1:59 that is the longest ult i have ever seen. 66 seconds of ult damn. cooldown would be 34 seconds from 100 seconds by the time the final ticks of ult wore down
I have tried this facet before but I don't like it. The pro of this one is the ulty buff stay for longer period. But, I prefer the old mechanism to cast stones.
@@andresvera323 I don't play ES that much but I disagree. The other 2 perks do not give you almost anything, the damage one is too weak, the using allies as remnants can easily backfire. This one eliminates a situation where you are out of stones. And those situations always occure because no matter how many max stones number you have, cd is the same. So I say this perk is the best out of the 3, and its not even close.
@@user-ju8uk5kv2j since you don't play es. You don't know what you're talking about. I play a lot of es. Probably some 500+ games. Don't remember exactly. There is no best facet. Every facet has a benefit. Stepping stones allows your to extend your ult infinitely as long as you have targets to spread it. But it also prevents you from performing a very important combo which you need to catch high mobility escape heroes. The silence while rolling combo. If you're a pos 4, which is the heroes most played position. This combo is vital. So you want to get the new facet. Also you get plenty of stones. The only time I've run out of stones are super long fights, and I'm usually out of Mana as well. So that fight is pretty much lost if I couldn't finish it with my current stones. Plus you get more stones as you level up. If you're going a damage dealing route, you will be able to kill people fairly quickly with resonance and you don't need infinite stones. This game, the opponents had skill issues. Dazzle had no grave for most of the time. Plus they had two healers and no real pos 4 support. Dire can't really fight with such a lineup. This game was basically a free game and it looks better than it actually is.
@@CosmicValkyrie by combo you mean rolling into an enemy and silencing him after stun? Or rolling and immideatly silencing while rolling? The former is still doable with this facet, you just need to first place remnant and then start rolling so it cooldowns in time. Though there will be times when the enemy will notice you because of it and will react. The latter is unfortunately not, unless you prep the remnant. Although I prefer to just get eul against such heroes and leave silence for shard save when possible. I guess I waste a lot of stones because I run out all the time, I try to utilize the short cooldowns as much as possible and carry spare mangoes most of the time. Also I mostly play support ES with shard, aghs and windwaker, its very OP for saving your allies from anything, even something like a chronosphere. And about the left facet for resonance, I still do not think it offers enough. I mean ES doesn't have a lot of attack speed, nor a lot of hp, even though he is strength hero, so he will not be able to utilize this damage a lot most of the time especially in late game. And the new one is just weird. I never tried it yet but in theory it works well on laning stage, but can accidentaly just throw yourself somewhere you do not want to be. Like you and your teammate chase the enemy to tier 1, you are close and want to cut the distance with slow roll, the enemy will dodge but you will get in melee range, but then your teammate comes between you and the enemy and you are sent rolling right under tier 1 and far from the enemy. Maybe I fear that situation occuring too much but still its possible.
@@user-ju8uk5kv2j I'm talking about the latter one. I need that for catching puck, storm ember. Roll is very obvious and you can even hear the sound from fog. So catching them by surprise is unreliable. If they don't have such spells then it doesn't really matter. Then stepping stones is good. But if you develop the habit of spamming stones, you'll forget how to be economical with stones. Euls cast range is too short and you can't have everything. You can't save and catch. With stones, you need to focus one or two targets and use your spells to kill just them. If you try to go and magnetize the team for long time, or if you spammed it you'll lose stones quickly. Also constant dumb fighting will drain your stones. Like if the team is too focused on fighting and isn't farming enough, you won't have enough time to recover stones. Maybe if you see your games to be like that, then stepping stones will be useful. Regarding damage build, you'll need to get magic amp and treads and harpoon. Shivas, snk, vessel, treads, harpoon and bkb. If someone else made vessel, you can make parasma. It's decent dmg but not like Lina. You'll need resonance for dmg build and the damage talents. He was always a control hero. So there's not much dmg on him.
10:34 topson teaching us how to play ES without the keyboard, LMAO
He was scratching his blls for sure
It's like one of those Anime stereotypes, where in the middle of the fight, the enemy reveals he's wearing training weights on his legs.
HE HAD ONE HAND OCCUPADO (this is a testicules joke)
2:50 Primal beast died twice from a single ult. lol.
They see me rollin they haytin
1:59 that is the longest ult i have ever seen. 66 seconds of ult damn. cooldown would be 34 seconds from 100 seconds by the time the final ticks of ult wore down
Title : this facet isn't broken
Also Topson getting lvl 6 : min 1:52
the virgin resonance ES
the chad stepping stone ES
This is the best es game I’ve seen in awhile. Abusing low cooldowns and stomping with octarine and vessel in 15 min. Dayummm
Even tho they stupidly nerfed roll cd and octarine is not that good on es imo
I always watch a Topson video before I sleep to learn,, but when I wake up, I forgot what I learn when I play haha dude this Earthspirit is scary
Who else misses live commentry from topson on these videos?
magnetize till forever
imagine aghs from there and on 8:39
hey godson you should add aghs sometimes , i know its niche but once you on lead it just add insane snowball
this 20 charges stick is never gonna get used
Axe's name is the cherry on top for this video
Infinite magnetize 🔥
feels like hes playing against herald 1 or some.. so sick
Вот это кайф! Ейр спирит от Топсона это всегда нечто😅
Yo Topson, we need a comeback season brotha.
