Iji - Ultimortal - Maximum Charge Tor

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  • Опубликовано: 2 фев 2025

Комментарии • 415

  • @whodistoodis
    @whodistoodis 9 месяцев назад +16

    Wasn't until after I finished the video I realized this was uploaded by Daniel himself, the legend. Iji is easily his best work, and it stands next to Cave Story as one of the greatest indie games of all time. I wish more people knew of it.

  • @remargames
    @remargames  11 лет назад +66

    I didn't intend for it to appear like the rest of humanity is gone (in the ending, it's clearly not). But I didn't want a perfect ending; after all she's fighting for a world that's already gone and may not return.
    I decided against an optional bad ending, but if I ever make another version I'm considering putting it in. Though it goes against the idea of letting the player finish the game however they want without getting scolded for it as if there was a "correct" way to play...

    • @Novastar.SaberCombat
      @Novastar.SaberCombat Год назад +4

      Just wanted to say that "Iji" is still a HUGE inspiration to me. Both as a storyteller, and as someone who's attempting to design a (basic) game around my own series of books. The music is dope as F, too. #duh
      Thanks for the Ultimortal memories. 💪😎✌️
      🐲✨🐲✨🐲✨

    • @JayTheHelmetGuy
      @JayTheHelmetGuy Год назад +2

      Am I right to assume the newest bad ending is what you were referring to here?

    • @remargames
      @remargames  Год назад +6

      Yes, the full pacifist / full berserk endings were considered in some form when I made the game, but they would have meant too much extra work back then. @@JayTheHelmetGuy

    • @waferdaze8017
      @waferdaze8017 Год назад +1

      Hey, big fan of this game here, just want to say that I do adore the morality system applied in the newer versions of the game! I tend to compare this game with Dishonored in that regard, and for the scale of this game I respect how the "morality" of each playthrough does manage to get challenged in one way or another. The way I see it, there's not really a "right" or "wrong" way to play. Like especially with the Iosa ending, which I think is one of the best things with this sort of morality system. It poses the biggest question (at least in my mind) of what an audience considers right or wrong.
      But that's what I like, I don't really ever feel like there is a SOLID answer with this game, but a question. Most people will likely want to answer it the same way, but that's what makes all those other possibilities so interesting. In a vacuum, each of these outcomes seem "fair" to me. It feels like an invitation of choice, and it can be bittersweet seeing it pay-off. Like, is the ONE extra kill in sector 8 worth the consequences? It's that sorta question that I love with this game.

    • @remargames
      @remargames  Год назад +3

      @@waferdaze8017 Thank you, I did want there to be no "right" way to play, especially since it was designed as an action game. There were some kill count modifiers since the first version, but it wasn't until 1.3 in 2008 that it was finally possible to get a kill count of 0 instead of 2, and later versions kept adding more modifiers as I felt they were lacking.

  • @rickydo6572
    @rickydo6572 6 лет назад +66

    Even after all these years, i still think this game never got the attention and love it trully deserves.
    I really hope this game becomes well recognized some day.

  • @benjaminlee985
    @benjaminlee985 2 года назад +40

    Transcript of the lost annotations (recovered with the Annotations Restored extension):
    0:01: Sorry for the video and sound quality. I recommend watching this in High Quality.
    0:17: It took about 20 attempts to get a fight this good.
    0:28: I mainly try to get rid of the Skysmashers as soon as possible every time Tor lands.
    0:33: No-one likes the Skysmashers :(
    0:57: Yes, I jumped right into that one.
    1:35: Pew Pew
    1:39: This "eruption" attack was actually taken from Nausicaa of the Valley of the Wind. Great movie that was one of the inspirations for Iji.
    2:17: This was recorded before the collision bug with the Skysmashers was fixed. What happened here was that one of them was hit by the MPFB explosion - but long after the explosion went out of its "active and hitting things" state.
    2:41: Standing farther to the right when Tor falls down lets me put more distance between us, since he falls depending on Iji's horizontal position.
    3:12: These jumps after every "double shot" round makes Tor aim any potential MPFB Devastator shots above my head.
    3:27: I really wanted to kick that Skysmasher...
    3:43: I was pretty surprised here too. It was just luck that I wasn't hit.
    6:35: **hums the final boss music**
    7:02: [Iji] Dramatic. [Tor] Thanks.
    7:15: This is the special message you get for beating Maximum Charge Tor on Ultimortal.

