One of the hardest maps I've come across - after a few attempts I beat it on low difficulty but only with lots of pause, micro management and to be fair some save scumming. The noise increase at days 5 and 10 is a real gotcha - just when you think you have enough to push an area you get swarmed....
It's a shame it lags so much. The map is amazing. I really love it. I'd say this looked the hardest to beat. I hope the mapmaker makes Fearless 2.0 and improves on the down sides, such as lag and flames and glitchy zombies
What's is with the stunt at 5:27? I realize what it accomplishes - that it gets Bob onto the island - but I assume the walls and tents are a necessary part of the master plan? Can anyone explain how it all works and what part everything plays? I'm guessing the walls prevent Bob from popping out on the South side of the construction, but why double walls in some places? Why the tents? What do you get when you multiply six by nine?
Basically the closest empty exit spot has to be the island tile. So you have to block all other nearby tiles, there's many solutions to do that but you can't build unlimited walls next to each other, that's why I used extra tents.
Man this game's gotten WILD since last I played!
Been really enjoying all your runs though man, keep it up!
Thank you!
Some of those custom maps are... interesting
I've always been in awe at how good your micro is sheesh I can't multitask like this even back in my warcraft and starcraft days
Kensei: they are buffed
Me: nearly spit out my cereal when I see the zombies fly into the fog of war
One of the hardest maps I've come across - after a few attempts I beat it on low difficulty but only with lots of pause, micro management and to be fair some save scumming. The noise increase at days 5 and 10 is a real gotcha - just when you think you have enough to push an area you get swarmed....
holy crap that soldier slaloming away, that's fking smooth as heck
It's a shame it lags so much. The map is amazing. I really love it. I'd say this looked the hardest to beat.
I hope the mapmaker makes Fearless 2.0 and improves on the down sides, such as lag and flames and glitchy zombies
2nd! Keep it up man, always a good start to my day getting a kensei video.
Thank you
What's is with the stunt at 5:27? I realize what it accomplishes - that it gets Bob onto the island - but I assume the walls and tents are a necessary part of the master plan? Can anyone explain how it all works and what part everything plays? I'm guessing the walls prevent Bob from popping out on the South side of the construction, but why double walls in some places? Why the tents? What do you get when you multiply six by nine?
Basically the closest empty exit spot has to be the island tile. So you have to block all other nearby tiles, there's many solutions to do that but you can't build unlimited walls next to each other, that's why I used extra tents.
54
Map maker should remove fire stuff and re-run this. Could be a fun map if it performed.
Flying zombies make me laugh a lot 😂
How you can show HP bar overtime , I can’t hold my finger
Bind show healthbar to a numpad key number. Press that key and numlock (while numpad is activated) at the same time to always show the health bars.
@@KenseiTV Thanks bro !! Now i can do it
Do you think you’ll make a return to alien marauder?
dammit WOOOOOOO
Epic 👏🏻👏🏻👏🏻👏🏻
nice
Looks like a fun map, until it's unplayable due to lag.
decent looking map, needs highly rebalancing. less zed to deal with lag. WAAY less zed.
Amazing gameplay. 😂
Not quite first
Good Try.
erster
Wunderbar
actiwait XD
Awesome!!