Power Creep in Genshin is Greatly Exaggerated
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- Опубликовано: 27 авг 2024
- Power Creep in Genshin Impact is something that comes up on occasion yet rarely actually happens in huge jumps. This is especially surprising for a game entirely driven on selling you new characters. I mean they're all pretty cool, they don't need to be OP to sell, it certainly doesn't hurt though.
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#powercreep
#genshinimpact
What do you think sells a character better, being powerful or Eula sneezing?
The waifu'ing👁👄👁💅
Most definitely a combination of both. If a character has one without the other then that's where the community becomes divided - if a character has good design but is not the best meta-wise (*cough*candace) then they will still have a dedicated fanbase. On the other hand, if a character's strength is their main selling point over their design (bennett) then there are people who refuse to play them on principle. It's a fine line to walk imo.
(edit: I commented before watching and you made the exact same points within the first 3 minutes lol)
@@anshnanavati real i just want a nice looking character who's strong
(edit: and a personality that isn't annoying as hell)
Both: Waifu + Meta e.g. Yelan, Raiden
chinese community explains the sale is due to overworld experience or abyss
It feels like Hoyoverse designed the base kit of characters like Bennet , Xinqui , Xianling , Sucrose , etc first and then added their constellations ( which is why they are so powerdull - outside of not knowing how the meta would turn out ) , while for new characters it feels like they designed their kit and then took parts of it and turned them into constellations
Would've been better if someone like Faruzan had less battery issues cuz omfg mine is at 280% and she still couldn't do a rotation without someone else recharging for her without c4
@@babuebaguette7982 faruzan is probably the character that is most c6 reliant in the game
It's also like the 5 stars at the time were kinda mediocre. I cannot for the life of me fathom why Diluc, Klee, Qiqi and Keqing (even for a time) came out as bad as they were. There constellations are a mishmash that don't really make sense or do much of anything valuable compared to how things are, their playstyle, cons and passives conflict eachother too, makes no sense. So yeah, it kinda makes no sense. Even for some of the limited characters Venti a battery passive but an Anemo DPS support < Raiden. Xaio's cons are mediocre C2 and C4 are fantastically worthless, C6 only works if you're mobbing. Mostly cons for Childe are convenience, don't really do anything for his damage. Over time at least you see them slowly improving or well, the switch kinda flipped with 5 and 4 stars until they reached their equilibrium with Inazuma and then Sumeru where things just go a bit down hill steadily from there. It's interesting but I still don't think they've found a perfect balance and tbh, I don't think they will for a long time yet.
@@luizotavio44 every hardcore element support like Gorou, Sara, Faruzan needs C6 to do their absolute best. But gawd damn does Faruzan needs her C2 and C4, ur gameplay would just be so much better with those 2
@@babuebaguette7982 The thing is this, with C6 gorou and sara you only gain dmg, bigger number, but with C6 faruzan you gain a new character, wtf the gameplay and the things she does it became totally different, at C6 faruzan suddenly has grouping, CC, battery, and no ER problem, holy sht so much difference.
And thats without mentioning bigger numbers haha
I love that hoyo tries it's hardest to prevent competition for the same team slots for the characters. It would eventually happen once the number of characters hit critical mass but I do believe that hoyo is trying to delay that as much as possible.
There's truly not many characters that feel TOTALLY replaced. One might argue Kazuha did that to Sucrose and Venti but without C2 there's a clear distinction between the 3. Kazuha is an allrounder, Sucrose for big PP damage, Venti for huge succ. Plus y'know, as we see with Xingqiu and Yelan it's difficult to have too much of a good thing. Insert The Road To El Dorado - both is good meme here.
national 👀 3 constant slots + literally anyone. ik dude who fights wolf boss with national + ningguang, there is literally no character who can't fit in this team
@@Ratheil I feel like their answer to this are characters like Nilou, who uniquely transform reactions or have characters who could do otherwise impossible reactions like Geo x Anemo
@@Ratheil how I see it Venti is for those who want to keep enemies in one spot for Ganyu teams, Sucrose for a driver on taser type teams that don't have other catalysts, and Kazuha is mostly used to keep a specific element while not being on field like Ayaka freeze and International.
Ganyu fanart is so good
The real power creep is on level design. Sumeru is so more beautiful and vast than other areas that I'm really excited for the last area they make. The jump from mond/liyue to inazuma and then enkanomiya and chasm was already a great pace, but sumeru was out the charts.
Landscape creep
Exactly what I was thinking
@Meh meth you are alone on that.
@Meh meth you are alone. Almost 100% of players love Sumeru. Your opinion makes no sense at all.
@Meh meth nah man, sumeru for some reason has been extremely fun to explore, especially the desert, although i understand your opinion, it can get boring after too much time, but for me it's hands down the best region yet, and the archon quest was hands down the best
A lot of the “powercreep” just comes from new gameplay. Most people find new gameplay more interesting than old gameplay they’ve cleared every bit of content in the game with multiple times. People who switch mains often reflect this. They’re not really doing it because character B is more powerful than character A, but it’s something new to experience. You could continue to play Jean as your Anemo DPS throughout the full length of the game or you could try out Xiao, Heizou, and Wanderer to mix up your gameplay. You don’t need to unlock every character’s maximum potential to clear the content in the game, which is why it’s silly when a character comes out and people say they suck because they don’t have a million damage per screenshot showcase. Some newer characters are better, some are still beaten by early game characters. But the newer characters will be a little more popular just because they help mix it up a bit.