  • @rustyshackleford1508
    @rustyshackleford1508 2 года назад +18

    13 years later and yet still this remains one of the best finales to any game I've ever played. That cold open into the electric guitar being shredded is legendary.

  • @Finnishiam
    @Finnishiam 4 года назад +24

    This guy right here is still the gold standard for final bosses

  • @fajri_apr
    @fajri_apr Год назад +25

    Oh man, its been a long time, i played this game when i was about 10 or 11 years old, now i'm 23 years old, what a memories

  • @TempestKrimps
    @TempestKrimps 5 месяцев назад +16

    i did it. i did what kid me never could and blew this damn boss into smithereens. i can't believe that after so many years i can say that i've conquered this game. dan, thanks for being the best developer ever and making my favorite game ever, iji is a work of art

    • @remargames
      @remargames  5 месяцев назад +9

      Thank you so much!

    • @samucagamesbr162
      @samucagamesbr162 5 месяцев назад +6

      @@remargames TWO DAYS AGO?! this dev is a freakin' legend. he responds from 15 year old videos coments.

    • @علمنافع-ب9ط
      @علمنافع-ب9ط 23 дня назад

      Free Palestine stand with humanity ❤​@@remargames

  • @hermitspeedy
    @hermitspeedy 4 года назад +30

    Ah, good memories.
    For some reason the first time I fought Max Charge Tor, my computer was c h u g g i n g at the start of the boss fight. And the more health bars I stripped away, the faster things got, until his last life bar was running at max speed.
    The battle got tangibly faster and more intense the further I got into it. It was freakin' *awesome*.

    • @TempestKrimps
      @TempestKrimps 3 года назад

      maybe your pc was struggling to stretch the health bar sprites :p

    • @hermitspeedy
      @hermitspeedy 3 года назад +1

      @@TempestKrimps Maaaan, I don't know what was going on. Maybe that was it, but let me tell you what: starting off the battle in slow-mo made it feel all the more epic, so I wasn't complaining.

    • @TempestKrimps
      @TempestKrimps 3 года назад +2

      @@hermitspeedy one time my pc's graphics card just decided to die on me for some reason and i had to play this bossfight at like 5 frames per second, so i know the feeling lol

    • @rickydo6572
      @rickydo6572 3 года назад +3

      Your PC couldn't handle the *maximum charge* ...

    • @hermitspeedy
      @hermitspeedy 3 года назад +2

      @@rickydo6572 Well I'm aware that was the cause NOW, but it made the last battle play out in a really awesome cinematic style... it was a really memorable way to cap off that run.

  • @helfire14
    @helfire14 10 лет назад +21

    You know it's a tough game when its creator has trouble beating it.

  • @nataliemeyers2626
    @nataliemeyers2626 4 года назад +25

    Definitely one of the top 5 indie boss battles ever made. (up there with the Wick fight in Bonesaw: The Game)

    • @ianleather5699
      @ianleather5699 4 года назад +3

      This fight still gives me chills, 12 years later

  • @TempestKrimps
    @TempestKrimps 9 лет назад +16

    You truly made one of the best final bosses in history, seriously, this is just EPIC!!

  • @archdiangelo7930
    @archdiangelo7930 Год назад +7

    To this day, this is still one of the most kickass games there is, and this boss is the perfect capstone to the experience. And that SONG, OH MY LORD THAT SONG SLAPS SO DAMN HARD! I wish more people knew about this game, but just know that, more than a decade later, people like me are still thinking about it with great fondness. That's something to be proud of!

  • @NeoseDark
    @NeoseDark 9 лет назад +33

    The OG ridiculous indie game boss.
    Bone dragons and a massive fanbase don't stack up much to an arsenal of high tech weaponry.

  • @Rickfernello
    @Rickfernello 2 года назад +12

    Legend of a game! Brings me so much nostalgia. I wish this game got all the recognition it deserved. I remember looking up all the secrets, and being completely mind blown at just how much there is to find. This game is an inspiration to anyone trying to make something as intriguing at it can be.

