I think it's just bad optimization, newer games are like this lately...even some games are made like a empty shell (only graphics) they're so selfish what about mechanics and physics? The worst part is consumer isn't complaining about this
@@Aleksander_Ryback well there's that for sure, a lot of developers seem way to comfortable relying on upscaling technologies instead of doing some proper work nowdays. But there's also a very obvious trend regarding UE5 games, which is that they all seem notoriously demanding to run. Now put those two issues together and the future looks very bleak...
@@KlR0Vidk but I feel like ue5 is giving developers more and more automatic tools and yet we got just games with raytracing and 4k scanned assets only.. sadly you're right about the future of this...
@@Aleksander_Ryback ofcourse, it makes their life easier and they can still pull off really good looking games, that's why so many devs are choosing it for their projects. The issue with third party engines like UE5 is that they're a sort of "jack of all trades, master of none" and game devs can't really optimize or modify it at a basic level. I haven't checked the licensing for UE5 but I think it may even be illegal to do so. So, if you want to make, for example, a good looking PS5 exclusive, you'll be better off using an in-house engine specifically designed to take advantage of the hardware and designed for that type of game (say shooter, open world, racing or whatever).
game looks fantastic, im playing it on ps5 slim and its great. problem today is that ppl dont know to enjoy games. u got great game and graphic but u want more, ppl dont know what they want
@@chriscofer6780 Not necessarily, the light from the window being accurate was better but in some cases like the chairs in the RV the darkness suited it better.
There's so much noise in the reflections and ghosting when the leaves are flying around... 😢 I'm glad they made an effort to have Hardware RT on PC though! So kudos to them 👏
You can fix that with Ray Recostruction injectet by a simple command in Engine.ini Add [SystemSettings] to the bottom of the file, if that section doesn't already exist. Inside that section, add: r.NGX.DLSS.denoisermode=1 r.Lumen.Reflections.BilateralFilter=0 r.Lumen.Reflections.ScreenSpaceReconstruction=0 r.lumen.Reflections.Temporal=0 r.Shadow.Denoiser=0
Analista, no enseñaste como el performance en la PC se ataja en momentos entrando o saliendo de lugares por la compilación de shaders en el background.
Resolution 1080 1440 not mean it is bad because now consoles and videocards heavily rely on upscaling that makes difference between 2k or even 1080 almost indistinguishable from native 4k
@@BlazeEcho9quanto menor a resolução, mais artefatos vai ter. Eu tenho placa da nvidia e quando ponho o dlss em qualidade realmente fica perfeito, mas quando ponho performance fica cheio de artefatos. Se fosse assim, não se veria tanta diferença entre pc e consoles. Nos consoles usam também tecnologias da AMD, nvidia trabalha melhor com upscalling e raytracing
@@BlazeEcho9outra coisa, aí no vídeo, provavelmente ele já tá fazendo o upscalling pra rodar em 1440p, seria diferente se tivesse usando upscalling de 1440p pra entregar 4k, geralmente o ps5 sempre faz upscaling de 1080p ou 1440p pra 4k, pra 1440p é raro, quer dizer que realmente pesou um pouco, pois a resolução final entregue é 1440p e não 4k mesmo com upscalling
It's a sad era we live in, I mean look at PS3 compared with PS4, it was a revolution. Or something like GTX 1080/ti, it was something to be called upon... now... I don't even know what to say about "now"... 😔
@isma2209 I get plenty of stutters, but it runs at 30fps decently. I was even streaming it and it was running OK. I don't know jack about pc specs so hell if I know how, but it is.
1:08 hay un error en esta parte ya que el RT activado corresponde a la imagen a la derecha debido a la calidad de detalles del follaje y cables de alta tensión reflejados en el charco.
Si tienes una buena vista la opción calidad alta de ps5 está configurado en gráficos medios, y en calidad rendimiento tiene mas mismas similitudes de calidad baja. Hasta una rtx 4060 puede correrlo en calidad alta y gráficos altos con raytracing a 75 frames estables F por Ps5
Hoy en día los juegos de pc los pones en calidad baja y se ven genial. No es como hace bastantes años que ponías calidad baja, y parecía calidad patata xD
Thanks for the video. Would it make more sense to show the modes side by side for a better comparison? Turning ray tracing on and displaying Quality Mode in the middle might make it look nicer as well
It seems like consoles miss out on both hardware raytracing and lumen. The quality preset appears to be a mix of high and medium settings with drs and performance upscaling as there also seems to be settings lower then pc's low or they are just absent entirely in order for the game to run better. It looks ok still.
