For artifact collection you can use shulker boxes. They keep their contents after you break them, and you can use an anvil to change a shulker box's name, so you can label them properly. They are, effectively, bags
it would be fun to see you do an underwater trail ruin in the future as well to show how real archeologists would deal with sites that may be submerged.
Hey just found this. I am also a professional archaeologist and while I specialise in East Africa, I also have worked in the American Southwest. This is exceptional!
That question about grave robbing made me laugh. I have often thought about how we would feel putting our loved ones to rest if we knew that a few hundred years from now, someone would be digging them up and cataloging them. It seems a morally tough question that has a lot of different right answers.
As you expose more of the ruins, do you ever need to consider shoring them up so they don't collapse, or other preservation efforts (protecting from wind, rain, etc)?
@daskalosBCE I know the weather cycle is disabled for this, but if it wasn't and there were any cauldrons in the ruin, they could have been filled up by the rain. If you want to, you could use this as a reason to build some sort of overhang
@@daskalosBCE Maybe you could copy/take inspiration from the way Minecraft does shoring (I'm guessing that's what it would be called, as I just learned what shoring is a few minutes ago) for world-generated mineshafts? If you want to have something flat against the dirt walls, you could try closed trapdoors. It would make any connectors between walls float since trapdoors aren't full blocks, though. If you wanted a connector that was less bulky than a full block, I would suggest either half slabs or end rods, though the latter seems like its light production would make for an odd sight
I love that you addressed 'sherd' vs. 'shard'. I had to look that one up a few weeks ago. LOL! It is so cool to watch your channel blow up! Congrats and keep at it! :D
In the F3 screen you will find a section labeled "looking at" and it will give you the coordinates of the block the cursor is on, this might help with noting down locations!
For the floating chests - you could put the artifacts in shulker boxes, and then rename them with an anvil so they show where they came from. Cool video though! Can’t wait for part 3!
You should turn on smooth lighting in the settings. It turns on the ambiant occlusion and helps a lot with seeing the seems and the topology of the terrain.
@suspicioussand He wouldn't have to create himself. Just find some people to say what he'd like, and they could do it. Though I don't know fully what goes on behind this. It still would be cool to have an archeology play through. I'd volunteer to help in any way.
@corben3695 oh it would be cool to actually see some sarcophagus and mummies and organ jars in a Desert Temple! And Jungle Temple too but like with an aqueduct somewhere under/in it.
I've come across your channel in a great time then. I do share a love for the bronze age as well and watching both your bronze age series and this archaeology series is been an amazing experience!
This is a lot of fun watching and listening to you. I found my Trail Ruins yesterday and spent two days digging it out. I had to put up a covering over the opening as it is in a snowy Taiga and it was always snowing there with huge clumps of snow falling into the ruins.
"Youre not here to listen to me talk, you're here to watch this video" Excuse me, but i beg to differ. Its interesting hearing you talk about the processes of excavating and how they translate to an ingame context; what stays the same, what changes, whats left out and whats left in.
Wow... I didn't even know you could do this in Minecraft... I was pretending that this tool was like a broom or something and I was ''sweeping the floor'' in my minecraft house... I had no idea how archeology worked, I learned a lot that I couldn't even imagine watching these videos. It was really fun to watch, you're cool, thanks for making this video
I love this idea for a series. I suggest renaming each artifact in an anvil (you can rename any object) with the bag label info. Then put them into a shulker box named with the plot number. Also looking at how far you had to dig down into stone, you are probably playing on the bedrock version. It is a known issue for the trail ruins to be quite far down into the stone. (The java version trail ruins are under dirt and gravel.) I also would add unbreaking to your tools and mending, but efficiency will most likely cause you to break blocks too fast and break the wrong block. When you are done with the trail ruin you should try some of the small ocean temple clusters that zombies spawn around. (Just set up a conduit for under water breathing) The desert temple has some archeology secrets as well.
