I also think another good ring is time keeper jewelry I believe its called. More so for bosses probably but it increases the duration of all status effects and varies how much time bonus based on the effect. So I think that plus the second ability ritualist has would be really good
lol they nerf things that are unintentionally game breaking. Call me crazy, but there’s no reason there should be builds out there that infantilize the hardest difficulty without any need for skill
@@cavsfightingroom3692 I know what balancing is mate. Never said they don’t just nerf the strong stuff. I agree with that. I’m saying at the start once we find something that’s good, they’re going to end up nerfing it for that very reason. It will happen with a lot of the newer things put in because some are unbalanced as of now. We will be like oh wow this combo is great but with a near 70% increase in status damage to an enemy it’s gonna get wonky.
2 Ritualists one running Miasma and the other the Detonate can be super nasty
Definitely making a ritual archon build. The status damage buff will definitely go to well with my elemental infinite mod build
For me the neck coil has been buggy. Seems to not proc often.
I also think another good ring is time keeper jewelry I believe its called. More so for bosses probably but it increases the duration of all status effects and varies how much time bonus based on the effect. So I think that plus the second ability ritualist has would be really good
Yes! That ring actually is insane it pretty much doubles the damage because it increase the duration. Good call on that one! 🤝😎
You also forgot a damage reduction ring per status effect on you. With the self inflicted ability. Thats going to be like 20% dr!
What’s it called???
@@beni6533 embrace of sha'hala
As soon as we find a good combo, they’re going to nerf it 😂
not how balancing works. they don't nerf just the strong stuff, they nerf, what makes other options obselite and get them to the same level up
lol they nerf things that are unintentionally game breaking. Call me crazy, but there’s no reason there should be builds out there that infantilize the hardest difficulty without any need for skill
@@cavsfightingroom3692 I know what balancing is mate. Never said they don’t just nerf the strong stuff. I agree with that. I’m saying at the start once we find something that’s good, they’re going to end up nerfing it for that very reason. It will happen with a lot of the newer things put in because some are unbalanced as of now. We will be like oh wow this combo is great but with a near 70% increase in status damage to an enemy it’s gonna get wonky.