, while Megaman Zero is Sci-fi with machines and also discrimination of individuals. I'll be buying Inti's next game, "Card-en-Ciel" when it comes out in October. It's their take on Megaman Battle Network, as well as card-based turn-based combat rogue-like games like Slay the Spire. And from what I can tell, it's a crossover game of Inti Creates' past franchises like Azure Striker Gunvolt.
this inspired me to get Freakyforms Deluxe, looks fun
god I loved ever oasis i 100%ed it. the character and design is incredible
Did somebody say GUNVOLT?!
Holy shit, I remember seeing the Ever Oasis trailer and LOVING the concept, but not being able to play it because my family never bought me games lmao
I might give it a shot nowadays :3
My best friend had Ever Oasis and i watched her playing and built the city
It reminds me i really need to play this game ^^
I remember getting ever oasis gifted on holidays (I disn't ask for that game but my parents picked that) and when I saw it for the first time I fell in love with it
I actually played Ever Oasis some months ago and it was really enjoyable :)
One day I will play the copies of Gunvolt and Ever Oasis that I own... but that day is not today. Today I mourn because I was informed of Dot Runner 3D's existence far too late to actually buy it, and a world in which I can't run around voring the last remnants of a dying civilization locked in a bitter struggle with another dying civilization as an uncaring outsider only concerned with filling his belly... is a sad, bleak and lesser world.
23:01 I don’t know about it being a full sub-genre but I adore that style of recruiting named characters (not counting gacha hero collectors) And yeah, the gameplays loop is made even better when fed into a town building mechanic as a main feature.
Aside from Ever Oasis and Ni No Kuni 2 other games I know of with both recruiting and town building include the Suikoden series, Eiyuden Chronicles: 100 Heroes and to a lesser extent for the town building aspect there is Alliance Alive.
For just recruiting there is Radiata Stories, Unicorn Overlord, Chrono Cross, Citizens of Earth plus its sequel, the Tales of the World: Radiant Muthology trilogy and sorta The Last Remnant.
Then for just the town building gameplay loop there is Eiyuden Chronicles: Rising and the Dark Cloud series.
Aaaah!!! All the games in the thumbnail are some of my favorite games of all time!! I'm excited to see the different games, and find out new ones to like!!
Man, everytime I saw ever Oasis in stores i thought about buying it, but always decided against it cause well money. I should have gotten it.
...Ever Oasis is legit my favorite 3DS game.
GUNVOLT!
Ever Oasis is really good at the beginning, but sadly as I kept going it lost me. There's this system where you can have more party members and switch between them, with each member having their own little environmental skill, like a shovel for digging for example. You only can have so many party members with you at once. The problem is that as you progress, the environment gets littered more and more with environmental barriers or things to collect that require a certain party member's skill. Sometimes, areas require more skills than you can have party members, requiring that you go there twice in a row if you want to see everything. I lost interest in the game when I started feeling like whenever I found somewhere new to explore, I had to leave and come back again with the right people for the job.... multiple times in a row!
GUNVOLT MENTION
I should really hang out in ever oasis its always looked so cute
sad it came out after everyone stopped paying attention to 3ds
I loved Ever Oasis!! It is a gorgeous and fun to play game and I'm so happy to hear someone talking about it!!
omfggggg im surprised to see 2 games ive already played in this one! i stand by freakyforms forever and im convinced every autist i know who also likes tomodachi life would absolutely lose their minds over it if only it was more in their line of vision💔
FREAKYFORMS DELUXE MY BELOVED !!!
....Ever Oasis......
**the thousand yard stare**
O shit I had Ever Oasis!
Really great video! I want to make little monsters too
I see you bating me into a comment by not mentioning Inti-creates doing all the Mega Man Zero and ZX games and Mega Man 9... AND I'M FALLING FOR IT ANYWAY!
