Button switch, LED, resistor on Arduino Simulation (Tinkercad)
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- Опубликовано: 7 ноя 2024
- Controlling an LED with a Button Switch in Arduino Simulation using Tinkercad
Introduction:
Controlling an LED with a button switch is a fundamental project for learning about digital input and output with Arduino. This project demonstrates how to turn an LED on and off using a button. Tinkercad’s simulation environment allows you to set up and test this circuit virtually.
Steps to Create the Simulation:
Access Tinkercad:
Visit Tinkercad’s website and log in. Go to “Circuits” and click “Create new circuit.”
Add Components:
Drag an Arduino Uno onto the workspace.
Drag an LED, a resistor (220Ω), and a pushbutton switch onto the workspace.
Optionally, add a breadboard for better organization.
Wire the Circuit:
LED Connections:
Place the LED on the breadboard.
Connect the long leg (anode) of the LED to one end of the resistor.
Connect the other end of the resistor to a digital output pin on the Arduino (e.g., pin 13).
Connect the short leg (cathode) of the LED to the ground (GND) rail on the breadboard.
Button Connections:
Place the pushbutton on the breadboard.
Connect one terminal of the button to a digital input pin on the Arduino (e.g., pin 2).
Connect the other terminal to the ground (GND) rail on the breadboard.
Connect a pull-up resistor (10kΩ) between the input pin and the 5V rail to ensure stable readings.