STYLE CONCEPTS - Malcolm Gedo in Untitled Boxing Game

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  • Опубликовано: 7 окт 2024
  • ...He'd probably pull a rabbit out his glove...
    Malcolm Gedo's style is one I think is pretty unique. Much like Trickster, it's annoying to the point of forcing you to be reckless, and THAT'S when he hits you with a counter. I feel that this style would be well balanced and could be fun to use with all the mix ups and switching mid combo (like Whirlwind into Flicker for Freedom, I'd imagine Unclenched into Clenched would work well).
    have a good day :)

Комментарии • 178

  • @fidas1863
    @fidas1863 8 месяцев назад +6

    Style concept: Cannon style.
    Description: Your right always saved you when times we're dire and with training, you perfected it, to the most extreme level, molding it to be like a cannon shot.However your regeneration and durability are low but get ampeplified when your angry.
    (Pretty much like a glasscanon, give a lot of damage but receive a lot of damage).
    M1 range: short.
    M1 damage: high.
    M1 startup: slow.
    M2 range: short.
    M2 damage: very high.
    M2 startup: very slow.
    Dodge range: medium.
    Dodge speed: medium.
    Block durability: mediocre.
    Gimmick: you charge your right, lunging foward hitting your opponent with a devastating right dealing discusting damage like iron fist and shattering the block bar in 3 hits. But if you miss your shot you get stunned for 3 seconds.
    Cooldown: 1 minute
    Passives:
    -Fury: You enter in a stage were you receive more damage and deal more damage, when your health is low. Your dodge and durability get better but when it wears off you get slow and fragile.
    Ultimate: cannon volley
    You enter in a frenzy, lunging at your opponent beating him with a barrage of cannon hooks while the victim covers himself desperatly, after 4 cannon hooks land they open their guard do to the pain of the blow and receive a brutal right hook to their jaw, dealing 45% of the players healthbar.

  • @couththememer
    @couththememer 9 месяцев назад +64

    You guys probably wouldn't agree, but I wish there is a style that has sort of like a limited-time mode during a style switch. Like pressing R to momentarily give you the ability to be OP at a cost of something during that period of time.

    • @theuntitledboxer
      @theuntitledboxer  9 месяцев назад +7

      I have a concept that features something like that. But I'll release that video when that style gets chosen.

    • @AkuyoNIL
      @AkuyoNIL 9 месяцев назад

      Im thinking for hawk like it woukd havr an auto dodge and boost in dmg and a littke soeed boost in cost of no block usage during that time period

    • @clabuda2
      @clabuda2 9 месяцев назад

      I thought of something like that for hands low. Like a top gear mode, or a flicker mode which gives insane m1, walk, and dash speed

    • @alistairwong4511
      @alistairwong4511 9 месяцев назад

      @@theuntitledboxer Maybe what you do is have an manual ability where if you press it it improves the range of your m1s but at the cost of reduced damage, it would be a reference when gedo lossened his gloves during his match against ippo, and maybe make the marker for switching between modes less obvious to "trick" the opponent more

    • @kylemorales1333
      @kylemorales1333 9 месяцев назад +1

      Freedom should have been it

  • @SKORP_515
    @SKORP_515 9 месяцев назад +9

    Devils Counter(Joe Yabuki style):
    I commented the style in a different video it has a few tweaks all of the more important stuff is in the front I also managed to make a style description.
    Style description: You are by far the toughest even if you have never been the strongest. It doesn't make you weaker that your guard is fragile and easily broken, because your counters deal a lot more damage while your health is lower. When you counter for a brief moment, your opponent's stamina and health are depleted, allowing you to enter and execute your finisher thanks to your passive ability, Pain. Ultimate: Hell’s Cross Counter.
    Passive: Pain is a passive that last for 2 to 3 seconds, it drains the health and stamina of the person it is dealt to. It happens only for your counters two seconds for m1, and three seconds for m2
    Health: your health is a little higher from 120 - 130 nothing too crazy.
    Counters: The highest counter damage in the game, when on lower heath you deal more counter damage like iron fist m2
    m2: Your m2 damage is on the same level as ippo they look like ghost m2 but it shifts from one arm to another, it’s pretty balanced.
    m1: your M1 are on the same level as basics damage, they look a little different from your m2
    Block: Your block is the worst in the game, you can only resist like three bullet jabs worth of hits, only really useful to block ultimates.
    Dodges: Dodges are similar to Ippo just a bit faster.
    Stance: No gurad stance similar to hawk but more stiff and upright
    Ultimate: This is from a scene in the anime, where Joe has a sparring match with Carlos
    You dash towards your opponent as you both land a punch on each other, you hit each other at the same time both taking damage, before you shift and land a monstrous uppercut. Its ultimate deals damage is similar to ippo just about the same.
    Rarity: mythic or legendary
    And that’s the end of the style concept let me know if there’s anything I should change, I personally think it’s pretty balanced just let me know 👍🏾

    • @davidcetz8398
      @davidcetz8398 9 месяцев назад +2

      wow it actually sound pretty awesome, and the ultimate it can also be the scene when joe fights wolf, when he does the double counter right , the scene when wolf catches joe's first counter but then he dodges wolf's punch and lands another counter from below
      and it looks pretty balnced to me

    • @SKORP_515
      @SKORP_515 9 месяцев назад +1

      @@davidcetz8398 thank you it did take me a little while to be proud of it, I just hope something like it gets added in the future

    • @quanlewis573
      @quanlewis573 9 месяцев назад +2

      I think it should have a block but make it worse than pre nerf freedom so it will break after like 3 bullet jabs so at least you can block something like ult

    • @SKORP_515
      @SKORP_515 9 месяцев назад

      @@quanlewis573 OK give me a second

  • @timohayt_9229
    @timohayt_9229 9 месяцев назад +4

    Style Concept: Iga
    Style description: You used to be an average weak boxer, but now, after finding a good trainer, you possess a great striking power and a unique ability to make your opponent take a disadvantageous position. Unique ability: Eyes and arms feint. Ultimate: Baron's revenge (?) (idk, sounds awfully but whatever).
    Now for the stats:
    M1 reach: same as wolf's is fair I guess.
    M1 damage: slightly above basic.
    M2 reach: same as ghost's
    M2 damage: slightly above ghost's m2's
    Dashes: same as slugger's or a bit worse
    Now for the ability: if you press the R button, your character will move one of his hands and will be highlighted as if you were about to throw an M2. If your opponent pd this feint, the regular pd effects will accure except that the one who will be stunned is your opponent, not you. It's like a counter against pd spammers.
    I know, that this concept is pretty raw, but i guess it's pretty interesting
    BTW rarity is rare