True
It's a good thing you used Wanderer/Xiao and Heizou as an example because it kinda gives me something to counter with.
From what I have experienced from Xiao and Wanderer. Wanderer doesn't actually feel better to play than Xiao or even Heizou tbh, he feels different absolutely but not better, not necessarily. For me Wanderer feels like he needs more babysitting, which is interestingly enough the case for a lot of new characters and the funniest thing is, that they don't really do more damage than their older counterparts, so it's not like they bring that to the table as a counter either.
Come to think of it, I don't even think that there's all that much fun creep tbh, I mean, sort of in the overworld with exploration and stuff but in combat, in the abyss? Nah, not really, not recently anyway. Like after a while, in my experience, the fun of the gameplay, especially when you're maining specific characters, fades after some time and then really what keeps them, is the value they bring outside of gameplay. For Wanderer that will be exploration I guess.
@@F1ll1nTh3Blanks I totally get not enjoying Wanderer, but for me personally he’s very fun! But even if you don’t enjoy him as much as others, my point is mostly that you may find Jean more fun than Heizou but still want to run Heizou since he’s something new and you want some different gameplay. It’s less a “fun” creep and more a “new” creep. No one has gameplay like Wanderer, so he’s interesting and new. People will probably go back to their favorites when he’s no longer the cool new flying guy, but for now most people find it cool to fly around not even really taking abyss and the like into consideration.
But let’s be real, Wanderer power creeping every other character in exploration is so real lol
so far the only character that got powercreep is diluc and razor, even wanderer doesnt powercreep xiao, itto dont powercreep noelle, ayato didnt powercreep childe, but hu tao completely obliterate diluc
@@danidan2174 i would still argue against that like sure hu tao and eula has better scalling and overall more powerful but they clear enemies only few seconds faster then diluc and razor. "Powercreep" doesn't really exists in genshin.
Power-creep is not what people should be worried but instead the new enemy lineups. Hoyo will release new enemies that can counter specific roles or teams, and tends to gradually proliferate it on the Abyss to shake-up our comfort team comps that we use.
I will get raiden today just for the abyss i hope they never abyss counter her lol
@@mohamadali3219 even if they do i'd still use her for the challenge
naaa if this happens the community will just whine like they did with inazuma enemies being resistant to anemo cc
@@mohamadali3219 *slaps energy draining effect on all enemies*
Waiting for content Dehya is good for
Mobility creep: Imagine not breaking DPS ceilings, but breaking the speed record from Mondsdadt to Liyue using a team of 4 characters
I think Genshin is less susceptible to power creep as a whole because it deals with team comopositions rather than singular characters, so it's regularly that a new character will come out that will make older characters jump up the tier list. For example, one of my favorite 4-stars Kuki went from being kind of mid to suddenly becoming extremely relevant with the introduction of Dendro. With small tweaks and new character introductions, some earlier characters that have fallen off a bit can surely return to prominence.
I do wish they'd put more thought into designing Thoma though lol
@@Falllll At least now He's decent with burgeon lol
@@zadokutah2315 I just mean like, a character that needs stupid amounts of HP and ER and isn't an especially viable DPS and doesn't work terribly well on his own as a sub dps ascends with Atk for...reasons.
theres no power creep because the game has no content to even use new characters on
keqing agrees lol
I like how i don't have to feel "forced" to use or pull for certain newer characters if i don't like them. Most, if not all, of the content in the game can be cleared by any properly built team which is great tbh as it gives more flexibility to choose characters based on preferences instead of making any one character be a "must have" in teams. It makes the game feel more balanced to me.
As a Venti main, Kazuha main, and recent Scaramouche main, the niche advantage of using Venti for verticality is that it's good for co-op exploration. I remember helping a newbie who was stuck once with a Venti hold E current, they were cheering and it was so cute. But honestly for my farming on map I'd run a gremlin triple anemo team of Kazuha (sprinting stamina reduction), Venti (gliding stamina), Xiao (climbing stamina), and Zhongli (protection and breaking ores). Climb Zhongli's pillar first, use Venti hold E, plunge, switch to Kazuha and jumpy jump, easy peasy!
Currently I switched Zhongli (unless I need the shield or quick ore breaking) for Wanderer for crossing water and short stamina-less sprinting. I'm tragically Yelan-less and waiting for her rerun in fact. As much as I love Xiao -also my main, I have an anemo boy problem- he's the weakest link and his passive can be replaced by an infinite climbing Kazuha trick that works for like 50%-60% of mountains
True, I didn't consider co-op as part of the equation. It is kind of worth noting that they did make a craftable gadget that can do something similar but to this day I have never crafted it since it takes boss drops. For all I know it's worse, I may never find out. lol
@@Ratheil yeah that gadget is really terrible, you get almost no height and have to refill it manually by collecting Anemograna in Monstadt. you're far better off just using Geo Traveler instead. at least it's had one or two uses in Moosashi Traveler-san videos
@@theGamrPersonGuy What are you talking about? The Windcatcher gives more height than Venti's hold E and it has five charges, which is more than I've ever used in a day.
