Having a VPN does not protect you from hackers online I know you were paid to promote it but people who genuinely want to buy no VPN for online security should not
@@mr_dndScrapping Iradiant Pearls isn't really an option. Sure you can technically still do it, but losing out on a lot of its other benefits is rough.
I love Egocentrism. Its an item you take once every 100 runs knowing that it'll be 100% of the purpose of the run, hoping it doesn't take all your movement speed items. And then you're satisfied enough to not take it again for the next 99 runs.
I once got egocentrism on merc. Turned them all into pearls. Got a newly hatched zoea (do you know how rare that is without command?) And ended up with like 80-90 void enemies fighting for me.
I will say that my friend absolutely LOVES doing a build with stone flux, esp as mul t. He stacked it so his health was 20000+ and just used 3-5 wax quails as movement. Basically bypassed the need for hooves and drinks. He was the only one who survived our run, even survived a pizza attack from mithrix
The fact that several of these "worst" items are still quite powerful really shows just how insane most lunar items are, especially when played around properly
Purity is fun, but only powerful if you know how and when to fit it into your build. A few of my friends tend to pick it up without much thought, then wonder why they deal so little damage. At least 5 times I’ve watched these friends stack purity on mercenary with eviscerate, then be relegated to the role of immortal mosquito.
The best use for Purity, in my opinion, is playing Acrid on Co-op. I just leave all of the proc related items for my friends, and become a jumping poison machine. Basically no damage loss for Acrid, and a HUGE damage boost for my friends, because they are stacking so many proc items. Best part is that the venom spit on M2 looses all cooldown, so ou can finally spam it on those pesky flying monsters.
i hate that stridesr of heresy doesnt make you inmune, it just removes your hitbox, so status effects like collapse, DoT or even an overloading elite bomb will deal damage, same as fall damage and certain area of effects which just take into consideration if you are inside the area
@@crangejo hoppo has stated multiple times in Q&A's that they just believe the game needs to feel fun and from that you can see they are in no rush to provide buffs for weak abilities or survivors and vice versa buffs for what is too effective. If you don't believe me based on that you can believe me based on actions as the only time I'm aware of hoppo touching up an already existing ability in game was to try and make commandos grenade feel better (tbh it made it worse).
@@lesliejacoby9137 hopoo doesn't even own the game anymore so it's pointless to really blame them for this. And those "weak" abilities are just those you don't like basically. I stick with regular Blink for Huntress, cause I get good value out of the vertical mobility I use all base Engineer abilities, specifically the Shield, cause I have bought into the "set up" playstyle I exclusively go with MUL-T's Rocket gun, never again using neither Nail Gun nor Power Mode, and I don't feel like I suffer from that All those choices would be reprimanded, and I do get a friend of mine to tell me to switch them up cause "they're shit". Literally all abilities are different instead of worse or better. Barely anything ever is worse or better. It can just do things the rest doesn't Also also, there is an increasing amount of people that realize they prefer games where balance lends itself to fun over competitiveness, tho I don't consider myself there, not exactly
If you don't convert the entire stack, and only pick up the pearls, leaving the irradiant pearls on the ground, you can eventually convert your entire inventory (except the last one, no guarantees) into irradiant pearls. It just completely blows out the clock.
Stoneflux's description leaves out crucial info. It should read "Double your health. Half your speed. Reduce your traction". That last bit is what ironically turns this into a movespeed item on loader. You can use it to slide across the map at mach 10 by maintianing your momentum.
This is why Wax Quails are so good with it too, since they act as a static boost rather than a movement speed buff, letting you slide much farther off of one Quail-jump
Nano Spear Artificer is basically unaffected by Light Flux's downside. A base-charged spear can still freeze enemies and proc bands; even one backup mag with LFP lets you attack nonstop on a character hampered by her cooldowns.
When I take the Egocentrism, it’s always a gamble whether or not I’m gonna encounter a lunar pool. If I do, then all I need to do next is to turn all my items into iridescent pearls.
Egocentrism is a beautifully designed item that puts the value of items in Ror2 through a unique perspective, an effect unlike anything else the game has to offer. And of course, with enough items, ego statistically has ZERO downside. It's just hard damage, that scales in range, frequency, and even more damage. And of course, cleansing pools are a thing. And because of those, ego is just a win win like 99% of the time. I have a hard time seeing why anyone could consider it NOT in the top 10 (at the very least) of the best items in the game. Im extremely biased probably but im just saying, it is unbelievably powerful and fun
even for stationary turrets the visions of heresy is a straight up damage upgrade. Purity is a great matchup with it if you get a clover to counter it. But given the unlikelihood of that happening, alien heads and brainstalks are amazing.