  • @noobanooba9372
    @noobanooba9372 9 месяцев назад +10

    *Wind God*(Pre-retirement Makunouchi Ippo)
    *Description*: An absolute monster in the ring with an indestructible determination. Your upgraded hooks and heavies are now more compact and faster in speed but shorter in range, you also receive extra counter damage while being countered but could that stop you from destroying your opponent? good damage and dash. Ultimate: Diagonal Demsy roll
    *Light attack*: Similar animation and damage to ippo style but with greater speed and shorter range, you also take less stamina throwing them which means you can throw about 12 punches in one row before your stamina breaks.
    *Heavy attacks*: You either throw a liver blow or a gazelle punch, depending on the distance you have between your opponent
    *Liver blow*: same damage, animation and range to the one in ippo style
    *Gazelle Punch*: Quick speed but slow startup, damage similar to the smash punch in smash style. similar range to slugger’s heavy punch
    *Dash*: Your dashes are also similar to ippo style but your front dash goes farther and your back dash goes shorter than usual
    *Block*: You have great block, same block health to ippo style block.
    *passive ability*: The more damage you take, the faster you regenerate your health (Doesn’t count when blocking)
    *Ultimate*: A diagonal demsy roll animation that deals 70% dmg

    • @awesomesauce91111
      @awesomesauce91111 9 месяцев назад +1

      the problem is this is pretty op as ippo is an infighter so you apply pressure closer then anything else

    • @noobanooba9372
      @noobanooba9372 9 месяцев назад +1

      @@awesomesauce91111 Yeah, i agree I was being kinda bias in this concept 😅

    • @kef.prodzz
      @kef.prodzz 9 месяцев назад +1

      The More Damage you take, The more you slow down (Ippo is punch drunk)

    • @Revanant-qw5kt
      @Revanant-qw5kt 7 месяцев назад +1

      Maybe add an ability where you do a figure 8 motion for a temporary amount of time and dodges every attack

  • @leonoraarocho658
    @leonoraarocho658 9 месяцев назад +23

    Style Concept: Hunter (Based off David Eagle)
    Rarity: Legendary
    Description: You are calm and calculative; you know when to hide your true strength, waiting for the perfect moment to strike.. despite how you lack unique abilities, your basic techniques are truthfully honed to perfection, and make up for a true display of how powerful an underdog can truthfully be, your all around build being like no other.. the only thing that weighs you down is your pity.
    Special Ability: Turtle Shoulder Block / Ultimate: Two-Punch Sentence
    *General Statistics*
    Range: Mid-long range style.
    Lights: Same speed as Basic, but does slightly more damage, inheriting the range of Long Guard's heavies as well.
    Heavies: Same speed as Basic too, however it inherits Smash's heavies, doing slightly more damage than a Smash punch.
    Counters: About average, but if you hit your enemy when they're dashing specifically it does high counter damage.
    Block: Possesses a great defensive block like that of Turtle, however with slow regeneration and a massive fault. If the user's block is broken, they get stunned for 2 entire seconds.
    Pros:
    - All around above average.
    - Average counters, except for a specific dash counter.
    - Takes unique traits from other common styles that make it hard to read.
    - Has good Light range.
    Cons:
    - If Turtle Shoulder Block does not absorb any damage, the user is stunned for a brief period of time like if the enemy blocked a Ghost Jab.
    - If block is broken, it is stunned for 2 seconds, leaving it a wide opening.
    - If Ultimate is countered, the Hunter user takes 20 damage, punishing them greatly.
    Ability In Detail: Hunter's ability, Turtle Shoulder Block is a special ability that can be used as a defensive tool, causing the user to block with their shoulder immediately. It lasts for about a second and completely refrains the Hunter user from moving, but it completely absorbs damage and is impossible to break, albeit a 12 second cooldown.. It can also be used whenever the Hunter user wants, meaning that you can cancel an attack with the block too.. This also includes if you get perfect dodged. If used immediately when you're about to get countered, this will actually reflect half of the damage back at the person who used the counter, still completely absorbing the damage dealt to the Hunter user. This reflection does not stun the enemy.
    Ultimate In Detail: Hunter's Ultimate, Two-Punch Sentence is a rather similar ultimate to Iron Fist's ultimate, No Ribs Survived however it is aimed towards the upper chest and is significantly faster. The enemy will be punched in the upper chest and jump back in shock, holding their chest as they look up before recieving another devestating punch to the face quickly after the first. This ult does a high 65% damage..

    • @abdullah10951
      @abdullah10951 8 месяцев назад +2

      i think eagle was just using basic but he was strong that’s why

    • @james.7460
      @james.7460 7 месяцев назад

      The ultimate shouldve been when he graze's takamura's eye and and was halfly blinded by blood

  • @cesargolanda8163
    @cesargolanda8163 9 месяцев назад +1

    This guy are making 50% of drowning job

  • @jhennuique1509
    @jhennuique1509 9 месяцев назад +2

    yo thank you for making this video cuz I've been waiting for filipino style concept this might be my new main i wish it could be added cuz it have alot of trick similar to trichster but magician is slight smarter

