Interestingly, there is evidence that electroshock therapy (now called Electroconvulsive therapy) can be helpful for depression. This is much different than the older form of electroshock therapy. It’s more targeted and much more mild. It’s also done under general anesthesia. They target very specific parts of the brain, induce a shock, intentionally causing a brief seizure, which changes brain chemistry. This can be helpful when other forms of therapy and medication have been unsuccessful. It’s also elective, as opposed to times past when things like this were done without the patient’s consent or anesthesia.
I do appreciate the quick lookup of the Dead Man's Hand, as I was debating doing a quick runthrough of it. It's a fairly common reference due to the relative popularity of the person it's suggested to be named in honor of, hilariously often apocryphal in Wild West settings that take place before is death. There's also a lot of interesting themes in this ep, and you can see in hindsight where a lot of the stuff was... poorly communicated in areas (disconnected feeling areas that are more about Anne then Murphy) and almost makes me wonder if they would have been better off *actually* committing to the dual player character idea (it's hard to really call Anne a "protagonist" for the most part given her mainly antagonistic role in Murphy's sides) and actually have Anne going through some of those areas as a B-side to Murphy's own issues. S'a very *interesting* if not well executed one for sure. It had a lot of potential, especially for the time it came out.
27:05 - do we know when those reports date from? Because maybe they’re from before when autism was as well understood as it is today, and she genuinely doesn’t know what it is and thinks it’s just a kid acting out, as they did irl until uncomfortably recently. Given the sorts of twists SH games pull, I am actually starting to wonder if the patient name thats redacted is yours, and Murphy was institutionalised as a kid, or grew up in an abusive orphanage. There’s also part of me wondering if he even had a son, and ‘Charlie’ is either actually Murphy as a kid, and he’s been repressing trauma done to him as a kid (in which case the guy you beat up at the start of the game was Murphy’s abuser, not the abuser of his son), or Murphy is actually the paedo and he got away with it somehow and is repressing the memories of what he did and they’re manifesting as him remembering himself as the father of one of his victims. Or, given this is Silent Hill, maybe there’s a whole Arkham Asylum thing going on and the psychiatrists are all really that bad/cursed.
Finished watching the Patreon version earlier today, but here again for engagement. The whole mental hospital section feels very out of disconnected from the main narrative. The place itself is traumatic, because bad medical practices, but it doesn't feel connected to Murphy. Like the events of the area could have happened in any area, so the hospital itself feels incidental. There's also the fact that they didn't try to time the guy who SA-ed and unalived his son as the Boogeyman by name or anything. It could have just been some other guy even though the flashbacks and the child haunting you is meant to tie back to the event. Not that I know a lot about the Silent Hill games, but that boss seemed extremely easy. The game even keeps taking all your resources, so it is not like you hoarded bullets all game to unload on him. Was fast, short and anticlimactic.
It's quite poorly communicated in game but the little girl is believed to be a child version of Anne, the police officer that is pursuing you throughout the story. The story of this game is as much about her as it is Murphy. There was apparently supposed to be DLC that told her side of the story but it was cancelled due to poor sales of the game.
This level is actually really neat in its story and themes about children. But it’s very divorced from Murphy’s life directly? I guess the argument could be made that it correlates to him being better with children then they are but… 🤷♀️
One of the fan theories about Downpour is that this version of the town is as much a manifestation if Anne's psyche as it is Murphy's. Murphy is the monster in her version of the town, which could explain why the boogeyman shifts between resembling Napier and Murphy. It also explains similar events towards the end of the game that I'll avoid spoiling. If this theory is right then there's a good chance that events in this level are more linked to her than they are him, there was apparently supposed to be DLC where you play as Anne which may have shed some light on all this but it was cancelled (along with a PC port if the game) due to the game selling poorly.