Nice too see they added raytracing, Man even without raytracing. The pc version looks loads better than the ps5, Great job on the pc version , Congrats !
@@jfd4706 Most people have high end pc's so performance is not lost, I run it on ultra with raytracing no problem, Never seen it so smooth on pc masterace ! 🤣
@@onlypvpcaterina-6669lmao you can have what ever hardware you want the gane still has shader compliation stuters, i refunded my steam purchase after playing on my 4070 super, when ever i get a new area the game freezes and fucks my imersion
but you can see performance RTX 3070 on high setting 1080P its stable between 70-80FPS and 1440P 60-70fps (both are DLSS Quality) so yeah they made current console worse
🤔 myabe but Its more like new gen games are more demanding. Crossplatform games run well on PS5 cause they were made for PS4. Now a lot of games struggle to achieve good resolution image especially in performance mode 😲
They have a contract with Playstation it would be weird to not have a ps5 pro version later on, PSSR alone would improvethe game since the image qualityis bad because of TSR and TAA@@reizero246
Unreal 5 isn't a good engine. Way too resource heavy. Even on PC the shimmering in the diner is comical. Just like Unreal 4 and it's poor performance in many titles. Stutter, framepacing issues. Unreal is Jack of all trades master of none. Look at Cpu usage. All GPU. PC's these days can't get by without DLSS anymore. What we need is a vast leap of current graphics. If hasn't changed much, just some high textures and more games with RT.
I have an RX 5700 xt and the Steam version is dirt cheap. Do you guys think I will be good with FSR with optimized settings or should I just buy the PS5 version?
Can i play this on rtx 4070 mobile in 4k ultra settings? cus I'm planning on buying one on second hand market, its gonna be cheaper than or at least the same than ps5 pro
People expecting to see a difference on their 6 inch phone screen and a compressed RUclips video. Blow it up to a good tv and play them yourself. you’ll see your difference.
Not bad for a 500.00 console vs a PC that exceeds the price by maybe double, if that is what you are willing to pay. Sony has made the right decision by providing their brand an upgrade. Soon enough we will see what a Ps5 pro, and even a Ps6 can do in the near future. Great game.
There are too many UE5 based games with substandard performance and terrible image quality. Many of these games don't even look that great; not the giant leap that the hype suggests. It's both a shame and is concerning that so many publishers have switched to it. I would understand if the engine produced terrific visuals and performance, even on lesser hardware, like some engines do, but right now the engine appears to be failing in the key departments - performance, image quality, and it's a resource hog.
This is the one game I don’t care about graphics because I don’t want the creatures to look hd or any extra detail to stick out I want it to be dull so that it has the old feeling of silent hill 2
Necesitan a artistas de Bungie o algo parecido. Es que al final se van a cargar la identidad de la franquicia. Deberían fijarse más en como resuelven la papeleta en destiny, con un diseño artístico que no busca la hiperrealidad, además de que el motor gráfico que emplea tampoco lo soportaría probablemente. Reproducir la formula hasta el infinito pero con mejores gráficos no es la mejor manera de hacer las cosas, pueden usar UE 5 o 6 sí, claro, pero si no arriesgan a añadir novedades, nuevos enemigos, nuevas localizaciones... solo estiran el chicle, lo exprimen y desgastan hasta que lo rompan, sinceramente es lo que creo 😢
They must stop that bullcrap of "perfomance" and "quality" mode. "Quality" mode without 60fps is total trash in 2024. And ~45fps in perfomance mode is just ridiculous 😂
I think both look great. i'm PC myself but i come from console and i feel like yes PC feels and plays better, but for its price PS5 does really well to deliver a more than playable experience. not too thrilled about PS5 pro though.
I found it interesting that there are parts that are better on the PC and there are parts that are better on the console, it's as if two independent versions were made...
i like the blurry reflections of water in the no ray tracing version, feels kinda eerie, idk if its just me but the hd reflections are better but not as eerie and cinematographic, weird but thats what i personally feel
My friend told me RT reflections looks awesome at 85inch OLED HDR In dark HDR scenes "blurry reflections of water" might look out of place Maybe it looks good In SDR
A gaming PC with the latest hardware will always beat consoles. A low specs PC is the worst way to play but if you have no choice, then just enjoy it the way you can. I'm playing on the PS5 right now.
Performance mode on ps5 looks too soupy for me lol I played it on quality mode. When the game has a heavy sale I’ll buy it on pc for better image quality.