  • @fish4100
    @fish4100 9 месяцев назад +1

    Keep cooking those 🔥 vid man

  • @TheLegendarySuperElmo
    @TheLegendarySuperElmo 9 месяцев назад +4

    hello everyone guess whos back and like i promised with my last idea of reworked slugger now i have the idea of naomichi yamada's style!
    first : style name is hammer style , description idk
    second : stance is gonna be peek-a-boo but slightly wider and you're hands are gonna close and open alternating between iron fist's peek-a-boo stance and ippo's stance
    third : the hitting , naomichi will have incredible speed for he's start up just like a bullet jab and a loooooong M1 string like idk about 9 punches maybe and the block break is just annoying but not to the point of seeing the user using it and leave
    forth : dashes and defenses , naomichi will have 140 HP for starters in each round he falls , BOOM 140 hp back and a big block just around 15% weaker than turtle puting him in a bit higher than corkscrew and for funs i made him have a slighty bigger perfect dodge window lollo , for dashes that boi is FAT weak dash and you dash spam then say adios to you're stam but only for spammers but the dashes you use are like from side to side decent but forward and backward are just....A**
    fifth : naomichi combos for he's M1 string are just some hooks and uppercuts and for heavey he'll have he's hook punch and the deep liver blow he gave ippo and there gonna be slower than basics heavey
    sixth : down sides , this boy gonna have some killing down sides so don't say he's OP
    downside is a pshycological problem in he's confidence naomichi over the match he'll start to
    fear the enemy the more you hit the hammer user the more he gets he's fear and you'll see the fear meter filling up under the stamina bar and it'll have 5 bars , first and second bar are gonna
    just make you shaky and speed of you're M1's will reduce to a ippo M1 speed maybe slower , 3rd
    and 4th bar are gonna be you're pain starting the hammer user will experince heavey breathings
    and you're heavies will become even more slow like smash's M2 and 5th boy oh boy , the hammer
    user will become coward you won't accept to take away he's gaurd until the enemy backs away
    but the gaurd won't be broken no matter what if you become coward and i don't mean you'll keep
    blocking when you hit the 5th bar i mean like you'll keep blocking longer than you want but to
    balance things out you'll have a much much better dashes to reduce bar as fast as you can
    seventh : special abillity (cheating strike) , hammer user will use he's hand and move you're own
    gaurd away punching you're guts with all he can , this strike will make you use more stamina and less dash distance and lowering you're perfect dodge window , but it have 12 seconds cooldown
    so good luck spamming it and the effects of the cheating strike will go away after 5 seconds , it
    can only be used when enemy is blockin
    8th : the ultimate (hammering nails) , first hammer user will rush into a clinch smacking with tiny
    liver shots the enemy will try to gaurd but hammer user will push it away to a guy punch and a uppercut , enemy gaurd again another pull from hammer and double hook ending it with ANOTHER gaurd pull from hammer user into a 1 right hand to the face
    for shorts : name hammer style , concept a cheater that love to push away people's gaurd , a coward that get's he's courage by beating people , and for the description i'm too lazzy someone plz reply to my comment and give it an epik description
    (and i'm keeping the heat boiz my upcoming idea is gonna be about antonio guevara )

  • @OverZeelous
    @OverZeelous Месяц назад

    This isn't bad (Swelling in yours is a lot better than my interpretation), but I made a Gedo concept of my own that I'd like to share.
    HEX (Malcolm Gedo)
    “The idea of fighting fair is a foreign concept to you. Like a magician performing a show, in the ring you have plenty of tricks to display. You’re not as skilled as others, but you have great spirit and the iron will to win no matter what hits you. Ultimate: The Grand Finale”
    Great dash (No dash cooldown + Dash cancels)
    Great walk speed
    Average/Below average damage
    Above average counter bonus
    Below average guard
    90 Health
    M1 is a textbook jab that deals average damage.
    M2 is a right uppercut.
    Passive: Magic Tricks
    While walking backward, you’ll hold your fist out in front of your opponent and block their vision. This way, they can only see you from the waist down, and the other parts of their screen will blur near to the point of unrecognizability. This goes away when you input another movement direction, however it’s with a fade-in/out effect.
    You have absolutely no dash cooldown and can even backdash simultaneously. You also have the same dash consumption as Counter, so you can dash 6 times consecutively.
    Hitting your opponent with a feint M1 will disorient them for 10 seconds, making their vision distorted but still legible. Their sound will also muffle slightly. Additionally, holding the M1 down will turn the jab into a shaking one, which reaches farther, does less damage, but also has a lot more endlag than a normal M1. Shaking jabs will not disorient.
    Also, you can perfect dodge with backdash. To compensate, attacks thrown after a perfect dodge (except your Ultimate) will do half damage and M2 won’t do full anti-heal.
    Ultimate: The Grand Finale
    After tenderizing your opponent with a flurry of repeated jabs, you’ll perform a one-two combination and dodge your opponent's retaliation, then slam your opponent in the face with an uppercut that sends them soaring.
    Damage: 49%

  • @hopingmeme1154
    @hopingmeme1154 9 месяцев назад +11

    EDIT:oh i almost forgot! Nice concept for the Gedo style, it would be cool to see it in the game, be sure to rate my idea if you would like, i sadly can't enter the official UBG server to post it there.
    Warfare style aka Anderson's style
    Description: serving in the army, your strenght conquers any battlefield, your punches are destructive and fueled by your ego & cruelty, although your speed is lacking, your endurance knows no rival. However a heavy counter will damage you more. Unique ability: Rabbit punch, you throw an m2 and can return your fist back to hit the opponent in the back of the head, adding a punch-drunk ailment to them. Ultimate: I won't lose!
    Warfare style will be a heavy hitting style with good range and damage (comparable to iron fist), bad dash and m1 speed, but a good block (slightly weaker than turtle's but stronger than corkscrew's) and take less damage from m1s, but take more damage from counters and m2s. Your rabbit punch can be used after an opponent dodges, blocks, or gets hit, if both punches land, do decent damage (increased damage if the rabbit punch is a counter, slightly weaker damage than bullet's), rabbit punches can go through block but barely do damage, easy to dodge, and give half a stack of punch-drunk, when an opponent hits 2 punch-drunk stacks, their vision sometimes blurs and their punches become slower as well as making their guard weaker, can be stacked up to 5 stacks where the opponent's vision will darken, it resets once either player is downed. The ultimate has you throw a punch but barely miss the opponent before reeling your fist back and hitting them in the back of the head, damaging their brain before you start raining punches on their body, ending it with an uppercut to the jaw.
    Does about 70% damage and gives 5 stacks of punch-drunk if the enemy isn't k.o'd but you get stunned after it.
    Honestly i'm not sure if i did well or not, first time doing one of these things but this idea's been in my head for a while.