Its hard to power creep when they released Ganyu and Hu Tao so early on. They released two of the strongest amplify reactions carries in the game and have been terrified to release such universally strong characters like that again.
I think another thing that contributes to power creep is enemy design.
A lot of other gachas rarely ever introduce more basic enemies for the player to fight unlike Genshin and usually just cycles through the same types or variations of enemies forever. They might occasionally throw in a new boss every now and then to change things up but for the most part a lot of fights are similar and thus characters that are bad against those types of enemies are gonna stay bad while the characters that are good against them are gonna stay good and just get stronger and stronger as more new characters release.
Meanwhile in Genshin, every few patches or so they introduce new enemies and bosses to fight and because of that the meta is constantly changing and adapting to these new enemies. For example, I remember back in the day that shielders like Zhongli were really popular and as a result that kinda made healers obsolete since shields flat out could negate damage while healers required you to take damage first before they could heal it. Which isn’t to say that healers weren’t useful but they for sure weren’t as viable as having a shield. However then during Inazuma they introduced Rift Hounds which did damage through shields and that completely shifted things. Now healers had a lot more importance in teams and became almost a requirement for a lot of abyss teams to have.
So far I think Hoyo has done a good job at making enemies and bosses that allow for more and more characters to become viable.
Personally, no. I think it'd be pretty predictable to say "every character is good!!" Because it's not a defense of their kit, it's just a defense of the character they like. However, totally no biased, I think most if not all 5 stars are pretty worth investing in. The meta is this game is quite interest and substitutions can always be made for teams. As we saw for xingqiu and yelan, they only added more potential synergy, not worse. Powercreep is virtually nonexistent in this game. Convenience is also a pretty major factor. Although Hu Tao is usually objectively better than Diluc, I wouldn't roll for her because the charged attack gameplay is pretty hard on mobile, and i already struggle with using Xiao on mobile. I also just don't enjoy the dying aspect of her kit, so there's always thing like that that can factor in to a character and eliminating power creep. The gameplay is so dynamic for each character rather than something like Fire Emblem Heroes, where power creep comes in the form of passives.
launch feh player here, the powercreep is ridiculous. literally every single launch character we have at this point has been powercrept. using any characters before gen 4 at this point in competitive play is ridiculously difficult and the game just keeps going further downhill. almost every single one of my invested characters from when i started are benched because they’re completely obsolete and i don’t feel like investing anymore. genshin is so much better in terms of powercreep than people
will give it credit for
if you seriously think genshin isn't powercrept, wait till dehya comes out. Also pyro claymore will probably be WAY better than diluc (sad diluc main noises). Also try using diluc instead of raiden in spyral abyss
@@ultrav5012well... the good news is Diluc is still good. Let's just not talk about Dehya 🫠
@@ultrav5012 You like a clown now that Dehya released and is what she is.
I just wanna say, I only started playing this game this September, wish I had started playing it way earlier than that, and your videos have easily been some of my favorites to watch on Genshin Impact. Of course, I can't speak for power creep, I just got to Inazuma and I only have so many characters and weapons. But it's such a breath of fresh air that I can play a F2P game with so much fun content and not deal with power creep, but instead only make my favorite characters stronger. Diluc, my favorite character, was not only my first 5 star pull, but also my first time hitting 20K+ damage, couldn't have been happier in both those moments. Still, it's fun to speculate the meta on the sidelines regardless.
New sub, thanks for the content! Really helps me further appreciate this game
You should check out Jeikage. He's very fun.
i think the biggest problem with power level changes over time is that 4 stars have been getting very
high constellation dependant
While I agree and don't particularly like that, I'm not certain that's really a new thing. Particularly for some of the DPS 4 stars, Ningguang for example, they get a lot stronger at later constellations. DPS Noelle is basically just a bad idea before C6, although I guess that's not her intended role early game.
@@Falllll while yes there have always been 4 stars that get notably better with constellations, I wouldn't call them constellation dependant. The only 4 star I would call actually con dependant is faruzan to be fair but I wouldn't actually call noelle or ningguang, or even diona for that matter particularly constellation dependant, they do get better with more constellations, yes but they still perform a purpose even if that's not optimal in late game. Diona and noelle are both pretty good defensive options, at least early in the game and i'd probably cite ningguang as, with potentially the exception of venti and maybe kazuha, a character that even without cons just kinda trivializes the early genshin game. The main difference though is that even with constellations in late game noelle and ningguang are still bad, admitedly no longer anywhere close to unusuably bad, and even more relevantly in the case of noelle and ningguang (admitedly not that much so diona) each step of the constellation tree is relevant whereas with faruzan nothing gets better until c6. Now admitedly faruzan is one unit but like sara and gorou also get a very notable buff from c5 to c6, kuki at c2 starts having enough uptime on electro aplication to actually justify her in hyperbloom over raiden. Admitedly most of this is just earlier 4 stars having a notably higher density of design mistakes, (fischl, xiangling, bennett, xingqiu, sucrose) but still
@@Falllll Noelle does her job but sucks pre c6 and ningguang is still very usable without any cons though you have to deal with her targeting and even c6 can't save you there.
