One thing I've found useful with Kerbal space planes is rocket assisted take off. Basically I have a couple of small solid rockets slung under the wings that help accelerate it down the runway, and get it into the air. When the solids burn out I drop them in the sea, and then fly it like a normal air breathing SSTO.
@@vaos3712 Yes strictly speaking it's not an SSTO,. But it serves the same purpose of getting stuff into space cheaply. Using a couple of small solids to accelerate means I need far fewer Rapier engines, as the Rapier is very inefficient at low speeds. And fewer engines also reduces the mass of the actual plane, therefore increasing it's delta v. Also it''s fun making like a bomber and dropping stuff in the ocean just off the end of the runway.
Well the Star raker also would have used expandable landing gear on takeoff since it was a lot lighter on landing it ditched a few of the „Wheels“ after takeoff.
"KSC, we are missing a strut!" (big crisis in KSC) KSC: "There should be one more, hidden in the big rocket." Valentina: "I'm not going this time." (Looking at the others one by one.)
Your videos give me so much inspiration to build some cool crafts in KSP. Definitely one of my favorite channels. Keep up the good work! Going to be really really cool when KSP2 comes out and you build interstellar ships.
You've outdone yourself, Vaos! And given the quality of videos and the ingenuity of your designs, that is saying a lot! I love how the Raptor offers a docking port and crew quarters. It's that tiny little detail to round out the whole design and make it feel more real. I could totally see this as a design McDonnell Douglas, Boeing or Northrop Grumman came up. That massive cargo-bay with its doors looks absolutely rad as well.
Did my own Raptor-Class SSRT. *I may or may not have taken “Raptor” too literally.* I have a giant GIANT SSRT which lags my game out so bad lol, a wingspan AS WIDE AS THE DAMN RUNWAY, AND IT’S *_DAMN GLORIOUS._*
I'm terrified of trying to run that on my PC. On another note just wanted to say thanks for all the SSTO tutorials. Literally the FIRST SSTO I made using all the concepts from your videos and it was able to accelerate to 600 before hitting 7000
Love that you can keep up the great content on top of working full time. It brings me great joy when you upload. I hope the release of ksp 2 helps boost your channel and raise subscribers
To overcome the rocket-exhaust problem from forward sitting the engines, I put them at the end of wings, or at least midway, and since wings are absolute shit at supporting weight, especially a lot of weight under a lot of thrust, and just invite the kraken at every stage of the mission, I use all the extra durable structural parts instead, sometimes even off-angle fuel tanks, because when you're building an ssrt worrying about drag is for chumps. And you use wingy-bits where you need them for control and hopefully a soft landing. Really what you got to worry about with my designs is heating, so I end up using heat shields and radiators galore, because the things come crashing back thru the atmosphere like bricks until the air is thick enough to give wings control. Skipping off the atmosphere, they are not. Half the time they don't even need airbracks, because they can just pancake the atmosphere whenever they need to slow down.
This might be too big of a project, but maybe try doing your space military stuff with most of the craft being SSRT spaceplanes? Would be futuristic, but with a bit of added realism.
Amazing Video! I don't know if this would be a simpler thing to do but something I have always been interested in seeing and learning how it would be to build a modular station out beyond the orbit of Eeloo and then get to it from Kerbin. I have not even the faintest idea of how to get that encounter. Just an idea. Hope you have a great day! Thx
Your approach is impractical but beautiful 😊. My approach is a practical but not that good looking air breathing SSTO that can lift more than twice the weight up, depending on the implementation, but it's much harder to fly plus it uses a ton of engines and creates lots of lag 😅 I will upload a video of it at some point.
@@mariasirona1622 yea, but I mean, look at that cargo capacity, I don't think the docking port's weight would be even remotely significant compared to that
actually I tried using docking ports for locking the doors, with a single hinge for both cargo bay doors to swing open, but the force of reentry still pulls The docking ports apart even if they’re connected. They don’t break connection mind you, but The docking ports are still pulled apart from The enormous amount of Lift generated by the cargo bay doors.
This was an absolute beautiful beast you created, very inspiring. I love your building style it is really good. Question though your ksp creations are mostly Ssto's and SSRT's, I havent seen you build many 2 stage rockets like falcon 9 ect. Is there a reson for why that is. Anyways just had my morning coffe with your video which is almost like a religion at this point and I always feel inspired afterwards. Anyways love you channel and keep up the great work . Another thing I cant wait to see you build huge amazing crafts to go interstellar in ksp 2
Do your winged SSRTs actually make use of their wings on ascent or are they mostly for landing? I'm asking bc I have been thinking about the concept of a winged rocket that is basically underpowered to reach orbit but can do so using the lift of the wings. This would allow you to use less engines or engines that aren't exactly optimized for atmospheric flight. Most of my concepts revolved around trying to get the maximum amount of weight into orbit using a single rhino engine. I haven't really gotten to a point where it's actually better than using other means of achieving orbit. I haven't made any calculations but I guess the added weight from the wings bascially eats up any weight saved from not using more engines.