  • @kamajje
    @kamajje 7 лет назад +21

    Every time I listen to Tor's theme, I hear the Tor's jetpack in the beginning. It seems such an integral part of the song for me!

  • @PedroLucas-pl1jz
    @PedroLucas-pl1jz 7 лет назад +19

    Man i just discovered this game 1 month ago and i really love it
    You' re a Genius Daniel

  • @HEXA_0711
    @HEXA_0711 3 года назад +11

    It's so good to announce the start with background music and jetpack sound effects in the intro... I love this

  • @Ferret5317
    @Ferret5317 5 лет назад +19

    IT'S USELESS, HUMAN.
    God, what a great game. Epic final boss music too.

  • @wallyhackenslacker
    @wallyhackenslacker Год назад +10

    Man! Fresh out of high school I used to be so into this game.

  • @HappyAspid
    @HappyAspid 4 года назад +16

    Ah, Iji, one of my favorite games of that time. Glad developer always thought about us masochists.

  • @davidbrickey8733
    @davidbrickey8733 9 лет назад +57

    Pretty good, but reallyjoel's dad did it without getting hit at all.

    • @nataliemeyers2626
      @nataliemeyers2626 8 лет назад +27

      +David Brickey In just 1 minute, no upgrades, using only the shotgun.

    • @BIGBADBRAWLER71
      @BIGBADBRAWLER71 8 лет назад +20

      he was also blind folded and used only his toes on a broken key board

    • @napoleoncomplex2712
      @napoleoncomplex2712 3 года назад +3

      While locked in a safe that was slowly filling with water.

    • @ilikecheese5832
      @ilikecheese5832 Год назад +1

      Without jumping a single time

  • @SomeDoooD
    @SomeDoooD Год назад +2

    One of my favorite indie games and one of those rare times I decide to replay the entire thing. Glad to see you're still kicking and making games.

  • @remargames
    @remargames  14 лет назад +3

    @Death2NewGods I didn't mean to have so many references at first, thinking it cheap... they're usually hidden or obscure.
    I usually add in the extremely difficult stuff towards the end and make it optional, like Maximum Charge Tor in Iji and Hard boss rush in Hero Core. But sometimes the game is really difficult by default before I tone it down for the easier skill settings.
    As for easter eggs, I love secrets in games and usually add them immediately whenever I think of one during production.

  • @McSenkel
    @McSenkel Месяц назад +1

    Man, this is one of my favourite games and one of the best indie games I played. And the music is such a banger.

  • @TheDeathlessPrince
    @TheDeathlessPrince 10 лет назад +35

    _RULES OF NATURE_

  • @citricdemon
    @citricdemon 6 месяцев назад +3

    this game define a large part of my childhood and the ideas i took from it never went away. shoutout to the brothersplosion scene and "knowledge unlocks". plus that whole awesome system of unlocking extras (weapons, levels, story etc)

  • @remargames
    @remargames  14 лет назад +2

    @jdteam0000 Iji was made in Game Maker 5, I really like it. Just start small and always try to do what's just outside your current skills and you'll learn quickly. As for voice acting, it's just regular sounds. The voices in Iji were performed by friends, fellow students and teachers of mine.

  • @remargames
    @remargames  12 лет назад +3

    Normal characters animate at 15 frames per second, but Tor animates at 30 because he's drawn with polygons in realtime. Therefore I didn't have to worry about memory usage (he'd be way too big if he was a sprite).

  • @thelumpybumpypotato7291
    @thelumpybumpypotato7291 10 лет назад +11

    Three people are assholes you have NO IDEA HIW HARD THIS IS UNTIL YOU'VE TRIED IT! It's a fight that makes you realize how hard it might be to save the world.

  • @TheZeroHeader
    @TheZeroHeader 11 месяцев назад +8

    I thought I was a good enough gamer by the time I reached Tor on Ultimortal, I even triggered Maximum Charge for the real challenge. My spirit first faltered when I saw the two sentries accompanying the Komato General.
    Then he didn't drop health pick-ups.

