LP - Light Punch, MP - Medium Punch, HP - Heavy Punch LK - Light Kick, MK - Medium Kick, HK - Heavy Kick s. - Standing, c. - Crouching, j. - Jumping f - forward, df - down-forward, d - down, db - down-back, b - back QCF - Quarter Circle Forward, QCB - Quarter Circle Back DP - Dragon Punch (f d df), RDP - Reverse Dragon Punch (b d db) HCF - Half Circle Forward, HCB - Half Circle Back xx - cancel, > - link CH - Counter Hit, CC - Crush Counter, CA - Critical Art
Awesome. If anything, the _setups_ into that *HP Bolt Charge* was what I really needed to see! It beats just relying on baiting opponents to jump forward so I can use QcF+HP.
@@sugami82 She's a lot of fun :) Hope I have what it takes to bring her online. Just started the game a few days ago and have been doing nice with Sakura :D
All beginner combos still work, the damage and stun values might be a little different but the basics never change :) You might want to pick another character though, Laura isn't in SF6 :P
I have a tutorial that explains what makes a combo and how to put one together. The assumption is you already know how to move the character around and push buttons, you can't get much simpler than this.
I don't know what CFP or DF stuff means...I know light, medium, and heavy attacks. This game is so confusing...barely any tutorials that explain anything.
QCF = Quarter Circle Forward QCB = Quarter Circle Back HCF = Half Circle Forward HCB = Half Circle Back DP = Dragon Punch (f d df) RDP = Reverse Dragon Punch (b d db) - don't believe in this game s. - Standing c. - Crouching j. - Jumping You should check out my "Combos for beginners" tutorial :)
@@sugami82 It's no wonder fans were disappointed that Fei Long wasn't in this game! To my knowledge he was the only character in Street Fighter history who had that RDP+K (Dragon Kick) motion set in stone. Adon's Jaguar Kick flip-flopped from RDP+K to QcF+K in the Alpha series then back to RDP+K in SFIV, which I was not too crazy about.
LP - Light Punch, MP - Medium Punch, HP - Heavy Punch
LK - Light Kick, MK - Medium Kick, HK - Heavy Kick
s. - Standing, c. - Crouching, j. - Jumping
f - forward, df - down-forward, d - down, db - down-back, b - back
QCF - Quarter Circle Forward, QCB - Quarter Circle Back
DP - Dragon Punch (f d df), RDP - Reverse Dragon Punch (b d db)
HCF - Half Circle Forward, HCB - Half Circle Back
xx - cancel, > - link
CH - Counter Hit, CC - Crush Counter, CA - Critical Art
Awesome.
If anything, the _setups_ into that *HP Bolt Charge* was what I really needed to see! It beats just relying on baiting opponents to jump forward so I can use QcF+HP.
Setups would be intermediate level :)
I'm so rusty with the game, I knew there was a couple things I was forgetting about with Laura. Thank you.
Glad you found it useful :)
I just got the game this guide was so helpful thanks man
Glad you found it useful :)
How do you play with one hand?
xD you won't believe me but you stop noticing costumes once the game starts and just concentrate on the gameplay :P
haha, didnt get the refernce before i saw the reply...
Now this is the right char for me. Great vid
Glad you found it useful 🙂 unfortunately she's not in SF6 😅
@@sugami82 nooooo!
@@sugami82 are they gonna add her in it?
THis was so helpful thanks!
Glad you found it helpful :)
@@sugami82 She's a lot of fun :) Hope I have what it takes to bring her online. Just started the game a few days ago and have been doing nice with Sakura :D
Sorry I'm a new player here does Hk, Mp, Mk vtrigger still hit confirms I can't seem to get it down
Should do, you get a lot of hit-stun after s.HK xx VT (+12), just need to be a bit quicker.
Hi, how do u execute the command Throw set-ups after the Bolt charge ?
Is it like a regular Throw LP+LK
Her command throw I believe is HCB+P, check the command list in game :)
HK -> V-Trigger -> MP-MK (Target Combo) > QCF+HP
258 dmg, 387 stun
That is one of the combos...
@@sugami82 Yeah, I know. I just commented because I wanted to remember. Sorry. XD
@@Lucas_F_Melo Okay xD
what does >p> mean
P - punch
> (angel bracket) just donates the next input in the sequence
Are these combos still usable? I just got street fighter 5 so I can prepare for 6
All beginner combos still work, the damage and stun values might be a little different but the basics never change :) You might want to pick another character though, Laura isn't in SF6 :P
The combo at 0:31 doesn't seem to work anymore
What part? Are you not getting the super cancel?
@@sugami82 Sorry, I meant at 0:27. The HK doesn't link with the dual crash
@@Rowan3733 microwalk
@@Rowan3733 Delayed response, are you getting the Crush Counter?
Watch a video to learn some combos, get an erection instead
Thumbs up, great content
Awesome Video bro or sis whatever you are XD
Thanks, glad you like it :)
what does p mean?
P - Punch, PP - any 2 punches, PPP - all punches
K - Kick, KK - 2 kicks, KKK - ku klux klan or all kicks :P
@@sugami82 ahhhh okok im new to SFV, so when you say MK+MP > P how do I input that? cause im trying to do the combo @ 0:52
Mika looks like a fuckin DOA character here lol
other than that, great guide
Makes it even better xD Since they introduced tracksuits I've been using those as feel more appropriate for the content :P
Very true
i aint watch this for the combo
All these beginner videos, I can’t find one for REAL beginners.
I have a tutorial that explains what makes a combo and how to put one together. The assumption is you already know how to move the character around and push buttons, you can't get much simpler than this.
What are any of these things? Nobodys video explains what the fuck the shit stands for
I've pinned notations in the comments :)
I don't know what CFP or DF stuff means...I know light, medium, and heavy attacks. This game is so confusing...barely any tutorials that explain anything.
QCF = Quarter Circle Forward
QCB = Quarter Circle Back
HCF = Half Circle Forward
HCB = Half Circle Back
DP = Dragon Punch (f d df)
RDP = Reverse Dragon Punch (b d db) - don't believe in this game
s. - Standing
c. - Crouching
j. - Jumping
You should check out my "Combos for beginners" tutorial :)
@@sugami82 It's no wonder fans were disappointed that Fei Long wasn't in this game! To my knowledge he was the only character in Street Fighter history who had that RDP+K (Dragon Kick) motion set in stone. Adon's Jaguar Kick flip-flopped from RDP+K to QcF+K in the Alpha series then back to RDP+K in SFIV, which I was not too crazy about.
THE COSTUMES ARE TOO DISTRACTING
*Read more*
Like if I tricked u