Tekken 8 with Lumen is crazy

Поделиться
HTML-код
  • Опубликовано: 12 янв 2025

Комментарии • 88

  • @progste
    @progste 11 месяцев назад +46

    Yes, crazy dark =P
    It would probably need a light source coded as coming from the player's pointof view so they don't look in shadow all the time.

    • @ScorZulu
      @ScorZulu  11 месяцев назад +6

      This is highly (as of reffencing tekken 7 ) possible since you can create maps for tekken with different light sources while keeping the geometry the same
      Definitely possible to make maps that work better for lumen

    • @lightningangel45
      @lightningangel45 11 месяцев назад +1

      Pin of shame?

    • @progste
      @progste 11 месяцев назад +9

      @@lightningangel45 pin of right

    • @8304u
      @8304u 10 месяцев назад

      @@ScorZulu based

  • @ArifRWinandar
    @ArifRWinandar 11 месяцев назад +185

    Removing the rim lighting from the characters really make them look like they belong with the stage.

    • @mikeus77
      @mikeus77 11 месяцев назад +16

      Yes, this, so much this. It ruins the whole aesthetic of the game. They should at the very least have an option to turn it off.

    • @FahmiZFX
      @FahmiZFX 11 месяцев назад +38

      ​@@mikeus77Nah, I prefer my gameplay characters look like actors instead of making it hard for people to follow the things happen in a super fast paced game.
      T7 has this look, or rather, the lack of rimlight in the first place. And holy, how crappy it looks in many stages. Volcano, Infinite Azure 2, Forgotten Realm at the shaded areas... even the Pool+Beach map it looks so bad. Having the colour of the stage blend with the characters make it so hard to see.
      Especially recordings of these. It's just horrendous.

    • @ArifRWinandar
      @ArifRWinandar 11 месяцев назад +21

      @@FahmiZFXTekken 7 is just bad looking in general, rim light won't save it.

    • @BortaMaga
      @BortaMaga 11 месяцев назад +4

      @@FahmiZFX tekken 7 characters look sh!t like plastic, but I don't think rim lightning is the cause. Rim lightning is one of the reasons Tekken 8 Teaser graphics looks beautiful if done right, and the retail version still looks a lot better than Tekken 7.

    • @FahmiZFX
      @FahmiZFX 11 месяцев назад +5

      @@BortaMaga We aren't exactly talking about the model themselves, we are talking about how the characters are being appeared on the screen with the stage behind it.
      The problem with Tekken 7 is that characters at time blend in with the stage to the point that trying to focus at them gets straining and annoying. The main reason why I modded out the volcano stages with the ones that has a different colour filter to it in T7 and hella turned Post Processing off.
      Adding rim lighting alleviates this issue. This is also the reason why I like Tekken 3 so much, although it's unintended due to hardware limitation. The characters pop out more and is very distinctive against the background. Even Ogre stage being the worst stage for this example, but because of how they light it up, the characters are still readable.

  • @bigmanwildin2216
    @bigmanwildin2216 11 месяцев назад +127

    this looks very close to the announcement trailer

    • @rover5058
      @rover5058 11 месяцев назад +28

      It looks absolutely insane the lighting is more natural this looks beautiful

    • @Zouka-sq9tu
      @Zouka-sq9tu 11 месяцев назад +8

      He should've enabled Lumen reflections as well

  • @Rayichiban
    @Rayichiban 11 месяцев назад +88

    Dang, so this is exactly why the dev have to tune down the effect and visual effect 😂

  • @MaoriGamerDood
    @MaoriGamerDood 11 месяцев назад +31

    Crazy how even though they are pretty much silhouettes and yet their animations are still more clear and easier to read than all of MK's animations. Though with that said I'm glad the actual product doesn't look like this

    • @Jurgir09
      @Jurgir09 11 месяцев назад +1

      It can with mods

  • @ScorZulu
    @ScorZulu  11 месяцев назад +81

    Note: The reason it's dark because the light comes from the other side making the front appear dark
    I was only getting around 12 fps with a 3080 nearly on 4k so using dlss on balanced barely made it to the 60 fps mark. You can see some animation jittering because the frames are dropping and not matching up.

    • @alyasVictorio
      @alyasVictorio 11 месяцев назад +2

      Hope Epic will fix the performance issue from Lumen enabled as well as adding an option to customize colors of its shadows and brighter, that way Tekken 8 will had better lighting like this

  • @FrankLeeYoung
    @FrankLeeYoung 11 месяцев назад +74

    Oh nice, they're not unnaturally lit up like a cheap studio. I get it, for competitive reasons, the characters should be lit well, but this looks so much better for gamers just wanting to enjoy the visuals. This looks more like the trailer reveal now!

    • @HeavySandvichGuy1
      @HeavySandvichGuy1 11 месяцев назад +34

      People should be able to choose in settings and that setting should have a warning

    • @makmakg242
      @makmakg242 11 месяцев назад +2

      @@HeavySandvichGuy1 Exactly that's the point, we need options for higher graphics today if they have the spec power and interest to do so. This should've been included in this game at launch, otherwise they Ubisoft'd us.