    • @devbh
      @devbh 9 месяцев назад

      I think it's a really interesting concept, although I think something interesting would be that the damage of the ulti would vary depending on the amount of punck-drunk accumulated, being between 25% up to maybe 70%, although I would add something else that would balance it out. little, if they dodge the rabbit blow you will be stunned

    • @hopingmeme1154
      @hopingmeme1154 9 месяцев назад

      @@devbh I didn't think of that for the ult, thanks that would actually be pretty unique if they added the style to the game and the rabbit punch would be like wolf & ghost's balanced son since missing the second m2 (the rabbit punch) would be like whiffing a ghost jab, that would be a sorta balanced legendary style

    • @Axle-ot9nd
      @Axle-ot9nd 9 месяцев назад

      i can suggest it if you want? (ili credit you)

    • @hopingmeme1154
      @hopingmeme1154 9 месяцев назад

      @@Axle-ot9nd eh sure, no need to credit me though, i just made the concept for fun.

    • @tcplays4371
      @tcplays4371 9 месяцев назад

      Way too unbalanced, it’s basically just iron fist but more OP

  • @Ego-the-darkness0
    @Ego-the-darkness0 28 дней назад

    The style I have wanted since I found the game

  • @MyYtChannel-lc9cy
    @MyYtChannel-lc9cy 8 месяцев назад +1

    Style Concept By Me!
    Name: Picky Puncher
    Inspired by Eiji Date or a corkscrew rework.
    Desc:Your a perfectionist in your style and think nothing less nothing more. Your drive to win is unmatched as of your talent will speak for itself. Mid Range Attacker.
    Rarity:Legendary
    Good damage, Increased counter damage, Good dodge, Bad block.
    Special Ability: Picky Puncher. A button ability. You hit the user with a blow to the earlobe or use a corkscrew. Hit twice for corkscrew hit once for an earlobe hit. Both hits have several benefits. Corkscrew slows the opponent down and does massive damage. The earlobe hit causes the target to hallucinate or fall out of place therefore is easier to get a combo startup.
    Ult: Heartstopper. you use a corkscrew right into the opponents heart making the opponents heart stop for a period of time 45% dmg. After the ult is finished the opponent is stunned for 3 seconds to get startup combos easier.
    Cons: You take extra counter damage and when you use your ability and is missed or blocked you get stunned for 2-3 seconds depending on the attack you use.

  • @JustaChristiandude
    @JustaChristiandude 7 месяцев назад +2

    What if for the magician, when you switch modes you flash pink or purple but the flash only shows for you, so the opponent doesn’t know which mode your in

  • @blurpsgaming
    @blurpsgaming 9 месяцев назад +2

    I got another style concept
    style: ASSASSIN rarity: legandary
    description:you have a killing intent and a fast jab with high speed but you are very fragile
    ability:blits so your ability is based on timing so this mean you have to time the M1 or m2 of your apponents to perfect dodge them and minus 25% of their HP
    and now for the pros and cons
    pros
    the damage of you M1 is like pre-hitmans M1 damage
    and the m2 damage is like smash m2 damage but weaker
    the dash makes you invisable for a split second and in that split second your speed will increase by a ton but your damadege is ruduce by 90%
    can create afterimages that can M1 and will stay still but you will get teleported randomly around the ring
    while dashing backwards
    cons
    your HP is now 85 instead of 100
    and the block is like weaker than freedom
    has trash stamina you basically dash two times and your stamina is done
    not able to tank hits this style depends on being flashy and blitsing apponents
    ultimate: speed blitz

  • @hoolerrr1012
    @hoolerrr1012 9 месяцев назад +2

    loosening the glove to go farther is a intresting idea but the point of using gloves is for ur knuckles or hand so it would do little by little damage

  • @davidcetz8398
    @davidcetz8398 9 месяцев назад +5

    hey i love this style, actually gedo is one of my favorite characters
    and would it be possible if you can do a style based of sanada kasuki , the one with his tsubame gaeshi uppercuts :D

    • @asol1690
      @asol1690 9 месяцев назад +1

      I think he's doing it already suggested that to him

    • @davidcetz8398
      @davidcetz8398 9 месяцев назад

      oh thank you so much :D
      @@asol1690

    • @SKORP_515
      @SKORP_515 9 месяцев назад

      I feel like his M1 should be the hien, like sluggers m2 but with M1

  • @ThatmanEon
    @ThatmanEon 9 месяцев назад +1

    I decided to make a fighting style from Megalobox based on the character Gearless Joe and I just wanted to see if you guys enjoy it. The style is called Junkdog and it can be a mythical or legendary style. The whole concept is to exploit your opponent’s openings (mainly from perfect dodging or when their attacks miss) while patiently waiting to counterattack them, and once their HP is low you aggressively attack. The advantages of this style is that it’s counter-based so you do more damage on counters, you have above average dashes (probably something like Hands Low’s), and your M1s and M2s are similar to Iron Fist’s (minus the high damage output and self damage). Your main disadvantage is that your block isn’t all that great and your damage is low. (Also the range for this style is more mid-range). If you guys want, you can create your own description.

    • @ThatmanEon
      @ThatmanEon 9 месяцев назад

      More in depth analysis: Your M1 speed is equal to that of Counter’s along with your M2s. Your M1 damage output is equal of that of Bullet’s and Your M2 damage output is that of Bullet’s thunder counter. I would recommend studying your opponent’s overall playstyle from a distance to increase your win rate. I like to imagine this style with a low skill ceiling so everyone can use this with their current experience however you need to know your strengths and weaknesses.
      Also here’s the description: “A true underdog in the ring and in the slums. Your amazing footwork and aggressive counters are a huge threat to anyone who is not careful. Combined with your superb confidence YOU are the Gearless Joe. Despite this, your blocks and damage aren’t all that great.”

  • @TEEDOALWAYSCLICKIN
    @TEEDOALWAYSCLICKIN 9 месяцев назад +5

    Hammer Style
    Rarity: Legendary
    Description: Toughness comes from willpower, willpower comes from determination, fists foraged upon toughness and determination to Hammer your opponent down.
    Special ability: Guard Split.
    This ability is able to use when you M2.
    Splits open your opponent’s guard to land a Solar Plexus Blow (by pressing R)
    Ultimate: Solar Shot

    • @FABO_GABO
      @FABO_GABO 4 месяца назад

      Predicted...