I've found one good use for egocentrism, and that's with artifact of swarms, and artifact of sacrifice. WIth those two active, you're usually getting enough items, especially late game, to counteract egocentrism, and if you don't want to spend all your money on lunar items, it's a pretty good way to get a bunch of lunar items to turn into pearls. Once I did that, and I found the zeta bug, whatever it's called, and it turned all my pearls into void monsters, but there was so much damage I was fine, and I finished out my run by killing the Voidling.
I really do like Lightflux on Artificer, because even if ice spear takes a while to charge, sometimes the longer charge lets me hold onto it for longer and more carefully consider which enemy to chuck it at. And it still has good damage only briefly charged. Small con for the pros of being able to let off 12 or so flame orbs quickly. It does also affect the ice wall casting time but you can sprint cancel that anyway
I played a multiplayer game with an Engineer that actually made Stone Flux Pauldron look good. They were running it with Bungus turrets (of course) to increase the healing their turrets were outputting, then using Volcanic Egg to move around. Mind you, this was a Command run, so they were giving themself everything they needed to support this playstyle; but I couldn't help but watch them cook and feel impressed with what people come up with in this game.
YES THANK YOU! hitting every bomb feels so good, maybe he is not the best character to have such a close range move with a long charge up but who cares!!! i hate this one beetle in particular!!
I just can't stand the feeling of the primary, I'm a big fan of either machinegun or charge up to do big dmg attacks, but charging up bombs isn't it for me.
notable meme build is light flux stacking on merc. you pick up an attacking active item (sawblade is best for this purpose imo), take a few light flux with legitimately obtained lunar coins, and you take eviscerate. you will never ever have a hurtbox on the map when you fight enemies with this build, making you literally unkillable.
As someone who does a lot of Simulacrum runs, I'd be interested in your item tiering with that in mind. For example, looping and final bosses are irrelevant and while scrappers/printers do exist, you have limited (sometimes time-limited) access to them and instead are often choosing an item with two other choices to compare against. My personal goal is to get to wave 60-80 with each attempt as there's a mod that lets you end your run for lunar coins at those points. The same mod adds a TON of additional worthwhile content to Simulacrum which would be stale without it.
I was doing a Heratic run the other day and my goodness is she absurdly strong. There also no longer is the issue with skills feeling like they don't fit, as her entire kit works perfectly together.
The ONLY real noteworthy thing about Strides of Heresy, is that it completely removes your hitbox for Shadowfade's duration. Which means that not even the Void Capture attacks that the Void Reaver/Jailer/Devastator use on death will hit you if you Shadowfade. At least, from my experience with the reavers pre-DLC. Can't begin to count how many bird runs were saved because of that.
@@Moonstruck_Arrow and make sure to pick it up if you have the red that doubles all healing, as it works in the same way eclipse 5 works. Doubling your healing at 3 seperate times, before corpsebloom when you first heal, after Corpsebloom doubles its, and after corpsbloom gives it to you. This makes it so you have 800% more healing
Stone flux is great for loader since she still has amazing mobility with her secondary and utility. I always grab atleast 1 with loader. Also a great way to increase survivability in late stages where you are uncomfortably fast.
I think it would be awesome to see guides for individual survivors. I know there are a ton out there but most of them blow and don’t really cover much other than just reading off their abilities.
purity is probably one of the most character dependent items in the game. On Commando or huntress its pretty horrible 9/10 times but on Loader or Artificer its game breaking,
Strides of heresy is goated on anybody with an even remotely bad movement skill. Invincibility, flight, and healing isnt just good on paper, and it gets even better off paper with afterburner
@justcallmejoe9270 Three of them will give you enough i-frames to completely regenerate your health and shields. Really good when you have Plasma Shrimp and ICBM.
Im almost positive the flux pauldrons are made for deep loopers who have 500× move and attack speed and need somethig to slow them down without scrapping items.
For new content ideas, I would love tips & tricks for specific scenarios. For example, I always struggle to avoid the Stone Titan teleport boss’s laser beam attack. A video addressing how to overcome this would be great.
Shout out to light flux on merc using Focussed Assault + Slicing Winds. 3x pauldron turns you into a helicopter raining down constant winds, and even though the wind up for focussed assault is long, you are invincible for the whole animation.
For new video ideas, I really enjoy the streams and the competitive speedrun videos. Edited versions of those have the potential to be big. Also maybe when the dlc drops like item/stage/survivor breakdown vids
I like going silly mode on bandit with desperado with command, 2 purities, and a shit ton of lysate cells, and a few clovers if I want to actual proc stuff.
I may be wrong but doesn’t clover and purity also effect chance for enemy effects to proc, with purity increasing the chance and clover decreasing the chance.
