John Helldiver would have taken a more direct approach. I heard he once cleared out an entire heavy outpost. Then he got out of his hellpod. This is more like Solid Snake.
@@paint4rthere are several incredible stories of democratic bravery of John Helldiver. John Helldiver once headbutted a charger so hard it exploded. John Helldiver once spat on a bile titan and it dissolved into pure E710 after 2 minutes It is said that the Terminids evolved flight because John Helldiver was on the land John Helldiver once destroyed a Factory walker with his legendary move Liberty's Elbow.
It happened to me for the first time a couple days ago, I was 20 seconds from extraction and the game said “you know those 42 minutes you’ve been doing this mission? Yeah that’s all down the drain. No refunds” They should treat it like dying if you crash, you get all the benefits except for extraction so you don’t get cheated out of the compensation.
It happens every now and then;it's so fucking annoying. My laptop may not be the best but it crashes on almost every other mission. Wasted time and lost medals+liberation ughh...
your videos give me so much insight into the game. big fan of the covert ops style and how you prove the meta doesnt matter, just good decision making.
With my work keeping me busy when friends are online or with my friends busy playing Helldivers with other friends, watching awsome runs like this gives me motivation to keep throwing myself into the Hellpod in solo again and again. Great content!
I’ve now taken to bringing the spear to solo bot missions, it can destroy factories, hulks (usually, sometimes it decides to be stupid and not one shot what it should one shot), tanks, and defense cannons… also jammers… that’s pretty useful I guess. It’s extremely useful, but the spear sometimes doesn’t like to lock on the *giant, unmoving target* and is extremely frustrating. And with it I bring rail cannon, 110mm rocket pods, and airstrike so I never have to go inside of a fortress because they’re an absolute pain to storm
Love the vids. Just an idea/question, could you also include the recording of you picking your landing spot? If there’s any rhyme or reason to why you pick certain spots I’d like to see what your thought process is
Love it :) btw when the (here e.g. last) fabricator has its door open it is also vulnerable there, however i am unsure right now if also for nades or just autocannon and the like shooting into it.
Honestly more reliable than trying to deploy on the point sometimes. Those Detector Towers are the worst, sometimes seems like the whole area on the point isn't deployable for a Hellbomb.
Fantastic run, definitely got joel'd at the end there lol. That stealth jetpack entry in the beginning was super smooth. I would like to add that if youre ever worried about fall damage, jet packing off the ledge will negate any sort of drop height with its little landing booster. Thank you for spreading managed democracy sir
Congrats! For Automatons, yeah, the laser will take out way more, and for solo stealth runs the 3 uses should be enough. 500kg still has a niche for taking out Distractor Beacons without calling down a Hellbomb tho. 500kg better for killing bile titans on bug missions too.
@newspiked7385 Noted I'll give it a try for sure then, do love my 500kg but it does feel like it's blast radius doesn't match up to the explosion size often.
Actually haven't soloed it since they changed the map and added the rear slope, but I usually take EMS Mortar, Explosive Mortar, Eagle Airstrike and then AMR / Autocannon
Hey what's your PC build and graphics settings? I usually can't even hit devastators with my sniper because the second they shoot at me my PC starts dying... probably need to upgrade my processor
Yup! Very interesting stuff that lined up with what I was experiencing in-game. Don't think it changes much of how I'll approach missions as I'm going for the all clear, though getting some secondaries done before you do the primaries makes sense.
Does you happen to know what are the requirements for a bot drop, I play very similarly however when I’ve snuck into compounds and shoot a lone gunner a bot drop is called in by another bot on the far side. Similarly you don’t seem to get as many bot drops when throwing air strikes into compounds to take out fabricators, and I feel like it’s very random if that causes a bot drop or not.