De 10 amigo, tiene todas las funciones del dualsense, gatillos adaptativos y las vibraciones dinámicas del joystick, además de los sonidos que hace el control en ciertas situaciones
@@marianocorgan2224 no no es necesario, ya lo probe via bluetooth y si funciona muy bien, solo recuerda quitar la compatibilidad en steam por que si no te lo va a detectar como uno de xbox y no va a funcionar como debe.
Ue5 is not impressive to be this demanding ,there's other games that are demanding, but there's a payoff for the performance loss. You get stunning visuals like Cyberpunk and Alan Wake with path tracing.
You don't need to spend $2500 to outperform any console. Just buy a GPU and the PSU recommended for it, and replace them with whatever is in your current PC. I have a 4070 inside a PC with an i7-7700... Can play this at 4K with DLSS on Quality, High settings. Get about 45-50FPS. As far as I know, the PS5's quality is 1440p30. People think you need to completely rebuild a PC just to play games, but in reality, the GPU is the main thing that affects how a game looks and performs... Instead of spending $400 on a console, spend it on a GPU.
So people are willing to spend 700$ more because Sony didn't deliver on the promises? Lol😂.isn't that just rewarding the selfish monster? Not to mention one would wonder how well the pro will actually deliver considering Sony loves to bs.
@@joKerchy 4090 achieves 4K60 native, also DLSS quality and some shitty automatic upscaler that will randomly butcher your image quality are not the same.
@@gmgm2410 4090 uses dlss too to run at 60fps with RT in most games. Is that considered far from 4K when you know it’s upscaled ? I guess no so you can’t say ps5 pro will be far from 4K60 also
Man I’m telling you now I can’t wait until this game also comes to mobile Imagine playing this game 10 years from now on mobile or even sometime before or after the PS6 release in 2028-2029
Another Ue5 unoptimized crap. Needing DLSS on performance to make this sht playable is such a joke. So long to the days of native res, everything will need AI, frame gen and upscalling from now on 💔
Because 2 is a self contained story and if Konami/Blooper knew they had one shot to make this work and potentially remaster the rest if the reception was good enough , 2 was the best bet as its the most acclaimed. Now that they see the success they can remake 1 and 3 back to back which would be perfect as 3 is a direct sequel to 1.
I wonder if the game will even get any improvements on PS5 Pro. The PS5 Pro console has been available to developers for over a year, so Silent Hill should now include such a version, but it doesn't. Let's hope that this will appear before the Pro premiere :)
yep, ray tracing is pretty much useless on those type of games, they should focus on baked illumination and reflection... It doesn't make sense to use ray tracing in game where you can't really interact with the environment
At this rate we'll be needing a 4090 to play UE5 games at 1080p native in a couple of years. It's ridiculous.
I think it's just bad optimization, newer games are like this lately...even some games are made like a empty shell (only graphics) they're so selfish what about mechanics and physics? The worst part is consumer isn't complaining about this
UNREAL ENGINE IS PURE GARBAGE
@@Aleksander_Ryback well there's that for sure, a lot of developers seem way to comfortable relying on upscaling technologies instead of doing some proper work nowdays. But there's also a very obvious trend regarding UE5 games, which is that they all seem notoriously demanding to run. Now put those two issues together and the future looks very bleak...
@@KlR0Vidk but I feel like ue5 is giving developers more and more automatic tools and yet we got just games with raytracing and 4k scanned assets only.. sadly you're right about the future of this...
@@Aleksander_Ryback ofcourse, it makes their life easier and they can still pull off really good looking games, that's why so many devs are choosing it for their projects.
The issue with third party engines like UE5 is that they're a sort of "jack of all trades, master of none" and game devs can't really optimize or modify it at a basic level. I haven't checked the licensing for UE5 but I think it may even be illegal to do so.
So, if you want to make, for example, a good looking PS5 exclusive, you'll be better off using an in-house engine specifically designed to take advantage of the hardware and designed for that type of game (say shooter, open world, racing or whatever).
1:19 raytracing on is the right side lol
lol, i was thinking the same thing man. it looks better with RT off haha
@@locustt7 the right one is rt. he wrote i wrong
@@khaled8671 yeah, I thought so hehe
he is well known on the Spanish speaking community for constantly make mistakes on PC, Xbox and Switch titles when compared to PS5 titles.
Tu eres un 🤡 @@guinness630
1:10 there is a mistake. PC RT ON and OFF videos have swapped places. Please correct.
It was a test to see if you were really paying attention or could even tell the difference 😜
Raytracing is ass in this game
@@TurboMintyFreshit makes game look much better
@@TurboMintyFresh That's what someone with a PS5 would say.