Light flux is actually amazing on bandit, his movement ability goes from helpful to permanent invisible, extra speed and ability to fly, it's crazy good and not a way I expected to see bandit played at all, super fun though
I know content is dry rn in terms of dlc releases but I hope you make videos again. These are always fun to watch. Maybe something arbitrary like ranking your favorite survivors or something idk
11:40 I don't know if anyone's pointed this out but Acrid can currently sprint between melee strikes and his attack speed becomes as fast as you can mash both
Stone Flux Pauldron is actually THE best item on a modded character called The Seamstress. She doesn't use speed as her primary way of movement is blinking and extra health is extremely important on her.
Video idea: Monocolor Challenge Turn on artifact of command, and try to beat the game but you only get to stack one type of item for every color. For example - a commando might want Tri-Tips (white), leeches (green), Antlers (red), draconic egg (orange), and wunguses (purple). You can stack these all you want, but you should only have 1 item type for each color. I love this challenge run. I thought of it myself and I got hooked on it for months. I personally don't use lunars, but you can if you want.
stoneflux and lighflux are actually good on seeker because the souljourn doesn't scale with movement speed and it lasts longer from the increased health
I was doing a big looped run with a friend of mine and I had ended up with a gesture blast shower bands build. Once we got tired of the run (we got all the aspects) we went back to the bazaar and I took a meteorite to troll him. Because I had polylutes and a ton of gestures/fuel cells, the meteorites killed him through the 50+ stacks of safer spaces he had printed across 4 printers. I died too once I landed to try and leave the bazaar (was Loader)
@@Xeconis I wasn't being rude, it just really surprised me since they are literally like 1/4000 chance or lower. Even with luck enhancements, it is crazy to get "all of them" on one, single run
@@crangejo With stacked clovers, they show up more often than you'd expect, especially considering the increasing enemy credits and higher density of elites when looping.
Amazing video!! I love your videos because of the calm energy you bring. Idea! Items ranked from a NEW player’s perspective! Idk how possible that is tho. Another idea!! Secrets! Or hardest things to unlock.
only thing about lightflux: it completely breaks merc. Because merc's moves have I-frames, by making his animations longer, you get all of that extra time, all into I-frames, basically making you immortal, as you can now just spam his I-frame moves as much as you want and just never be hit ever again
Stone Flux Pauldron is surprisingly very effective on REX! Allowed me to survive a 5x crowbar Void Fields and beat Planetarium the first time I went into it. Though I admit that it was scary getting chased by the Void Jailers' implosion orbs. Nothing a good ol' DIRECTIVE: Disperse can't fix though.
I do particularly like stone pauldron on loop because it slows down a character that I find way too fast and also counters the side effect of shaped glass. Getting it too early is def a run killer tho.
I've been playing Risk of Rain 2 for a few days now and the first two lunar items I've gotten were stone flux pauldron and egocentrism. I was just waiting for stone flux to get eaten so I could continue playing. Good to hear the rest of the lunar items aren't as bad.
5:01 while having the range for loader is good, you lose out on your best weapon, your fist, which gives you over heal (I think that's what it is called) every time you attack an enemy.
I love Ego with all my heart. It is not a good item per say, but you can make a build aroind it. My favorite way of using it is to go acrid and search for movement item printers and jusy convert all my items to movement. Having a giant stack of one item decreases egos effect on you and also allows you to get up to enemies faster to really melt them. Throw in a good healing equipment with some gestures and youve got a killer meme build. I also love ego on moving sentry engineer. Three times the ego :)
Literally every single content creator about every single game state that mobility is the best defensive stat, I genuinely don't know what rock you'd have to live under to not stumble into a dude saying that dodging is the best skill to have in a given game.
It also might partially be because speed doesn't perfectly correlate to damage mitigation. Too much speed and you run into new reasons as to why you can't dodge attacks, and the value of speed decreases the better you get at dodging, which is kind of counterintuitive since a bad player won't be helped much by speed either.
i remember picking up a stone flux in my 2nd game cause it looked like a mask and was cool and then suddenly i was so slow and i just could not figure out what happened XD i died the very next stage
I definitely agree with stoneflux. One of my very first runs I picked it up and I was playing MERCENARY of all people. I just couldn't do anything especially because it made me unable to loot fast with my friends.
When you get all the heresy items at the same time you turn into the heretic, and there are unwritten upgrades to her skills. Shadowfade can be cancelled at will or it could also be extended in exchange for leeching health.
it's almost important to note for purity that it has less effect the higher chance you have. if you have 3 tri tip daggers and pick up 1 purity your 30% chance goes to 9%. basically kills it. on the other hand, if you have 9 tri tip daggers and pick up 1 purity your 90% chance goes to 81%. very small effect.
You forgot that egocentrism transforms ALL items into itself, including keys from the artifact challenge, and in there the time doesnt advance AND they respawn infinitely if you dont start it. You could theoretically leave your pc running overnight and come back to around 720 egocentrisms, meaning you spawn an around a googolplex of orbs every second (or your game crashes)
im fairly sure light flux pauldron is okay on acrid for spamming caustic leap and epidemic since im pretty sure neither of them care about attack speed at all, i think the poison spit also stays pretty quick.
