SCORCHED EARTH Series S Comparison (ASE vs ASA)

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  • Опубликовано: 11 фев 2025
  • In this video we will make a visual comparison of what Ark Scorched Earth looks like in both ASE and ASA
    IMPORTANT!!!
    In ASA, commands have been used in certain parts to improve the fluidity of the video, here are some commands used:
    r.VolumetricFog 0 (Fog removed)
    r.VolumetricCloud 0 (Volumetric Clouds disabled)
    r.DynamicGlobalIlluminationMethod 2 (Ambient Lighting)
    grass.enable 0 (grass is removed)
    r.MaterialQualityLevel 0 (reduces material quality in exchange for more fluidity)
    r.ShadowQuality 1 - 4 (lower the number, lower quality of shadows, 4 is the maximum quality that is actually used in the video)
    show InstancedGrass (removes unnecessary plants and small rocks)
    r.Nanite.MaxPixelsPerEdge (reduces pixels or edge detail level for better performance)
    r.Shadow.CSM.MaxCascades (remove shadows generated by waterfalls)
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