None of those compare to sara or faruzan whose c6 pretty much is half their kit in faruzans case.
@@luminous3558 that's true. It does seem to have gotten more extreme.
I use alot of character, from f2p perspective for the past 2 years, i believe mihoyo kept the game power pretty much balance. Power creep only occur if you C6 R5 a character. Just take a look at yelan C6 R5, she can solo the whole teyvat.
C6 yelan is broken in every way possible haha, and yes, as f2p fellow i feel the same way
Thats p2w, not powercreep, since the monsters doesnt increase in difficulty if you have or not c6r5 yelan
With the amount of characters that we have, Hoyo should just open a 5th slot in a team and increase the world level to 9 or 10 to increase the challenge
wouldn't be hard too cuz we see that all the time in story quests with trial characters
that would be big problems, because some team would make the game broken
Nope a 5th slot would be terrible. Higher world level is a great idea tho.
nah no thanks, rotating through 5 teams would be a pain in the ass ngl.
I agree a 5th spot is needed As it's hard to fit this dendro crap in the meta because most teams with that element you will be forced to run without a healer ,
I think it sorta is a good thing we have chars that have similar roles sometimes? Like Xiao and Scara for instance. A lot of people are busy arguing who is better to use, but I look at the fact that not everyone can handle Xiao’s gameplay because of how fast he darts around (which can cause some motion sickness for some) and so a unit like Scara could be more comfortable to play, while still being a good anemo hyper carry
As for me (LEAK ALERT)
I’m not a fan of Keqing, but I AM interested in that play style of hers. Since Al hathium has something similar, I might like to go with him more.
I don’t feel so forced to play a certain char I don’t like, cause I have other similar options, if you catch my drift
Variety and difference of playstyles is nice. I have Childe and Ayato but I use Ayato because his playstyle is easier and I was lucky enough to get his weapon. I got Keqing but I have a hard time liking her playstyle of constant charged attacks so I prefer Cyno and while Alhaitham is similar to her once you read his kit you realize there is more to it than just teleport and slash.
Honestly, powercreep only happens when you get limited 5 star constellations and could finally see the whole picture of why certain characters are more favored than others. It does happen with some 4 star constellations too.
Without constellations, the only thing that can be considered “powercreep” are mobility and interruption resist. Yelan is one of the few characters that have both of those with decent value and can use them consistently.
You are absolutely right about powercreep being ridiculous in other gacha. I play fire emblem heroes and most of the older units from launch are straight up useless and newer units only stay strong for like a month or two before they get hard countered or powercrept
keep in mind though FEH is a PvP gacha. Dragonball Legends is also in the same boat as FEH, where their main focus is PvP, meaning that "meta" does really matter. PvP completely changes the way gacha games release/balance their characters
I would say, there are some characters who aren't as useful now as they used to be, but powercreep isn't happening nearly as badly as I thought it would. Older characters like Venti, Mona, Bennett, Xingqiu, Sucrose, etc remain just as good as they've always been, even if some characters like Klee or Qiqi are considered clunky or outdated now.
I think the main reason there’s not much powercreep, is because a big portion of the community just doesn’t care, and hoyo is keeping the community like that by not making any new end game content as to not incentivize seeking power on characters, powercreep eventually causes the community to decrease in size, but with the model hoyo is creating, there’s not much powercreep and accordingly the amount of players keeps increasing.
why are u kinda slept on. your vids are high quality and engaging w good commentary, editing, soundtrack and valid criticisms. love em
Thanks, I appreciate the kind words! I may be small but it's okay, I'm still improving at a lot of things!
I think powercreep becomes less of an issue when you bring in the variety in playstyles (among other variables that comprise a character). Like hu tao, yoimiya, yanfei, and diluc get compared a lot to each other but their playstyles are different. Even moreso between ganyu and ayaka. When they stop considering variations in gameplay and focus only on power through one playstyle, that might be where the game will become more monotonous and predictable.
Considering one of the most popular, simple, and powerful teams in the game is 3 day 1 characters and 1 that was released about a year ago, i think we're good.
THIS. which means a teeny tiny powercreep is actually needed at this point. at least for 1-2 characters for the upcoming months. the games getting a lil tedious.
I think one of Hoyo's biggest successes with the game is that they haven't power crept it into the toilet. In fact, they've gone out of their way to maintain balance after the initial batch of broken 4-star characters and Ganyu. I'm not really a fan of all the niche characters, but I can also acknowledge how that approach is smart and good for the health of the game going forward.
one can say its a double-edged sword. on the other hand the newer characters are harder to build but produce less satisfying numbers so why should i pull for a character that is gonna make my game more difficult/less satisfying when i can one-shot everything with my older characters? the last 6-7 months releases were a joke (nahida excluded)
@@rootedpen2 wanderer is powerful, at c1
@@ezioauditore5616 wanderer is also fun af, that alone makes him meta imo
I've always really liked the way Genshin handles character strength. All 5 banner stars are the same rarity and can clear the game content. You can save up for and use the characters you like the most. Unlike other gachas there's no SSS rare super characters that are completely off the curve and require you to spend $1000 to even get. Even if there is some power creep, its almost irrelevant outside of video showcases on RUclips.