  • @remargames
    @remargames  15 лет назад +1

    Cornbinks: the Tyrian claw are the spinning purple projectiles, the Zica burst are the tall green spikes that appear after he stomps the ground, and the Ripper is the giant three-way laser.
    The names Tyrian, Zica and Megamissile are also references to a game called Tyrian.

  • @remargames
    @remargames  12 лет назад +4

    Not even I have the patience for that :) You could ask reallyjoel's dad, but he would think it'd be too trivial a task.

  • @MCSuire
    @MCSuire 12 лет назад +1

    This is one of the best games I've ever played. Thanks for making it. :)

  • @MundoDaMatematica53
    @MundoDaMatematica53 3 года назад +22

    IT'S USELESS, HUMAN!

  • @BonkHazard
    @BonkHazard 5 лет назад +12

    Those explosion sounds make me wonder: What if Tor's mech was in Mech Quest?

  • @Milesprowerthegamer
    @Milesprowerthegamer 8 лет назад +11

    It took me probably 100+ attempts to beat this. I'm so glad I managed it in the end though, even if I only had one health left.

  • @thegrouchization
    @thegrouchization 10 лет назад +10

    General Tor vs M.A.C.E. from Intrusion 2.
    Who would win? Why? Would the outcome be different if Tor was at maximum charge?
    Edit: Also, I just realised that Tor's mech is left-handed.

  • @StraightFlame
    @StraightFlame 11 лет назад +6

    2:30 And then he cracked the air, and we all died from lack of oxygen. The end.

  • @kingkolunikus1962
    @kingkolunikus1962 7 лет назад +29

    man, you could have teched all that damage like reallyojoel's dad would have... shame on you

  • @The5lacker
    @The5lacker 12 лет назад +2

    You know, had Tor not been such a tennis fan, Iji may never have been able to beat him.

  • @remargames
    @remargames  12 лет назад +3

    Sorry, some computers just don't like the game's way of drawing polygons. If I ever make another version of Iji, I'll include an even lower graphicsmode that removes all polygons and replaces Tor with a big static sprite, as well as remove/change most of his special effects. It won't look very good, but it's guaranteed to run at full speed that way.

  • @remargames
    @remargames  14 лет назад +2

    @TheHazamukara There are no cheats, but unlockables and other game modes after beating the game in certain ways. See the Extras list on the main menu.

  • @vergillysonofspork196
    @vergillysonofspork196 8 лет назад +9

    it was a long time since I've seen this

  • @Kojeco2
    @Kojeco2 14 лет назад

    @Ultimortal Wow. . . particles. . . wow. Thanks for the info, BTW, that was awesome how you dodged all the shocksplinter form the skysmashers, the green rods and all the smaller bombs falling from above at 3:37, that was epic! I should really put Tor on maximum charge more often!

  • @remargames
    @remargames  15 лет назад +1

    The HP of all enemies and bosses are in the unlockable enemy info on the main menu. Basically: Krotera 25 HP, Asha 8 HP, Proxima 200 HP, Iosa 400 HP, Asha2 10 HP, Tor 900/1050/1200 HP depending on difficulty level.
    I'm probably going to make a complete game guide for Iji, like some of my other games on my homepage. Dunno when, though.

  • @danielantonio3481
    @danielantonio3481 9 лет назад +8

    You have to make a sequel to iji , this game is amazing

  • @dark-ambition
    @dark-ambition 8 лет назад +9

    Jesus... how the... I CANT BEAT THIS GUY ON THE LOWEST DIFFICULTY WHEN I ACTIVATE HIS MAXIMUM CHARGE! THIS IS DARK MAGIC! I REFUSE TO ACCEPT THIS!

    • @Nyerguds
      @Nyerguds 8 лет назад +5

      You clearly never developed a game. The amount of testing that goes into it just makes you insanely good from the sheer repetition.

  • @remargames
    @remargames  12 лет назад +1

    There's a secret terminal at the end of Sector X accessible after beating the game once. Activating it will charge up Tor as soon as the fight begins, making him much tougher.

  • @iPARASITExEVEi
    @iPARASITExEVEi 12 лет назад +1

    the way tor flies away and lands on that building looks fucking awesome!