A good bag would be a Shulker Box. They're like chests, but the items stay inside when you break them, and you can name/color code them however you want with an anvil and various dyes. If you wanna step it up an additional realistic level, Ender Chests are like personal banks, where you can store items away. When you store items in an ender chest, only you can get them out. If you break an ender chest with a pickaxe containing the "Silk Touch" enchantment, you can pick it up and carry it around with you. Know what fits in an Ender chest? Shulker Boxes :)
1:37 acctually i do enjoy your talk. The talk is what gives your videos your personalty. Everybody can make videos with emtpy gameplay, but as the most mega builds, its just an empty hull then. I agree with you at about minute 9. "removing" the block pixel by pixel would have been nicer than "pulling" the artefact out of 1 side of the block and leave the block sitting there. Your humor suits my taste. I'm already looking forward to the next episode.
This is so cool! As a minecraft player, it's so fun to see professionals share their expertise on a subject that's touched on in the game. This is no exception. Easy to listen to, very educational, and very interesting! I will be homeschooling my kids this year, and I have been desperately trying to find things to make school fun for them. I'll definitely be adding this video series to some of our lessons this year! Thank you!
This is very cool! Trail ruins are my favorite part of 1.20 so it’s awesome to see actual realistic information on the archeology Minecraft was going for! I hope they add more archeology based things in the future, it would be super cool to uncover bones - skulls or maybe even armor or stuff you could reassemble (even incorrectly) for added fun and creativity
Hey Daskalos, great video again. Another minecraft mechanic you could use is to name chests in an anvil. If you place it down, it will keep the name. If you open a normal chest the chest interface has the word "Chest" in the top left corner. If you name it anything different, it will appear in that spot.
This was so cool and interesting! I learned a lot. When your channel gets to like a million subs, I'm just here to claim my title of being one of your first. Keep it up! 🥰
Actually you can have bags in Minecraft... bundles. It's still an experimental feature, so you have to enable it when you create the world. (not sure if you can add it after) either way you can still give them to yourself with the command "/give @p bundle" You can then label them using an anvil. Love the concept of this series, and your presentation. Thanks for making it.
I found your channel because of this series and it's interesting so far! It'd be cool if you talked through how an archeologist would think about the context of the site, and have hypotheses about what the structure and artifacts would be for. I know in minecraft it's just generated with no history behind it, so you probably wouldn't be able to have any firm conclusions, but it'd be interesting to hear the types of questions or lines of thinking you'd consider. Thank you!
As a Greek person I find the Daskalos very funny and nice to see that Greek are used outside Greek people (btw for those who wonder Daskalos is a Greek word for teacher)
The autistic nerd in me is so thrilled about this series! I went to the gem show in Tucson, Arizona a few years ago because I’ve always liked neat looking rocks of varying kind (my mom’s washing machine when I was growing up didn’t like them at all!), but when I found my way to a booth showing fossils and dinosaur skeletons, I wound up just spending the rest of the day talking to the archaology student working on his Ph.D that was manning the display about how all of those could even be a thing at a gem show. I had no idea that there were so many of these things that you could just go buy your own (for enough money, obviously - it isn’t free to excavate them, clean them, and put them back together!). Probably the best half a day I spent there, other than one other half a day spent staring at the structures of all the different meteorites.
I haven’t watched Minecraft vids in years and have no personal or career interest in archeology but these vids are awesome and I can’t get enough! Please keep it up!
As someone who has been surrounded by archaeologists since childhood: I'm glad you're bringing more attention to what you do. They aren't appreciated enough here
Concerning Minecraft's lack of bags: the game does have "Shulker Boxes" and these can be stored in a chest. You can name each shulker box at an anvil, assuming you have adequate XP to do so. And you can store quite a number of items in each shulker box.
I did field school this summer and watching this series is making me want to go back, LOL. Can't wait to see how you manage taking stratigraphy in Minecraft
SHERD omg in Final Famtasy XIV there are potsherds in deep dungeons that you trade for things. The name makes so much more sense now, and I can guess why they're valuable to the NPCs. Thank you for that fun fact!
I LOVE this series! I cannot express how much I appreciate this short series. It is both informative and entertaining. It’s been awhile since I last played Minecraft but I think there are some ruins in the nether that I would really love to watch you excavate. I think they’re called bastions. It might be more challenging however, it would be fascinating to see how an archeologist solves problems as they arise during an excavation.