Egocentrism sucks cause it takes over your run, once you use it once, that's it. Combos and synergies are impossible, except for equipment. It's ok if your run absolutely sucks, but that is so damn rare.
Man I hate Egocentrism so much. I took that thing once and spent my entire run scrambling and panicking like it was going to eat my soul next once I ran out of items. By contrast, I've had genuine fun with Light Flux Pauldron. It is absolutely not for everyone, but being able to spam skills is fun. Stone Flux on the other hand, UGH. Fixing it would be so incredibly simple too: just invert the effects. Fatten myself up so I can die faster making myself an easy target? Cringe. Cut off half my body weight to become speed manifest? Yes please, I'm pretty sure those organs were superfluous anyways.
I’ve actually done a few runs grabbing every stone pauldron I could find for memes, I’ve found that the movement penalty isn’t actually applied to wax quail, making stone pauldron if not viable then at least bearable.
A friend picked up the meteor while having a build that has the equipment permanently active while also autocasting it. She killed both me and the third player before we could even leave the lunar shop.
I feel like stone flux would be useful on someone like huntress. Maybe not in early game but mid game, cause she has agile so she can shoot while sprinting and just generally has a lot of movement anyways. It *could* be useful on merc or loader (mostly loader) but the problem with merc is that once your dashes run out… then what? 2/3 of loader’s non-primary abilities are movement, unless you count thunderslam or whatever its called. I don’t consider the electric dome ability a mobility ability cause you require another ability for it to be useful.
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The one thing Stoneflux is good for is when you're deep in a looping run and you're going Too Fast.
See also: scrappers ;)
So it's the worst option in a run at the point where nothing matters anymore.
Yeah just scrap the movement speed and get more damage
One of my friends like to stack it with shaped glass
@@mr_dndScrapping Iradiant Pearls isn't really an option. Sure you can technically still do it, but losing out on a lot of its other benefits is rough.
I love Egocentrism. Its an item you take once every 100 runs knowing that it'll be 100% of the purpose of the run, hoping it doesn't take all your movement speed items. And then you're satisfied enough to not take it again for the next 99 runs.
Don’t forget it’s insane synergy with egocentrism
Plus you can cash them all in at a cleansing pool.
You love Egocentrism because it's fun.
I love Egocentrism because it's pretty.
We are the same.
@@thehans255I never thought of that actually, it does sound like a decent way to get the irradiant pearl for journal completion
I once got egocentrism on merc. Turned them all into pearls. Got a newly hatched zoea (do you know how rare that is without command?) And ended up with like 80-90 void enemies fighting for me.
I will say that my friend absolutely LOVES doing a build with stone flux, esp as mul t. He stacked it so his health was 20000+ and just used 3-5 wax quails as movement. Basically bypassed the need for hooves and drinks. He was the only one who survived our run, even survived a pizza attack from mithrix
Your friend knows how to have fun.
This is what I was gonna say, Stone flux is goated with wax quails LOL
I LOVE PURITY❗️❗️❗️❗️❗️WHAT IS A RED ITEM❗️❗️❗️❗️
Edit: Okay internet nerds I get it I just have shit luck with chests my bad💀💀💀
🔥🔥🔥I DONT KNOW 🔥🔥🔥
SOOOO TRUE!!!!
SOOOOO REAL!!!🗣️🗣️🗣️
BEHEMOTH YOU FOOL
PROC⁉️ WHO❓️ 🗣🔥🔥🔥🔥
Remember when the devs teased the pauldrons saying we'd be spending all of our lunar coins on them? Good times
What??? That was a thing???
@@NotLuigiGood times indeed :’)
The fact that several of these "worst" items are still quite powerful really shows just how insane most lunar items are, especially when played around properly
Purity is fun, but only powerful if you know how and when to fit it into your build. A few of my friends tend to pick it up without much thought, then wonder why they deal so little damage. At least 5 times I’ve watched these friends stack purity on mercenary with eviscerate, then be relegated to the role of immortal mosquito.
That's so funny actually
i feel the role of immortal mosquito while playing engi with my friends with bungus only build
The best use for Purity, in my opinion, is playing Acrid on Co-op. I just leave all of the proc related items for my friends, and become a jumping poison machine. Basically no damage loss for Acrid, and a HUGE damage boost for my friends, because they are stacking so many proc items. Best part is that the venom spit on M2 looses all cooldown, so ou can finally spam it on those pesky flying monsters.
i hate that stridesr of heresy doesnt make you inmune, it just removes your hitbox, so status effects like collapse, DoT or even an overloading elite bomb will deal damage, same as fall damage and certain area of effects which just take into consideration if you are inside the area
Imo it would be too strong but hoppo doesn't care for balance like that.
