Excellent explanation, Its nice to see this exact interaction explained, as I have played against plenty of dorinthea's where I let them play glint, allow it to resolve and then play sink below from hand to deny them the reprise trigger of glint, Go again still resolves but no draw and as the game grows bigger and bigger there are these smaller interactions that need to be explained to the new player. Awesome job!
Super helpful, I started in Bright Lights sealed environment with very little reactions, so this video helped clarify things a lot for me. Logged on to my phone from the smart TV just to comment to thank you, like and sub!
This was confusing and may have destroyed the fun of this game for me. My brain is melted currently, so I'll have to come back later and try to understand, but this makes the game so unnecessarily complicated compared to how I thought I understood the game before.. When does a reaction card exactly resolve?
Don't worry! The basic understanding of combat is all you need to play the game. The examples in this video are uncommon/niche examples. If you stick with it, it'll all make sense soon. It took me awhile for sure. In short, a reaction card resolves when both players don't add anything else to the stack.
I thought in the rules you shown in the video said once both players pass the reaction step ends and damage step begins. So how can you Play another reaction after both have passed?
When the stack is empty and both players pass priority, you move to the damage step. As long as there are still layers to be resolved, you are still in the reaction step.
@@BlockOutParty so if I play razor. You pass I pass razor resolves.now the layer is empty now we both have to pass again to move to damage? Maybe I need a video on layers lol
I'm looking in the rules for your explanation at 2:10. Where in the rules does it say that you get to add more reactions after the resolution of a defense reaction? That's the part that's really stuck on me. I'm not seeing anything about the reaction step restarting just because the stack completed. It seems like you just move on to the damage step.
Thank you for this video - sincerely, all dorinthea players
For real tho
Bruh.
That Priority passing, and the the Stack graphics are fiiire!!
Another great vid from my favorite flesh and blood RUclipsr 🤑🤑🤑🤑🤑
Excellent explanation, Its nice to see this exact interaction explained, as I have played against plenty of dorinthea's where I let them play glint, allow it to resolve and then play sink below from hand to deny them the reprise trigger of glint, Go again still resolves but no draw and as the game grows bigger and bigger there are these smaller interactions that need to be explained to the new player. Awesome job!
Clear and concise explanations, thank you ^^
I love it when i get the chance to double pummel some. specially after they just play all the defense reactions to block the 10 attack on 4 HP XD
This changed my life, thank you very much for this explanation
It truly is a life changing video. Glad it helped!
Great video! Clear and concise explanation of a rather complex rule!
Super helpful, I started in Bright Lights sealed environment with very little reactions, so this video helped clarify things a lot for me. Logged on to my phone from the smart TV just to comment to thank you, like and sub!
Glad you found it helpful! The next set, Heavy Hitters, is sure to have a bunch of reactions
👏👏👏👏
My 5th time watching this video lol thank you a ton for this great video super helpful
Nice! You're doing more than your part to help the view count!
@@BlockOutParty I would love more video like this that brake down interesting interactions
Mmm. Delicious rules.
This was confusing and may have destroyed the fun of this game for me.
My brain is melted currently, so I'll have to come back later and try to understand, but this makes the game so unnecessarily complicated compared to how I thought I understood the game before..
When does a reaction card exactly resolve?
Don't worry! The basic understanding of combat is all you need to play the game. The examples in this video are uncommon/niche examples. If you stick with it, it'll all make sense soon. It took me awhile for sure.
In short, a reaction card resolves when both players don't add anything else to the stack.
I thought in the rules you shown in the video said once both players pass the reaction step ends and damage step begins. So how can you Play another reaction after both have passed?
When the stack is empty and both players pass priority, you move to the damage step. As long as there are still layers to be resolved, you are still in the reaction step.
@@BlockOutParty so if I play razor. You pass I pass razor resolves.now the layer is empty now we both have to pass again to move to damage? Maybe I need a video on layers lol
Precisely! A video specifically on adding/resolving layers is a good idea
I'm looking in the rules for your explanation at 2:10. Where in the rules does it say that you get to add more reactions after the resolution of a defense reaction? That's the part that's really stuck on me. I'm not seeing anything about the reaction step restarting just because the stack completed. It seems like you just move on to the damage step.
Ummm sir your command and conquer is naked