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HOG Intuition | Simple Explanation | Feature Descriptor & Engineering

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  • Опубликовано: 12 июн 2021
  • 🔥 Simplest explanation of Histogram of Oriented Gradients (HOG) & building HOG representation for real image data. We will understand the high-level logic through an example in this short video. Happy learning!
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Комментарии • 17

  • @skillcate
    @skillcate  2 года назад +1

    Hey guys!! Glad to see such amazing feedback on this ML Project🤗 Need your support in reaching out to more learners by subscribing to my channel 🙂 Also, join me on my Skillcate Discord Server: discord.gg/GyMBfD4ER5 🙂 Let's talk Machine Learning ❤❤

  • @richardogujawa-oldaccount1336
    @richardogujawa-oldaccount1336 4 месяца назад

    Definitely would recommend this as the video to watch if it's your first time trying to understand HOG. Best explanation I've seen so far! Thank you.

  • @swetasharma8467
    @swetasharma8467 3 года назад +6

    It is the best explanation video for HOG i have come across. Simple and clear. Thanks.

  • @NoBakwas
    @NoBakwas 2 года назад +3

    Amazing and underrated video :)

  • @ahmadirtisam9593
    @ahmadirtisam9593 Год назад +2

    So at first, we are going to make a matrix from our three R,G,B matrices and then we do these calculations on it ?

    • @skillcate
      @skillcate  Год назад +3

      Dear Ahmad, that's an excellent question!! As we already know, at every pixel, the gradient has a magnitude and a direction. For color images, the gradients of the three channels are evaluate. The magnitude of gradient at a pixel is the maximum of the magnitude of gradients of the three channels, and the angle is the angle corresponding to the maximum gradient.
      So, HOG treats the three RGB channels/matrices separately for magnitude + orientation computation and then takes the max of those values across the three channels.

    • @ahmadirtisam9593
      @ahmadirtisam9593 Год назад

      @@skillcate Thanks for clearing this all :)

  • @pranalimahale7327
    @pranalimahale7327 Год назад +2

    Can you please share me how the Pixel takes the values in part of calculate gradient and orientation
    And why you select only 85 for highlighted part
    What is process going on behind that.
    How matrix is formed and how it takes the values?

    • @skillcate
      @skillcate  Год назад +2

      Hey Pranali, I selected '85' randomly. Gradient & Orientations are calculated for all values in the shown matrix.
      In simple terms, idea is to check for pixel intensity changes from left-to-right (x-direction) and bottom-to-top (y-direction) of a selected pixel. Gradient values tend to shoot up near boundary of objects, as colour intensities change drastically along boundaries. If you go to 3:15, you will see how HOG representation captures only the object boundary information, smartly discarding the rest.
      And once we have our gradient values (Gx and Gy), calculating magnitude and orientation are simple Pythagoras Theorem.
      Hope this answers your question :-)

  • @Sarah_42
    @Sarah_42 Год назад

    This is a great video!! Help me a lot. Thank you!!

  • @stephenlflf3871
    @stephenlflf3871 Год назад

    helps alot

  • @zaggybhai
    @zaggybhai Год назад

    can you give a link of an article which provides a simplified information for a beginner

    • @skillcate
      @skillcate  Год назад

      www.analyticsvidhya.com/blog/2019/09/feature-engineering-images-introduction-hog-feature-descriptor/

  • @shamsakanwal9313
    @shamsakanwal9313 Год назад

    Can i have these slides???