If you’re looking for efficiency then perhaps make something that looks more like the x-33. for me personally, I have noticed that you need more Thrust to weight ratio if you intend on launching straight up in comparison to launching sideways and gaining speed for lift. having wings allows you to achieve lift with less thrust. launching at a 40° to 45° angle helps not only gain altitude but allows your craft to gain speed at the same time with only about 1.3 TWR. Plus it helps slow down the craft much better than not having any wings at all during reentry.
Looking at all your videos I see recreation of SSTO from USA... I was thinking if there was other projects for SSTO/SSRT in Europe or Russian ones? btw, as always, loved the video! ❤️
I have an idea for you if you remember your carrier make a spaceplane fighter that is capable of de-orbiting, fly down and have a small air battle and then be able to fly back up to the carrier (cause if the fighters fail they should be able to head back to the carrier re-arm and refuel and try again)
I was recently was blessed to receive enough funding through this channel to be able to get a new CPU. Mind you that I’ve had this computer for over 10 years and I’ve rebuilt it five times, but it’s still kicking and hopefully for many years to come.😁
Why don't you try the re-entry particles effect renewed mod it makes re-entry look way better and also has no performance impact in the game ,nice vid as always
I would but, it wouldn’t feel realistic as it replicates the reentry of a space craft with a ablative heat shield. It would be nice if they had 2 types of reentry graphics. One for ablative heat shielding and another for reusable tile heat shielding.
IDÉA(!): try and make the smalest and/or the lightest orbital draft that can onl you can do! Just the opposite of the craft in this video. SSRT/SSTO or not is up to you.
i think i know what you mean. docking ports right? or are you talking about same vessel interaction interlocking mechanism? if so I already tried it and it did not end well 🥲
@@vaos3712 nah no docking ports, i meant to reference the advanced grabbing unit or the A.G.U. Junior I’ve found that they’re more reliable and almost as strong as metalic duck tape, with the added benefit of being toggled ;)
Fyi, fairings have funny aerodynamics. All they're area, drag, and lift is lumped and applied at the center of the fairing base. Should let you move the body lift aft without it being so obvious.
Now just imagine shoving a load of pocket fighters in that thing
this needs to be a thing
arsenal bird ssto
YAS!
@@aguywhodoesstuff1116 dear god.
YES.
The notification scared me, cuz of the caps. I over reacted a bit for the fannart but Yh thanks!
One of the best looking SSTOs I've ever seen! Kinda reminds me of that shuttle from Avatar.
THAT'S WHAY IT LOOKED FAMILIAR!
The Valkyrie?
One thing I've found useful with Kerbal space planes is rocket assisted take off. Basically I have a couple of small solid rockets slung under the wings that help accelerate it down the runway, and get it into the air. When the solids burn out I drop them in the sea, and then fly it like a normal air breathing SSTO.
sadly that would be considered a stage and therefore not an SSTO 🙁
@@vaos3712 Yes strictly speaking it's not an SSTO,. But it serves the same purpose of getting stuff into space cheaply. Using a couple of small solids to accelerate means I need far fewer Rapier engines, as the Rapier is very inefficient at low speeds. And fewer engines also reduces the mass of the actual plane, therefore increasing it's delta v.
Also it''s fun making like a bomber and dropping stuff in the ocean just off the end of the runway.
Well the Star raker also would have used expandable landing gear on takeoff since it was a lot lighter on landing it ditched a few of the „Wheels“ after takeoff.
"KSC, we are missing a strut!" (big crisis in KSC)
KSC: "There should be one more, hidden in the big rocket."
Valentina: "I'm not going this time." (Looking at the others one by one.)
BTW that wind sound effect on the final approach was a lovely touch!
Your videos give me so much inspiration to build some cool crafts in KSP. Definitely one of my favorite channels. Keep up the good work! Going to be really really cool when KSP2 comes out and you build interstellar ships.
End result is friggen awesome looking. Love your style, VAOS!
You've outdone yourself, Vaos! And given the quality of videos and the ingenuity of your designs, that is saying a lot!
I love how the Raptor offers a docking port and crew quarters. It's that tiny little detail to round out the whole design and make it feel more real. I could totally see this as a design McDonnell Douglas, Boeing or Northrop Grumman came up.
That massive cargo-bay with its doors looks absolutely rad as well.
Still a really great video, I actually feel like making my own SSRT/SSTO because they are really cool, plus I really like your cinematic
Amazing. I dont think I'd have the patience to work on such a monster, part by part.
Did my own Raptor-Class SSRT.