The first I saw the word "sherd" outside Minecraft I was at a local historical museum and I did a genuine double take. I was SO shocked that was a real word.
Its funny that you mention "sherd" as it was a topic of discussion in the minecraft community aswell. When the first editions of the update was released it was "pottery shard" which only got changed go sherd only weeks before the update actually released
Two questions 1. What do you do in real life if there’s a site that needs excavating somewhere with swampy terrain, wetlands, possible sinkholes, or flooding? How do you go about excavating it safely and without damaging the site? 2. What do you do if the rock or material is very dense to where you need stronger tools how do you ensure not to damage the site while trying to drill through denser rock and such?
Good questions! 1. Waterlogged sites are often pumped out when it is safe to do so, otherwise it falls into the realm of underwater archaeology. 2. Stone (like what is represented here) is not part of an archaeological site. if you hit a layer of stone on the floor of your units (again, like its represented here) that is the end of the unit. This does not apply to slabs of stone and the like, but to continuous layers of stone. It usually indicates bedrock as well. Overly dense material can be hacked away with a pick or something of the like. If cultural soil continues, whatever damaged sustained is miniscule compared to the extent of the site.
In-game gives you a book & quill item that lets you write a book. With you leaving chests to hold pieces you uncover, you can leave in the chest a booklet (book & quills have 50 pages per book) you can use to keep a record about everything you find about your artifacts.
The absolute mad lad is using wooden pickaxes. Probably so he doesn’t accidentally break the wrong block. I had trouble with that in my first ruin in Minecraft!
i love how you used the fact that chests don't experience gravity to your advantage, by keeping the artifact literally in the exact location it was found in! Wouldn't it be cool if you could do that in the real world?
Loving this series, your general approach to making videos and your style. Great music choices and very interesting to listen to. Great edits and some humour really seals the deal. Keep up the great work!
I believe you can use Bundles to bag artifacts. They can hold 1 stack of items (64 of most items or 1 tool) and can be renamed with an anvil, and stay in your inventory, or can be placed in a container like a chest or shulker box. The Experimental Features is a datapack for adding the recipe to the game, but using commands will give you Bundles anyways.
This is both hilarious and informative!!! I've excavated a few trail ruins and I always burrow down around that main tower and then follow the buildings... it's a shame that Mojang has made the general format similar each time instead of mixing it up more, but I guess it makes sense that a tower is the thing that pokes out of the earth in order to be visible.
I had to look up the sherd/shard when 1.20 came out. I am surprised that as many museums I've been to, I've never seen or noticed that before.You have a unique take on the new feature, I get so much more from RUclips videos than any TV show these days. I was going to suggest barrels, if you are leaving blocks on top of artifact spots.
If you wanted to speed up the excavation, you could use a beacon (a pyramid made out of whole precious blocks like diamonds, emerald, or iron) and netherite tools.
If you use cheats, you can get something called a bundle, which can store artifacts as an item and can be renamed in an anvil to the coordinates. I don’t know if others have told you this but it might help!
this makes me want to do the same thing using real archaeologist techniques and methods. archaeology has always been a cool interest for me so this update is my favorite yet
This is a great balance of fun and learning, your personality keeps us engaged and we get to see Minecraft from a totally unique perspective! Question: how often do artifacts get broken in the excavation process, and what do you do in that case?
Artifacts will sometimes get broken. Its probably a lot higher of a number than you think in the beginning stages. But remember most artifacts are broken to begin with, we are usually finding peoples "trash"
I wanted to mention that barrels could be used instead of chests since they dont need an air block above or in any specific direction; they can just be opened always.
You can add an NBT tag to items when giving them to yourself via a command, adding a Unbreakable:1b tag can make a tool have infinite durability, which could save you some inventory space since right now around half of your inventory is full of tools.
i would recommend using shulkerboxes, maybe dyed white, in place of bags. you could carry them or put them in a chest. you could also add a book and quill inside the shulkerbox with information about the artifact
Nicely done! Great job explaining everything! Really enjoyed it! Love that your channel is blowing up! Well deserved and keep spreading that archaeological knowledge!
