Lost, Cancelled & Unreleased Sega Saturn Games!
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- Опубликовано: 25 авг 2024
- In this video, we look at the mysterious lost world of cancelled Sega Saturn games. Which titles would have potentially come to the hardware if the console had sold better?
#segasaturn #retrogaming #consolegaming
Additional Gameplay, Footage and Image Sources
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I don't know what Sega where thinking with the idea of A) release 32x and Saturn in same time window. B) Blindside stores and customers with the release of the console, which in turn led to it releasing with few titles at launch. Then they made matters worse by keeping a bulk of its game library in JP. Which included deliberately blocking a lot of RPGs being translated.
Sega done the Saturn dirty, it never had a chance. Awesome as the system is it itself.
The Incredible Shrinking Character, that's a game I thought I had just dreamt up one day since I could never find any info about it as I had forgotten the name apparently. Wow, that's a relief.
Oh and yes, I would like a full video about Rayman 2 for Saturn if it was really going to be so different.
Sega was all over the place, a revolutionary, grungie, in your face company with the Saturn being my favorite console...yes, it failed in the end, but what a glorious time to be alive and to be a Sega fan. No other company, has the same emotional impact on me, a 40 year old man, to this day. Thank you Sega, for all the joy you gave me!
There's another Sega Saturn game that was cancelled, and it's called: "The Journeyman Project Pegasus Prime", while it was released on the Macintosh, then later for Windows and Linux thanks to the emulator Scummvm, a Sega Saturn, Playstation and 3DO were planned, only the Playstation port got released, but only in Japan.
I would definitely like a video about the cancelled Rayman 2 game. I've started listening to your channel like a podcast while I'm playing a game, it's been really fun :)
Even though it would have been heavily scaled back that would have been awesome to get scud race on the saturn
Interesting fact about Terminus, the team at Scavenger that was working on the game was later hired by Shiny Entertainment and the game eventually was reworked and morphed into Messiah on PC. (17:43)
Red Dwarf reference was smegging good
Kumite is probably pronounced like Koo-Me-Tay rather than like termite.
KOO MI TAY
KOO MI TAY
KOO MI TAY!
Would have loved to see killing time on the Saturn loved it on the 3DO and pc.
It had great potential, if more 2D games were ported to the West.
Fun video. I was a big fan of the Saturn back in the day and was sad Sega messed things up so much.
Do the English translations of Shining Force 3 stories B and C count?
That black lipstick really works for you.
Descent on the Saturn could have been pretty cool.
Outside of the suprise launch. The cancelation of saturn games killed the system in short amount of time in the NA/PAL regions. I wish sega would've sent out sdk and documentation prior to those region during its launch year.
Hopefully homebrew developers will start developing all of the canceled saturn games in the future.
True there were unreleased games that only Japan got that’s why the Saturn was successful in Japan only
Sad these games haven't been released. Good stuff!
I’m shocked that Diablo wasn’t on your list of cancelled Saturn games. This *HUGE* PC-game had been announced on both Playstation and Saturn ,although only the Playstation version was finally released.
The cancellation of Diablo on Saturn was the determining-factor for myself to buy a Playstation instead of the Saturn !! ,so you can understand my surprise😮 when I noticed that is absent from your list !!
(I was a “SEGA MegaDrive kid” back then so I was waiting to see what will happen with Diablo before I choose my next console and sadly , just like many other games , SEGA failed to bring this PC-masterpiece to Saturn’s customers )
I remember standing in a Toys 'r Us aisle for about an hour looking at games of interest and assessing price point of Saturn vs Playstation. I decided on Saturn, but I didn't realize it was after a price drop because it was dying. Still, I was pleased with my purchase. When I finally purchased a Playstation much later, I was infuriated to discover I could not save a game until I went back to the store to purchase separate memory cards.
Theme park and theme hospital came out on Saturn then ps1 loved those games still too this day
Out of all the RUclips videos I've ever watched this is the first that has ever mentioned 'Gender Wars' - it's a fun little game if you can still find it on the PC (and the cut scenes are really hilarious!).
Rerez did a video about it, he didn’t liked it at all
I totally love your channel, I appreciate your genuine interest in all the intricacies of the gaming world, bigup lass , keep it up, #1 fan
Happy Halloween 🎃👻
Yes, would love to hear more about Rayman 2.
I had Dungeon Keeper on the PC, console-only people really missed out on that one, awesome game
1:53 That had so much potential!
18:25 So that is why WaterWorld only appeared on VirtualBoy
I mean, yeah. It did get a Virtual Boy release, only in North America. However, the Super Nintendo and Game Boy ports of Waterworld was only released in Europe.
@@devingiles6597 Oh yeah I forgot about those too 😯
Please do a Rayman 2 beta video please
Congrats on 100K
i loved project overkill i wish it was a part of the library
I think the saturn would have had more look keeping games on the platform if they stuck with the 2D route. I understand the industry and even us gamers were drunk with 3D graphics fascination, even though those graphics weren't that great.
had one GC. it still works. had 3 PS2. disc drives all broke for no reason. GC was the best system to me for that gen. Dreamcast was 2nd
"Koomight?" Guess you have never watched bloodsport...
