Fascinating stuff. Never really gave the mummy much thought but it was pretty great at the time. Seeing this makes me want to rewatch it with renewed interest.
Even the Text 2 Speech System uses this flesh-muscle simulation to hold the golden standard of not touching a microphone to record his own voice! Joking. Thx for this video
This was a really good walk-through video of the whole process because it dealt with past and current techniques. I especially enjoy the skeleton, muscle systems developed by ILM. We weren't privy to this footage even on the DVD featurettes or Cinefex.
I really enjoyed this video great job that digital creatures and now I really want to see some creatures like the centaurs and werewolves and don't forget the the flying ones that fly to London
The Mummy is a great film one of my favorites, great story telling, great comedy, great horror at times. What really nails it as a great film was CGI Imhotep he looked great and frightening to this day, if they didn't take these necessary steps to perfect him the movie wouldn't have been so well received. I still love watching the film mostly to watch the multiple transformations Imhotep goes through, along with him eating people!
I remember I had the Mummy special edition on VHS with the making off feature after the movie that you used a lot of clips from here, I must have rewatched that feature 20 times.
Just thought I'd give a shout out to Pixar studios for the invention of hair animation-- they had nothing to work with for Monsters Inc., and created an entire system to achieve their goal.
Great great video. definately one of the very best videos to watch on the subject. If only this was made during my graduation to keep not just the students but the teachers motivated too! Great content!
@@AllegedlySpiffy no , mostly a combination of zbrush , 3ds max , and maya.... although blenderis certainly making itself known more and more in the last few years.
Great video. Though I'm surprised Lord of the Rings wasn't mentioned. Also missed the compositing part at the end, to integrate the cg into the live action scene
I think in Lord of the Rings, there's very few digital characters. Most of it was done with special makeup and prosthetics :) As for compositing - true - although it's not exactly part of character creation. It's more about integrating it with the plates.
@@VFXGeek yeah true. But there was Gollum, it really good at the time i felt like it deserved a mention haha! LOTR is actually what got me into vfx and I'm a big fan so, slightly bias xd
So unique and informative content on this channel! I feel like i'm watching documentary movie! Thank you for such incredible quality! P.S. You dont need to do tutorials. There is a lot of them. Go on doing your stuff
I always thought The Mummy (1999) should've gotten it's Oscar due. I remember watching the animation break down over and over when I finally got a copy of the movie on DVD. If memory serves, Hollw Man later was nominated, which irked me, cuz it basically did the same things The Mummy did first. That movie (as well others and ILM), in it's own way, inspired me. I just wish I acted on that inspiration. Well I ain't dead yet lol.
Is this a synthesized voice? There are tiny things that seem to give that away but largely sounds like a person. The way it pauses slightly when saying abbreviations for one. Great video!
I knew The Mummy was the first one to do motion capture. Everyone keeps saying it was Lord of the Rings, but all the behind the scenes showed Arnold Vosloo on the Mummy set doing everything in like a black suit before he’d be CGI’d over.
Its not directly a song, its more like a base loop that you can adjust to your needs. The name is: Veles - by Drew Forbes. Found it after manually forsting through the Filmstro library for an hour. That track was driving me crazy.
Great video man. Did you made and animate that model of mummy that you showed in blender ? If so will you consider making any tutorials on blender in the future ? You are very good at explaining stuff so I think you would do great ;) Keep up the good work !
12:26 "source: Unreal Engine" Yeah, no, I doubt that. This demonstration was shown in a talk at CitizenCon. It belongs to the game "Star Citizen" which is currently in development and it is most definitely *not* using the Unreal Engine, but rather Amazon's build of the Cry-Engine (I think it's called Lumberyard?). No idea where this has *anything* to do with UE.
So, Unreal Engine is sharing this on their official channel, because it has nothing to do with their software?: ruclips.net/video/mkkWCmljMSA/видео.html
At 13:12 it's referred to as HairCraft and a quick Google search confirms that it's something created by ILM. They also have a published paper on it here: dl.acm.org/citation.cfm?id=2927401&dl=ACM&coll=DL
@@artstalker8065 Not true. There are a couple of examples where Blender is used for movies. Like Spider-Man 2 or The Man in the High Castle. And Blender was used with Houdini for the full CG-feature Next Gen.
Download Blender (it's free), join the Blender community on Facebook and start watching videos by Blender Guru, CG Geek, Remington Graphics, Gleb Alexandrov, CG Cookie, Blender Sensei, Mr Sorbias, Mandala Motion (to name but a few of the great resources). I started as a hobby but eventually I was able to quit my job and become a professional animator for a living. I'm entirely self taught. Don't kid yourself that you can't do it, it's possible. It takes time and patience, but there's nothing more satisfying than watching your creations come to life. Blender is evolving all the time but if you want to see it's potential take a look at 'Next Gen' on Netflix which was animated using the free Blender software.