1:10 I think the PC ray-tracing on and off examples are around the wrong way…
Yep.
game looks fantastic, im playing it on ps5 slim and its great. problem today is that ppl dont know to enjoy games. u got great game and graphic but u want more, ppl dont know what they want
People are just greedy now! The game looks out of this world on PS5! I enjoyed the hell out of it! Haha😊
every human wants more, this is our nature
Just because we can afford a PC and enjoy the game at greater detail doesn't mean we don;t know what we want. WE JUST CAN.
This is no excuse for poor optimization
Right
this game is made with ray tracing in mind since without it, occluded areas are too dark
Its better dark since its a HORROR game.
@@chriscofer6780 Not necessarily, the light from the window being accurate was better but in some cases like the chairs in the RV the darkness suited it better.
Optimization is so trash these days. This issue could be easily fixed with baked lighting, there’s no dynamic day and night cycles in this game!
1:13 se equivocó y puso el modo ray tracing de pc como "off" cuando estaba encendido xd
Entonces lo jugaré sin ray tracing para que se vea mejor 🤑
@@mrdeuzion XD
Esto es para los que dicen que RT no tiene diferencia. Te felicito! 😅
@@mrdeuzion xd
@@FilipeMendeslr El único juego que NECESITA ray tracing es minecraft, change my mind
There's so much noise in the reflections and ghosting when the leaves are flying around... 😢
I'm glad they made an effort to have Hardware RT on PC though! So kudos to them 👏
That's a known issue from UE5, ever since Fortnite first introduced it, it's been happening to basically every game that released since.
You can fix that with Ray Recostruction injectet by a simple command in Engine.ini
Add [SystemSettings] to the bottom of the file, if that section doesn't already exist.
Inside that section, add:
r.NGX.DLSS.denoisermode=1
r.Lumen.Reflections.BilateralFilter=0
r.Lumen.Reflections.ScreenSpaceReconstruction=0
r.lumen.Reflections.Temporal=0
r.Shadow.Denoiser=0
They put old DLSS dll. You must swap it to 3.7 and leaves ghosting is gone.
@@rafawroblewski8472 Upscaling is garbage, just run native and you're golden.
Sounds realistic to me ive seen leaves with ghosting all the time at the park
Analista, no enseñaste como el performance en la PC se ataja en momentos entrando o saliendo de lugares por la compilación de shaders en el background.
Damn, I never thought id see the day that PS5 quaility mode is 1440p and not 4k.
Not surprised with UE5
Resolution 1080 1440 not mean it is bad because now consoles and videocards heavily rely on upscaling that makes difference between 2k or even 1080 almost indistinguishable from native 4k
@@BlazeEcho9quanto menor a resolução, mais artefatos vai ter. Eu tenho placa da nvidia e quando ponho o dlss em qualidade realmente fica perfeito, mas quando ponho performance fica cheio de artefatos. Se fosse assim, não se veria tanta diferença entre pc e consoles. Nos consoles usam também tecnologias da AMD, nvidia trabalha melhor com upscalling e raytracing
@@BlazeEcho9outra coisa, aí no vídeo, provavelmente ele já tá fazendo o upscalling pra rodar em 1440p, seria diferente se tivesse usando upscalling de 1440p pra entregar 4k, geralmente o ps5 sempre faz upscaling de 1080p ou 1440p pra 4k, pra 1440p é raro, quer dizer que realmente pesou um pouco, pois a resolução final entregue é 1440p e não 4k mesmo com upscalling
There arent many native 4k games on PS5
At 1:08 you switched the "Raytracing on" and "Raytracing off" videos.
Curious why you wouldn’t post the PC specs in the description???
It's prob like a $1800 minimum gaming PC. 😁
@@doudymac you can build a nice rig with 1800.00
@@OzzyFan80 True. Question is: How would a $500 gaming PC compare to a PS5 ? 🤷♂️
Last framerate comparison is insane. Even 4080s is dropping to 50
That'll get fixed with day one patch I imagine, game's not officially out yet.
@@anitaremenarova6662 day one? More like month 6 if we lucky
@@HybOj Relax, this is standard for early access.
the cost of raytracing ig
@@anitaremenarova6662 You also still believe in Santa Claus. Nothing will change to the release
PS5 performance mode doesn't even give 60fps? What a joke
Tbf mate I'm not always getting a solid 60fps on a 3070, still better than the ps5 though but also not exactly perfect.