... But you're actively healing almost 20% max hp/s
@@lesliejacoby9137that's interesting did they email you to tell you that or smth?
@@crangejo hoppo has stated multiple times in Q&A's that they just believe the game needs to feel fun and from that you can see they are in no rush to provide buffs for weak abilities or survivors and vice versa buffs for what is too effective.
If you don't believe me based on that you can believe me based on actions as the only time I'm aware of hoppo touching up an already existing ability in game was to try and make commandos grenade feel better (tbh it made it worse).
@@lesliejacoby9137 hopoo doesn't even own the game anymore so it's pointless to really blame them for this. And those "weak" abilities are just those you don't like basically.
I stick with regular Blink for Huntress, cause I get good value out of the vertical mobility
I use all base Engineer abilities, specifically the Shield, cause I have bought into the "set up" playstyle
I exclusively go with MUL-T's Rocket gun, never again using neither Nail Gun nor Power Mode, and I don't feel like I suffer from that
All those choices would be reprimanded, and I do get a friend of mine to tell me to switch them up cause "they're shit". Literally all abilities are different instead of worse or better. Barely anything ever is worse or better. It can just do things the rest doesn't
Also also, there is an increasing amount of people that realize they prefer games where balance lends itself to fun over competitiveness, tho I don't consider myself there, not exactly
I ate a purity, needletick proced on the back of my throat
I hate it when my needletick procs in my mouth and down my throat 😩😩
Rip
I have a soft spot for glowing meteorite, because it makes me the most dangerous thing on the stage in multiplayer
ego is goated if you loop back to a cleansing pool. say hello to 20 pearls and 4 irradiant pearls
If you don't convert the entire stack, and only pick up the pearls, leaving the irradiant pearls on the ground, you can eventually convert your entire inventory (except the last one, no guarantees) into irradiant pearls. It just completely blows out the clock.
@@underdoug Cleansing pools spawn in void prison,right? Might be an unironic strategy to try at some point
Stoneflux's description leaves out crucial info.
It should read "Double your health. Half your speed. Reduce your traction".
That last bit is what ironically turns this into a movespeed item on loader. You can use it to slide across the map at mach 10 by maintianing your momentum.
That feeling when you stack 5 and your secondary stops moving you though
This is why Wax Quails are so good with it too, since they act as a static boost rather than a movement speed buff, letting you slide much farther off of one Quail-jump
Nano Spear Artificer is basically unaffected by Light Flux's downside. A base-charged spear can still freeze enemies and proc bands; even one backup mag with LFP lets you attack nonstop on a character hampered by her cooldowns.
I think Race should do a challenge run with both pauldronds.
This wouldn't even be fun to watch
It’d be funny to watch
"There are two voices inside you."
When I take the Egocentrism, it’s always a gamble whether or not I’m gonna encounter a lunar pool. If I do, then all I need to do next is to turn all my items into iridescent pearls.
hey it's irradiant
Egocentrism is a beautifully designed item that puts the value of items in Ror2 through a unique perspective, an effect unlike anything else the game has to offer. And of course, with enough items, ego statistically has ZERO downside. It's just hard damage, that scales in range, frequency, and even more damage. And of course, cleansing pools are a thing. And because of those, ego is just a win win like 99% of the time. I have a hard time seeing why anyone could consider it NOT in the top 10 (at the very least) of the best items in the game. Im extremely biased probably but im just saying, it is unbelievably powerful and fun
even for stationary turrets the visions of heresy is a straight up damage upgrade. Purity is a great matchup with it if you get a clover to counter it. But given the unlikelihood of that happening, alien heads and brainstalks are amazing.
I've found one good use for egocentrism, and that's with artifact of swarms, and artifact of sacrifice. WIth those two active, you're usually getting enough items, especially late game, to counteract egocentrism, and if you don't want to spend all your money on lunar items, it's a pretty good way to get a bunch of lunar items to turn into pearls. Once I did that, and I found the zeta bug, whatever it's called, and it turned all my pearls into void monsters, but there was so much damage I was fine, and I finished out my run by killing the Voidling.
Man, its crazy that they made Stone Flux good on a character. What an accomplishment, Gearbox
I really do like Lightflux on Artificer, because even if ice spear takes a while to charge, sometimes the longer charge lets me hold onto it for longer and more carefully consider which enemy to chuck it at. And it still has good damage only briefly charged. Small con for the pros of being able to let off 12 or so flame orbs quickly. It does also affect the ice wall casting time but you can sprint cancel that anyway
What if you get magazines and are able to just throw ice spears basicly all the time
Yah... exactly if you have like 3 backup mags you can basically throw spears nonstop if you weave some M1s here and there.
I bet you feel silly putting stone flux at the top now that False Son is in the game.
Egocentrism is an item worthy of its name. It doesn't care about you or your run; It only cares about itself.