    • @TEEDOALWAYSCLICKIN
      @TEEDOALWAYSCLICKIN 4 месяца назад

      @@FABO_GABO bro i had no clue until 5 months later

  • @XxAndersonxX
    @XxAndersonxX 9 месяцев назад +1

    W concetp

  • @solenargamingph0922
    @solenargamingph0922 9 месяцев назад +1

    SIR YES SIR!🫡 6:00

  • @MrRishballOfficial
    @MrRishballOfficial 4 месяца назад

    Man I really liked the Magician

  • @marshallkimmathers
    @marshallkimmathers 9 месяцев назад +1

    i'm back with another style concept
    tomorrow's style (no the, it is just tomorrow's style)
    legendary
    based off of joe yabuki (ashita no joe)
    it has amazing lights and heavies, increased regeneration and an average dash but it takes more counter damage and it has NO BLOCK, like genuinely no block, the block button does not exist
    its main gimmick is it's counter, it has THE BEST counter damage in the game. it adds 1% to the user's countering attack (light, heavy), adds it with the enemy's countered attack (light, heavy) and an extra 1% damage. the bad thing is the user will still take the damage from the countered attack but the enemy takes much more punishment. for example, the user's heavy does 5% damage (not its actual damage, just an example) and they're fighting a corkscrew. they just countered the corkscrew's m2. the user will still take the 7% irrecoverable damage but the corkscrew will take an insane 14% irrecoverable damage, double the damage they just did.
    it's ultimate also scales off the opponent's attack, it plays a cutscene where the opponent goes for a left straight/jab but the user counters it with a right straight, it will take the enemy's ultimate damage and add 5% to it (💀 to hitman/ippo/iron fist users).

    • @user-xh4ov1so1p
      @user-xh4ov1so1p 9 месяцев назад

      Cool concept but what will the ult look like

    • @s1olereal
      @s1olereal 9 месяцев назад

      Bro no block is insane atleast a terrible block or sway back with no cooldown but you cant perfect dodge with it.

    • @marshallkimmathers
      @marshallkimmathers 9 месяцев назад

      @@s1olereal it's accurate to joe, he absolutely eats punches

  • @lonleylocusa
    @lonleylocusa 9 месяцев назад +1

    style idea. willow style it has fast m1s but short stamina it also has powerfull m2 it has a ability the move makes you have infinite stamina for 5 seconds and has a 15 sec cooldown the ult makes you do a barrage of jabs that turn into hooks than the enemy blocks and you use a willow uppercut and break the block and hit the enemy the speed is normal and this character is in champion road and the character is a legendary

  • @Thatguyfromsomewhere225
    @Thatguyfromsomewhere225 9 месяцев назад +1

    I would love to see an "Eagle" style

  • @solenargamingph0922
    @solenargamingph0922 9 месяцев назад +1

    @untitledboxer YOU USED ME!!!! AM HAPPY❤❤❤❤

  • @OfficalJoros
    @OfficalJoros 4 месяца назад

    Enchantment Style(legendary) based off on Jeremy you give extra counter damage but take extra counter damage you do solid m1s nice m2s and great dashes but a decent guard special ability harsh combo you do a barrage of m2s then land a uppercut ultimate eternal damage

  • @hectoronesimotaverasfeliz2276
    @hectoronesimotaverasfeliz2276 4 месяца назад +1

    (primer modelo aun no estoy seguro)
    Estilo cuervo
    Rareza: mitico
    Descripción: eres silencioso y engañador atacas con golpes difíciles de leer y una habilidad única pero eres muy débil últimamente: oscuridad definitiva
    M1: parecidos a lose del Ghost pero de color rojo y con el daño del lobo
    M2: un golpe recto con el dañó del Ghost
    Bloqueo: débil
    Esquivé: buen alcance y rápido y puedes dar varios y cambiar de dirección cuando se te antoje
    Pose: como la del contador
    Contragolpe: su beneficio es de 5% más de dañó
    Habilidad: (collage) te permite lanzar cualquier golpe y dejarlo estático o si esquiva cambiar la dirección deñ golpe y si esquiva te dará esquivé perfecta y te dejará cambiar la dirección del golpe e incluso estuniar sl oponente por wue no sabe qie vas a lanzar y si esquivas para un lado no te podra seguir de ninguna manera hasta que lo golpees o te alejes mucho y tu golpe hsra 15% mas de dañó si usas collage solo cusndo uses la habiliad
    (En teclado es E)
    Cooldown:50 segundos ( se recarga mas rápido con golpes)
    Pasiva: mas tiempo en las esquives perfectas y collage también funciona con últimate
    Comienzo: un golpe recto
    Últimate: le das un golpe a tu oponente en el estómago luego 4 mas para darle un golpe enla cara y luego una lluvia de gancho y un recto que nunca llega para después passr a su lado y cuando se gira le das un golpe segandolo y luego te pasas al otro ojo y lo siegas para después alejarte y saltar cargando un golpe y le das sacandolo volando
    Últimate (collage): una lluvia de m1 luego un recto que viene desde abajo
    El ultimate hacé:89, de daño y el collage 25 por ser imprevisto y con collage hace 69 de dañó
    (Posiblemente cree la segunda versión por qué no estoy seguro y no lo hago aquí por que sino explota mi teléfono explota en lag)
    Pueden dejar su punto de vista y si esta muy roto o débil lo reelaborare
    0:52

  • @cedrickbamiano_
    @cedrickbamiano_ 9 месяцев назад +1

    Nice concept bro, I would love to see this in the game!! But hey, I was wondering if you could create a concept for David Eagle and Nekota? Both of these would be great styles if implemented in the game and I would love to see both of them. Btw, really good concept!!
    Edit: Jimmy Sisphar would also be a great addition to the game

    • @nikitabartneuski5326
      @nikitabartneuski5326 9 месяцев назад

      We Have Jolt counter so jimmy no, nekota is like hawk o handd low and David eagle just basic

    • @theuntitledboxer
      @theuntitledboxer  9 месяцев назад +3

      Common misconception, the Jolt Counter and the Jolt Blow are too VERY different attacks (hence why Miyata is still a world ranked prodigy and while Jimmy almost got himself into a coma, or worse) so Scratch J is completely possible
      As for Nekota, with Freedom and Hands Low, adding another speedster would be difficult, especially since Chronos is rumored to be the next style. For sure possible though.
      And no, David Eagle isn't Basic OR Long Guard. Long Guard is Kobashi, and Basic just seems like Ippo's style from before he learned Peek-a-Boo (basically, the style he learned after Turtle, but before gaining the signature blows he learned like the Gazelle or the Dempsey).