PS5 = mid tier 2020 hardware
@@stolenname943070 is like 2021 mate
It's a sad era we live in, I mean look at PS3 compared with PS4, it was a revolution. Or something like GTX 1080/ti, it was something to be called upon... now... I don't even know what to say about "now"... 😔
@@TheSoulsSlayer you're saying it like consoles are cheap
I've got it running on my GTX 1660 Ti with 32 gb of ram with tsr 1.0 and settings lowered. So far so good 🤞
How tf can you play with a 1660 ti? I have a 3050 and it runs at 40-60fps with graphics on low and DLSS performance
@isma2209 I get plenty of stutters, but it runs at 30fps decently. I was even streaming it and it was running OK.
I don't know jack about pc specs so hell if I know how, but it is.
@@isma2209, 3050 говно собаки, тот же 2060 супер намного интереснее
1:11 i'm pretty sure you made a mistake, PC with RT on and RT off seems to be the opposite.
Just look at the reflections in the water?
Changing the FOV was the first thing i did. The game is awesome ❤
You can change fov I’ve played this game 3 times already and had no clue
DLSS is unbeatable
1:08 hay un error en esta parte ya que el RT activado corresponde a la imagen a la derecha debido a la calidad de detalles del follaje y cables de alta tensión reflejados en el charco.
Has anybody else gotten ghosting artifacts around James’ player model when moving on PC?
I hope the 5000 rtx series comes soon. I need to replace my 3080 to enjoy max ray tracing
You would be just fine with 3080 if this game would be optimised properly...
@@vampiszon6620 or if it had 12-16gb of vram, he's probably having vram issues at 4k.
You're not good in the head.
Si tienes una buena vista la opción calidad alta de ps5 está configurado en gráficos medios, y en calidad rendimiento tiene mas mismas similitudes de calidad baja. Hasta una rtx 4060 puede correrlo en calidad alta y gráficos altos con raytracing a 75 frames estables F por Ps5
Hoy en día los juegos de pc los pones en calidad baja y se ven genial. No es como hace bastantes años que ponías calidad baja, y parecía calidad patata xD
Hola tengo un Pc con el 5600g 16gb de ram y la 4060, el juego se verá e irá mejor que Ps5?
Thanks for the video. Would it make more sense to show the modes side by side for a better comparison? Turning ray tracing on and displaying Quality Mode in the middle might make it look nicer as well
0:55 Se ve muy bien con el Ray-Tracing, me pregunto si la nueva Ps5 Pro se vera parecido.
It seems like consoles miss out on both hardware raytracing and lumen. The quality preset appears to be a mix of high and medium settings with drs and performance upscaling as there also seems to be settings lower then pc's low or they are just absent entirely in order for the game to run better. It looks ok still.
even low graphics on PC is still better than ps5
pensei mesma coisa ....
Compare the graphics at 0:11-0:12 seconds, don’t look any further, it’s already clear that the PC version is better.
Nice too see they added raytracing, Man even without raytracing. The pc version looks loads better than the ps5, Great job on the pc version , Congrats !
Graphics got no place if performance is dogshit on PC
@@jfd4706 Most people have high end pc's so performance is not lost, I run it on ultra with raytracing no problem, Never seen it so smooth on pc masterace ! 🤣
@@onlypvpcaterina-6669lmao you can have what ever hardware you want the gane still has shader compliation stuters, i refunded my steam purchase after playing on my 4070 super, when ever i get a new area the game freezes and fucks my imersion
@@jonas34ptfernandes38 That's you and you setup, Not the games fault, LMFAO 😆 Stop blaming the game lol !
@@jfd4706 the performance isnt dogshit though
1:16 I'm pretty sure you've got the boxes mixed up here. The RT ON and RT Off are in the wrong places.
Just remember, it is still a good looking game 🙌
Timeline 1:09 PC MAX setting + Raytracing ON and OFF are written incorrectly ON←→OFF
Remember base PS5 GPU is about equal to RX 6700 XT from the year 2020. RTX 4090 was released in late 2022.
Actually it's about equal to a bit weaker 6700 non XT.
but you can see performance RTX 3070 on high setting 1080P its stable between 70-80FPS and 1440P 60-70fps (both are DLSS Quality) so yeah they made current console worse
@@marieksis1233070 is more powerful though so what is your point
RTX 2060 is more powerful than a ps5, all consoles is trash
3060 12 gb >>>GPU ps5
What CPU was used for PC?
It's not cpu heavy, I have a video of the game running on a Ryzen 7 5800x CPU and utilization is low.
It looks like they made PS5 perform worse since the announcement of the Pro
Unless they make a patch this will run in PS5 Pro similar to PS5.
