Since none of the y pointers in the final infinite while loop are deleted, they have to be stored somewhere, but how could you access the different de-reference values? They all have the same pointer name? Not really a useful question, but just wonder how things would work... btw, thanks for this amazing experience, I've seen other C++ tutorials, but this tops them all!
I program mostly on embedded processors. I've rarely run into situations where I've needed to use new, especially with an object. I ran into a situation where using constructor/destructor wasn't working. I think it was freeing up memory, but not releasing the hardware. I kept getting errors with my object syntax. I was missing the parenthesis. Thanks!
INT main() { B *p= new C[3]; p->show(); delete [ ] p; } Will this release the heap memory if child class array's of object is refered by base class pointer
Anyone help me to know what are the codes of this :( I dont know how to codes and i have 2 days due date pleaseee help me :( create a program that computes and displays a game character's attack speed at a certain level. Use the formula below. Current attack speed = Base attack speed * (1 + (Bonus attack speed % * (Level - 1))) The variable for level should be of int type. The bonus attack speed % should be converted to decimal (divide by 100) before multiplying by the level. For example, if the user enters 4% for the bonus attack speed, the formula will use 0.04 instead of 4. Round the current attack speed to the nearest three (3) decimal places.
Sample output: Enter the base attack speed: 0.658 Enter the bonus attack speed %: 4 Enter the level: 10 The character's current attack speed is 0.895.
Guten Morgen 😎☕ 🥤 🎶 und Sie können, wie elektronische Flugblätter zu lösen. Sie haben Anspruch auf 10 Fehler in 55 Minuten. Ich wünsche allen viel Erfolg 🇩🇪🇧🇬
"delete x;", whenever you want to delete your 'x', that's how you do it. - Caleb Curry
Got this video in a Ad. Best Ad i ever saw. Really helped me out because i didn't even know there was "new" in C++
Keep Up the great Work
Since none of the y pointers in the final infinite while loop are deleted, they have to be stored somewhere, but how could you access the different de-reference values? They all have the same pointer name? Not really a useful question, but just wonder how things would work... btw, thanks for this amazing experience, I've seen other C++ tutorials, but this tops them all!
Hi have you figured it out after 1 year?
Don't forget to tell what happened to your computer
Awesome Man !! Keep it up 😉
Thanks buddy😊
Do you know how to create application smtp client protocol mail.ru with using c language or c++ or java
Hey what happened to your computer
Definitely use std::vector when C++11 is supported, however, older hardware may only support new.
Don’t you also have to delete the pointer and the data it points too?
You only have to delete the data pointed to by the pointer. The pointer will be deleted when it falls out of scope.
I've tried to see someone to run an infinite while loop of allocating memory without using delete, and now i found it. Thanks for your video!
I program mostly on embedded processors. I've rarely run into situations where I've needed to use new, especially with an object. I ran into a situation where using constructor/destructor wasn't working. I think it was freeing up memory, but not releasing the hardware. I kept getting errors with my object syntax. I was missing the parenthesis. Thanks!
i think memory will run out when you reach the size of the pages the os gave to the process. it wont necessarily crash your computer
no more videos in this series?
Can you use VSCode?
Yes I just chose not to.
Running new int(5) in a loop on a computer with 64GB of RAM is nerd's version of
"The Horribly Slow Murderer with the Extremely Inefficient Weapon"
Could u please teach gui using c++ 🙏🙏
It would be much helpful
hi, did you learn how to create GUIs in C++? just wanted some advice as a beginner, which library should i start with?
So what does dereference mean
Dereference means follow the pointer to the data.
INT main()
{
B *p= new C[3];
p->show();
delete [ ] p;
}
Will this release the heap memory if child class array's of object is refered by base class pointer
Thanks a lot
How do I get my font colors to look like yours? Love it! ❤️
u have an extension called Atom One Dark Theme, it's as cool as that
I also do videos about programming in C++!😁🎬💻
🙌🙌
Thanks for the upload, I started learning C++ to be a developer or learn bitcoin programming. These tutorials help a lot. I'm on IG.
Shingo
Anyone help me to know what are the codes of this :( I dont know how to codes and i have 2 days due date pleaseee help me :(
create a program that computes and displays a game character's attack speed at a certain level. Use the formula below.
Current attack speed = Base attack speed * (1 + (Bonus attack speed % * (Level - 1)))
The variable for level should be of int type. The bonus attack speed % should be converted to decimal (divide by 100) before multiplying by the level. For example, if the user enters 4% for the bonus attack speed, the formula will use 0.04 instead of 4. Round the current attack speed to the nearest three (3) decimal places.
Sample output:
Enter the base attack speed: 0.658
Enter the bonus attack speed %: 4
Enter the level: 10
The character's current attack speed is 0.895.
hue hue first
Guten Morgen 😎☕ 🥤 🎶 und Sie können, wie elektronische Flugblätter zu lösen. Sie haben Anspruch auf 10 Fehler in 55 Minuten. Ich wünsche allen viel Erfolg 🇩🇪🇧🇬