Der Treffer beim fahrenden Daimler - Respekt an den Richtschützen! Und der Fangschuss beim Sherman zum Schluss, ebenfalls sehr schön. Jetzt braucht es noch 'nen Pershing, damit sich der Tiger sein Brot auch wirklich verdient ;-)
Kann mir einer mal das schadensytem erklären im Spiel?? Wie in Ro Ostfront 1941-45 wo Winkel und Panzerung wichtig sind ist das wohl nicht gemacht sonst könnte so ein kleines teil keinen Tiger Überleben aber nach Lebensbalken runder hauen schaut es auch nicht aus oder??
wieder ein nettes video und sehr gut gemacht mit dem einwinkeln der wanne .....es erinnert mich immer an das spiel red orchestra 1941-1945...die mutter aller panzer 2. weltkriegs spiele :)
@@freischutzmilitarmusik701 The Post Scriptum worked well for tanks, unlike its younger brother HLL, where even an ordinary, weak anti-tank gun can penetrate the hull of a Panther or Tiger ..
Great tank vid as always, and great crew - the discipline and teamwork is admirable. @Vade is there a specific reason for hitting low in the chassis and between specific wheels? Does PS model accurately down to the different armour thickness in different parts of each tank?
Yes - it's useful to hit the Cromwells ammo racks and directly punch through the extra internal armor it has (you can't rely on spalling/Frag alone). Same goes for the Daimler and Staghound, but additionally you take out their mobility that way!
@@Vade Thank you! Interesting that PS models things like internal compartments like ammo stowage. As for Daimles and Staghounds one would imagine that even an Sprgr would've knocked it out wherever the round hit, but then it's PS damage modelling so ... 😆 Meanwhile I (finally) realised that the internal scope with gradations is actually not part of the commander's cupola but a separate periscope. Did the Tiger I really have this IRL? I've never come across any source mentioning one, and the "typical" periscopes mentioned have no gradations.
Hey Vade, great gameplay as always! I'd like to get your opinion on something, would you recommend squad or post scriptum? I'm undecided on which I should get. Both seem amazing
Nice commander gameplay, always good to have people who listen to callouts and react accordingly.
Vade's regular tank crew mates are all like that, plus crack shots.
Der Treffer beim fahrenden Daimler - Respekt an den Richtschützen! Und der Fangschuss beim Sherman zum Schluss, ebenfalls sehr schön. Jetzt braucht es noch 'nen Pershing, damit sich der Tiger sein Brot auch wirklich verdient ;-)
Keine Gefangene! Ich mag den Satz, kommandant Vade! Genf ist weit, die Geier kümmern sich darum...
Been waiting for new tiger content from vade for ages!
Kann mir einer mal das schadensytem erklären im Spiel??
Wie in Ro Ostfront 1941-45 wo Winkel und Panzerung wichtig sind ist das wohl nicht gemacht sonst könnte so ein kleines teil keinen Tiger Überleben aber nach Lebensbalken runder hauen schaut es auch nicht aus oder??
wieder ein nettes video und sehr gut gemacht mit dem einwinkeln der wanne .....es erinnert mich immer an das spiel red orchestra 1941-1945...die mutter aller panzer 2. weltkriegs spiele :)
Ich verstehe nur nicht warum kein ww2 game das wieder hinbekommt weder HLL noch PS haben eine so gute Panzersim wie Ro 1 von 2005 glaube ich oder 06
@@freischutzmilitarmusik701 The Post Scriptum worked well for tanks, unlike its younger brother HLL, where even an ordinary, weak anti-tank gun can penetrate the hull of a Panther or Tiger ..
Well I'm late for 3 hours because different country time, Well its not a matter.
Still like your content Comm Vade, Keep Going!!! Los Geht's
07:50 Two overhead wires but just one train track ? Netherlands is wierd
Daimler is German technology. Can enemies play German vehicles in this game?
Great tank vid as always, and great crew - the discipline and teamwork is admirable. @Vade is there a specific reason for hitting low in the chassis and between specific wheels? Does PS model accurately down to the different armour thickness in different parts of each tank?
Yes - it's useful to hit the Cromwells ammo racks and directly punch through the extra internal armor it has (you can't rely on spalling/Frag alone). Same goes for the Daimler and Staghound, but additionally you take out their mobility that way!
@@Vade Thank you! Interesting that PS models things like internal compartments like ammo stowage. As for Daimles and Staghounds one would imagine that even an Sprgr would've knocked it out wherever the round hit, but then it's PS damage modelling so ... 😆
Meanwhile I (finally) realised that the internal scope with gradations is actually not part of the commander's cupola but a separate periscope. Did the Tiger I really have this IRL? I've never come across any source mentioning one, and the "typical" periscopes mentioned have no gradations.
Apparently, there was a lot of smoke in this round.. 😏
gut
Ja!
I know its off topic but this game need serious work. It is not fair that it uses 14gb ram and 75 fps on low with 1650 super and 10400f
yo I newly got this game!
anyone wanna play ?
Hey Vade, I've seen you placing down attack marks without using the map. What's the keybind for that? Thanks!
Hey Vade, great gameplay as always! I'd like to get your opinion on something, would you recommend squad or post scriptum? I'm undecided on which I should get. Both seem amazing
Eingespieltes Team...Respeckt. Seid Bundeswehr Soldaten?
Ich hoffe nicht....
schön...🍀
Wie kann man auf 200m eine Wolverine überschiessen...?
Der hat sich geduckt
17 pounder eats Tigers and panthers for breakfast...
Huh?
so does an 88 any kind of sherman
@@dangercone9933 true, that was in reality