@@reizero246Atleast the framerate should be stable
🤔 myabe but Its more like new gen games are more demanding. Crossplatform games run well on PS5 cause they were made for PS4. Now a lot of games struggle to achieve good resolution image especially in performance mode 😲
They have a contract with Playstation it would be weird to not have a ps5 pro version later on, PSSR alone would improvethe game since the image qualityis bad because of TSR and TAA@@reizero246
That's a stupid take, that wouldn't benefit them since they'll lose out on sales......
Crazy how performance mode dips into the 30s at some points
This game is the perfect candidate for a Pro update. Would clean up all thay noise nicely
Pro is like 3070ti level it won't run this game well lol.
not it wont. My 3070 pc is running this far better than a regular ps5. ps5 pro will probably only bring it up to that level
Can you tell me ur pc specs thank you@@TurboMintyFresh
@@FungeHucker what are you talking about game runs great on ps5 slim, im playing it right now, graphic is sick
Why didn't you use optimization for your settings?
What they did in this game on a $450 console is surreal, perfect
OMG PC MASTERRACE!! what they did with PC 4070ti 1000$ is UNREAL!! 4070ti better than ps5pro 100%
@@DeusVult566 The difference isn't even worth 50 dollars 😂.. You have to be a nerd with GPU orgasms to consider anything above 500 😂
@@DeusVult566 And in my country PC is very disregarded, almost no one is interested... It's just a work tool, console emulator
@@SnakeGamerMG3 Not everyone have brains to use it.
@@DeusVult566 traversal stuttering in this game on pc
Unreal 5 isn't a good engine. Way too resource heavy. Even on PC the shimmering in the diner is comical.
Just like Unreal 4 and it's poor performance in many titles. Stutter, framepacing issues.
Unreal is Jack of all trades master of none.
Look at Cpu usage. All GPU. PC's these days can't get by without DLSS anymore.
What we need is a vast leap of current graphics. If hasn't changed much, just some high textures and more games with RT.
Only good thing I can say about UE 5 is low Vram usage. 😅
Since UE5 is a mainstream engine, it has to work with all kinds of games (linear, open-world, etc.) and not be optimized for just one specific type.
It's not the engine's fault devs are lazy and don't optimize their games
@@Eddycut they go overboard with graphics and artistic vision and forget they need to make it run on mid range hardware
U5 engine looks nice, But it has so many problems with it, And the games that use it, All tend to have the unreal feeling too them.
Very comprehensive! Thanks very much.
I have an RX 5700 xt and the Steam version is dirt cheap. Do you guys think I will be good with FSR with optimized settings or should I just buy the PS5 version?
I think it's better to buy ps version
1:11 you got the rt on and rt off mixed up the render far right is pc max rt on .
Can i play this on rtx 4070 mobile in 4k ultra settings? cus I'm planning on buying one on second hand market, its gonna be cheaper than or at least the same than ps5 pro
Nope
With dlss balanced yes
Not even close, that's a desktop 4060ti you won't even have enough VRAM.
Excellent work dude
People expecting to see a difference on their 6 inch phone screen and a compressed RUclips video. Blow it up to a good tv and play them yourself. you’ll see your difference.
RTGI is awesome in this game,
ps5 seems to be using a lighter version of it?
PS5 gets software Lumen GI and reflections.
@@msnehamukherjee so not even RTGI?
makes sense since ray tracing is very taxing in this game.
@@Ahmed24-tt9ow Probably the PS5 pro, hardware RT will be present.
@@msnehamukherjee nah that's incorrect. PS5 version gets cubemap and SS reflections, and there's no lumen used also.
@@Ahmed24-tt9owlumen is still ray tracing just a weaker version of it
You made a mistake at 1:08, you interverted the PC videos with RT On and RT Off.
Not bad for a 500.00 console vs a PC that exceeds the price by maybe double, if that is what you are willing to pay. Sony has made the right decision by providing their brand an upgrade. Soon enough we will see what a Ps5 pro, and even a Ps6 can do in the near future. Great game.
nice, what's the background music btw?
What's the setup of the PC?
There are too many UE5 based games with substandard performance and terrible image quality. Many of these games don't even look that great; not the giant leap that the hype suggests. It's both a shame and is concerning that so many publishers have switched to it. I would understand if the engine produced terrific visuals and performance, even on lesser hardware, like some engines do, but right now the engine appears to be failing in the key departments - performance, image quality, and it's a resource hog.
We still on 1080p bruh! We never left 🥲
Here on the PS5 there is a reflection of James in the mirrors 🤔... Obviously it doesn't make any difference, but I was curious
thank you, this helped me out a lot!!
Can’t wait for first person mod. It looks insane in ueVr
on 1:20 i supose 4 layer with RTX ON. Not 3.