I like how even though this is an educational video, you still acknowledge the first rule of Minecraft that we all know and swear by: Don't dig straight down
Many people are suggesting shulker boxes, but you can also use bundles - they can fit a different item in them and be renamed without altering the artifacts. You need to enable a built-in datapack to use them if memory serves right
I think it would have been really cool to see real life pictures of what the process looks like while he was explaining it, but it’s a very cool video regardless
You can rename shulkerboxes. You can place the artifacts inside of the shulkerboxes and use an anvil to rename it to the label you want to use for them. You either need to have a way of earning experience in survival (bottle o'enchanting) or just go into creative mode to rename it without needing the xp
I would love for longer episodes, perhaps twice the length (assuming youtube has enabled longer uploads for your account) Or a supercut of every episode once the series is done
For artifact collection you can use shulker boxes. They keep their contents after you break them, and you can use an anvil to change a shulker box's name, so you can label them properly. They are, effectively, bags
You can also use the anvil to name an item, and then use an item frame to display it. The name will appear over the item when its looked at.
Would it make sense to rename items after the coordinates they were found at and assign each unit a shulkerbox?
Since he's playing in Java, he could also use Bundles
and you can color them!!
@@stomyn I think he would've had to start the world with bundles enabled, and i doubt he did, given he isn't using them
it would be fun to see you do an underwater trail ruin in the future as well to show how real archeologists would deal with sites that may be submerged.
fun idea!!
They obviously place a door for air and then do everything as normal
@@BlazeSLK Nah they just keep a bunch of water breathing, and night vision potions on hand.
@@lunaticbz3594 Nah they just drop tonnes of sand and then dig it up in the middle
Guys they obviously use sponges & then dry them in the nether
Hey just found this. I am also a professional archaeologist and while I specialise in East Africa, I also have worked in the American Southwest. This is exceptional!
Thanks! Im glad you like it!
Dude really turns the exploration of one small Minecraft structure into a series... and I'm here for it
Ironically, you'll be nowhere to be found since this structure is not in a dessert or under water. 😉
it took me a minute to understand lol@@timwoods2852
Hm yes, suspicious sand in my cake... my dessert. Easy way to remember is Dessert (food) has two s's because you want more of it.
That question about grave robbing made me laugh. I have often thought about how we would feel putting our loved ones to rest if we knew that a few hundred years from now, someone would be digging them up and cataloging them. It seems a morally tough question that has a lot of different right answers.
That's why I want to be cremated after I die one day in the hopefully distant future.
In minecraft your in some sort of withered wasteland so ig looting is reqired
I actually recently changed my burial plans BECAUSE I want to leave something for future archaeologists! 😄
Actually we Are here to hear you talk, at least to me it'd be awesome to hear you talk more about the process, and other stuff
Agreed! I was surprised when he said we weren’t here to listen to him talk because that’s probably what MOST of us are here for
YES I completely agree with both of you
YES
As you expose more of the ruins, do you ever need to consider shoring them up so they don't collapse, or other preservation efforts (protecting from wind, rain, etc)?
Yes, absolutely. Obviously in the game I won't need to, but in the real world, yes! Great question!
“It be a lot cooler if ya did.” :) would look interesting to be see, and maybe discussed how it would be done?
Ill have to think about how i would go about doing that. maybe scaffolding?
@daskalosBCE I know the weather cycle is disabled for this, but if it wasn't and there were any cauldrons in the ruin, they could have been filled up by the rain. If you want to, you could use this as a reason to build some sort of overhang
@@daskalosBCE Maybe you could copy/take inspiration from the way Minecraft does shoring (I'm guessing that's what it would be called, as I just learned what shoring is a few minutes ago) for world-generated mineshafts?
If you want to have something flat against the dirt walls, you could try closed trapdoors. It would make any connectors between walls float since trapdoors aren't full blocks, though.
If you wanted a connector that was less bulky than a full block, I would suggest either half slabs or end rods, though the latter seems like its light production would make for an odd sight
I love that you addressed 'sherd' vs. 'shard'. I had to look that one up a few weeks ago. LOL! It is so cool to watch your channel blow up! Congrats and keep at it! :D
Thanks! Now let's get working on having your channel blow up! For such a talented builder it's a crime you aren't bigger!
@@daskalosBCE Great, now I'm subbed to both of you. XD
excellent!