It's honestly a little random for me as well sometimes. The situation you described shouldn't really happen though unless another guard is watching the gunner you shot, or they're close enough to hear your shot. Another thing I've noticed, and this may be placebo, is that once you've been spotted, if you go aggressive and engage them in combat, they seem less likely to try and raise the alarm, whereas if you try and retreat and end up somewhere where they can't shoot you or immediately start a combat routine, they're more likely to call the bot drop. May just be that by going aggressive, you're killing them all before they can call the bot drop tho, who knows.
I had to switch my mount key to tap alt, as I'd previously unbound it when switching dodge to space, seems to work fine. Afaik you jump higher if you're at full stamina.
Did a run of that today, you can simply throw an orbital laser into the bunker base and it'll destroy it, a 500kg can do it as well. It's weird, bot stealth can be very straightforward if you just yeet a stratagem over those base walls.
At long distances, try and aim slightly down and to the right of where you want to hit, as the actual zero is up and to the left of the crosshairs. I've heard you can turn on a crosshair function in steam overlay, but I've never tried it myself. For close targets it doesn't make a big difference, you can just use the crosshairs.
Hey, I love your videos on Helldivers 2 and I think your followers would be interested in learning about Boosteroid Cloud Gaming. Could you make a video about it?
This is him. This is John Helldiver.
John Helldiver would have taken a more direct approach. I heard he once cleared out an entire heavy outpost. Then he got out of his hellpod. This is more like Solid Snake.
@@paint4rthere are several incredible stories of democratic bravery of John Helldiver.
John Helldiver once headbutted a charger so hard it exploded.
John Helldiver once spat on a bile titan and it dissolved into pure E710 after 2 minutes
It is said that the Terminids evolved flight because John Helldiver was on the land
John Helldiver once destroyed a Factory walker with his legendary move Liberty's Elbow.
I do not want to like this comment sitting at 117, is that you John?!
I've never seen anything more relatable other than a perfect Helldivers 2 solo run that crashes in the last minute.
;_;
It happened to me for the first time a couple days ago, I was 20 seconds from extraction and the game said “you know those 42 minutes you’ve been doing this mission? Yeah that’s all down the drain. No refunds”
They should treat it like dying if you crash, you get all the benefits except for extraction so you don’t get cheated out of the compensation.
Me too 😢
It happens every now and then;it's so fucking annoying.
My laptop may not be the best but it crashes on almost every other mission.
Wasted time and lost medals+liberation ughh...
@@newspiked7385 I played three games last night. Two ended in my game crashing before making it back to the ship. Hurts man.
This man is an absolute MENACE to these Automatons. They barely even see him, and suddenly all their facilites are exploding.
The pain... oh the pain... Joel should answer for this!
At the end, even the music lost sight of you. Servers figured you logged off so they shut it down. Stealth 100.
XD
LISAN AL-GAIB!
The E-710 must flow
as written
He is the Muad'dib!
This is the peak content I subbed for....but that ending was pure pain
I love the automaton runs man barely anyone uploads it. Playing against the bots is really enjoyable
Yeah, completely different playstyle, really feel like you're pulling off some commando shit!
Fun fact, you can throw a grenade inside the open door of a bot factory. If it’s open you don’t have to kobe it through the top
you've blown my mind. I also learned recently that bug nests can be closed with the autocannon, after my seasoned friend insisted it couldn't
Yeah, I just like going for the 3 pointer too much :P
With my luck, every time I tried, a bot would spawn and bounce the nade back.
@@thesuperginge1348 you can also close factories with the autocannon. You just can’t shoot through the door.
your videos give me so much insight into the game. big fan of the covert ops style and how you prove the meta doesnt matter, just good decision making.
This is the level of stealth bastard that I aspire to in almost every game I play lol.
He's back with another banger!
With my work keeping me busy when friends are online or with my friends busy playing Helldivers with other friends, watching awsome runs like this gives me motivation to keep throwing myself into the Hellpod in solo again and again. Great content!
:D solo or coop, hope you have fun!