You do know that broken constellations exists right? That costs much more than 1000$ to get
@@Rasta796 You certainly can spend tons if you want to get those big chonky numbers you see in showcases. I just like how Genshin doesn't have actual differences in rarity between banner characters and I don't feel pressured to buy characters to keep up with power creep.
@@Rasta796 but you don't have to is the thing, like yes the other people can have a broken character but what's that gonna do to you and your gameplay? None, so it is balance per se,all the character can basically be use for the game content and just need bit of a grind
@@Rasta796 you can still clear the "hardest" content pretty easily without having those broken constelations
To all 3 people above. Same in other gachas you don't need strongest SSS character to clear content, look to what I was responding to before responding to me
Zhongli and Bennett were released over two years ago, Raiden over a year ago, them 3 are THE top 3 meta characters all with over 80% usage rate throughout 3.0+ Abyss, most new characters like Wanderer Nilou Cyno Ayato Itto can barely break 20-30%, others like Shenhe and Tighnari sits at around 10%, the only two meta characters released in 2022 were Nahida and Yelan, both are around 65% usage rate, still not touching the top 3 old characters, Genshin power creep is not real.
Newer characters exploration potential has had to evolve with the game. If the best mobility character we had was still Kaeya by the time Sumeru released then exploration would be absolute hell
Not everyone has yelan, wanderer, venti, kazuha etc. I was getting electroculus on raiden shogun's palace with only geo traveler (don't even have wind catcher).
A "big brain" move I've used, multiple times, is throw down a Zhongli stele, Venti climbs it and uses his held skill, then lands so Kazuha can glide up and use _his_ skill. Used it to hop up on the top of that floating pavilion in Liyue, and scaling Inazuma's capital building (serious, what _was_ the intended method, because I was fiddling around so much to get out from under eaves, that I think I gave up on the steles because they kept popping up at angles).
Bennett actually can do really good damage, and has high single target melt dps. Even as a burst support he still hits hard.
The new players are so screwed. Many of the banners we get include characters that can't be upgraded until inazuma or sumeru. I really think it's time to have a banner for each city at the same time. So we always have an option no matter where we are in the story.
Power creep isn't happening but story gaited upgrade materials will eventually become prohibitive to new players.
Happened to me. I pulled up an Shogun Raiden but i'm still stuck on Liyue xd
At least Sumeru can be explored as soon as you finish Mondstadt Archon Quests, it's Inazuma characters that are he problem tbh
The thing is five star characters are actually arguably weaker since they lock their power behind constellations. If you only look at C0 then the five stars don’t feel like power creep has happened at all. Yeah some characters are stronger than others
Honestly, I am surprised how little power creep there is in this game. Especially since it is a gatcha game..
Kujou Sara: Has an actual C6
Bennett: Has a C6
💀💀💀
Man idk why i laughed
One way Hoyo seems to make new characters interesting to pull for is their creative design. Past characters are more simple, easy for players to learn so as to get into the game with ease. And as the time passed, more creative play styles are introduced to add interest and diversity, ganyu, kazuha, xiao, yelan, wanderer etc, instead of simple hack and slash characters, which there are already plenty of. Players that are still looking to improve in power will choose meta units, while players that already consistently 36 star abyss will start looking to pull for fun characters (but not as broken as meta), which recently there's been a lot of. This avoids powercreep pretty effectively (as old characters are honestly still relevant, mona, jean, keqing etc still very much OP and useful in right teams) I love how Hoyo is going with this!
There was a massive leap in power when ganyu came out, and then it was relatively stable up til the release of dendro. The dendro meta I wouldn't call powercreep, but I WOULD call it ease-creep. It's just a lot easier to get those dendro teams clearing than older ones, although if you've already got those old teams, the dendro ones don't invalidate them.
I think characters being niche gives them a lot more room for creativity. Nilou for example is Niche, but when do you EVER see 2 Hydro and 2 Dendro Team comps? I’d prefer having these sorts of niche but unique characters than having my 15th character that works with everyone. I already have enough insanely strong units. Now I want units that entirely changes my gameplay. That’s new, that keeps battling fresh.
I feel like once the roster has been filled out fully and completely (minus the fact there'll definitely be new weapons/archetypes coming, I'm sure in like 5.0) they will probably pivot to a skin based model and I think that's why they haven't been selling any even though I'm sure a lot have been developed already. If they were already extremely present and then gacha units slowed people would feel like they're just losing content. But since they've starved people of skins for so long, a lot of people would be thrilled to have their favorite characters have special skins - especially with new particle effects.