@@SupersuMC Thanks so much! :D
Instead of putting them in named bags you could put them in an anvil and label them that way. You could also put them inside named shulkerboxes.
Bundles would be better
I think you can get them by enabling experiments
@@suspicioussand you can't place bundles the same way you can place chests or shulkers
@@suspicioussand
Bundles are super clunky, there’s a reason why they’re still experimental
@@DracoVanReignyou could use item frames…
Item frames require a block to place onto and that would defeat the purpose of preservation
For the bagging process, you can use shulker boxes as portable chests and use an anvil to label them based on location
As a bonus, you can place the items in a particular arrangement in the box based on where they are in the site.
In the F3 screen you will find a section labeled "looking at" and it will give you the coordinates of the block the cursor is on, this might help with noting down locations!
Instead of chests, you could use bundles (& item frames) as a replacement for bags.
But that only can hold a stack of items. Shulker boxes would be better
@@mikepanson314 how meny items does suspicious gravel drop? I think it's less then 64
@@FajreroCintilo I guess that is true
Ngl I was thinking bundles would be good.
It depends if he needs a container per suspicious block or rather container per archeological unit.
1:32 On the contrary, one of the things I find most enjoyable about this series is your detailed explanations!
Yes!
I love how you explain everything as you go, I've learned a few new things watching your videos.
I have to say that your production and editing quality are absolutely fantastic.
Thank you!
the moment we’ve all been waiting for
ong bro we have been waiting for weeks
Making me want to create a proper archeology site next time I find an Trail Ruin
For the floating chests - you could put the artifacts in shulker boxes, and then rename them with an anvil so they show where they came from.
Cool video though! Can’t wait for part 3!
You should turn on smooth lighting in the settings. It turns on the ambiant occlusion and helps a lot with seeing the seems and the topology of the terrain.
Maybe with the help of mod or marketplace creator, you could do a true to life archeology experience. I'd play that in a heartbeat.
This would be great.
Yeah but I doubt he's into mod creating
@suspicioussand He wouldn't have to create himself. Just find some people to say what he'd like, and they could do it. Though I don't know fully what goes on behind this.
It still would be cool to have an archeology play through. I'd volunteer to help in any way.
an archeology based modpack would be really cool
@corben3695 oh it would be cool to actually see some sarcophagus and mummies and organ jars in a Desert Temple! And Jungle Temple too but like with an aqueduct somewhere under/in it.
I'm obsessed with this series that you're making. I love digging the Trail Ruins and watching you do it was awesome!
I've come across your channel in a great time then. I do share a love for the bronze age as well and watching both your bronze age series and this archaeology series is been an amazing experience!
This is a lot of fun watching and listening to you. I found my Trail Ruins yesterday and spent two days digging it out. I had to put up a covering over the opening as it is in a snowy Taiga and it was always snowing there with huge clumps of snow falling into the ruins.
That is awesome! and we put up coverings on sites all the time, especially if they become a park or other such visitation site.
I love watching people who haven’t been brain rotted doing cool stuff like this, great content
"Youre not here to listen to me talk, you're here to watch this video"
Excuse me, but i beg to differ.
Its interesting hearing you talk about the processes of excavating and how they translate to an ingame context; what stays the same, what changes, whats left out and whats left in.
Wow... I didn't even know you could do this in Minecraft... I was pretending that this tool was like a broom or something and I was ''sweeping the floor'' in my minecraft house...
I had no idea how archeology worked, I learned a lot that I couldn't even imagine watching these videos. It was really fun to watch, you're cool, thanks for making this video
I love this idea for a series. I suggest renaming each artifact in an anvil (you can rename any object) with the bag label info. Then put them into a shulker box named with the plot number. Also looking at how far you had to dig down into stone, you are probably playing on the bedrock version. It is a known issue for the trail ruins to be quite far down into the stone. (The java version trail ruins are under dirt and gravel.) I also would add unbreaking to your tools and mending, but efficiency will most likely cause you to break blocks too fast and break the wrong block. When you are done with the trail ruin you should try some of the small ocean temple clusters that zombies spawn around. (Just set up a conduit for under water breathing) The desert temple has some archeology secrets as well.