CG obstacles used to be: (realistic) water, fire, hair, smoke, facial movement (especially the eyes and mouth movements which even today some studios struggle with to get correct: Even the TINIEST fault will be detected by most people). ALL of these milestones have been overcome and even appear in consumer-level software. Here's to the software engineers who made all of this possible!
I don't really know what they are using. But I would assume some standard software for modeling, and custom software for tasks like simulations, or hair grooming.
Anyone can tell me whats the name of this software? And where i find a tutorial of step by step " how to make 3d digital character (bone,tissue,fat,skin) and how to joint them and make animation
Can i create a realistic looking ANIMATED FILM just like THE WITCHER 3 Or assassins creed GAMES with Blender.Or both are very different things?Plz explain.?
Damn, didn’t realize how pioneering the work for The Mummy was. Pretty cool stuff. Also, very underrated film.
This is filling the void that is the lack of special features on Netflix. You're a hero
Fascinating stuff. Never really gave the mummy much thought but it was pretty great at the time. Seeing this makes me want to rewatch it with renewed interest.
✨✨✨✨👏👏👏👏👏👏GENIOUS!!!!
02:31 what?? A person that mentioned Jar Jar WITHOUT complaining?? FINALLY!
>person
luke l ?
"person"
jon I’m sorry. Have I written something wrong? Should I have said «A people who....»?
@@scottjohnnyhelgemoaune2951 No I was just messing with you because the narrator in the video is a AI reader
Even the Text 2 Speech System uses this flesh-muscle simulation to hold the golden standard of not touching a microphone to record his own voice!
Joking. Thx for this video
This was a really good walk-through video of the whole process because it dealt with past and current techniques. I especially enjoy the skeleton, muscle systems developed by ILM. We weren't privy to this footage even on the DVD featurettes or Cinefex.
The best bot voice I have ever heard. Where did you get it?
It's Google WaveNet.
Davy Jones, Gollum or Richard Parker (Life of Pi) just to mention a few of other CGI characters that introduced huge improvements back in the day
I really enjoyed this video great job that digital creatures and now I really want to see some creatures like the centaurs and werewolves and don't forget the the flying ones that fly to London
The Mummy is a great film one of my favorites, great story telling, great comedy, great horror at times. What really nails it as a great film was CGI Imhotep he looked great and frightening to this day, if they didn't take these necessary steps to perfect him the movie wouldn't have been so well received. I still love watching the film mostly to watch the multiple transformations Imhotep goes through, along with him eating people!
I remember I had the Mummy special edition on VHS with the making off feature after the movie that you used a lot of clips from here, I must have rewatched that feature 20 times.
Just thought I'd give a shout out to Pixar studios for the invention of hair animation-- they had nothing to work with for Monsters Inc., and created an entire system to achieve their goal.
Great great video. definately one of the very best videos to watch on the subject. If only this was made during my graduation to keep not just the students but the teachers motivated too! Great content!
Thank you man!! I love to see someone speaking about our job, usually we are just left behind -_-
I'm happy I subbed to this channel and I'm also happy you referenced the mummy, because this movie doesn't get the credit it deserves. Awesome video 👍
jey fomson Yeah, what’s up with that? I love that movie!
Amazing video man! I love the content of your channel.
Thanks very much!
yes
Is this what is mostly used for digital characters in Hollywood nowadays?
@@AllegedlySpiffy no , mostly a combination of zbrush , 3ds max , and maya.... although blenderis certainly making itself known more and more in the last few years.
@@AllegedlySpiffy
cinema 4d / softimage / etc.
So cool !
Thank you for your work! Love it!
Great video. Though I'm surprised Lord of the Rings wasn't mentioned. Also missed the compositing part at the end, to integrate the cg into the live action scene
I think in Lord of the Rings, there's very few digital characters. Most of it was done with special makeup and prosthetics :) As for compositing - true - although it's not exactly part of character creation. It's more about integrating it with the plates.
@@VFXGeek yeah true. But there was Gollum, it really good at the time i felt like it deserved a mention haha! LOTR is actually what got me into vfx and I'm a big fan so, slightly bias xd
True :) I completely forgot about Gollum.
@@VFXGeek maybe having your brain full of ILM made you forgot Gollum? ;)
@@VFXGeek will Gollum didn't forget about you precious
So unique and informative content on this channel! I feel like i'm watching documentary movie! Thank you for such incredible quality!