  • @orbofink
    @orbofink 15 лет назад +1

    Whoa, this game actually has music.
    It's pretty good!

  • @remargames
    @remargames  13 лет назад +2

    @jman3267 It's true. Since he uses them more often, they also power up faster, since his weapons power up (individually) the more he uses them. I suppose he's just embarrased that you keep failing to dodge some attack and insists that you learn it the hard way. :p

  • @jman3267
    @jman3267 13 лет назад +2

    I've heard this boss has a diabolical secret. Whenever he hits you with an attack he will use that attack more often.
    So if there's a certain attack that you just have trouble dodging, expect him to use it a lot!

    • @knightsotl796
      @knightsotl796 5 лет назад

      Oh that explains a lot of things.....

  • @remargames
    @remargames  16 лет назад +1

    If you're not carrying the Reflector by the time you enter the final section leading up to Tor, one will be lying on the floor in front of a door, so you have to collect it to advance. It won't be dropped if you Reboot at that time either. This happens on any difficulty level of course.

  • @remargames
    @remargames  15 лет назад +1

    I believe the related list is created based on what other videos people have watched around the time they watched this one? I've never heard of that video anyway.
    And you can dodge the Phantom Hammer by shortjumping over the shockwave Tor makes with his foot before firing the weapon.

  • @MauricioOsuna-et8et
    @MauricioOsuna-et8et 4 месяца назад +2

    "Are those ICBMs you're throwing at me? Guess I'll just deflect them."

  • @WiteOut90
    @WiteOut90 15 лет назад

    Dan I really enjoyed your game, I'm just 1 immortal run away from my null driver and I have to say Tor is one of the hardest but most rewarding bosses I've ever faced in a 2D game. It took me several hours to get good enough to beat the max charge on ultimortal, I would have gotten it sooner if I knew you could reflect the balls orbiting him. Bravo good Sir, keep up the good work.

  • @remargames
    @remargames  13 лет назад +1

    @zislandzak Iji was inspired by Metroid, System Shock, Another World, Alien 3, Doom, Blackthorne, Mischief Makers, and many others I don't remember. :)

  • @Xiao6996
    @Xiao6996 14 лет назад

    My friend gave me a link to this game, and as an avid gamer, I have to say that, this is beautiful. Following her story, following her struggles even though its not a super long game...by the time you get to fight Tor, you have this...swell of epic feeling deep down and you feel like YOU are doing something, not just her. Also, Iji is a beautiful character, I know not to expect it, but I'd love to see more. Definitely worth the multiple play throughs I've already devoted to it.

  • @remargames
    @remargames  14 лет назад +2

    @13gamerbullet It's literally impossible to pass Sector 1 on reallyjoel's dad, so there's no use trying.
    Secondly, no, "reallyjoel's dad" isn't meant to be completed in any of my games. :p

  • @KostjaMRH
    @KostjaMRH 12 лет назад

    Definitely one of the best games of all times. Thank you, Ultimortal!

  • @Magitek1112
    @Magitek1112 13 лет назад +1

    Seeing this fight in full speed is amazing. I mean, it took me forever to beat Tor, partly because of me sucking, and partly because of my crappy laptop's massive slowdown.

  • @SahhiiChannel
    @SahhiiChannel 7 лет назад +7

    Oh, It's Best Guy!

  • @remargames
    @remargames  15 лет назад +1

    The names of Tor's attacks are in the unlockable Enemy info. There's no list that describes each one in detail, though.

  • @remargames
    @remargames  13 лет назад +1

    @Netheraxe The full Iji source is on my homepage.

  • @lamb6276
    @lamb6276 Месяц назад +2

    I just managed to beat normal Tor in ultimortal today. MC seems like a nightmare just because of the skysmashers.

  • @remargames
    @remargames  16 лет назад +1

    You can reflect a charged shot even if it's orbiting Tor, I do this around 3:30 in the movie. It deals normal damage but is riskier.

  • @Pangora2
    @Pangora2 15 лет назад

    Did I mention I come back to watch this video just to remember myself how awesome a game can be? I hope the creator succeeds in all future projects!