This is the one game I don’t care about graphics because I don’t want the creatures to look hd or any extra detail to stick out I want it to be dull so that it has the old feeling of silent hill 2
Like all ue5 games, différence is huge
As always, the consoles are nervously smoking on the sidelines..
Necesitan a artistas de Bungie o algo parecido. Es que al final se van a cargar la identidad de la franquicia. Deberían fijarse más en como resuelven la papeleta en destiny, con un diseño artístico que no busca la hiperrealidad, además de que el motor gráfico que emplea tampoco lo soportaría probablemente. Reproducir la formula hasta el infinito pero con mejores gráficos no es la mejor manera de hacer las cosas, pueden usar UE 5 o 6 sí, claro, pero si no arriesgan a añadir novedades, nuevos enemigos, nuevas localizaciones... solo estiran el chicle, lo exprimen y desgastan hasta que lo rompan, sinceramente es lo que creo 😢
PS5 dynamic 1080p ~45fps in 2024 what a fuck1ng joke.... 🤣🤣🤣🤣🤣🤣
yes it is a fkn joke but whatever, ppl enjoy it, haha
They must stop that bullcrap of "perfomance" and "quality" mode. "Quality" mode without 60fps is total trash in 2024. And ~45fps in perfomance mode is just ridiculous 😂
Ps5 starts to get tired at 3 years and 11 months, hey the race is just beginning!
Time for Sony to release the PS5 Pro 😉
Not even 4 years. Imagine the next four years games...
Monster hunter wilds is 30fps Lock...
@@alejandromoreno2755 that is not true. There are gameplays with unlocked frame rate in PS5, it's not 30fps locked.
@@alejandromoreno2755 it runs on PC as well at 30 . Check the system requirements. You need a high end PC to play with 60 .
@@reizero246Monster Hunter Wilds will be locked at 30 ON PRO ... ON PRO !!!!! with quality at 1080p and 1440p
I think both look great. i'm PC myself but i come from console and i feel like yes PC feels and plays better, but for its price PS5 does really well to deliver a more than playable experience. not too thrilled about PS5 pro though.
I found it interesting that there are parts that are better on the PC and there are parts that are better on the console, it's as if two independent versions were made...
and there are people who say that it is poorly made, taking up less than 40 GB...
Could you do a monsters comparison? With the 3D models
i like the blurry reflections of water in the no ray tracing version, feels kinda eerie, idk if its just me but the hd reflections are better but not as eerie and cinematographic, weird but thats what i personally feel
Tbh same even in real life they look like that in water not always super clear.
My friend told me RT reflections looks awesome at 85inch OLED HDR
In dark HDR scenes "blurry reflections of water" might look out of place
Maybe it looks good In SDR
Todos van a explotar de rabia cuando salga la pro y vean que se vera como una ps5 en su fecha de salida se veria originalmente.
Yep. I can see the hate incoming xD
Negativos de locos te faszosz, ha tévedos, bocsos.
Reflection with RT very sharp, not realistic and reflection in mirrors broken. Why global illumination on PS5 better?
reflection in mirrors isnt broken. The developers excluded reflections on purpose apart from a few key areas
@@TurboMintyFresh What is the point of RT effects then?
A gaming PC with the latest hardware will always beat consoles. A low specs PC is the worst way to play but if you have no choice, then just enjoy it the way you can. I'm playing on the PS5 right now.
Performance mode on ps5 looks too soupy for me lol I played it on quality mode. When the game has a heavy sale I’ll buy it on pc for better image quality.
Whats the background music plz?
Que tal funciona el dualsense en la versión de PC?
De 10 amigo, tiene todas las funciones del dualsense, gatillos adaptativos y las vibraciones dinámicas del joystick, además de los sonidos que hace el control en ciertas situaciones
@@renegadok gracias por aclarar esa pequeña gran duda.
@@marianocorgan2224 no no es necesario, ya lo probe via bluetooth y si funciona muy bien, solo recuerda quitar la compatibilidad en steam por que si no te lo va a detectar como uno de xbox y no va a funcionar como debe.
A ver si ponen frame generation en los ajustes al parecer solo se puede usar modificando el archivo settings versión amd
Ue5 is not impressive to be this demanding ,there's other games that are demanding, but there's a payoff for the performance loss. You get stunning visuals like Cyberpunk and Alan Wake with path tracing.
Hellblade 2 would disagree.
Unreal Engine optimizations sucks.
I thought Alan Wake was using Remedy in house engine?
@@Faded.Visuals This game uses UE5, not cyberpunk or AW2.
@@Faded.Visuals Yeah, they use their own engine. But still their optimization sucks too.