That's a great idea
Also, he is definitely playing Java, that's about a normal amount of dirt.
Bless him, putting in the extra effort in survival mode. Instead of just staying in creative and breaking the blocks quicker
A good bag would be a Shulker Box. They're like chests, but the items stay inside when you break them, and you can name/color code them however you want with an anvil and various dyes.
If you wanna step it up an additional realistic level, Ender Chests are like personal banks, where you can store items away. When you store items in an ender chest, only you can get them out. If you break an ender chest with a pickaxe containing the "Silk Touch" enchantment, you can pick it up and carry it around with you.
Know what fits in an Ender chest? Shulker Boxes :)
This is now my new favorite RUclips series
Glad you enjoy it!
1:37 acctually i do enjoy your talk. The talk is what gives your videos your personalty. Everybody can make videos with emtpy gameplay, but as the most mega builds, its just an empty hull then.
I agree with you at about minute 9. "removing" the block pixel by pixel would have been nicer than "pulling" the artefact out of 1 side of the block and leave the block sitting there.
Your humor suits my taste. I'm already looking forward to the next episode.
No way this man puts so much work into this for us
damn ive been waiting for this video :)
Me too!
This is so cool! As a minecraft player, it's so fun to see professionals share their expertise on a subject that's touched on in the game. This is no exception. Easy to listen to, very educational, and very interesting! I will be homeschooling my kids this year, and I have been desperately trying to find things to make school fun for them. I'll definitely be adding this video series to some of our lessons this year! Thank you!
Normally when i ask professionals questions i just get dirty looks or sarcasm. I am truly shocked you di and it adds to my bank of knowledge
This is very cool! Trail ruins are my favorite part of 1.20 so it’s awesome to see actual realistic information on the archeology Minecraft was going for!
I hope they add more archeology based things in the future, it would be super cool to uncover bones - skulls or maybe even armor or stuff you could reassemble (even incorrectly) for added fun and creativity
Hey Daskalos, great video again. Another minecraft mechanic you could use is to name chests in an anvil. If you place it down, it will keep the name. If you open a normal chest the chest interface has the word "Chest" in the top left corner. If you name it anything different, it will appear in that spot.
I'm so glad the RUclips algorithm brought me here on part 2! Great video by the way, I love how you explain things. Keep up the great work!
This was so cool and interesting! I learned a lot. When your channel gets to like a million subs, I'm just here to claim my title of being one of your first. Keep it up! 🥰
Haha, noted! Thanks for sticking around and always being supportive
Actually you can have bags in Minecraft... bundles. It's still an experimental feature, so you have to enable it when you create the world. (not sure if you can add it after) either way you can still give them to yourself with the command "/give @p bundle" You can then label them using an anvil.
Love the concept of this series, and your presentation. Thanks for making it.
I found your channel because of this series and it's interesting so far! It'd be cool if you talked through how an archeologist would think about the context of the site, and have hypotheses about what the structure and artifacts would be for. I know in minecraft it's just generated with no history behind it, so you probably wouldn't be able to have any firm conclusions, but it'd be interesting to hear the types of questions or lines of thinking you'd consider. Thank you!
Interpretation is planned for the last episode or so :)
6:49 well there kind of is! They aren't officially in but you can add them via experimental features: the bundle!
As a Greek person I find the Daskalos very funny and nice to see that Greek are used outside Greek people (btw for those who wonder Daskalos is a Greek word for teacher)
Use Brown Shulker Boxes as the bags, you can Rename/Label them using the Anvil.
The autistic nerd in me is so thrilled about this series!
I went to the gem show in Tucson, Arizona a few years ago because I’ve always liked neat looking rocks of varying kind (my mom’s washing machine when I was growing up didn’t like them at all!), but when I found my way to a booth showing fossils and dinosaur skeletons, I wound up just spending the rest of the day talking to the archaology student working on his Ph.D that was manning the display about how all of those could even be a thing at a gem show. I had no idea that there were so many of these things that you could just go buy your own (for enough money, obviously - it isn’t free to excavate them, clean them, and put them back together!). Probably the best half a day I spent there, other than one other half a day spent staring at the structures of all the different meteorites.
