Tutorial Dot3d-Realitycapture creating Textures for Scans with Markers
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- Опубликовано: 29 июл 2024
- In this Tutorial i will show how markers can be used in Scans to apply groundcontrol as well as texturing the scan with images with the help of Markers and their positions.
00:00 introduction and scene preparation
00:25 scanning the scene
01:07 processing the scan
01:17 processing the scan: apply target files and length constraints
02:17 processing the scene: optimisation in dot3d
02:37 export the pointcloud and targets (ground control) from dot3d
03:21 create a project in Realitycapture
03:42 detect markers in images
04:23 rename detected markers
04:48 import ground control from the scan
05:10 Align images
05:40 import the meshed scan
06:19 confirm transformation settings
06:31 create a Texture for the scanned mesh - Авто/Мото
Hey, nice work
Do you know how larger area you could use this method for outside? If I say 4 markers on site, with one in each corner, could I measure some land externally and it be accurate without a drone?
That‘s a difficult one. Outside areas don’t feature a lot of hard surfaces and angles to get a proper frame alignment and ground surface you most likely can’t scan perpendicular. If it’s a hard surface like concrete or asphalt it could work. Make a mail to info@bau-3d.ch so we can discuss this more specific.
Yes! ruclips.net/video/XpZN1mx4G00/видео.htmlsi=FbxbK5ATQVlCSi_M