What an ending! You put on the greatest show on Super Earth. 🎉🎉🎉
These videos are like the propaganda they show you before joining, and then you join and proceed to die seconds after your drop
this video better than other. I like non-comment gameplay
This has been my dream loadout, good to know its possible!
I’ve now taken to bringing the spear to solo bot missions, it can destroy factories, hulks (usually, sometimes it decides to be stupid and not one shot what it should one shot), tanks, and defense cannons… also jammers… that’s pretty useful I guess.
It’s extremely useful, but the spear sometimes doesn’t like to lock on the *giant, unmoving target* and is extremely frustrating.
And with it I bring rail cannon, 110mm rocket pods, and airstrike so I never have to go inside of a fortress because they’re an absolute pain to storm
Yeah, Spear is so temperamental, but when it works it's amazing, can take out a base from so far away. Definitely need to do a vid with it!
Thank god! Our general is back solo liberating planets. FOR DEMOCRACYYY!!
and the game crashed at the end 😢, it was a perfect run
IRL Stratagem Jammer OP
@@newspiked7385 i hope they fix the issues with the game soon, eitherway awesome
Love the vids. Just an idea/question, could you also include the recording of you picking your landing spot? If there’s any rhyme or reason to why you pick certain spots I’d like to see what your thought process is
Sure, a few people have asked but I leep forgetting to include it - I do usually check the map after landing tho I get it might be a little quick.
Top quality run like always!
:)
This is so badass
The authentic Helldiver’s experience.
Damn,that's really outstanding play.
Love it :) btw when the (here e.g. last) fabricator has its door open it is also vulnerable there, however i am unsure right now if also for nades or just autocannon and the like shooting into it.
Bro I cannot belive that ending...
Great gameplay tho
Bots be like:
"Usthotu's earthquakes are really violent today..."
:P Funnily enough, I've seen the earthquakes set off an entire minefield if you're nearby
Watching these videos is really helping out my helldiving. Theyre like tutorials on how to solo
he's back at it
The ending ahahaha it's too real!
Didn't know you can deploy the hellbomb outside to blow the jamming tower. I always break my stealth when calling for it.
Honestly more reliable than trying to deploy on the point sometimes. Those Detector Towers are the worst, sometimes seems like the whole area on the point isn't deployable for a Hellbomb.
@@newspiked7385 True! And the strategem ball bounces all over the place.
I watch all your videos! Keep it up!
John Stealth, nice. Sneaking behind that tank was monka.
I hope in your comments for the crash report you just put "JOOOOOOOEEEEEEELLLLLL"
Oh my fuck the end
That ending tho!
Nfw, and right at the very end too. Ain’t that just a kick in the 🥜😂
Once I heard the music drop, I knew what was coming >:(
malevolon creeck has ptsd from this guy
The feeling is mutual :P
Fantastic run, definitely got joel'd at the end there lol. That stealth jetpack entry in the beginning was super smooth. I would like to add that if youre ever worried about fall damage, jet packing off the ledge will negate any sort of drop height with its little landing booster. Thank you for spreading managed democracy sir
Yeah, knew there was some trick to avoiding fall damage but hadn't figured it out, thanks for the tip!
I love your videos, you inspired me to practice solo attempts and so far I'm up to difficulty 8 cleared.
Would you say orbital laser over 500kg?
Congrats! For Automatons, yeah, the laser will take out way more, and for solo stealth runs the 3 uses should be enough. 500kg still has a niche for taking out Distractor Beacons without calling down a Hellbomb tho. 500kg better for killing bile titans on bug missions too.
@newspiked7385 Noted I'll give it a try for sure then, do love my 500kg but it does feel like it's blast radius doesn't match up to the explosion size often.
Yeah, think they wanted to make it less prone to friendly fire, nowhere near the damage radius of a hellbomb
Robbed!
What’s your loadout for soloing the kill automatons to reduce their numbers missions?