*I may or may not have taken “Raptor” too literally.*
I have a giant GIANT SSRT which lags my game out so bad lol, a wingspan AS WIDE AS THE DAMN RUNWAY, AND IT’S *_DAMN GLORIOUS._*
Just, wow. Awesome. I love your cinematics and the craft just looks awesome.
I'm terrified of trying to run that on my PC. On another note just wanted to say thanks for all the SSTO tutorials. Literally the FIRST SSTO I made using all the concepts from your videos and it was able to accelerate to 600 before hitting 7000
It looks like something out of Star Wars, very cool ship.
lol, no it doesnt
Love that you can keep up the great content on top of working full time. It brings me great joy when you upload. I hope the release of ksp 2 helps boost your channel and raise subscribers
WOW
I’m just speechless this craft is magnificent
Great video, I enjoyed the captions, and subscriber jump scares, mostly commenting for algorithm
Beatifull SSTO!!
man you´re the best
Explosions are the bread and butter of this game
Hey, I really enjoy your ssrt videos. They deviate from your normal ssto and put a little twist on it.
The patience! Damn.
It's great.
Great job bro!! Wonderful engineering inspiration!!
The crashes look incredible
Those part counts have to cause Kraken to pop up.
To overcome the rocket-exhaust problem from forward sitting the engines, I put them at the end of wings, or at least midway, and since wings are absolute shit at supporting weight, especially a lot of weight under a lot of thrust, and just invite the kraken at every stage of the mission, I use all the extra durable structural parts instead, sometimes even off-angle fuel tanks, because when you're building an ssrt worrying about drag is for chumps. And you use wingy-bits where you need them for control and hopefully a soft landing. Really what you got to worry about with my designs is heating, so I end up using heat shields and radiators galore, because the things come crashing back thru the atmosphere like bricks until the air is thick enough to give wings control. Skipping off the atmosphere, they are not. Half the time they don't even need airbracks, because they can just pancake the atmosphere whenever they need to slow down.
Should use it for the Duna Kolony.
This might be too big of a project, but maybe try doing your space military stuff with most of the craft being SSRT spaceplanes? Would be futuristic, but with a bit of added realism.
Amazing Video! I don't know if this would be a simpler thing to do but something I have always been interested in seeing and learning how it would be to build a modular station out beyond the orbit of Eeloo and then get to it from Kerbin. I have not even the faintest idea of how to get that encounter. Just an idea. Hope you have a great day! Thx
It's easy yet hard at the same time
My word! You’re going to have to teach me how to build this big. 😮
dude your crafts are so cool that I’ve tried to replicate them but can’t! what dark space sorcery do you use! 🤔
Your approach is impractical but beautiful 😊. My approach is a practical but not that good looking air breathing SSTO that can lift more than twice the weight up, depending on the implementation, but it's much harder to fly plus it uses a ton of engines and creates lots of lag 😅
I will upload a video of it at some point.
6:46 couldn't you put small docking ports with same vessel interaction on either side of the bay doors?
They have weight and they take space
@@mariasirona1622 yea, but I mean, look at that cargo capacity, I don't think the docking port's weight would be even remotely significant compared to that
Aerodynamics might be a valid concern, though
@@bragapedro they still take space, that cargo bay looks kinda tight for the tank
actually I tried using docking ports for locking the doors, with a single hinge for both cargo bay doors to swing open, but the force of reentry still pulls The docking ports apart even if they’re connected. They don’t break connection mind you, but The docking ports are still pulled apart from The enormous amount of Lift generated by the cargo bay doors.
the montage repeatedly gave me the "holy fucking shit this is so badass" goosebumps
Is this delivery method more fuel efficient than a traditional rocket launch with the same payload?
probably, but not as cool looking 😎
It should be because wings create lift and allows you to maintain speed with less resistance
i love SSRT's because since rocket engines are so fuel greedy, when building one you have to go big or go home.
Bro love your videos and also the effort to make these craft (I know by experience how frustrating is can be)
Keep it up!
This was an absolute beautiful beast you created, very inspiring. I love your building style it is really good. Question though your ksp creations are mostly Ssto's and SSRT's, I havent seen you build many 2 stage rockets like falcon 9 ect. Is there a reson for why that is. Anyways just had my morning coffe with your video which is almost like a religion at this point and I always feel inspired afterwards. Anyways love you channel and keep up the great work .
Another thing I cant wait to see you build huge amazing crafts to go interstellar in ksp 2
8:39 that scared the living shit out of me 😂
That is the most beautiful thing I've ever seen excellent job
Thank you for your hard work, my dude. 10 hour days are tough.
Looks like a mark 5 f22 raptor
Great video BTW
Your videos inspire me to study engineering
Do your winged SSRTs actually make use of their wings on ascent or are they mostly for landing?