Some of the cutscenes for Maximum Surge were, IIRC, repurposed for a low budget movie (Game Over, I think)
Would love to see the one on Rayman 2 love the original game
Love Sega Saturn 🪐
You know, they could release most of these games today & they would fill a niche void that we have in todays gaming. Especially with the sheep herding, dlc-trap releases in main stream gaming now...
Great Stuff!
Wasnt scud race planned on the Dreamcast as showcased at the first devellopement presentation of the console? They used the game in arcade to promote the Saturn as the logo is shown in track 1, but I don't remember seeing that game in any planning of the Saturn line up, mainly because it would have been impossible to run it on the console anyway. Virtua fighter 3 was planned at one plan with that rumored boosted ram cartridge, but was moved to the Dreamcast alongside shenmue by am2 after Sega decided to move on with the Saturn.
Thought:
Is "Sonic Lost World" the modern attempt to create a game like "Sonic Xtreme"?
Nice Red Dwarf reference.
I would love to see the Rayman video, please and thank you.
Tomb raider, I missed that game.
Жалко, что доверились американскому руководству и не дали выпустить многие крутые хиты за пределами Японии( А еще обидно, что такие крутые игры как Соник Экстрим, Мортал Комбат 4, Золотая Секира Месть Эддера, Экко и прочие флагманы Сеги не были выпущены с тем самым потенциалом( Надеюсь, независимые разработчики сделают шедевры)
Killing time made it to the 3do aswell
I think the Saturn controller had an overall too simplistic scheme and limited buttons when compared to the N64 and Playstation.
All the Saturn lacked compared to a basic PSX controller was a select button. They otherwise had the same amount of buttons.
Similarly, the N64 had the same amount of buttons as the PSX controller.
Terminus game description says lights are ray traced. Lol.
Powerful beef curtains ❤
So if you feature Jimmy Carr in your video do you get a complementary tax evasion charge?
Damn. Off topic, but your new look REALLY suits you. Top hat is a lucky gaming man.
BTW Fighting Force is a really good game!
Goth Lady Decade is Best Lady Decade.
omg black lipstick month *melts*
Is HMS Carnage related to the Space 1889 universe? If you know this franchise then you are awesome!😊
Kumite is pronounced “Koo-mi-tay”.
She needs an of already
I give this video two feet up! 🦶🦶
It's not koo-might it's koo-mee-teh
Lady Decade! ❤❤❤❤❤❤❤😄
11:10 - with all due respect, mah lady, it's "Koo-Mee-Te", not "Koo-My-T"))...
Thank U leady decade
One of my best console ooh the ninja of darkness oohh man what waste it didn't come on sega saturn memories on shity ps1.
Right well if you can port all of the games that had arcade, PS1 and PC versions for me please 😊 get typing. 👍
Who else came for Sonic Xtreme?
full time evil lady decade
I’m telling you some black sparkle toe nail polish to go with the lipstick. 😅
Ku-mite? Like the bug? Not ku mi te, like ku me tay?
That aside, the Daytona sing was awesome.
There's a ton more saturn games that got cancelled but have at least some sort of playable code that can run on the system.
Atomic runner chelnov
Bedlam
Armed
The sacred pools
Thats just the tip. Happy hunting
Hello
Saturn was actually "Better" than the PS (U.S folks just didn't get the good $hit)....Actually, until this day, PS never had the best console during an era.......
The original Saturn should have been released in 1993 for $200 with just the 2D hardware and one CPU that they had. Sega could have then released a $200 3D Add-on adding textured polygonal graphics for Daytona USA, ETC, When the technology was ready in 1996. No 32X and changing roadmap.
There'd be millions of 2D Saturn's out there and few cancelled games.
I believe this console wouldve been ready in 1994/(EU)1995 worldwide. I believe sega were still in early development of games for the 1st hardware
@@maroon9273 The Saturn began development before the Sega CD in early 1992. The switch from the 68020 to 68030, then the HITACHI SH1/2 occurred in 1993, according to Hideki Sato. In fact, it was late 1993 when third party developers hinted (lied) that the PS1 could draw 300,000 polygons/sec. In fact, launch games couldn't do half that, and even Crash Bandicoot was drawing 60k, at best. Nevertheless, SEGA of Japan decided to add on 3D polygons to make the Saturn more powerful, but never went with Lockheed Martin's Real3D hardware found in the Model 1, 2, and 3. Why? Because of cost and time constraints. HITACHI's engineers reminded Sato that the SH2 was designed with SMP in mind, so they put that to use and used the second SH2 as a geometry engine, just as they already were with the 32X. SoJ then added another 1MB of separate, slower RAM, the powerful DSP that few could program, and another VDP for rendering quadrilaterals.
So releasing the 3D addon in 1995 (96 outside of Japan) would've killed the 32X, Jupiter, Neptune, etc, and that awful changing roadmap. Yet it would've left the Japanese arcade maker with a clear path to get Model 1/2 level graphics (albeit at a lower resolution) by 1996 in America and Europe. Instead, SEGA fans had to wait until Fall of 1999 for the Dreamcast, which was promptly killed off by the (arguably less capable) PS2.
Lol! Borat
Yikes, slow down just a little. No need to speed read here.
Politics and/or religion anyone?
lose that lipstick, really