P.S. You dont need to do tutorials. There is a lot of them. Go on doing your stuff
I always thought The Mummy (1999) should've gotten it's Oscar due. I remember watching the animation break down over and over when I finally got a copy of the movie on DVD. If memory serves, Hollw Man later was nominated, which irked me, cuz it basically did the same things The Mummy did first. That movie (as well others and ILM), in it's own way, inspired me. I just wish I acted on that inspiration. Well I ain't dead yet lol.
Best channel I've subscribed to! Can't wait for you next video!
great stuff
such a dream work/job
I love it. Keep these videos coming!
Almost forgot it was a robot voice toward the end lol
12:27 both here are CG. That's a CG model of our boy.
"usually made with ZBrush", 3 seconds later shows Blender. Heh.
Can you sculpt in blender? Didn't know that.
@@earumamaadu ¬¬
@@earumamaadu You can do everything in Blender.
Zbrush was more prominent in those days
Maybe they made the model in ZBrush but rigged it in Blender ?
Is this a synthesized voice? There are tiny things that seem to give that away but largely sounds like a person. The way it pauses slightly when saying abbreviations for one. Great video!
Great, i enjoy watching your videos.
After watching this video...i am subscribing your channel
Simon Clutterbuck!? Helluva name you got there feller!
13:26 lovely sound mush of the 2 background musics
@3:57 Blender used in your demonstration? That's interesting.
Why not?
@@VFXGeek Am happy to see that. Because I use Blender.
I totally enjoyed this video.
Great vedio 😊👍
5:17 i remember playing Paladin with that monitor.
Turn on captions at 4:00.
Love ur contents
I knew The Mummy was the first one to do motion capture. Everyone keeps saying it was Lord of the Rings, but all the behind the scenes showed Arnold Vosloo on the Mummy set doing everything in like a black suit before he’d be CGI’d over.
is this a robot talking??
I think so.
I don’t know but it’s annoying to the point of being almost unwatchable.
Not sure but English clearly isn't the first language of whoever wrote it.
I think the voice is computer-generated, which is appropriate for a video about digital characters. Also plenty of dodgy English in the script.
Rohit Jogi - I thought the same... would say, it is... The voice sounds good, but the way it talks is like bad CGI... :)
What is the name of the background music starting at 5:09?, thanks in advance.
I wanna know that too
Helali Mohamed Me too
Its not directly a song, its more like a base loop that you can adjust to your needs. The name is: Veles - by Drew Forbes. Found it after manually forsting through the Filmstro library for an hour. That track was driving me crazy.
Great video man. Did you made and animate that model of mummy that you showed in blender ? If so will you consider making any tutorials on blender in the future ? You are very good at explaining stuff so I think you would do great ;) Keep up the good work !
Thank you :) I did not make the model. But I have rigged it, and applied motion capture data, for this video.
SGI O2 Workstation! Like this video!
4:00. Blender. Oh, I'm done. Thank you. B L E N D E R .
very nice video. Wow blender skin shader is very nice. May I know the source or the image of the node tree. It is very amazing. Plz help me out.
Thank you. You can find the shader here: www.blendswap.com/blends/view/85303
12:26 "source: Unreal Engine"
Yeah, no, I doubt that. This demonstration was shown in a talk at CitizenCon. It belongs to the game "Star Citizen" which is currently in development and it is most definitely *not* using the Unreal Engine, but rather Amazon's build of the Cry-Engine (I think it's called Lumberyard?). No idea where this has *anything* to do with UE.
So, Unreal Engine is sharing this on their official channel, because it has nothing to do with their software?: ruclips.net/video/mkkWCmljMSA/видео.html
Your channel is now perfect due to the voice 😉
4:00 blender 😍
@BJTvisual2005 BJTvisual2005 ?
This is awesome
WoW ... I love it !
Nice work I really enjoyed this.
A digital hairdresser is now a job haha, welcome to 2019
ITS VERY NICE PRETENSION
I hope these vfx artists paid more than those Hollywood celebs.
That mummy model looks so goofy and rubbery. Even at the time the cg was overused.
Beep-bop-beep, I am a narrator, beep-book-beep
Amazing mocap (motion capture) and photorealistic frame rendering liquid simulation ,CG mesh creature sculpting by pixologic Zbrush, Autodesk maya auto rig concept myself Rony an animation CG & VFx student from India
thanks for creating these videos
Dude this video is amazing.
Can we ever hear your voice though? Or anyone's voice?