I played a multiplayer game with an Engineer that actually made Stone Flux Pauldron look good. They were running it with Bungus turrets (of course) to increase the healing their turrets were outputting, then using Volcanic Egg to move around. Mind you, this was a Command run, so they were giving themself everything they needed to support this playstyle; but I couldn't help but watch them cook and feel impressed with what people come up with in this game.
I actually love engi's M1, i fucking love hitting every single one of those bombs on an elite beetle and absolutely obliterating it its so satisfying
It's fantastic when you stack Glasses and Instincts, and in general I like it, but it kind of is the primary that FEELS the worst on early game
YES THANK YOU! hitting every bomb feels so good, maybe he is not the best character to have such a close range move with a long charge up but who cares!!! i hate this one beetle in particular!!
@@caitily Glad i aint the only one
Getting wisps with it makes it all worth it
I just can't stand the feeling of the primary, I'm a big fan of either machinegun or charge up to do big dmg attacks, but charging up bombs isn't it for me.
notable meme build is light flux stacking on merc. you pick up an attacking active item (sawblade is best for this purpose imo), take a few light flux with legitimately obtained lunar coins, and you take eviscerate. you will never ever have a hurtbox on the map when you fight enemies with this build, making you literally unkillable.
As someone who does a lot of Simulacrum runs, I'd be interested in your item tiering with that in mind. For example, looping and final bosses are irrelevant and while scrappers/printers do exist, you have limited (sometimes time-limited) access to them and instead are often choosing an item with two other choices to compare against.
My personal goal is to get to wave 60-80 with each attempt as there's a mod that lets you end your run for lunar coins at those points. The same mod adds a TON of additional worthwhile content to Simulacrum which would be stale without it.
I was doing a Heratic run the other day and my goodness is she absurdly strong. There also no longer is the issue with skills feeling like they don't fit, as her entire kit works perfectly together.
The ONLY real noteworthy thing about Strides of Heresy, is that it completely removes your hitbox for Shadowfade's duration. Which means that not even the Void Capture attacks that the Void Reaver/Jailer/Devastator use on death will hit you if you Shadowfade. At least, from my experience with the reavers pre-DLC. Can't begin to count how many bird runs were saved because of that.
It also grants flight, which can matter on Survivors with poor mobility.
Thank you for making a video that explains what Corpsebloom is in a comprehensive way I'll start picking it up if I ever play the game again
Yeah, just make sure you never pick up more than one! They get worse the more you stack them.
@@Moonstruck_Arrow and make sure to pick it up if you have the red that doubles all healing, as it works in the same way eclipse 5 works. Doubling your healing at 3 seperate times, before corpsebloom when you first heal, after Corpsebloom doubles its, and after corpsbloom gives it to you. This makes it so you have 800% more healing
All the problems with the last on this list can easily be summed up by a quote from a certain someone:
"Speed is war."
Stone flux is great for loader since she still has amazing mobility with her secondary and utility. I always grab atleast 1 with loader. Also a great way to increase survivability in late stages where you are uncomfortably fast.
You can actually use Volcanic Egg to escape Strides of Heresy.
Glad someone said it.
Stone flux was so bad they had to make a new character just for this item to have a use
Egocentrism can deal quite a bit of damage, but having it risks every build you could possibly have, which could lead to a net loss in general damage
I think it would be awesome to see guides for individual survivors. I know there are a ton out there but most of them blow and don’t really cover much other than just reading off their abilities.
remember stoneflux can be good when you loop so you can get back to a manageable speed
TRUE, great comment
purity is probably one of the most character dependent items in the game. On Commando or huntress its pretty horrible 9/10 times but on Loader or Artificer its game breaking,
Strides of heresy is goated on anybody with an even remotely bad movement skill. Invincibility, flight, and healing isnt just good on paper, and it gets even better off paper with afterburner
@justcallmejoe9270 Three of them will give you enough i-frames to completely regenerate your health and shields. Really good when you have Plasma Shrimp and ICBM.
Man dispute I always get so excited seeing a new vid. Don’t know how u do it but it’s amazing
Im almost positive the flux pauldrons are made for deep loopers who have 500× move and attack speed and need somethig to slow them down without scrapping items.
Technically Sticky Bombs should’ve been included in the guaranteed proc section, although that’s far more rare.