I haven’t watched Minecraft vids in years and have no personal or career interest in archeology but these vids are awesome and I can’t get enough! Please keep it up!
I like the relatable moment where he placed dirt for the weird hole Xp
As someone who has been surrounded by archaeologists since childhood: I'm glad you're bringing more attention to what you do.
They aren't appreciated enough here
Concerning Minecraft's lack of bags: the game does have "Shulker Boxes" and these can be stored in a chest. You can name each shulker box at an anvil, assuming you have adequate XP to do so. And you can store quite a number of items in each shulker box.
8:00-8:25 it's so cool they do that! It reminds me of the archeology minigame in Club Penguin, although that's not present in there.
I did field school this summer and watching this series is making me want to go back, LOL. Can't wait to see how you manage taking stratigraphy in Minecraft
I hate to tell you this, but I am, in fact, here to listen to you talk. The more of the process and rationalr you explain the happier I become.
SHERD omg in Final Famtasy XIV there are potsherds in deep dungeons that you trade for things. The name makes so much more sense now, and I can guess why they're valuable to the NPCs. Thank you for that fun fact!
I LOVE this series!
I cannot express how much I appreciate this short series. It is both informative and entertaining.
It’s been awhile since I last played Minecraft but I think there are some ruins in the nether that I would really love to watch you excavate. I think they’re called bastions.
It might be more challenging however, it would be fascinating to see how an archeologist solves problems as they arise during an excavation.
The first I saw the word "sherd" outside Minecraft I was at a local historical museum and I did a genuine double take. I was SO shocked that was a real word.
Its funny that you mention "sherd" as it was a topic of discussion in the minecraft community aswell. When the first editions of the update was released it was "pottery shard" which only got changed go sherd only weeks before the update actually released
I danced with him in the end. Woot!
It actually makes sense to have a different word for shards/sherds, as to differentiate between the two.
Indeed!
Two questions
1. What do you do in real life if there’s a site that needs excavating somewhere with swampy terrain, wetlands, possible sinkholes, or flooding? How do you go about excavating it safely and without damaging the site?
2. What do you do if the rock or material is very dense to where you need stronger tools how do you ensure not to damage the site while trying to drill through denser rock and such?
Good questions!
1. Waterlogged sites are often pumped out when it is safe to do so, otherwise it falls into the realm of underwater archaeology.
2. Stone (like what is represented here) is not part of an archaeological site. if you hit a layer of stone on the floor of your units (again, like its represented here) that is the end of the unit. This does not apply to slabs of stone and the like, but to continuous layers of stone. It usually indicates bedrock as well. Overly dense material can be hacked away with a pick or something of the like. If cultural soil continues, whatever damaged sustained is miniscule compared to the extent of the site.
In-game gives you a book & quill item that lets you write a book. With you leaving chests to hold pieces you uncover, you can leave in the chest a booklet (book & quills have 50 pages per book) you can use to keep a record about everything you find about your artifacts.
> "We don't have bags"
Should've enabled bundles, lol
The absolute mad lad is using wooden pickaxes. Probably so he doesn’t accidentally break the wrong block. I had trouble with that in my first ruin in Minecraft!
I’m now emotionally invested In this dig now
I love doing things in Minecraft the way they would be done in real life.
My archaeology professor should give me extra credit for this IMO
i love how you used the fact that chests don't experience gravity to your advantage, by keeping the artifact literally in the exact location it was found in! Wouldn't it be cool if you could do that in the real world?
Its such a rare treat to see real life pulled into an environment like this. I absolutely love it
Loving this series, your general approach to making videos and your style.
Great music choices and very interesting to listen to. Great edits and some humour really seals the deal.
Keep up the great work!
there are bags in minecraft. it involves using rabbit hide. it gives you small little satchels that hold about 6 things
It may be 2023 but lordie does your style of video throw me back to 2014 Minecraft youtube, and I LOVE it. Cant wait to see more!
I believe you can use Bundles to bag artifacts. They can hold 1 stack of items (64 of most items or 1 tool) and can be renamed with an anvil, and stay in your inventory, or can be placed in a container like a chest or shulker box. The Experimental Features is a datapack for adding the recipe to the game, but using commands will give you Bundles anyways.