Also for consider checking out Gabriellas Ghostly Groove, Doctor Lautrec and the Forgotten Knights, and if you can get your hands on it; Beyond the Labyrinth. All of them are kinda games that people thought were kinda Ehhh at the time but Id love to see your perspective since youre really good at finding the the best parts of games and bringing them to light.
i cried during ever oasis' ending, genuinely so good
Ever oaisis was amazing great game abd its very cute. The ending made me cry ngl
*picking up a bullhorn but not switching it on* ever oasis was a great game that had a lot of charm and its not like, groundbreaking in any ways but its very fun to play in a simple satisfying way. it feels so earnest in its presentation.
Lookin' for someone to match my Freak(form)
Here are some other underrated 3ds games : The Pullblox series. And the Boxboy series. HarmoKnight. I supposed you heard even just a bit about those.
There's also Gabrielle's Ghostly Groove, a fun rhythm game that uses the touch screen and that has a cute aesthetic and cute characters.
Dodge Club Pocket, a pretty fun but challenging game where your character, represented by a 2×2 square, must avoid a fireball that moves across the area you're in.
There are many types of challenges based on that simple concept. I still haven't completed the very last challenge, and have been stuck on some others for more than a week.
And there's that game, I only played its demo a long time ago, it's called Crush3D, where you progress by changing the camera angle and switching from 2D to 3D and vice-versa.
For example, imagine there's a huge block you can't jump over. Just put the camera on top view, a view from which the block looks like it's on the same level as the ground you're on.
Then pass in 2D mode, and now it doesn't only look like it's on the same level as the ground you're on, it actually is, and you can pass.
All these games are great and deserve attention. Well as I said, I only played the demo of Crush3D, but it seems pretty great.
All the possible intros and you had to start the video by SPITTING GUNVOLT FACTS⚡️⚡️⚡️
I disagree with Azure Striker and Ever Oasis. Every person I know played those two games. They are just too good.
Ever Oasis deserves better, a Switch or any console port would be an instant purchase
I remember being at GameStop one time looking for a new weeb game as a kid and Azure Strike caught my attention. I played about 5 seconds of it before growing bored. Nowadays I probably would've held out longer.
I guess I should give Ever Oasis another try. I remember playing the demo and not really liking it.
God I need to play ever oasis
Gunvolt was my jam. After the fiasco with Mighty No. 9 I was scared to try it but once I did I was hooked. I've gotten each game Day 1 since GV2.
Gunvolt 2 was special. I remember having 20 dollars loaded onto my 3ds, watching the launch stream and immediately buying/downloading/playing it right after that stream, and it was so much fun.
I like the games that came after, but ix2 left a sour taste as I could never figure out the gameplay mechanics since I was so used to GV2/iX1 Copen, and Gunvolt 3 while amazing, I love the story, characters, gameplay, etc... I am SO saddddd that Quinn got such a shaft. And we never followed up with that secret scene with Xiao and Nori. I mean holy shit he "hurt" Quinn and then decided to abandon her because of what happened. What do YOU MEAN?! That must have hurt her way more.
Sorry. I didn't mean to rant but that really was my biggest gripe with GV3.
You need to play teddy together, it's amazing
Did you ever talk about Fantasy Life?
Still asking for the dsi game foto showdown and will keep asking every vid till it's covered
Freaky forms is prob got 3rd or 4th most hours on my 3ds behind animal Crossing,ever oasis and fantasy life 😂😂😂😂
EVER OASIS MENTION!!!!
Pls for the love of god play the jp voice script of gunvolt 1 instead it’s so much better
I didn’t mean to be rude btw if I was rude I just really love the gunvolt trilogy even though Kirby is my favourite series my top 3 games of all time are gv1 gv2 and gv3
you da goat robin but I’m v sad there was no bakugan reference in this video
we outta bakugan games :(
0:18 dude mentioned those games but not mega man zero alright man
Im not sure which were refering to as bad but i loved the world wnds with you.
7:14 you mean *CARFIELD?*
EVER OASIS MENTIONED!!! WHAT THE FUCK IS A GOOD DUGNEON!!!!!!!!