  • @remargames
    @remargames  13 лет назад +1

    @blastmadness I can't promise there'll ever be another Iji game, but if I make one, I'd want the gameplay and characters to be completely different. But there are many other games I want to make before that happens.

  • @Scorpiochess
    @Scorpiochess 12 лет назад +2

    No missile ponies for you, General.

  • @corphish129
    @corphish129 11 лет назад +4

    Noooo! I scrolled all the way down here to find the original "reallyjoel's dad" comment, and it's gone!

    • @HYDEinallcaps
      @HYDEinallcaps 4 года назад +1

      Can confirm that a piece of history is lost to time.

  • @remargames
    @remargames  14 лет назад +1

    @13gamerbullet You can check out my Normal mode speedrun on Speed Demos Archive for an example of how to get low times.
    reallyjoel's dad is actually in the game, and it's a joke difficulty. Hold the right arrow on the difficulty selection screen for five seconds, with Ultimortal unlocked.
    No, there's no Mia ending. She's dead when the game begins, and getting all the ribbons just makes Iji promise not to forget her.

  • @OneDoomedAngelo
    @OneDoomedAngelo 6 лет назад +11

    I've been playing this game for years now but this boss on these settings, I just hate him. As much as I love a challenge, but sometimes he just combos his attacks in ways that are impossible to dodge and it just gets worse. I've only ever beaten him once like this, and now I've been trying him again for 2 hours. There's just always something that seems impossible to avoid and it happens over and over.

    • @Marluxiaify
      @Marluxiaify 5 лет назад +6

      Super late reply but I read somewhere that Tor repeats attacks you have trouble dodging. Can’t dodge the purple shurikens? Lemme use them again... and again...

    • @ianleather5699
      @ianleather5699 5 лет назад +2

      @@Marluxiaify Dang, a boss actually learning how to screw you up? Smart guy

  • @remargames
    @remargames  13 лет назад +1

    @iWATCHITT I made it, but not the music. Most of it was made by the guys now known as HyperDuck, with some help by Captain Goodnight and Tom Mauritzon. The full credits are in the manual.

  • @remargames
    @remargames  14 лет назад +1

    @Jerails Just because it fell out of the game before doesn't mean it never returned.

  • @remargames
    @remargames  16 лет назад +1

    I know, he's pretty much the king of the game. Someone told me they actually beat the "reallyjoel's dad" difficulty, but I think they were using GameShark.

  • @remargames
    @remargames  14 лет назад +1

    @Kojeco2 There are green particles on the ground where they will emerge.

  • @MabusZero
    @MabusZero 12 лет назад

    An excellent independent make. My compliments to the makers of this gem.

  • @makenshi089
    @makenshi089 13 лет назад

    This game has the potential to be a good movie. Thank you for making this masterpiece. :D

  • @remargames
    @remargames  15 лет назад +1

    You can jump over the first part of the attack, yes. I could give him three chargeballs at the start when he's maximum charge, but it'd suck for the player who doesn't figure out how to avoid it...

  • @remargames
    @remargames  15 лет назад +1

    The farther Iji is to the right of the boss arena, the farther to the right Tor will fall down. The difference is obvious if you try standing on the very left edge, compared to the right edge (although Tor will land on top of you then).
    It's harder dodging the first few attacks if you stand too close to him when he lands, though.

  • @EnderOfTwilight
    @EnderOfTwilight 14 лет назад

    I'm under the impression that the account this video was uploaded from is the creator of this game. I just want to say, thank you. Thank you for creating such a beautiful game. I finished this game and upon the end(I've reveled in such themes in game and out) was astounded and teared up by the raw emotion expressed by both parties. It was beautiful. Simply beautiful. People who have the ability to create such art such as this are the reason I haven't given up on life; thank you.

  • @remargames
    @remargames  15 лет назад +1

    The minimum on Ultimortal is 1 kill, but the only difference between 0 and 1 is your ranking at the end (which doesn't unlock anything) and getting the secret weapon for Tor. I know some prefer it this way since the weapon makes the fight a lot easier, though it's optional.

  • @GamingRoomOficial
    @GamingRoomOficial 2 года назад +5

    I have this game on my website for ages. It's a pretty damn good and solid job. and now I realize you also have Doom levels at your site. interesting.