Actually haven't soloed it since they changed the map and added the rear slope, but I usually take EMS Mortar, Explosive Mortar, Eagle Airstrike and then AMR / Autocannon
Messed up!
Hey what's your PC build and graphics settings? I usually can't even hit devastators with my sniper because the second they shoot at me my PC starts dying... probably need to upgrade my processor
Nothing too high end, I'm on a 3060, but yeah that sounds annoying :/ Some loadouts don't need so much finesse, but sniping devastators will.
You make this look too easy. Beast.
Ahhh. Another day for spreading democracy!
Looks like a level of Doom.
OMG... you broke it!😂
Did you see that reddit post about how patrol spawn rate works? Also new patch coming in!
Yup! Very interesting stuff that lined up with what I was experiencing in-game. Don't think it changes much of how I'll approach missions as I'm going for the all clear, though getting some secondaries done before you do the primaries makes sense.
always impressive
very creative
Can the AMR kill a tank or cannon turret by hitting the vents? Great gameplay GG.
Yup, can't quite remember how many it takes but should be around a mag, maybe slightly more.
Does you happen to know what are the requirements for a bot drop, I play very similarly however when I’ve snuck into compounds and shoot a lone gunner a bot drop is called in by another bot on the far side. Similarly you don’t seem to get as many bot drops when throwing air strikes into compounds to take out fabricators, and I feel like it’s very random if that causes a bot drop or not.
It's honestly a little random for me as well sometimes. The situation you described shouldn't really happen though unless another guard is watching the gunner you shot, or they're close enough to hear your shot.
Another thing I've noticed, and this may be placebo, is that once you've been spotted, if you go aggressive and engage them in combat, they seem less likely to try and raise the alarm, whereas if you try and retreat and end up somewhere where they can't shoot you or immediately start a combat routine, they're more likely to call the bot drop. May just be that by going aggressive, you're killing them all before they can call the bot drop tho, who knows.
How do you do that with the jump pack? For me it only ever works at full sprint, otherwise it just turns into a dive
I had to switch my mount key to tap alt, as I'd previously unbound it when switching dodge to space, seems to work fine. Afaik you jump higher if you're at full stamina.
@@newspiked7385 i'll have to try that, thanks :)
New video let's goooooo (spread some Democracy)!
How do I do stealth on the destroy command bunker mission? there's so many bots idk how to get around them
Did a run of that today, you can simply throw an orbital laser into the bunker base and it'll destroy it, a 500kg can do it as well. It's weird, bot stealth can be very straightforward if you just yeet a stratagem over those base walls.
Can you make a video or explain how to aim with the broken reticle? The shots don't line up.
At long distances, try and aim slightly down and to the right of where you want to hit, as the actual zero is up and to the left of the crosshairs. I've heard you can turn on a crosshair function in steam overlay, but I've never tried it myself.
For close targets it doesn't make a big difference, you can just use the crosshairs.
Helldiver special forces
Lol that ending tho fr?
When the music stopped I knew what was coming.
FFFUUU-
HOW did that cannon lock on you?
I honestly don't know. Maybe it was aggroed from when I threw the airstrike at the dropship base earlier? That or the earthquake somehow set it off
Only in helldivers are air strikes and orbital lasers considered stealthy.
:P Main thing is if they can't find you, if you're not having to engage them in a standup fight, you're good
most stable helldiver game
How do you deal with gunships on this build?
AMR can take it down, either aim for the engines or just spamfire at the cockpit
Ah, yes. Bot's ultimate weapon... Game crash
you're playing MGS here but I'm playing bullet hell game T_T
Some of my games end up as bullet hell too :P
Hey, I love your videos on Helldivers 2 and I think your followers would be interested in learning about Boosteroid Cloud Gaming. Could you make a video about it?
oof I feel its a little sad you can't steal tanks
29:05 It's so funny to me that you can fire an anti material rifle THIS fast
Feels amazing to magdump, ha