It's crazy how a lot of these decisions change in simulacrum
The only use for stone flux I've found is when you have too many movement items
For new content ideas, I would love tips & tricks for specific scenarios. For example, I always struggle to avoid the Stone Titan teleport boss’s laser beam attack. A video addressing how to overcome this would be great.
you might have forgorn to edit in the part at 0:13
Love purity! Can even work as a pillar skip on some survivors with just 1
purity is so fun because i almost never go for proc builds as its just a good time
Glowing Meteorite is even worse because it has falloff, so it only does the full damage if it hits YOU and it can't hit flying enemies
Shout out to light flux on merc using Focussed Assault + Slicing Winds. 3x pauldron turns you into a helicopter raining down constant winds, and even though the wind up for focussed assault is long, you are invincible for the whole animation.
that egocentrism slander hurt my soul
For new video ideas, I really enjoy the streams and the competitive speedrun videos. Edited versions of those have the potential to be big. Also maybe when the dlc drops like item/stage/survivor breakdown vids
I like going silly mode on bandit with desperado with command, 2 purities, and a shit ton of lysate cells, and a few clovers if I want to actual proc stuff.
I may be wrong but doesn’t clover and purity also effect chance for enemy effects to proc, with purity increasing the chance and clover decreasing the chance.
Light flux is actually amazing on bandit, his movement ability goes from helpful to permanent invisible, extra speed and ability to fly, it's crazy good and not a way I expected to see bandit played at all, super fun though
I'd like to see more "risk of rain 2 is an esport" videos, they're how I got into watching the races and I absolutely love them.
I know content is dry rn in terms of dlc releases but I hope you make videos again. These are always fun to watch. Maybe something arbitrary like ranking your favorite survivors or something idk
Stoneflux is great if you're flying off the stage when you press w into a slope. But that is very late game
One thing about strides of heresy as well is that shadowfade doesn’t feel right on heretic as well it just feels wrong in a way
stone flux is good only after you take 20 hoofs and have too much speed to manuver correctly
11:40 I don't know if anyone's pointed this out but Acrid can currently sprint between melee strikes and his attack speed becomes as fast as you can mash both
12:08 I liked this item because it was random quirky fun….. until the day I lost my well earned hard light afterburner.
Stone Flux Pauldron is actually THE best item on a modded character called The Seamstress. She doesn't use speed as her primary way of movement is blinking and extra health is extremely important on her.
Video idea:
Monocolor Challenge
Turn on artifact of command, and try to beat the game but you only get to stack one type of item for every color. For example - a commando might want Tri-Tips (white), leeches (green), Antlers (red), draconic egg (orange), and wunguses (purple). You can stack these all you want, but you should only have 1 item type for each color.
I love this challenge run. I thought of it myself and I got hooked on it for months. I personally don't use lunars, but you can if you want.
stoneflux and lighflux are actually good on seeker because the souljourn doesn't scale with movement speed and it lasts longer from the increased health
I thought I heard Gregg's theme! Love the Night in The Woods music in the background, man, but might I also recommend Fall of Porcupine's soundtrack?
However, with stacking pauldron you can pick mul-t and become an immortal snail
I was doing a big looped run with a friend of mine and I had ended up with a gesture blast shower bands build. Once we got tired of the run (we got all the aspects) we went back to the bazaar and I took a meteorite to troll him.
Because I had polylutes and a ton of gestures/fuel cells, the meteorites killed him through the 50+ stacks of safer spaces he had printed across 4 printers. I died too once I landed to try and leave the bazaar (was Loader)
What do you mean you _got ALL the aspects_ ???? That's insane do you mean the Elite things?
@@crangejo Yes? What else would I mean? Their drops are affected by luck, btw
@@Xeconis I wasn't being rude, it just really surprised me since they are literally like 1/4000 chance or lower. Even with luck enhancements, it is crazy to get "all of them" on one, single run
@@crangejo With stacked clovers, they show up more often than you'd expect, especially considering the increasing enemy credits and higher density of elites when looping.
Amazing video!! I love your videos because of the calm energy you bring.
Idea! Items ranked from a NEW player’s perspective! Idk how possible that is tho. Another idea!! Secrets! Or hardest things to unlock.
Thanks for tackling the difficult issues
only thing about lightflux: it completely breaks merc. Because merc's moves have I-frames, by making his animations longer, you get all of that extra time, all into I-frames, basically making you immortal, as you can now just spam his I-frame moves as much as you want and just never be hit ever again
i thought you meant purity was the WORST blue item
Stone Flux Pauldron is surprisingly very effective on REX! Allowed me to survive a 5x crowbar Void Fields and beat Planetarium the first time I went into it. Though I admit that it was scary getting chased by the Void Jailers' implosion orbs. Nothing a good ol' DIRECTIVE: Disperse can't fix though.
gouge is really funny when you have artifact of sacrifice enabled
I do particularly like stone pauldron on loop because it slows down a character that I find way too fast and also counters the side effect of shaped glass.
Getting it too early is def a run killer tho.
I've been playing Risk of Rain 2 for a few days now and the first two lunar items I've gotten were stone flux pauldron and egocentrism. I was just waiting for stone flux to get eaten so I could continue playing. Good to hear the rest of the lunar items aren't as bad.
