Wow, this is truly amazing! I understood everything going on here clearly and at points, I knew right away your next steps, which had me very engaged, this is such a simple thing to do yet no one else had done it - I would love to think how else you could trim down file sizes, especially in the likes of Budokai 3 where there was a lot of unused data! Fantastic work and I look forward to seeing what you've got in the future :)
Thanks! As far as for what else could be trimmed.... Budokai 1: - There is a proto Goku model which you can cut since it's unused for obvious reasons - According to tcrf.net, there are some concept arts buried in the AFS which serve no purpose - Saibaman / Cell Jr / Cui Tournament Voicecalls Budokai 2: - As far as I know, the only "unused" thing here is some leftover code which references cut Budokai 1 characters... So nothing concrete that can actually save storage Budokai 3: - You might be able to cut the voiced tutorial. Now I don't remember if the lack of voice acting during that part of the game has been fixed in the GH version, but in case it hasn't, it's useless and can be removed - Frieza in a Overchair model - Useless, you can get rid of it - According to tcrf.net, there are two unused music tracks. I preferred not to touch them anyway, just in case. - Bulma / Dodoria / Zarbon / N.19 Tournament Voicecalls - There are leftover Budokai 1 Goku voicelines. As far as I undestood, these are placeholders in case you manage to make Bulma playable in some shape or form. - Some Commander Red dialogue is unused... But you have to be careful in what you cut because it's all mixed with lines that are actually in-game - Apparently there is an unused destroyed version of the Supreme Kai World stage...? I don't have much info on this one. Infinite World: - As far as I know, this game is like Budokai 2, there is not much unused stuff. Just code references to the cut characters from B3, nothing that can actually save you a good chunk of storage.
That would be cool if you could do the BT series but remove the extra modes and just have the three games with dual mode with everything unlocked. I am pretty sure it’s impossible to fit all three games on one disk without cutting most of the content
This is a dream come true. Thank you from the bottom of my heart for making this collection :)
Wow, this is truly amazing!
I understood everything going on here clearly and at points, I knew right away your next steps, which had me very engaged, this is such a simple thing to do yet no one else had done it - I would love to think how else you could trim down file sizes, especially in the likes of Budokai 3 where there was a lot of unused data!
Fantastic work and I look forward to seeing what you've got in the future :)
Thanks! As far as for what else could be trimmed....
Budokai 1:
- There is a proto Goku model which you can cut since it's unused for obvious reasons
- According to tcrf.net, there are some concept arts buried in the AFS which serve no purpose
- Saibaman / Cell Jr / Cui Tournament Voicecalls
Budokai 2:
- As far as I know, the only "unused" thing here is some leftover code which references cut Budokai 1 characters... So nothing concrete that can actually save storage
Budokai 3:
- You might be able to cut the voiced tutorial. Now I don't remember if the lack of voice acting during that part of the game has been fixed in the GH version, but in case it hasn't, it's useless and can be removed
- Frieza in a Overchair model - Useless, you can get rid of it
- According to tcrf.net, there are two unused music tracks. I preferred not to touch them anyway, just in case.
- Bulma / Dodoria / Zarbon / N.19 Tournament Voicecalls
- There are leftover Budokai 1 Goku voicelines. As far as I undestood, these are placeholders in case you manage to make Bulma playable in some shape or form.
- Some Commander Red dialogue is unused... But you have to be careful in what you cut because it's all mixed with lines that are actually in-game
- Apparently there is an unused destroyed version of the Supreme Kai World stage...? I don't have much info on this one.
Infinite World:
- As far as I know, this game is like Budokai 2, there is not much unused stuff. Just code references to the cut characters from B3, nothing that can actually save you a good chunk of storage.
Budokai 2 has beta Portraits that you can remove for smaller size as well
That would be cool if you could do the BT series but remove the extra modes and just have the three games with dual mode with everything unlocked. I am pretty sure it’s impossible to fit all three games on one disk without cutting most of the content
Can you teach how to mod infinite world to get rid of the aura burning
dare i say burst limit could have fit lol it is a budokai game after all
this is really sick, the link is down unfortunately
Link updated!