At some point that might happen ;)
I noticed that Blender 2.79 and 2.8 are used in this video. 2.8 is the biggest game changer in real time rendering ,
13:49 What software is it?? Industrial Light & Magic proprietary one??
I can't recognize it. Perhaps it's proprietary.
At 13:12 it's referred to as HairCraft and a quick Google search confirms that it's something created by ILM. They also have a published paper on it here: dl.acm.org/citation.cfm?id=2927401&dl=ACM&coll=DL
Nice...
Come on, this should be in 4K!
Absolutely fascinating
Great job ! Your video is really interresting and it worked perfectly :)
Can you give the song in your video please. it's very good too
OMG... Its blender 3d. A superb win for the team. #B3D
Blender wasn't used for the Mummy. ;-) He just added some Blender clips to the video.
@@3dvfxprofessor until proven otherwise, still maintaining the win. 😊
It was not Blender, no one uses blender for movies VFX
@@artstalker8065 Not true. There are a couple of examples where Blender is used for movies. Like Spider-Man 2 or The Man in the High Castle. And Blender was used with Houdini for the full CG-feature Next Gen.
@@artstalker8065 ruclips.net/video/ZpfUJDxEfz4/видео.html
Do your research before you open your trap to criticize.
Nice, blender and a SGI O2 :P
4:00 BLENDER! :D
I keep kidding myself that one day I'll master one of the packages and do 3D as a hobby)
Download Blender (it's free), join the Blender community on Facebook and start watching videos by Blender Guru, CG Geek, Remington Graphics, Gleb Alexandrov, CG Cookie, Blender Sensei, Mr Sorbias, Mandala Motion (to name but a few of the great resources). I started as a hobby but eventually I was able to quit my job and become a professional animator for a living. I'm entirely self taught. Don't kid yourself that you can't do it, it's possible. It takes time and patience, but there's nothing more satisfying than watching your creations come to life. Blender is evolving all the time but if you want to see it's potential take a look at 'Next Gen' on Netflix which was animated using the free Blender software.
the mummy looked absolutely fuckin real and puts to shame 99% of newer VFX
amo mucho esto :3
Are my eyes decieving me?! @3:58 Blender is recognized in an Industry Light and Magic documentary? Even the beta 2.8 - wow....
What's also amazing is that i totally understand what the guy is saying and at the same time i have no clue what he's talking about! Its weird!
12:42 from what movie is this???
What's the videogame at 12:05 called? The one with the Japanese/Chinese girl standing behind a broken glass window?
That's from a trailer for Overkill's The Walking Dead.
Thanks @@VFXGeek
nice
Do you know of any tutorial that explains how to compose the 3d character model with the actor's movements?
That's a nice ad for ILM
CG obstacles used to be: (realistic) water, fire, hair, smoke, facial movement (especially the eyes and mouth movements which even today some studios struggle with to get correct: Even the TINIEST fault will be detected by most people). ALL of these milestones have been overcome and even appear in consumer-level software.
Here's to the software engineers who made all of this possible!
I have a question: better to study graphic computing or study VFX, to be in the film industry?
If you want to work in VFX and you can study it, then that will be a better choice.
i realy love this tks
Man of culture I see, a OP fan?
Name & artist of the track playing in the background?
@VFX Geek : Does ILM still have a custom 3D software? To do part of the work or whole of it (I doubt the later).
I don't really know what they are using. But I would assume some standard software for modeling, and custom software for tasks like simulations, or hair grooming.
Anyone knows where 12:25 is from? I'dve set my money on sth like Halo, but i cant remember that character in Halo...
That's Unreal engine demo. Not a game.
what are the software that they used??
The dude narrating sounds like the dude from that hearthstone channel
Anyone can tell me whats the name of this software? And where i find a tutorial of step by step " how to make 3d digital character (bone,tissue,fat,skin) and how to joint them and make animation
Try Houdini
@@VFXGeek TQ so much sir 🥺😭.
Please don't add sound when people talk. It's very distracting and we can hear them. Otherwise super nice video again
12:24 Just fyi, both faces are facial capturing and CGI..
12:28. Andy Serkis himself looks like a CGI Character.
Because this is CG :) That's not real footage - both characters are CG created with Unreal engine.
Kaukasian the best
What music plays in the beginning????????????
Amazin salute to hollywood artists 👌👌👌👌is there anyone who teach me all this stuff free
Blender adverting?)
Can i create a realistic looking ANIMATED FILM just like THE WITCHER 3 Or assassins creed GAMES with Blender.Or both are very different things?Plz explain.?
I dont know why but for me Andy Serkis is synonymous with digital characters
Software?