    • @nikitabartneuski5326
      @nikitabartneuski5326 9 месяцев назад

      The eagle just basic but perfect

    • @nikitabartneuski5326
      @nikitabartneuski5326 9 месяцев назад

      And we Have in game Jolt blow, is counter ultimate

    • @nikitabartneuski5326
      @nikitabartneuski5326 9 месяцев назад

      the next style that comes out will be rare, then drowningsome said that he will bring out randy boy with switch hitting (it will almost certainly be mythic) and then Itagaki's style, drowning also said that he will bring out a southpaw style and from what they say also a version of mythic smash with maybe death smash? and he also talked about hippo, maybe he will add gazelle punch?

  • @tattuu555
    @tattuu555 9 месяцев назад

    Pretty good.

  • @E.p.N.etwork
    @E.p.N.etwork 8 месяцев назад +1

    How about a nekota style?

  • @kaydensheridan9925
    @kaydensheridan9925 9 месяцев назад

    Swallow style/surgeon style rarity:rare this style is based off sanada the lights will have less highlighting and custom anims (to represent hiens) slightly more range and less dmg like bullet heavys do mid block dmg slugger dashes and regular block ability:analyse this ability is like a mode so it gets a 30 sec cd your heavy turns into the tsubame gaeishi doing above average block dmg more counter dmg and you can view what hp % your opponent is on so y
    you know when to use ult.ultimate "the swallow" you use a barrage of hiens until your opponent decides to block then you throw out the tsubame gaeishi if mode is enabled it does 55% without it it is only 45%

    • @kaydensheridan9925
      @kaydensheridan9925 9 месяцев назад

      I'm considering changing this style to mythic since the op abilities but as for now idk cause every rare is op if u know what to do corkscrews passive trickster ult and m1s counters counter dmg and kimura just needs a buff

    • @kaydensheridan9925
      @kaydensheridan9925 9 месяцев назад

      BTW forgot to add con that when ur in mode ur dashes are slightly weaker and take a bit more counter dmg yourself

    • @hectoronesimotaverasfeliz2276
      @hectoronesimotaverasfeliz2276 4 месяца назад

      Estoy haciendo la contraparte del estilo golondrina el estilo cuervo

  • @Hermesspedster
    @Hermesspedster 8 месяцев назад +1

    Kinda got a style concept based on no one
    *Feint style*
    *Rarity mythic-legendary*
    *Description*
    Your hands are impossible to read .They never know which one is next. Good startup and Good dash but slightly worse damage.
    and block. You also do more counter dmg but your also weak to counters. To make up for the downsides you have a ability to feint. Ultimate: Feint frenzy
    *Stance*
    Your stance is also always switching to in fighting and out fighting kinda like a little dempsey roll. It is also southpaw.
    *How it works*
    As it says it has a good dash and good startup but worse damage and block .One thing to note is that they also do more counter dmg but are also weak to counters. The feint works like a fake punch with no damage but it wont fully connect. It will look like punch in your m1 combo so they wont know if its fake or not. If they decided to dodge it then punch they would get hit by a counter hit if you m1 after the feint. If they dont punch then it will just be a normal m1 and you can follow up on that m1. The m1 combo is left jab, right hook, right jab ,Left uppercut, Right hook. Then it repeats, M2 combo is basically right hook left upper and alternate.
    *Ultimate*
    The Ultimate would probably look like 5 feints with the first faint coming from the right then it was actually a left. then a left feint that was actually on the right and alternative but at the last feint they think they know your pattern. So they think your gonna do the feint but it was just a normal hook.
    Feel free to balance this out because its my first time suggesting something to yt
    Edit:they made this feint for every style bruh

  • @bloxfruit700
    @bloxfruit700 9 месяцев назад +1

    "small" hawk has the best counter damage in game.

    • @theuntitledboxer
      @theuntitledboxer  9 месяцев назад +1

      Dawg it's got the worst 💀
      IN ORDER
      1. Bullet
      2. Counter
      3. Hands Low
      4. Hawk

    • @ilikeappleandbananas
      @ilikeappleandbananas 5 месяцев назад

      Hawk just has good damage overall that's why his counter's are so strong

    • @bloxfruit700
      @bloxfruit700 5 месяцев назад

      @@ilikeappleandbananas we talk about old hawk, it had the best counter damage in the game, it s fact

    • @ilikeappleandbananas
      @ilikeappleandbananas 5 месяцев назад

      @@bloxfruit700 it's m2 was great before (around basic) and it had a 1.8 damage multiplier on counters which is lower than others but deals great damage

  • @emIIIIIIIIIIIIIIIIIIIIIIII
    @emIIIIIIIIIIIIIIIIIIIIIIII 6 месяцев назад

    Remember that this guy can vanish while he wad fighting ippo

  • @Manimdead206
    @Manimdead206 9 месяцев назад +3

    I make the legendary style called “Dead men style” is the most worse nightmare style and your hands are low like a “ hands low style” and petty bad block but fast light punch and your heavy punch is slow but deals damage when you hit the enemy and dashes are good and you can change the style when you are low hp and the style is called “alive men style” and dashes are petty good and light punch are fast but heavy punch are slow like a “Dead men style” and faster than normal boxer and ability is called “speed jab” is similar to “ghost style” and you can stop enemy punches but damage are 3 damage is mean the worse damage ultimate:don’t be scared the ultimate is you will start to stare the enemy and your eyes start to be red and enemy was fears first time when enemy close the eyes and opens the eyes but it was fake, enemy will look around and look behind and realize it was behinds you and you will punch many times to enemy and when the ultimate ends enemy will start to shake in 10 seconds all because of fear and enemy will stop shaking in 10 seconds (btw do you like my own style? Like or comment pls👍)