I personally love hearing you talk about the specifics of how everything works in your job! It’s so entertaining and educating
I actually DID come here to listen to you talk! Learning all of this interesting stuff about how the process works was awesome! Thank you for sharing!
WHOA! That is looking great.
Thanks!
This is both hilarious and informative!!! I've excavated a few trail ruins and I always burrow down around that main tower and then follow the buildings... it's a shame that Mojang has made the general format similar each time instead of mixing it up more, but I guess it makes sense that a tower is the thing that pokes out of the earth in order to be visible.
I had to look up the sherd/shard when 1.20 came out. I am surprised that as many museums I've been to, I've never seen or noticed that before.You have a unique take on the new feature, I get so much more from RUclips videos than any TV show these days.
I was going to suggest barrels, if you are leaving blocks on top of artifact spots.
This deserves a lot of views.
It got a lot of views from a little over 250 subscribers to over 10k in a month
Great video! This is an amazing series! You inspired me to excavate an entire minecraft trail ruin, and preserve the structure!
Glad to hear it!
I have to say, sir, I am extremely disappointed... that there isn't a part 3 yet. :P
Very informative! Looking forward to more.
part 3 has been recorded, editing to come. I'm shooting for Aug 12th :)
If you wanted to speed up the excavation, you could use a beacon (a pyramid made out of whole precious blocks like diamonds, emerald, or iron) and netherite tools.
I dont want to overdig. So speed is not a good thing
@@daskalosBCE Oh that makes sense!
Yeah, I always wait until at least the second date before sherding myself.
5:28 ngl this song got me celebrating too
If you use cheats, you can get something called a bundle, which can store artifacts as an item and can be renamed in an anvil to the coordinates. I don’t know if others have told you this but it might help!
If you are looking for something that represents “rope” for marking your grids, you could use chain.
Good stuff! I'm glad you decided to continue this series!
this makes me want to do the same thing using real archaeologist techniques and methods. archaeology has always been a cool interest for me so this update is my favorite yet
This is a great balance of fun and learning, your personality keeps us engaged and we get to see Minecraft from a totally unique perspective! Question: how often do artifacts get broken in the excavation process, and what do you do in that case?
Artifacts will sometimes get broken. Its probably a lot higher of a number than you think in the beginning stages. But remember most artifacts are broken to begin with, we are usually finding peoples "trash"
5:26 I love this sense of humor
I wanted to mention that barrels could be used instead of chests since they dont need an air block above or in any specific direction; they can just be opened always.
You can add an NBT tag to items when giving them to yourself via a command, adding a Unbreakable:1b tag can make a tool have infinite durability, which could save you some inventory space since right now around half of your inventory is full of tools.
i would recommend using shulkerboxes, maybe dyed white, in place of bags. you could carry them or put them in a chest. you could also add a book and quill inside the shulkerbox with information about the artifact
Nicely done! Great job explaining everything! Really enjoyed it! Love that your channel is blowing up! Well deserved and keep spreading that archaeological knowledge!
5:18 'would've felt dumb if I kept digging and fell all the way to my death.' That's how I usually feel messing around in the nether😭😂
I like how even though this is an educational video, you still acknowledge the first rule of Minecraft that we all know and swear by: Don't dig straight down
Many people are suggesting shulker boxes, but you can also use bundles - they can fit a different item in them and be renamed without altering the artifacts. You need to enable a built-in datapack to use them if memory serves right
I think it would have been really cool to see real life pictures of what the process looks like while he was explaining it, but it’s a very cool video regardless
5:29 is that how all archeologists celebrate?
Xd
You can rename shulkerboxes. You can place the artifacts inside of the shulkerboxes and use an anvil to rename it to the label you want to use for them.
You either need to have a way of earning experience in survival (bottle o'enchanting) or just go into creative mode to rename it without needing the xp
if you want to use a chest in a place where a block is above, you could also use a barrel instead, so you can still open it to place the item inside
I would love for longer episodes, perhaps twice the length (assuming youtube has enabled longer uploads for your account)
Or a supercut of every episode once the series is done
one long one when I'm done is the plan
@@daskalosBCE heck yeah :D