The "coin paradox" video that Veritasium released not too long ago helped me understand why your geared piston has a 1:4 (3+1) reduction. Or maybe it's the other way around. The way you presented it, it hardly feels paradoxical at all. Also, the scotch yoke reminded me that I tried scotch eggs for the first time last month. They weren't very tasty, but at least they had scotch yolks.
Useless comment (I felt like I had to say that because it’s a useless machine…. ) I’m going to figure out how I can use that in a moc. What’s that simple dance move that’s in style right now?
number 6 is how many hydraulic and pneumatic mechanisms achieve oscillation, but with reversing triggers at either end of travel instead of one in the middle
The biggest use are the pistons in engines, but in the Lego context it's also pretty useful for anything that has to do with moving stuff, like if you wanted to build a robot that toggles a light switch or a carousel with moving figures or something like that
The thing is that only hearing the Lego noises is pretty similar to just muting it... You might hear a pin click every 20 seconds, but in general it's pretty boring. I know that there are also some people who like it with music, so I think I might try abusing the audio track (language) feature so that you can select, idk, portugese to hear the sounds without music.
Turns out the audio feature is only available for randomly selected creators, so I'll have to wait for that one. The problem is now that I'm getting comments of people who enjoy the music, and others who don't, so I'm not really sure what to do. I'll prolly keep the music, and if you don't want it you'll have to press mute, because to be honest that's pretty close to the experience without music (at least in my editing software). Might be possible to get a better "asmr" sound design to work for bigger creators, but I'll have to keep my balance between editing and building, so I'll probably can't make such edits in a reasonable time.
The "coin paradox" video that Veritasium released not too long ago helped me understand why your geared piston has a 1:4 (3+1) reduction. Or maybe it's the other way around. The way you presented it, it hardly feels paradoxical at all.
Also, the scotch yoke reminded me that I tried scotch eggs for the first time last month. They weren't very tasty, but at least they had scotch yolks.
3:20 finally
the useful machine
Useless comment
(I felt like I had to say that because it’s a useless machine…. )
I’m going to figure out how I can use that in a moc. What’s that simple dance move that’s in style right now?
@@EvanMoon Flossing?
I love your mechanisms and ideas
you're seriously my hero. i've learned more about mechanics from watching maybe three of your videos than I did from four years of school lmao
The number 2 is just so mesmerising to watch, I love it 👍
number 6 is how many hydraulic and pneumatic mechanisms achieve oscillation, but with reversing triggers at either end of travel instead of one in the middle
Great video as always :) must say i didn't like the music though, prefer just lego noises
3:23 Well my Girlfriend likes this very stupid simple movements quite a lot and its productive on top! 🤷♀️
@JKBrickworks 2:06 I told you scotch yolks make perfect sine waves!
Where do you get all the ideas from! Great! 😊 👍
Im questioning how your comment is 1 day ago when the video is 23 hours old
The gear crank appears yet again!
Holy shit! #6 Finally figured out a way to not get kicked for being AFK on cod lol.
Number 6 is used for many things like gates and door opening.
Thanks a lot❤
I’m gonna make a full lego spring lock suit now thx
The first one looks like a steam train mechanism
Yeah, it actually is a steam train mechanism
Yyyyyyyyeeeeeeeeesssssssss
Nice video !!
I wanted to make a robot like a rock-em-sock-em, but found out I had slightly different Lego pieces than what I needed. I was so shattered.
The 3rd one can be used as a goalie for a football pitch
Do you have some examples for praktikal use?
The biggest use are the pistons in engines, but in the Lego context it's also pretty useful for anything that has to do with moving stuff, like if you wanted to build a robot that toggles a light switch or a carousel with moving figures or something like that
Hi!
0:21 🤨
Yeah, I don't like the music either. Better just keep keep noises as different people have different choices at different time of day.
The thing is that only hearing the Lego noises is pretty similar to just muting it... You might hear a pin click every 20 seconds, but in general it's pretty boring. I know that there are also some people who like it with music, so I think I might try abusing the audio track (language) feature so that you can select, idk, portugese to hear the sounds without music.
@@in1 oh, that's a cool idea!
Turns out the audio feature is only available for randomly selected creators, so I'll have to wait for that one. The problem is now that I'm getting comments of people who enjoy the music, and others who don't, so I'm not really sure what to do. I'll prolly keep the music, and if you don't want it you'll have to press mute, because to be honest that's pretty close to the experience without music (at least in my editing software). Might be possible to get a better "asmr" sound design to work for bigger creators, but I'll have to keep my balance between editing and building, so I'll probably can't make such edits in a reasonable time.
My LEGO parts can do the first gear : )
New video!
Hello
I’m going to pee myself 😂
AREN’T MACHINES FUN? 😋
Ухты стрим что ли ?
Обычная премьера видео.
Almost 1st, I'm third