  • @simPL306
    @simPL306 9 месяцев назад

    LET THIS GUY COOK

  • @-korset
    @-korset 9 месяцев назад +1

    Alfredo Gonzales style concept pls

  • @KtoN_Kevin
    @KtoN_Kevin 9 месяцев назад

    Man I wish theyll actually add thay style I like the character

  • @_thestar
    @_thestar 9 месяцев назад

    The only thing i would like to see is when his head looks like a skull in the ult

  • @Fird9e
    @Fird9e 9 месяцев назад +1

    Ayo lets goooo (first) (im the first one to watch, i think)
    Edit: so basically freedom but it's only smash and hitman

    • @theuntitledboxer
      @theuntitledboxer  9 месяцев назад +1

      Not at all, while unclenched DOES give you range, its more like long guard. Plus, it's got a counter bonus and better defense than freedom so I'd say they're pretty different. The heavies just VISUALLY look similar tho.

    • @Fird9e
      @Fird9e 9 месяцев назад

      @@theuntitledboxer ooooh I see

  • @VhinzeDacumos
    @VhinzeDacumos 9 месяцев назад

    I have a style concept it called crocodile or bloody cross this style concept its reffrence to gregory the guy that miyata fought i think its may get more dammage when you get councter. Deception is you get a passive ability the bloody cross is a counter to im fighter or can counter the oppent counter it ultimate the bloody cross

  • @boldnomin125
    @boldnomin125 9 месяцев назад

    Didn't know Malcolm in the middle was in hajime no ippo

  • @Sport_Duztj
    @Sport_Duztj 9 месяцев назад

    Please create a style based on Jason Ozuma, I would love to see what a style would be like where even if you suffer a counterattack you could also counterattack at the same time, just dealing a little damage to your opponent.

    • @dtbumar
      @dtbumar 9 месяцев назад

      That would be OP + Jason Ozuma has a boring style, he basically just has basic with ippo power and a right hook as the ultimate, very mid.

  • @silaspostma1496
    @silaspostma1496 9 месяцев назад

    i have some style concepts one of them has an ability to charge its dashes for amazing mobility this style has no connection to the anime but i thinks its a cool idea

  • @xxnahuelitoxx
    @xxnahuelitoxx 9 месяцев назад +1

    **WOLF STYLE (Rework/V2)**
    ***Rarity: Mythical***
    **Desc:** A textbook style with no major downsides and an unique ability. Pressing the heavy attack will perform the **WHITE FANG** technique, dealing extra damage and block break.
    (This time once you press the heavy button it will execute the white fang instantly, having slightly more dmg on block. To make it less spammable, it will keep that slightly endlag but with an almost instant over hand and it changes from left an right).
    **Special Ability: Tsubame Gaeshi**
    Being similar to the actual white fang, the user will perform a left upper that will break the opponents guard, following up with a right overhand (the combination made Volg on Elliot, this only comes from the left). The cooldown should be around 20 to 15 secs so it isn't spammable and obviously can be dodged/countered.
    If not blocked, it only does an uppercut.
    **Passive: Hien**
    For every light whiffed, the next punch will be the Hien, coming back around and be an uppercut or a hook slightly faster (like counter's). The m1 chain keeps being the same, with the same damage overall.
    **Ultimate: FINAL WHITE FANG**
    Ultimate starts similar to the old one, but this time, the opponent is barely blocking the white fang, however, the next punch is the _Tsubame Gaeshi_. The user will make a left upper without rotating his hand, breaking the opponent's guard, and finishing with a right overhand as the white fang. (%50)
    *Pros:*
    Slightly increased damage on block (white fang)
    White fang it's less predictable and more viable by changing sides
    Special ability and passive
    Ult reworked and slightly more dmg
    *Cons:*
    Can get punished for failing to land a second light (hien)
    His light punches only come from the left due to passive
    White fang still has that punishable endlag
    Tsubame Gaeshi doesn't deal much damage since it block breaks, and if not landed on block it's a normal Uppercut
    feel free to give opinions

    • @quanlewis573
      @quanlewis573 9 месяцев назад

      I think this is balanced
      Separate idea to get the upgraded versions of styles you have to do quests with them for this it would be landing m1s and m2s but it could be getting perfect dodges or hitting ultimates

  • @dodgeviper8755
    @dodgeviper8755 2 месяца назад

    I have a style idea but idk if its balanced or unbalanced and its not even inspired by any character in hajime no ippo

  • @Mstr-Happy
    @Mstr-Happy 9 месяцев назад +1

    Hey man, I’ve been working on a concept video for a while now, a little over a month by now, and I was also doing magician style. Now by chance, our intros are slightly similar, and also the thumbnail I did is literally identical to yours (only difference is a slightly yellow border around the thumbnail). Is it alright with you if I upload my own concept when I finish it? The actual stats and mechanics are completely different than yours don’t get me wrong, but there’s a lot of similarities to I suppose the editing side of things. LMK, and thanks👍.

    • @theuntitledboxer
      @theuntitledboxer  9 месяцев назад +1

      No issue here! It's a free space here, so don't worry if things look similar. Just be sure to credit me if you DO end up using my footage or anything like that. Good luck making the concept!

    • @Mstr-Happy
      @Mstr-Happy 9 месяцев назад

      @@theuntitledboxer Thank you man, and don’t worry, I already credited you as a inspiration. :)

    • @ilikeappleandbananas
      @ilikeappleandbananas 5 месяцев назад

      It's been four months bro wheres the style concept?

  • @AdamIzis
    @AdamIzis 9 месяцев назад

    Could u make a puncher slash boxer style or a puncher slash in fighter thanks ur nice

  • @axolotlanimations8588
    @axolotlanimations8588 9 месяцев назад

    What about the Mextli Style? (Alfredo Gonzales Style.)

  • @stephen5511
    @stephen5511 9 месяцев назад

    can u add the deep sea just like on Hajime no ippo? a Fisherman turned to a boxer to fight ippo

    • @theuntitledboxer
      @theuntitledboxer  9 месяцев назад

      Sometime in the future maybe, but for now I already know the next style I'll do a concept over.