PC *God* Race, once again!
Me :god race you:just a kid 🤣
Ps5 has 400 $ hardware .. i think the graphic difference Between 400 $ hardware and 2500 $ not justify such a large price difference
Blame terrible PC optimisation. Hopefully it will get patched
you can do a lot more on a pc than just gaming right but it out performs a device built for gaming
@@vampiszon6620 PS5 version is not optimized either.
@@Doffy205who doesn't care ? 🤔
You don't need to spend $2500 to outperform any console. Just buy a GPU and the PSU recommended for it, and replace them with whatever is in your current PC. I have a 4070 inside a PC with an i7-7700... Can play this at 4K with DLSS on Quality, High settings. Get about 45-50FPS. As far as I know, the PS5's quality is 1440p30. People think you need to completely rebuild a PC just to play games, but in reality, the GPU is the main thing that affects how a game looks and performs... Instead of spending $400 on a console, spend it on a GPU.
You can see why people are willing to spend money on a PS5 Pro. PS5 isn't a 4K/60fps RT machine like promised.
So people are willing to spend 700$ more because Sony didn't deliver on the promises? Lol😂.isn't that just rewarding the selfish monster? Not to mention one would wonder how well the pro will actually deliver considering Sony loves to bs.
@@Zakurabladeneither is the 4080 and 4090 lol. They all use dlss upscaling so not native 4K anyway.
@@joKerchy 4090 achieves 4K60 native, also DLSS quality and some shitty automatic upscaler that will randomly butcher your image quality are not the same.
Ps5 pro will be very far from 4k60 either
4k60 equals to a 4090 2000usd
Other than that all are AI Upscalers
@@gmgm2410 4090 uses dlss too to run at 60fps with RT in most games. Is that considered far from 4K when you know it’s upscaled ? I guess no so you can’t say ps5 pro will be far from 4K60 also
Gotta do it again with ps5 pro
Is it me or textures on PC version look more detailed?
You will never see the difference of the Textures in a compromised RUclips Video.🤦🏻♂️
Precio de el ordenador?🤷🏻
11:22 that reflection kinda scared me 😅
Man I’m telling you now I can’t wait until this game also comes to mobile
Imagine playing this game 10 years from now on mobile or even sometime before or after the PS6 release in 2028-2029
Nerd
@@WhiteCranK
Yes I am a nerd
Bruh wat
Looks great low settings especially with dlss
Overcast lighting is one of the easiest setups to get right both in raster and RT. It shouldn't be as necessary here as in, say Alan Wake 2
what's this track called anyone know?
Maybe you're lucky when using Shazam?
Idk how the song is called.
Better go out and buy that ps5 pro when it comes out.
Para todos los niños fanáticos de xbox que son tan ignorantes, que dicen que jugamos a la ps5 en 1080 😂😂😂
Another Ue5 unoptimized crap.
Needing DLSS on performance to make this sht playable is such a joke. So long to the days of native res, everything will need AI, frame gen and upscalling from now on 💔
The game is so much more fun with ray tracing. I can’t even play older games anymore.
Please use slide of pc high after ps5 quality rather than ps5 performance slide for better understanding of the comparison
how can I turn off ray-tracing?
So why remake 2 and skip one all together? I understand why RE2 remake was done being RE1 already had its remake. 🤷🏻♂️
Because 2 is a self contained story and if Konami/Blooper knew they had one shot to make this work and potentially remaster the rest if the reception was good enough , 2 was the best bet as its the most acclaimed. Now that they see the success they can remake 1 and 3 back to back which would be perfect as 3 is a direct sequel to 1.
@@XxTheBeastLilLxX ah ok. 😄👍🏻I was just curious. Thank you for your explanation.
This Game looks awesome on my RTX 3080 Ti with DLSS
Do you experience micro stutters?
I got a 4090, I NEED to get this Game!!!!
why are they comparing 4k pc footage to 1080p ps5 footage. Keep them at the same resolutions.
I wonder if the game will even get any improvements on PS5 Pro. The PS5 Pro console has been available to developers for over a year, so Silent Hill should now include such a version, but it doesn't. Let's hope that this will appear before the Pro premiere :)
Hum you don’t know if it has a ps5 pro version or not
Damn some of the ray tracing is hardly noticeable and not worth the performance dip.
Thats what im saying.
yep, ray tracing is pretty much useless on those type of games, they should focus on baked illumination and reflection... It doesn't make sense to use ray tracing in game where you can't really interact with the environment
Is it in PS4 or not ?
lol ..are you crazy right ??
It's on Nintendo Switch