  • @HalcyonSerenade
    @HalcyonSerenade 13 лет назад

    I like your annotations as speech bubbles at the very end. Reminiscent of the Scrambler.

  • @HYDEinallcaps
    @HYDEinallcaps 4 года назад +13

    Do you have the now-defunct annonations backed up anywhere?

    • @remargames
      @remargames  4 года назад +7

      Sorry, I don't. :(

    • @rivenyasuo250
      @rivenyasuo250 4 года назад +3

      I use this plugin, it uses data that was backed up before youtube removed annotations, so it does not have them for all videos, but most work, in my experience. chrome.google.com/webstore/detail/annotations-restored-for/daabpdmgkghdbfljmeahnplkcldbeefg

    • @NotACutie
      @NotACutie 4 года назад +2

      Get the old youtube layout plugin while you're at it.

  • @remargames
    @remargames  15 лет назад +1

    I used Fraps 2.9.something - an issue with DirectDraw (which Iji uses) was fixed around that version I think. It could also depend on your system.

  • @MCSuire
    @MCSuire 13 лет назад

    I love this game. You sir are amazing for making this. *subscribing*

  • @remargames
    @remargames  12 лет назад +1

    Glad I could inspire you :)

  • @remargames
    @remargames  15 лет назад +1

    Yes, it's 5 per sector and 50 in total, so it's fairly lenient. I know some accidents happen with turrets and shredders. :p

  • @player03
    @player03 14 лет назад

    @Ultimortal I recently posted a pair of Iji videos - one for Sector X, and one for the boss fight (and yes, it is on max charge).
    The Sector X run contains a bug report, so you should at least look at that one. Just be warned that it also contains a fair amount of scrambler-related silliness.

  • @PolarPhantom
    @PolarPhantom 14 лет назад

    I finished my second playthrough with just 2 kills, Krotera (sp?) and Asha. I found this little surprise and thought I'd treat myself to this uber boss. It was tough, but alot of fun. Thanks, Ultimortal!

  • @remargames
    @remargames  15 лет назад +1

    I don't know, you could try it. As far as I know, the optimal OS to natively play the game in is Windows 98.

  • @remargames
    @remargames  14 лет назад +2

    @EReflexer 2: You can't actually reach Tor on reallyjoel's dad. If you could, probably a billion.

  • @Desh681
    @Desh681 12 лет назад +1

    My god, this music and this scene makes Iji look so badass..
    Its like it just screams out "Dont fuck with humans, dammit!"

  • @remargames
    @remargames  15 лет назад +1

    If you're fighting him "properly", he doesn't get a chance to do it. After a few reflected "chargeballs", he loses his ability to fire it, instead using a lesser attack. It's basically a newb-killer move so you get the hint on how to defeat him sooner. :p

  • @remargames
    @remargames  14 лет назад +1

    @Death2NewGods The easiest to make is probably space shooters like Gradius. Platform games are difficult due to the advanced collision detection. Tetris is good for learning the "maths" of programming, handling arrays and such.
    One of the most difficult types of game to make is probably fighting games due to the many little decisions, frame rules, collision handlings, graphics, not to mention balancing (which is never perfect). While I've had ideas, I don't think I'll ever make one of those.

  • @MarkVegaX
    @MarkVegaX 14 лет назад

    @Ultimortal This is wonderful to hear from an indie game developer.
    I enjoyed Hero and it's sequel, by the way. :)

  • @Death2NewGods
    @Death2NewGods 14 лет назад +1

    I have to admit that the number of references and insistence on quality is what won me over to your games. ^^ Referencing a Miyazaki movie? Missingno? Star Fox? The list continues...
    What you said about being bored, somewhat, by your own game's lack of challenge ((for you, the creator))... when do you remedy that? Do you add that in once you've created the normal version of the game?
    Same question in regards to Easter eggs and sequence-breaks

  • @TheLegitAlpha
    @TheLegitAlpha 4 года назад +6

    Trying to wonder what the attack where the beam from the background blows up the ground.

    • @Rolan7196
      @Rolan7196 3 года назад +1

      That attack is from "Nausicaa of the Valley of the Wind", confirmed by the developer :)