@bird You're speaking about now - not the state of the game 2 years from now. Mihoyo is a business first - they're going to do what makes money. When they feel the need to break canon and start releasing non-canonical skins, I assure you they absolutely will with 0 hesitation.
Diluc will forever be S tier in my heart
I don’t think there’s power creep but rather hoyo just increased the dps ceiling and the skill ceiling
11:30 it is possible for Mona to dash above water forever, by tapping constantly, cause the first motion has 0 stamina cost. But yeah even Ayaka can do that too but doesnt need it, thanks to her freezing.
it isn't zero, it's 10
@@jedhraley wrong, when you quickly tap forward or alternate side ways, no stamina is consumed. You can do it indefinitely.
The thing with engulfing lightning is that getting it for your raiden is also a good upgrade for xiangling, especially whe she's stuck with a weapon other than dragons bane. Imagine this: you're running catch on raiden, fav lance on xiangling and you need another ER weapon for any spear user. Getting engulfing lightning upgrades your raiden, gives you the chance to run catch on xiangling (or maybe rosaria if you have dragons bane and need a rosaria upgrade) and frees up the fav lance for a thoma/yunjin/shenhe/candace whoever needs it. That's also the case for any other weapon, even if not that insane as the spears do in this special case. It's not nessessarily only an upgrade for one unit but can be an upgrade for more characters
Edit: not that I want to defend weapon banners, they are literally scam, but pulling for one can actually increase the powerlevel of your account in general
Tartaglia is the most used character in the abyss, Tartaglia is the most flexible character in the game, Tartaglia is the most fun character and will always be meta. I will never understand how people can say that he sucks when the numbers speak for themselves.
he sucks at c0
@@Ailyph get good.
some copium here my dudes
Personally i think weapons are getting worse lately because of those weird ass passives compared to old weapons which gave nice buff to any character welding them
powercreep is not a problem at all since the content of the game is so easy to beat, most enemies are just punching bags with big hp
Yeah, but try not playing Bennett, Xiangling, Xingqiu, Sucrose, Fischl.
@@ATKR45 exactly
@@ATKR45 full geo team be like: ರ_ರ
@@ATKR45 Nilou, Barbara, Collei, Dendro Traveler? Zhongli Xiao Albedo Jean? Actually there are so many teams right now to play, it's been a year my benett or xq are sitting on a bench while xiangling is level 50.
Damn maybe considering a new player or someone that’s not so good at the game mechanics. You can try a limit of 5stars on your team, removing the goblet and sands. But you do have a point I wish they introduced a flexible or dynamic difficulty depending on your build after ar 56 or something.
there is power creep in genshin, and that is teams power creep, double hydro Hu tao with Yelan and XQ power creeps Hu tao with zhong li and albedo, you cant look at the characters individually in this game, they function as a unit.
Nobody can f say childe is bad his international team still has HIGHEST DPS for f2p in the game while have crazy aoe and quadratic scaling for multiple mobs.
3:29 as a childe main and simp i approve of this
your channel is so underated, i wonder why i never stumble upon one of your videos before
I wonder how many of my fellow Yelan lovers only use her so much because we can't bare to take her out of our overworld parties. Like, man, I knew her skill would be fun but I completely underestimated how absolutely dependent on it I would become. Similar with Kazuha's skill as well.
Came for the drip, stayed for the sprint
I'm honestly tempted to go for C1 just so I can use it more often.
@@derp4581 me too
@@derp4581 You can just equip Sacrificial bow on Yelan and boom free C1
@@skyreaper1994 Doesn't work for exploration unfortunately, unless there's enemy in your path which doesn't happen every time
It's actually good that units like Faruzan or Sara get released. People think they're weak, but it's actually not the case. We already have many constellations for old 4 stars (Like XL, Xingqiu or Bennett), and in my opinion, powercreep is happening on weapons rather than on characters (Specialized weapons tend to be much stronger than good-for-all weapons, i.e. Haran is better than Jade Cutter for Ayato)
How is releasing units that you need to pull 7 copies of before they are usable a good thing?
Faruzan literally needs more ER than most people have on their acc pre c6.
@@luminous3558 nah her ER is fine, it's prob your rotations or smth
I never get the ppl who say Kazuha's skill power creeps Venti's because they both fulfill the exact same role, furthermore Venti's has the benefit where it can also be used by other people in co-op, so it has support capabilities while Kazuha's do not. So at the end of the day it just comes down to preference. If anyone has power crept Venti's mobility it definitely isn't Kazuha, its Scaramouche. But again, his ability can only be used on himself as well.