  • @NoName-nn6uz
    @NoName-nn6uz 9 месяцев назад

    COOOOOLLLLL🤑🤑

  • @klebermarchand
    @klebermarchand 9 месяцев назад

    I wonder if the "Fist of God" / "Jolt Blow" could be its own fighting style. A bull charge version of the Iron Fist M2 ? A forward dash passive that just deals a lot of cheap damage ?

    • @theuntitledboxer
      @theuntitledboxer  9 месяцев назад +1

      While I'd say it be for SURE weaker than Iron Fist (that thing needs self damage to even come CLOSE to balanced) Jimmy's style is one I plan on doing soon. After the sub special and whatever style wins the next poll, I'll look at Scratch J's.

    • @hectoronesimotaverasfeliz2276
      @hectoronesimotaverasfeliz2276 4 месяца назад

      ​@@theuntitledboxerestoy haciendo un estilo llamado cuervo pero no sé e. Que rareza ponerlo me ayudas cuando lo ponga

  • @RyuNexFBT
    @RyuNexFBT 9 месяцев назад

    Can you do hammer style?
    User from anime : yamada naomichi

  • @neytaer732
    @neytaer732 9 месяцев назад

    YOOO I GOT SAME GLOVES WITH SAME EFFECT

  • @Velaquino_22
    @Velaquino_22 5 месяцев назад

    Hi, question. Where and how did you get the untitled boxing game font?

  • @davidstanciu4277
    @davidstanciu4277 9 месяцев назад

    Do David Eagle style

  • @vitinkk1364
    @vitinkk1364 20 дней назад

    i Dont want nekota style, all i want is Gedo style here

  • @92483
    @92483 9 месяцев назад +1

    The damage and defense of this style is a little underwhelming but it is quite annoying I guess

    • @theuntitledboxer
      @theuntitledboxer  9 месяцев назад +1

      The damage for Unclenched kind of had to be pretty low, because otherwise it's just a long range Ghost (if you play at all, REGULAR GHOST is annoying, imagine Ghost with LONG GUARD'S OLD RANGE). Otherwise, the heavy attack is quite strong and the counter bonus is good enough to manage quite a bit of damage. Add in the reduced highlights and it's able to pressure, just gradually.

  • @ubgsentoYT
    @ubgsentoYT 7 месяцев назад +1

    What you use to make them pictures?

    • @theuntitledboxer
      @theuntitledboxer  7 месяцев назад

      Basic image editing should work. I use Canva but other platforms can work.

    • @ubgsentoYT
      @ubgsentoYT 7 месяцев назад

      The fighting style pictures how you make those they look so cool

  • @ilikeappleandbananas
    @ilikeappleandbananas 9 месяцев назад +1

    New style idea karasawa style or fast hands style:
    Description:
    A style created by hardwork and dedication. a highly textbook outboxing style,training your body hard to withstand even the strongest of blows and having one of the fastest handspeed as a boxer
    Pro's:
    Slightly Above average reach
    Takes less counter damage
    Con's:
    Weak damage
    Gimmick:charge m1
    You can manipulate the speed of your punches by charging M1'S that can mess with the opponents rhythm however it is very predictable and should only be used if you're sure you're opponents can't dodge

    • @Khaiouh
      @Khaiouh 9 месяцев назад

      i made a concept on this

    • @XxAndersonxX
      @XxAndersonxX 9 месяцев назад

      Hey, can i please take your mike Tyson-style description? i am making a video with it

    • @ilikeappleandbananas
      @ilikeappleandbananas 8 месяцев назад

      K ​@@XxAndersonxX

    • @ilikeappleandbananas
      @ilikeappleandbananas 8 месяцев назад +1

      @@XxAndersonxX sure

  • @RealNinjah
    @RealNinjah Месяц назад

    Uy phillipines

  • @JadeDelacruz-ik8rl
    @JadeDelacruz-ik8rl 9 месяцев назад

    Nekota
    Style well accepted release?

  • @raulcesar5579
    @raulcesar5579 9 месяцев назад

    Revele ultimate please

  • @miltonramsesrodriguezrueda5733
    @miltonramsesrodriguezrueda5733 9 месяцев назад

    Yeaaaa i want gedo in ubg

  • @Unknown-dz6dq
    @Unknown-dz6dq 9 месяцев назад

    Can you make hammer nao style?

  • @leosaneshd2915
    @leosaneshd2915 9 месяцев назад

    This is a question
    Is it posible to make an eagle style bc idk if he haves some unique thing or a special technique

    • @theuntitledboxer
      @theuntitledboxer  9 месяцев назад +1

      As a matter of fact he does! Based on this next poll I do, Eagle could be the next one I do.

    • @couththememer
      @couththememer 9 месяцев назад

      Ain't Eagle just Long Guard? I mean, the 1-2's and the insane accuracy and distance pretty much sums it, no?

    • @couththememer
      @couththememer 9 месяцев назад

      @@theuntitledboxer Btw, yes please. Your ideas actually go hard

    • @leosaneshd2915
      @leosaneshd2915 9 месяцев назад

      I just saw in the anime that he blinds takamura
      That could be a interesting mechanic

  • @tomashuichao5088
    @tomashuichao5088 9 месяцев назад

    nekota style

  • @karthu9873
    @karthu9873 6 месяцев назад

    aint basic his style

    • @theuntitledboxer
      @theuntitledboxer  6 месяцев назад

      Nope, Gedo is known for his Magic Jabs and his very sharp uppers, both of which aren't in Basic's kit, as it uses hooks (besides the ultimate which is just a generic upper)

  • @Axle-ot9nd
    @Axle-ot9nd 9 месяцев назад

    hey i was early!

  • @sleepingmon
    @sleepingmon 9 месяцев назад

    I don't really want this style to be in the game mainly because of how garbage gedo's actual fight was

  • @imassaultingyou6401
    @imassaultingyou6401 9 месяцев назад

    Can u do a style concept on billy mccallum

    • @user-xh4ov1so1p
      @user-xh4ov1so1p 9 месяцев назад

      Isn't Billy just a Detroit style user aka hitman