Interestingly, there is evidence that electroshock therapy (now called Electroconvulsive therapy) can be helpful for depression. This is much different than the older form of electroshock therapy. It’s more targeted and much more mild. It’s also done under general anesthesia. They target very specific parts of the brain, induce a shock, intentionally causing a brief seizure, which changes brain chemistry. This can be helpful when other forms of therapy and medication have been unsuccessful. It’s also elective, as opposed to times past when things like this were done without the patient’s consent or anesthesia.
1:13:15 - handles for forks.
That beating heart in the walls seemed to be leading you somewhere until it didn't. My guess is the faster it beats the closer you are to finding it.
I do appreciate the quick lookup of the Dead Man's Hand, as I was debating doing a quick runthrough of it. It's a fairly common reference due to the relative popularity of the person it's suggested to be named in honor of, hilariously often apocryphal in Wild West settings that take place before is death.
There's also a lot of interesting themes in this ep, and you can see in hindsight where a lot of the stuff was... poorly communicated in areas (disconnected feeling areas that are more about Anne then Murphy) and almost makes me wonder if they would have been better off *actually* committing to the dual player character idea (it's hard to really call Anne a "protagonist" for the most part given her mainly antagonistic role in Murphy's sides) and actually have Anne going through some of those areas as a B-side to Murphy's own issues.
S'a very *interesting* if not well executed one for sure. It had a lot of potential, especially for the time it came out.
44:19 - that was so startling that I thought where you accidentally toggled which light you’ve got on was like police siren lights or something. 😅
57:58 - _plays Lost Woods theme_
27:05 - do we know when those reports date from? Because maybe they’re from before when autism was as well understood as it is today, and she genuinely doesn’t know what it is and thinks it’s just a kid acting out, as they did irl until uncomfortably recently. Given the sorts of twists SH games pull, I am actually starting to wonder if the patient name thats redacted is yours, and Murphy was institutionalised as a kid, or grew up in an abusive orphanage. There’s also part of me wondering if he even had a son, and ‘Charlie’ is either actually Murphy as a kid, and he’s been repressing trauma done to him as a kid (in which case the guy you beat up at the start of the game was Murphy’s abuser, not the abuser of his son), or Murphy is actually the paedo and he got away with it somehow and is repressing the memories of what he did and they’re manifesting as him remembering himself as the father of one of his victims.
Or, given this is Silent Hill, maybe there’s a whole Arkham Asylum thing going on and the psychiatrists are all really that bad/cursed.
Finished watching the Patreon version earlier today, but here again for engagement.
The whole mental hospital section feels very out of disconnected from the main narrative. The place itself is traumatic, because bad medical practices, but it doesn't feel connected to Murphy. Like the events of the area could have happened in any area, so the hospital itself feels incidental. There's also the fact that they didn't try to time the guy who SA-ed and unalived his son as the Boogeyman by name or anything. It could have just been some other guy even though the flashbacks and the child haunting you is meant to tie back to the event.
Not that I know a lot about the Silent Hill games, but that boss seemed extremely easy. The game even keeps taking all your resources, so it is not like you hoarded bullets all game to unload on him. Was fast, short and anticlimactic.
It's quite poorly communicated in game but the little girl is believed to be a child version of Anne, the police officer that is pursuing you throughout the story. The story of this game is as much about her as it is Murphy. There was apparently supposed to be DLC that told her side of the story but it was cancelled due to poor sales of the game.
@@AngelBeeps Hearing that, it makes a little more sense. This story would likely be better told from her perspective, given her history with Murphy.
This level is actually really neat in its story and themes about children.
But it’s very divorced from Murphy’s life directly?
I guess the argument could be made that it correlates to him being better with children then they are but… 🤷♀️
One of the fan theories about Downpour is that this version of the town is as much a manifestation if Anne's psyche as it is Murphy's. Murphy is the monster in her version of the town, which could explain why the boogeyman shifts between resembling Napier and Murphy. It also explains similar events towards the end of the game that I'll avoid spoiling. If this theory is right then there's a good chance that events in this level are more linked to her than they are him, there was apparently supposed to be DLC where you play as Anne which may have shed some light on all this but it was cancelled (along with a PC port if the game) due to the game selling poorly.