Bringing Web3 to Your iOS App - Part 1 | Integrating MetaMask iOS SDK with SwiftUI

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  • Опубликовано: 21 авг 2024
  • Welcome to Coding with JimBean! 🎉 Join us on an exciting journey as we explore how to bring Web3 to your iOS app using the MetaMask iOS SDK with SwiftUI.
    In this series, we'll guide you through the step-by-step process of integrating the MetaMask iOS SDK with SwiftUI code, unlocking the potential of blockchain in your iOS applications. Watch as we transform your app's capabilities and open up a world of decentralized possibilities.
    Don't forget to show your support by liking this video, subscribing to our channel, and ringing the notification bell to stay updated on all our latest releases. Your encouragement keeps us motivated!
    For behind-the-scenes content and updates, follow me on Twitter: [Twitter: linktr.ee/jimb...].
    Never miss an episode - subscribe to our RUclips channel: [Subscribe: / @jimbeangamez7317 ].
    Explore the code on Github: [GitHub: github.com/Red...].
    Thank you for joining us on this exciting journey of bringing Web3 to your iOS app. Get ready to explore the decentralized world, enhance your coding skills, and transform your iOS applications in innovative ways. Happy coding! 😊🚀
    ---- Music Credit ----
    The Epic 2 by Rafael Krux
    Link: filmmusic.io/s...
    License: creativecommons...
    Music promoted on www.chosic.com...
    #swiftui #iOS #metamask

Комментарии • 3

  • @user-dp1kd6fr2m
    @user-dp1kd6fr2m 5 месяцев назад +1

    Thank you for this content! It so difficult to find information on how to build a SwiftUI app with MetaMask.
    I am stuck on how you managed to get Metamask mobile to run on your simulated device in Xcode. Could you do an explainer video on how you install the Metamaskmobile app and get it to run?
    This step in the video: ruclips.net/video/6DJSkgtU3T4/видео.html

    • @jimbeanlit
      @jimbeanlit  5 месяцев назад

      You just have to test on actual real device. To do that you will need an apple developer account (Paid) then use the development certificate to load the Xcode app on real device. The linking in between your app and Metamask app requires deeplink which you will need to have active Metamask app on your device.
      Since simulator have no way to get an real Metamask app so that’s why i only tested on real device.
      As long as you use real device testing my steps should work perfectly 👌