Hello there! I'm Ripperkin's creator, and I'm very happy you like her so far. Here is a bit of an explanation on how her modes work: Normal (idk why it says character, I'll have to look into that), Sated which works like normal and can be achieved by killing an enemy and Bloodlust which gives you huge buffs but also gives your moves recoil. I will try to see if it's possible to hide the hints for Sated to make it a bit cleaner to look at. I might try to give her a new mode for when she is on foot, but I can't promise anything. Sooner or later I will also improve her animations a bit and start adding her trinkets. Thanks a ton for the feedback!
@Destinó_2005 Thank you very much for your encouragement. Definitely the biggest challenge so far have been animations, as I have no experience in making them and Ripperkin herself couldn't be edited using Dragonbones, the free animation software most modders use. If you want an estimate of when it should be released, I would say spring as I'm pretty busy with university right now.
Hello there! I'm Ripperkin's creator, and I'm very happy you like her so far. Here is a bit of an explanation on how her modes work: Normal (idk why it says character, I'll have to look into that), Sated which works like normal and can be achieved by killing an enemy and Bloodlust which gives you huge buffs but also gives your moves recoil. I will try to see if it's possible to hide the hints for Sated to make it a bit cleaner to look at. I might try to give her a new mode for when she is on foot, but I can't promise anything. Sooner or later I will also improve her animations a bit and start adding her trinkets. Thanks a ton for the feedback!
Character might be a mod conflict with storyteller, his two modes are called character and author iirc
Friend, tremendous mod you are working on, I hope you release it soon, good luck
@Destinó_2005 Thank you very much for your encouragement. Definitely the biggest challenge so far have been animations, as I have no experience in making them and Ripperkin herself couldn't be edited using Dragonbones, the free animation software most modders use. If you want an estimate of when it should be released, I would say spring as I'm pretty busy with university right now.
Definelty can’t wait to see the finished product
@gtsogkas322 Nah dude, take your time, the longer it's in the oven the better the mod can turn out so take it easy
Welcome back and happy New Year! It's always cool to see new classes showcased.
Just in time, I'm finally caught up on this series.
Edit: Holy shit these mods are beautiful
CHAINSAW SNEK
Welly mod always good, the art is always amazing
Small correction, art is Zap, icons/trinkets be welly. I was unsure whom did the art itself.
@TheSortingHelmet ah yeah my bad, still excellent mod, looking forward to its release
Oliver art was done by zap, I just did the icons and trinkets
new class
Where are these mods from?
Where i can find these mod
MMH MONKE