DayZ server: how to customize loot tiers and spawn loot for custom buildings
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- Опубликовано: 10 сен 2024
- Bohemia GitHub for cetools config:
github.com/Boh...
link to PART1: how to place custom buildings on map
• DayZ server: how to ad...
In this episode we gonna discuss
loot tiers and how does it influence ingame loot spawn
and also how to customize loot for your own custom buildings
Join our server with custom traders for fishing, hunting, base building, 10x loot, dynamic missions, radiation zones and a lot of custom map locations:
!!!!WE HAVE Jedi lightsabers in game!!!!
use DZSA launcher to search for "MarvinFS" server
Be sure to check our server's discord for English\Russian support and all updates / discord
```
MarvinFS Days Server
195.64.222.175 port 2302 for Chernorus
195.64.222.175 port 2502 for Livonia
```
Features:
- Radiation Zones
- Dynamic Missions
- Base Building Plus and land claim - you may build your own custom full blown bases now with 3 tiers of materials (check our discord for guidance)
- Airdrops - random + user requested with AirDropFlare
- Mining and forging gold bars for money
- Improved hunting and fishing for money
- Zombie health rebalance - 10 hits for military
- Tons of custom weapons and clothing (including black market trader)
- JEDI LIGHTSABER!!!!
- Summer world colors for Chernarus
- CUSTOM FIXED SPAWN POINTS WITH BED!!!!
- Resting mechanics
- Improved inspection inside inventory with middle mouse button - shows what is compatible
- BuildAnywhere
- Base Furniture Mods 2.0
- Code Lock
- Dayz Navigation - Map & Markers
- No Stamina
- CreepyZombies with more Gore
- Quieter fire barrels
- WeaponExpansion and AmmunitionExpansion
- TrailBrozer SUV premium vehicle
- Bullets Stacking
- Various NBC Suits for radiation\biohazard protection
- No BaseDestruction - disable external base raids
- Gun Suppressors much more improved
- MedicalAttention - various sicknesses and medicines - check mod page for guidance!!!
- Ability to Flip the car over with a wrench
- NoVehicleDamage
- Party interface (press P in game)
- Zeroy Fishing including hunting and fishing dedicated trader
- Traders (ingame map markers) + wallet + ATM and banking up to 1 000 000 rub
- Some Meds are now stackable
- Full server monitoring with logging and autobackups every 4H \ mods autoupdating
- Server restarts every 4H
Fantastic guide, very easy to follow, very clear and concise, thank you!
Thank you so much I have been looking for this forever
can't get any .map file form the editor, only xml .. any info about puting the custom flag map on the game ? Found xml files for animal animal territories etc but nothing fort the different loot tier ...
short and simple! love it !
Why does Namlask have Tiers up to 7 in the types xml but the economy data in CE tool only goes up to tier 4?
hey man great video!!! I have created a oil rig far south from Elektro, I indeed to make this a Tier10 location. I clicked on the pencil in the top left corner and make the tier 10 name similar to the others. I then utilized a color not being used and painted over it. Would this be the correct way to do it?
@ZorgFS what is the difference between the usgflg_def and usgflg_paint? They can both have Military tag but do they do something different? And when it comes to writing that in your items xml does that change how you would code an item? Thanks for any help!
Nice and straight forward. Did you ever make the video on doing territories?
Wait, why would brush size used on tier areas have anything to do with server performance?
I have done this many times before, however I have created a new island, and painted it as t4 military loot, and now all houses in topolinki, sinystok and novaya are all spawning tier 4 military loot?? Any idea how to fix this?
Anybody know what "1ibpng warning: iccp: known incorrect sRGB profile" means? Can't get my custom spawns to work and I've been trying for a while
gracias por el video meas ayudado muchisimo gracias :P
Hi, do you have an update for Namalsk map?
have you found a way to do this for namalsk?
but does it work to downlaod and import that chernarusplus.xml for a an Expansion.ChernausPlus server?
Thanks you!
I wanted to edit the loot of the lux map, in which folder is this?
Also is there anywhere we can do this but with the new updated 1.23 map?
thankyou based ruski
How do u do it on melkart map?
what is your next guide?! :) thanks for the upload this was extremely helpful as i knew this was here but did not know how to get it too work!
next guide is incoming right now: everything you need to know about types.xml and how to use my new customizer service! :)
Does this still work if you use dayz editor and dayz editor loader ?
Hello mate how are you? I'm wondering something about the usage flags and I can't figure it out , do you have a tutorial for it already?
I did everything and it didn't work :/ help me
i cant download the tools
Hi guys. I have problem with the heli crash spawn. I follow this steps
1.in: mapgroupproto.xml
Search for Wreck_Mi8 & Wreck_UH1Y
2. Change to
3. In types.xml change the loot you want to spawn to at the crash to
I do restart and i still have the same loot at the crash - VSD, Ammo box, and camo for weapon . Whats wrong i do :slight_smile: ?
Probably should check out Events aswell, As a crash is an Event that is being triggered
Daaaamn Your voice reminds me Anzo, a player I used to play with a few weeks ago.
:))) Not sure if that's a complement... but i'm aware about my poor pronunciation - what do you want I'm russian! :)
How to do this on other maps?
Hey mate, thanks for the guide. Should this also work on a custom map? I started making a new map, and have done exactly as described here and in other vids, but I still end up with no loot at all in any buildings. I did however see deer spawn, heli spawn (with loot), because I based my test AreaFlags off of the chernarus one. Thanks :)
when youre coding in the buildings, you have to add more than just the ,json files for the buildings, otherwise the game doesnt recognize them as needing spawn points.
@@deniedapollo633 Thanks bud. I did figure out my issue in the end - all of the loot was there, but it was spawning in the floor/ground because the coordinates generated by Terrain Builder seemingly aren't compatible with mapgrouppos. Instead I ended up using a script to generate the positions in the editor loader mod
Can this be done on any other maps
does this work for XBOX servers?
Hi! love your help videos! my editor is thowing this error at me which is not allowing me to remove map area of my enoch map "ibpng warning: iCCP: known incorrect sRGB profile" any suggestions?
I think i figured it out! Cheers!
@@benehh Hey dude, I'm having the same problem. How did you fix it?
Now if we could only edit Banov
is there a file for namalsk 2 plz
Si un français comprends et serai m'aider à modifier mes tiers ....je serais vraiment intéressé
yo bro, what about the link on github?
oh wow....sorry fixed. first link in description
@@ZorgFS thank u my friend
CAN U SHARE ME YOUR TRADER DATA IN L;IVONIUA
Mettre un titre en français pour une vidéo en anglais 🤦🏼♂️