I'm asking bc I have been thinking about the concept of a winged rocket that is basically underpowered to reach orbit but can do so using the lift of the wings. This would allow you to use less engines or engines that aren't exactly optimized for atmospheric flight. Most of my concepts revolved around trying to get the maximum amount of weight into orbit using a single rhino engine. I haven't really gotten to a point where it's actually better than using other means of achieving orbit. I haven't made any calculations but I guess the added weight from the wings bascially eats up any weight saved from not using more engines.
If you’re looking for efficiency then perhaps make something that looks more like the x-33. for me personally, I have noticed that you need more Thrust to weight ratio if you intend on launching straight up in comparison to launching sideways and gaining speed for lift. having wings allows you to achieve lift with less thrust. launching at a 40° to 45° angle helps not only gain altitude but allows your craft to gain speed at the same time with only about 1.3 TWR. Plus it helps slow down the craft much better than not having any wings at all during reentry.
What an absolute unit
Maybe try to build a fighter jet. That would be relatively simple to do
Man I wish I was as talented as you are. You are cool as heck man have a good day
Love Ur vids so much!!!
Looking at all your videos I see recreation of SSTO from USA... I was thinking if there was other projects for SSTO/SSRT in Europe or Russian ones?
btw, as always, loved the video! ❤️
He could try the upcoming skylon project
@@crucialbeatle7935 Since he mentioned the engine placement options for weight distribution in this video, a HOTOL vs SKYLON comparison could be fun.
Rocket powered SSTOs were probably a thing in the old sci-fi
I have an idea for you if you remember your carrier make a spaceplane fighter that is capable of de-orbiting, fly down and have a small air battle and then be able to fly back up to the carrier (cause if the fighters fail they should be able to head back to the carrier re-arm and refuel and try again)
Your videos are pretty chad
Beautiful, as always.
Extremely well done!
This is amazing, how does your PC not die with all that part count?
Haha that’s what I was thinking. My poor laptop would catch on fire if I built that lol
I was recently was blessed to receive enough funding through this channel to be able to get a new CPU. Mind you that I’ve had this computer for over 10 years and I’ve rebuilt it five times, but it’s still kicking and hopefully for many years to come.😁
@@vaos3712 That's great, you deserve it :-)
I know youre trying to get back to this level of KSP uploads. We love your content, be patient and know we are here in 2024!!!! 🎉🎉🎉🎉🎉❤❤❤❤❤
Why don't you try the re-entry particles effect renewed mod it makes re-entry look way better and also has no performance impact in the game ,nice vid as always
I would but, it wouldn’t feel realistic as it replicates the reentry of a space craft with a ablative heat shield. It would be nice if they had 2 types of reentry graphics. One for ablative heat shielding and another for reusable tile heat shielding.
What is the flight music??
description 🙂
Thanks! Its very epic haha
Eat your biscuits and sausage gravy!!!
why dont you use fairings to make the nose ?
Rocket powered orbital biplane that turns into triplane on reentry
Basically Skylon
What do u think about the new KSP 2 video?
loved it 😎
IDÉA(!): try and make the smalest and/or the lightest orbital draft that can onl you can do! Just the opposite of the craft in this video. SSRT/SSTO or not is up to you.
*Reply for a link to the new unofficial VAOS Discord*
Now add drills and converters for self refueling and youve got yourself an infinity vehicle
what is ur job that ur workingt that long?
Road construction
@@vaos3712 ohh ok cool. u might be a little over qualified but i only know u from our great vidios
YAY
DUn nUH (tm) (I'm going to collect these Vaos quotes!)
🤣
We did it boys, we got a huge fuel tank with a docking port into orbit
But you can totally use clamps arms instead of struts tho
i think i know what you mean. docking ports right? or are you talking about same vessel interaction interlocking mechanism? if so I already tried it and it did not end well 🥲
@@vaos3712 nah no docking ports, i meant to reference the advanced grabbing unit or the A.G.U. Junior
I’ve found that they’re more reliable and almost as strong as metalic duck tape, with the added benefit of being toggled ;)
6:15 lol that voice.
Let me not lie but you ssto needs a mission
pourquoi cette vidéo est tellement sous estimer?, bonjours de France :)
craft file? I really wanna try it out.
The most impossible thing has been done
Fyi, fairings have funny aerodynamics. All they're area, drag, and lift is lumped and applied at the center of the fairing base. Should let you move the body lift aft without it being so obvious.
Wow cool
plaen
U should try the mk 33 mod
vaos
vaos
vaos?
yeah epic
Hi
#DoubleDeltaWingsAreCool
Nearly First 🙂
adon wana work:'(
First
It's impossible for you to make anything ugly in this game.
You absolutely blew my expectations, and that says a lot since I was already hyped! Btw, do you have a discord?
nope 😁
@@vaos3712 rip
Holy shit you havent't promised too much! here, have a cookie