power creep must exist, because players play game to grow their account, a game without power creep will quickly die due to players feeling a lack of progression. Genshin handles this fairly well by dividing power between elemental buff, weapon, artifact and characters. this allows characters to be relatively well balances, instead of their "stat" being the defining feature, their playstyle is instead what influence different character pick. Xiao who is one of the earliest character for example has the highest attack, yet people don't play him much because his playstyle make him limited and not great with most content, and as his popularity falls, genshin simply release a new artifact set to buff him. and then we have the infamous NATIONAL TEAM, where we have a meme that "every spear is a xiangling buff" which show that OG character become stronger too due to the way Genshin distribute power over several system. so while power creep do exist in Genshin, it is not build around character, this allows the characters to feel more balances... this is not to say there are no "power" difference between characters, but they are design in a way that for different battle, different character do better. there are some character are more flexible than other, the balance is not perfect, from the ratio of their use by the players we can still see who are the favorite, they are not all created equal, but they generally have enough room to be viable even if they are old. I still find Ganyu the best timmie abuser... ;)
This video does a really good job of explaining why powercreep isn't happening that much but you made a pretty big mistake in phrasing when you began talking about weapons. You said that engulfing is 114% better than the catch r5 which makes it seem like it's over twice as good when it's obviously not. It's still pretty clear what you meant but I definitely feel like some people won't realise and be confused
It's true, some people will definitely think that's what it means
Hoyo uses the nature of elements and duo scaling to control the power and repetitiveness of characters. The appearance of Dendro really remade the grounds and made it so that Crit is no longer the only meta and made other older characters grounds to stand on. The very first characters are not as power mostly due to the staff not knowing the meta yet. Like Itto. Itto is powerful, but limited in Geo where he cannot vape and thus will not be too powerful. Diluc cannot compare to Itto, but he can vape. Ayaka is powerful, yes, but HoYoLAB made her kit so that freeze will be the more optimal choice than melt and made it so you can't melt all her strikes and maximise her Dmg. Nahida is absolutely cracked, but her constant Dendro app made it so she's more suitable for bloom than spread. Eula has insane scaling, but that's because you have to to be a physical DPS who cannot ultilise elemental reactions the same way others can.
Heck my Kaeya is still one of my best characters. And I have every single character except for Yelan, Shen he and Nilou. And Childe is still firmly stamped in the meta with no doubt. Man just hit 1M on my acc last week I'm so proud of ma boy.
Im a Kaeya main, i maxed him, i give all my resin and this far i have never ever pulled for a 5* cryo simply because Kaeya is enough 😊
Personally I don't think power creep is happening and if it does, it don't matter cause the game is not that hard and all character can become OP in artifact impact.
Tbf i think Bennett can have personal damage like Sara too 😂 his Q benefits from the attack buff on cast as well and can melt/vape
He can hit pretty hard with some proper investment, it's just Sara's Q hits like a truck, especially on larger targets and with her own C6.
An interesting thing about genshin meta is that it depends a lot on what's currently in abyss/what enemies you're fighting. Venti was top tier until early Inazuma where he faded into irrelevancy (now being great again though), ganyu also had a few stages where there was either a cryo aura or cryo resistant enemies, or unfreezable ones where she was really not that good. And mihoyo are great at abusing this to sell more units. They almost always make the abyss easy for the new character.
That is not really powercreep. Considering how integral the elements and elemental reactions are to the core gameplay system, it is bound that characters of certain element wont preform well against enemies of the same element, which is why you should ideally have a dps of each element.
They werent really trying to powercreeo Venti, they were just trying to indirectly nerf him in order to reduce his usage rate, which imo was needed considering he was the most used unit that also made the gameplay too easy and basically braindead.
The top teams have always been the top teams and rarely changed though.
Definitely, case and point this specific Abyss where Ganyu and Ayaka are from the least used 5stars while the top DPS consist of Cyno/Raiden/Itto and bloom teams
"Constellations for 5-stars are not absolutely required."
* Dehya walks into the bar.
I think it’s fair to mention that “new thing being better than old thing” is not inherently creep. I don’t think there’s mobility creep as we have plenty of characters still releasing with no mobility tools.
So true, I got Yanfei 2 days ago and now she's lvl 63, has a lvl 70 catalyst and a Kokomi for vaporize. I truly am a die-hard fan for her!
I Remember when xiao and ganyu released alot of people were talking about power creep. Arguably this is because these were the first unga bunga carry champs. Klee and childe were much more technical and we didn't understand most of their kit until awhile later. The only other releases were zhongli, albedo and venti (supports). Nowadays what xiao and Ganyu does is still strong but not nearly as crazy as we once thought. Then I watch the video and see that you made all my points for me.
PS it cracks me up how much you mention league of legends in your videos.
I think it made a lot of sense if you look at honkai, but I guess they learned from the mistakes and it gives us the confidence that genshin is going to be a game running for years and years to come, while having a reasonably good time with our favourite og characters.
@@user-ye6ft4ly7r true, Honkai kinda kicked me in the balls a year ago. The one who rolls for HoF with F2P setups gets so much better than the one who spent literal months just to farm for VKE to get her stigs and signature weapon. Left the game at that point, despite it having good story 😐
They made few versatile as heck weapons and now add niche tailored made weapons that are either stat sticks worse than some other choices or better than any choice, but only on some specific characters
Small pet peeve, you can run Raiden - Sara - Healer/Shielder/Anemo - Xiangling just fine, since you really don't need to battery Xiangling too much with Raiden in your team.
I actually like to run that team when the abyss has the HP on burst buff, with Kazuha. Its very fun.