That thumbnail is wild
Bumi thumbnail is gold
He knows his hero too well.
My fav hero
axe know this moment about topson and choose a best name from topson for enemy
topson is my new before bed ritual before that it was friends
How the fuck is he so skilled lol I didn’t even know es was capable of this kinda shit 😂
easy to farm as carry when topson is playing tenpin bowling with the other team 🤣
Realest title ever!
Ofc when another team doesnt have stun or silence 😂
I'd have taken a break after this game if I was Dire
Earth Spirit on the enemy team :
Ant Action ပြောလိုက်မှ ပိုပြည့်စုံသွားတာပါ
But now… Just what are u going to do with second one Ohnoki
Bro u are really great player we love you top but i wish i can watch u from your POV bro
dazzle dont have shallow grave at lv7 wtf?
I have tried this facet before but I don't like it. The pro of this one is the ulty buff stay for longer period. But, I prefer the old mechanism to cast stones.
ES is my second favorite hero to play. I recommend everyone to give it a try.
@@andresvera323 I don't play ES that much but I disagree. The other 2 perks do not give you almost anything, the damage one is too weak, the using allies as remnants can easily backfire. This one eliminates a situation where you are out of stones. And those situations always occure because no matter how many max stones number you have, cd is the same. So I say this perk is the best out of the 3, and its not even close.
@@user-ju8uk5kv2j since you don't play es. You don't know what you're talking about. I play a lot of es. Probably some 500+ games. Don't remember exactly. There is no best facet. Every facet has a benefit.
Stepping stones allows your to extend your ult infinitely as long as you have targets to spread it. But it also prevents you from performing a very important combo which you need to catch high mobility escape heroes. The silence while rolling combo. If you're a pos 4, which is the heroes most played position. This combo is vital. So you want to get the new facet.
Also you get plenty of stones. The only time I've run out of stones are super long fights, and I'm usually out of Mana as well. So that fight is pretty much lost if I couldn't finish it with my current stones. Plus you get more stones as you level up.
If you're going a damage dealing route, you will be able to kill people fairly quickly with resonance and you don't need infinite stones.
This game, the opponents had skill issues. Dazzle had no grave for most of the time. Plus they had two healers and no real pos 4 support. Dire can't really fight with such a lineup.
This game was basically a free game and it looks better than it actually is.
@@CosmicValkyrie by combo you mean rolling into an enemy and silencing him after stun? Or rolling and immideatly silencing while rolling? The former is still doable with this facet, you just need to first place remnant and then start rolling so it cooldowns in time. Though there will be times when the enemy will notice you because of it and will react. The latter is unfortunately not, unless you prep the remnant. Although I prefer to just get eul against such heroes and leave silence for shard save when possible.
I guess I waste a lot of stones because I run out all the time, I try to utilize the short cooldowns as much as possible and carry spare mangoes most of the time. Also I mostly play support ES with shard, aghs and windwaker, its very OP for saving your allies from anything, even something like a chronosphere. And about the left facet for resonance, I still do not think it offers enough. I mean ES doesn't have a lot of attack speed, nor a lot of hp, even though he is strength hero, so he will not be able to utilize this damage a lot most of the time especially in late game. And the new one is just weird. I never tried it yet but in theory it works well on laning stage, but can accidentaly just throw yourself somewhere you do not want to be. Like you and your teammate chase the enemy to tier 1, you are close and want to cut the distance with slow roll, the enemy will dodge but you will get in melee range, but then your teammate comes between you and the enemy and you are sent rolling right under tier 1 and far from the enemy. Maybe I fear that situation occuring too much but still its possible.
@@user-ju8uk5kv2j I'm talking about the latter one. I need that for catching puck, storm ember. Roll is very obvious and you can even hear the sound from fog. So catching them by surprise is unreliable.
If they don't have such spells then it doesn't really matter. Then stepping stones is good. But if you develop the habit of spamming stones, you'll forget how to be economical with stones. Euls cast range is too short and you can't have everything. You can't save and catch.
With stones, you need to focus one or two targets and use your spells to kill just them. If you try to go and magnetize the team for long time, or if you spammed it you'll lose stones quickly. Also constant dumb fighting will drain your stones.
Like if the team is too focused on fighting and isn't farming enough, you won't have enough time to recover stones. Maybe if you see your games to be like that, then stepping stones will be useful.
Regarding damage build, you'll need to get magic amp and treads and harpoon. Shivas, snk, vessel, treads, harpoon and bkb. If someone else made vessel, you can make parasma. It's decent dmg but not like Lina. You'll need resonance for dmg build and the damage talents.
He was always a control hero. So there's not much dmg on him.
Lol raid boss
Why not use thumbnail taph from Avatar 🤣
Its so broken unli ulti duration
Please marcy
wew
Noob support pick
Topson's FACE is broken?! 😢
xD
XD WTF is this game
1st