    • @HeavySandvichGuy1
      @HeavySandvichGuy1 11 месяцев назад +6

      @@makmakg242 "Ubisofting us" would be making a CGI trailer, instead of ingame one

    • @makmakg242
      @makmakg242 11 месяцев назад +1

      @@HeavySandvichGuy1 yet Harada claimed it before that the graphics in the Announce trailer is "Real Time" a long ago, which he jebaited us

    • @wasdx-_9258
      @wasdx-_9258 10 месяцев назад +3

      That's not because of competitive reasons. Because if it was the case then they wouldn't force TAA.

  • @manman22576
    @manman22576 10 месяцев назад +5

    Bro is burning his PC for the experience. Salute

  • @grindersky
    @grindersky 11 месяцев назад +31

    you should do a comparison video between original lighting and the lumen one you just did

  • @lucianocruz3383
    @lucianocruz3383 6 месяцев назад

    Its always fun to watch jin vs kaz fights especially in this stage

  • @lemonzest8650
    @lemonzest8650 11 месяцев назад +3

    there should most definitely be a setting to enable lumen lighting and reflections

  • @Cee-Real
    @Cee-Real 11 месяцев назад +6

    Yeah..the developers used pre-baked lighting for the character models.
    If you pay attention to how the models look in their intro poses + winning poses compared to during gameplay.. you'll see they look a significantly less detailed during gameplay..
    This is mainly due to the pre-baked lighting the developers use for the character models..instead of using UE5's lumen.
    I recall Murray saying he didn't think it worked well for Tekken.. probably due to character visibility..plus they didn't design their stages with lumen in mind (which they should've).
    They only used Lumen for Jin and Kazuya's showdown fight in the final chapter of the Story mode.
    Fighting on the same stage outside of story mode doesn't provide the same level of detail..obviously.

    • @MrMooMoo088
      @MrMooMoo088 11 месяцев назад +3

      It was specifically after the 1st hands on. Almost everyone said visibility was an issue.

    • @ScorZulu
      @ScorZulu  11 месяцев назад

      Intros and outros have specially placed light sources to to show the details as well

  • @alexism9656
    @alexism9656 11 месяцев назад +1

    I would totally play like this. Most maps won't look as dark anyways

  • @anthonychase6906
    @anthonychase6906 11 месяцев назад

    It looks perfect if you enable the character lighting but tone it way down to be much darker but still adding visibility to the characters in a dark scenario

  • @_Car_Ideas
    @_Car_Ideas 6 месяцев назад

    You should make more videos like this with different characters/stages. It looks really good.

    • @ScorZulu
      @ScorZulu  5 месяцев назад

      I was planing on testing with baked lights + lumen to see if it would look better

    • @_Car_Ideas
      @_Car_Ideas 5 месяцев назад

      @@ScorZulu I’m definitely interested, great work man!

  • @ggrogan
    @ggrogan 10 месяцев назад +1

    my issue is, I don’t play this game to have hyper realism, it’s a semi realistic high definition cartoon, that’s how I like it

  • @roanjohnybas3200
    @roanjohnybas3200 11 месяцев назад +1

    Now this is a good one, just a little more and it will be like the same graphics that it has on the 1st trailer.

  • @koldfire_kf
    @koldfire_kf 11 месяцев назад +3

    Props to your pc for handling it XD
    Also, nice gameplay

  • @shinagamithegreat04
    @shinagamithegreat04 10 месяцев назад

    Tekken 8 the movie lookin ah

  • @nrostova5606
    @nrostova5606 11 месяцев назад +4

    Is there a way they could possibly apply this to maybe just super ghost battle or other offline modes. And disable it on online play? If its possible then they should absolutely implement it.

  • @StopBlurryGames
    @StopBlurryGames 10 месяцев назад

    You need to tweak the lighting and Lumen parameters to get a bright enough look.
    (releasing lighting presets soon for each stage, this will also include optimized settings for Lumen)
    Also, Epic Lumen targets 30fps and High Gi targets 60fps. Lumen reflections are not worth it.

    • @ScorZulu
      @ScorZulu  10 месяцев назад

      If I had access to a third party mapper for tekken 8 (like tekken 7 has) i could change the stage and add more light sources for lumen to work better

  • @HolySok
    @HolySok 11 месяцев назад

    I kind of wish the Story Mode was more like this.
    But I feel like they couldve been more creative in game. On stages like Yakushima ot lools fine but on Midnight Siege the difference bwtween the ingame lighting and the Intro/Outro lighting is significant.

    • @runbaaL337
      @runbaaL337 10 месяцев назад

      Probably for performance's sake. As seen in the video, an RTX 3080 is barely able to pull off a stable 60fps, and that's with DLSS enabled. An RTX 3080 is not a new card by any means, but it's also no slouch.

