【GGST】Uki(Sol) vs Kazunoko(Jack-O') High Level Gameplay【Guilty Gear Strive】【PS4pro/60FPS】
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- Опубликовано: 7 фев 2025
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うき(SO) vs かずのこ(JC)
Uki(Sol) vs Kazunoko(Jack-O')
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ギルティギア ストライヴ/Guilty Gear Strive Season2 ver.1.18 (Battle Version 2.00)
▼PlayList
Sol | ソル
• 【GGST】SOL | ソル【GUILTY ...
Jack-O' | ジャック・オー
• 【GGST】Jack-O' | ジャック・オ...
GGST
• 【GGST】MILLIA | ミリア【GUI...
Wife fight back...
kara wt exist for a long time, but uki is the only person i've watched who does it often with perfection
I cant do that even with buffering, imagine throwing it alone without gattling
ventus too as well
Aww, they’re matching colors lol
Yes kazunoko went back to playing jacko! All things are back to normal
Seems like Uki hasn't adjusted yet to 5k6s no longer being a route. Played amazing regardless like with those Kara WTs
Kara wt looks impossible to react to, gotta see it coming
Some serious domestic conflict.
I’m not saying jacko will end up being sleeper op, I’m just saying kazunoko never picks fair characters
ngl, i liked it better when jacko was bad, but she deserved the buffs
Wild throw range is in fact wild
its very clearly kara
Its kara WT using 6s, this is one of the only Sol u see ACTUALLY using it bc its insanely hard since if misinput youll get SVV
3:37 WTF?
PS4 gaming.
They still haven't fixed the 4K bug.
If i say eva02 no one should get it right ?
Jack-O is still weak, she didn't get the buffs that she deserves in the new patch. Especially the Defend and Explosion option for Minions, people still are not going to use them until they are busted.
Let's aim for that bottom 1!!!
I feel like it’s a mixed back with the Jack-o buffs. Minions having priority when throw is insanely good, and dash cancels and the new recall recovery gives her more combos and better RPS. I think the biggest problem might be optimization of the patch. Ram and Happy Chaos are only slightly worse than before, so Jack-o might not be able to handle those matchups still.
She also barely gets anything from the RC changes which might launch certain characters way up.
@@tnishamonz2152 why wouldn´t she get stuff? of course she does, she can use them in combination with positive bonus to keep up her impossible corner pressure for even longer. I think Jack O has the potential to be up there, it´s just that her toolkit is really complex and with few people playing her it´s being developped only slowly. She´s the coolest character in the game I think, I mean, a combination of Zato Venom and Dizzy wtf, infinite potential.
The buffs to minion commands are pretty good imo (minus the explosion command of course).
Faster recall start-up means more safer scenarios.
Defend command was already kinda decent, it's just that players have no reason to use them. Now it has bigger shield, longer active time, and damage. I find myself trying to incorporate defend in my playstyle a lot more because of this.
And minion attack buff is always welcome.
She also got good buffs to her normals (j.D buff is pretty meh for me tho).
My problem with jack o this patch is the j. 236k. I really thought that it was gonna be a buff. Now I can't do IAD>j.s>j.236k anymore. Sure there is the new IAD>j.236k>2p but that shit is harder man. She also doesn't benefit from the qrc change since her RC combo is trash.
@@brielviola5811 There is really cool kick stuff, specially for traversing the screen and hitting minnions close to the ground. Shield I feel is completely integral to Jack-O since a huge part of her gameplan is conquering space and keeping it. I fought and Axl yesterday and couldn´t have beaten him without constant shield usage. There are new RC combo routes and a lot of dash cancel stuff to find.