Defiant Gouge is insanely fun imo just cause I love stacking it to force my PC to start chugging due to enemy density in late game runs lmao
5:01 while having the range for loader is good, you lose out on your best weapon, your fist, which gives you over heal (I think that's what it is called) every time you attack an enemy.
I love Ego with all my heart. It is not a good item per say, but you can make a build aroind it. My favorite way of using it is to go acrid and search for movement item printers and jusy convert all my items to movement. Having a giant stack of one item decreases egos effect on you and also allows you to get up to enemies faster to really melt them. Throw in a good healing equipment with some gestures and youve got a killer meme build. I also love ego on moving sentry engineer. Three times the ego :)
Good vid as usual, love that you just get right into it too, intros are genuinely so unnecessary I skip em most times
this video aged well with false son
Very few people in any game community recognize speed as damage mitigation. Much respect.
Literally every single content creator about every single game state that mobility is the best defensive stat, I genuinely don't know what rock you'd have to live under to not stumble into a dude saying that dodging is the best skill to have in a given game.
It also might partially be because speed doesn't perfectly correlate to damage mitigation. Too much speed and you run into new reasons as to why you can't dodge attacks, and the value of speed decreases the better you get at dodging, which is kind of counterintuitive since a bad player won't be helped much by speed either.
i remember picking up a stone flux in my 2nd game cause it looked like a mask and was cool and then suddenly i was so slow and i just could not figure out what happened XD
i died the very next stage
I definitely agree with stoneflux. One of my very first runs I picked it up and I was playing MERCENARY of all people. I just couldn't do anything especially because it made me unable to loot fast with my friends.
Facu?
7:05 its very funny though, like it is pretty much jokes, fr fr on god. Coop with this is a hillarious laugh out loud
When you get all the heresy items at the same time you turn into the heretic, and there are unwritten upgrades to her skills. Shadowfade can be cancelled at will or it could also be extended in exchange for leeching health.
it's almost important to note for purity that it has less effect the higher chance you have. if you have 3 tri tip daggers and pick up 1 purity your 30% chance goes to 9%. basically kills it. on the other hand, if you have 9 tri tip daggers and pick up 1 purity your 90% chance goes to 81%. very small effect.
You forgot that egocentrism transforms ALL items into itself, including keys from the artifact challenge, and in there the time doesnt advance AND they respawn infinitely if you dont start it. You could theoretically leave your pc running overnight and come back to around 720 egocentrisms, meaning you spawn an around a googolplex of orbs every second (or your game crashes)
im fairly sure light flux pauldron is okay on acrid for spamming caustic leap and epidemic since im pretty sure neither of them care about attack speed at all, i think the poison spit also stays pretty quick.
Egocentrism sucks cause it takes over your run, once you use it once, that's it. Combos and synergies are impossible, except for equipment. It's ok if your run absolutely sucks, but that is so damn rare.
Hear me out, cleansing pool.
@@ThunderShock7 still just takes over your run.
@@ceddavis7441 the pearls doe
@@ThunderShock7 but I do not like the pearls. They're boring.
Since I tend to play with with sacrifice and command on I love Light Flux Pauldron. Can get enough syringes and then some to counter it
HUGE missed opportunity at the end to say "Stoneflux? More like StoneSUCKS!"
didnt realize this was a worst lunar items and was VERY confused the entire video
I would do anything for reduced skill cooldowns,
but I won’t do that.
Have you ever thought about making a video on the top 10 most dangerous items for enemies to pick up in the void fields?
Man I hate Egocentrism so much. I took that thing once and spent my entire run scrambling and panicking like it was going to eat my soul next once I ran out of items.
By contrast, I've had genuine fun with Light Flux Pauldron. It is absolutely not for everyone, but being able to spam skills is fun. Stone Flux on the other hand, UGH. Fixing it would be so incredibly simple too: just invert the effects. Fatten myself up so I can die faster making myself an easy target? Cringe. Cut off half my body weight to become speed manifest? Yes please, I'm pretty sure those organs were superfluous anyways.
I’ve actually done a few runs grabbing every stone pauldron I could find for memes, I’ve found that the movement penalty isn’t actually applied to wax quail, making stone pauldron if not viable then at least bearable.
A friend picked up the meteor while having a build that has the equipment permanently active while also autocasting it.
She killed both me and the third player before we could even leave the lunar shop.
Spamming the bazinga out of my abilities rn
Straight up spamming it right now. And by it I mean. Bazoinga
I love that this man's intro was 0 seconds long.
I feel like stone flux would be useful on someone like huntress. Maybe not in early game but mid game, cause she has agile so she can shoot while sprinting and just generally has a lot of movement anyways. It *could* be useful on merc or loader (mostly loader) but the problem with merc is that once your dashes run out… then what? 2/3 of loader’s non-primary abilities are movement, unless you count thunderslam or whatever its called. I don’t consider the electric dome ability a mobility ability cause you require another ability for it to be useful.