  • @nomology6482
    @nomology6482 11 месяцев назад +2

    maybe u can do something and try to do path tracing too... that might help it to look even better if possible

    • @ScorZulu
      @ScorZulu  11 месяцев назад +2

      That would be really difficult and visually too since things are moving very fast.even with dlss 3.5 it would be a mess.

  • @luxoflux5064
    @luxoflux5064 11 месяцев назад

    Still looks blurry if you have TAA and CA turned on. Disable them for a clear picture.

    • @ScorZulu
      @ScorZulu  11 месяцев назад

      Its dlss
      Otherwise the video would have been 10 fps

  • @TJBlack3.5
    @TJBlack3.5 11 месяцев назад +2

    Wish this option was on Console

  • @bayuaji3939
    @bayuaji3939 11 месяцев назад +2

    Its so realistic

  • @tjdnfeo11gkrqjs
    @tjdnfeo11gkrqjs 10 месяцев назад

    I want know download site and how to fix it😊😊

  • @forestlaiofficial
    @forestlaiofficial 11 месяцев назад +1

    how to do that like this video?some mods or plugin? i wanna try this🤔

    • @runbaaL337
      @runbaaL337 10 месяцев назад

      Don't... your PC will genuinely overheat... it will absolutely ruin online play as well due to the unstable frame rate. Even this guy's build is barely pulling off a stable 60fps with DLSS enabled.

  • @YoMamaBih
    @YoMamaBih 11 месяцев назад

    I was wondering why the singleplayer didn't use this lightning. It felt odd.

    • @ScorZulu
      @ScorZulu  11 месяцев назад +2

      I tried using lumen on story mode last chapter, but for some reason it used baked lightning and no lumen despite having it turned on

    • @az6116
      @az6116 11 месяцев назад +1

      ​@@ScorZuluhow do you turn lumen on?

    • @McHuZii
      @McHuZii 11 месяцев назад

      ​@@ScorZuluplease try to figure it out. Would love to see the final fight with this lighting!

    • @Shadowlet
      @Shadowlet 11 месяцев назад

      ​@@az6116TekkenOverlay

  • @ElJosher
    @ElJosher 10 месяцев назад

    I see you also play in ultra wide. Do you know why the fights have black bars when the menus don’t?

    • @ScorZulu
      @ScorZulu  10 месяцев назад

      I don't know

  • @shippzx
    @shippzx 10 месяцев назад

    tutorial please!

  • @Yuigagotoku
    @Yuigagotoku 11 месяцев назад

    Could you please tell me the settings for Tekken 8 Overlay?

    • @ScorZulu
      @ScorZulu  11 месяцев назад +1

      Put every setting to epic or cinematic
      Disable upscalers
      *Make sure to change everything shading method to lumen*
      Disable chararacter lightning
      Disable baked lightning
      The game will run very slowly since it will be using lumen on everything so I recommend dlss or fsr
      You really gotta make sure it runs at least 60 or better since the snimations start janking up if the frame rate is below 60

    • @Yuigagotoku
      @Yuigagotoku 11 месяцев назад

      @@ScorZulu I am using 3080 and was able to maintain 60FPS at 1080p on high.
      Some stages are too dark, but the fight lounge looks very nice
      I'm sorry if the English is weird because I'm translating it from Japanese.

    • @ScorZulu
      @ScorZulu  11 месяцев назад

      @@Yuigagotoku Thanks for letting me know. I was playing on high resolution.
      Yes, some maps are way too dark where you can't see the character themselves. So turning on baked lightning without turning on character lightning does make it look better

    • @andyho4048
      @andyho4048 11 месяцев назад

      @@ScorZulu For me, putting the global illumination on cinematic REALLY tanks the FPS, and for no real noticeable change either

    • @ScorZulu
      @ScorZulu  11 месяцев назад

      ​@@andyho4048thanks for the info

  • @NAMEKDENDE
    @NAMEKDENDE 11 месяцев назад

    Nice

  • @fabianv4794
    @fabianv4794 10 месяцев назад

    PC players, please and thank you. Educate me on this.. Does it really over perform or can I say, put more stressful work on your PC boards if such feature(s) is turned on? I'm a console player but I will like to transition to PC because is like you get more for what you pay for than on console.

    • @ScorZulu
      @ScorZulu  10 месяцев назад +1

      Lumen will always be one of the most demanding settings that you can have in games. Even in high end GPUs like 3080s to -4080s, the game will perform way worse. Especially at higher resolutions.

  • @THEMAN2bcjxnxmd
    @THEMAN2bcjxnxmd 11 месяцев назад

    Story mode

    • @ScorZulu
      @ScorZulu  11 месяцев назад

      Story mode for some godforsaken reason goes back to old baked + char lightning mode.
      No matter what I did it never worked in story mode

  • @8Glitch8
    @8Glitch8 11 месяцев назад

    Can you get banned for overlay

  • @vagabond4576
    @vagabond4576 10 месяцев назад

    Meh