When content is single target though, I just go Raiden hyper with Raiden - Sara - Kazuha - Bennet
Isn't it the other way around? Powercreep has been kept in check, and hence people are complaining that new characters are 'mid' (Cyno / Ayato / Wanderer) or 'niche' (Nilou) or just both (all the 4 stars). Victim to success basically.
You can make Bennett niche by activating his c6 which I did :D
tbh with 5* archons just must be better or op at smt venti is the best crowd control , zhongli best shield , raiden greatest battery and hyperbloom drive , nahida best dendro application aand most if not all of em get significantly better at c1 and c2 c6 ofc is incredible powerfull aswell but the early cons matter a good bit more than normal 5*
Tbh the only thing that scares me is description creep
after all who cares, they said content wont get harder , people still use characters they like even though they are underpowered, this game isnt really to worry about powercreep, it has no leaderboard no anything, play your game and hf
About how characters power levels should be, is that this game is actually more rewarding to play the characters you feel and enjoy playing as more then using them like tools. Its literally how Pokemon works, you bond with them like actual people and you win no matter what, using Pokemon like tools tells people that you only use them just to battle and not care for them with love and care.
All and all, I play the characters I play such as Beidou, Xinyan, Dori, Mona, Noelle, and Rosaria etc. Playing them in my own ways make it more epic and more satisfying to play the game. As for the rest of the stuff that relates to powercreep, I don't see it happening ether in terms of weapons and artifacts, I just see it just being something to work towards without being sweaty about it.
Mobility creep...
I can probably see that
As a mobile player I cry at how hard it is to scale some areas
ganyu and hu tao will be my #1 dmg dealers probably throughout the whole game, and they're both old characters in terms of release i think genshins good at making long lasting characters in that aspect
definitely was not expecting to hear the moonlight flower boss theme in a genshin video. awakened so many memories of cute fox girls with large bells
As a venti fan I'm not upset at all. Venti is more comfy than kazuha for me cuz I can glide and also they are amazing together if I need to get even higher
One particular thing I've Noticed with Genshin Impact is that the Devs seem to Make an Effort to give Damn near Every Character SOMETHING unique about them, sometimes that Unique thing is useful in combat, sometimes it's Useful outside of Combat, sometimes it's Just Funny... And a Few Select Characters Have SEVERAL unique traits, that can be Both Useful AND Funny... And those unique traits make it so that it can be fun and/or efficient to play ALL of the characters depending on the situation!
Example 1, Amber: Amber is Generally Considered to be the Worst Character in the game, but that's Really just a Side effect of her Playstyle requiring Accuracy on the player's Part and Tactical planning, which are not traits that are Really encouraged all that Much in the Game otherwise (Also Low base stats, but that's fixable with gear and a good team)... But what's Funny with Amber, is that So Far she's the ONLY Character to get Extra Benefits from Doing Headshots on Enemies, Any other Archer Just gets an Automatic Crit, but Amber Also Gets a 15% Atk Buff, Which by itself may not seem like Much, but that Bonus Stacks with other similar Effects Such as from the Prototype Bow... Also there's an Exploitable Glitch with Amber that Allows you to Detonate her Baron Bunnies with an Overload Reaction, But only if it's her Charged shot that Detonates the Overload... You can Use these 2 Traits Together to Hilarious Effect... Throw 2 Bunnies at an Enemy, Make sure that the enemy is Primed with Electro (Raiden or Miko are both Great for this, Fischl can do it too if Oz Decides to aim at the right spot), Then Charge up and Take Aim at the enemy's Head, Release, Watch the shot do Damage that most people think is Impossible for Amber, And then the Two Bunnies at it's Feet Explode at the same time... All 3 hits Put together Will do (((261.8%+200%) X2) +223.2%(Auto-Crit) + 44.64%) Or Roughly 1146.8% (+Overload) Damage in the span of less than one second, To be adjusted for Crits... For a point of Reference Child's Melee Burst Does (804.1% + 255%(Riptide burst)) Or about 1059.1%(Oh and that's a Tartaglia with a Level 13 Burst Talent Level, so you'd need to get this 5 Star to C5 to Do this Much Scaling! You can't Buy Him from the Starglitter shop to get that!)... That's Right Amber's Weird Combo Technically has a higher Scaling that Child's Big Badaboom Burst, Which means Each point of atk she gets is worth that Much more, So that 15% from doing a headshot kinda comes into play here... Childe Probably Still outclasses her simply Due to the fact that he Can Vaporize the first Chunk of that, but it's Still a funny Notion... Oh and if you give her Elegy of the End and Noblesse Oblige while she's C6 She can technically give a Bigger Atk% Buff than any other character when she bursts(55-75% Depending on Elegy's Rank), so you know, Niche tricks... (BTW that Headshot bonus she gets, Means that Vs. Baishe, the Boss Hydra from the Last Lantern Rite Event, Amber actually Did more Damage than Ganyu Overall, well that and Reverse Vaporize every shot also helps with out-DPSing the "best Archer", Ganyu Main Tears taste so Sweet.... Odds are Baishe will be back soon enough so keep this in mind!)
Example 2, Jean: Though Jean is already a pretty Strong healer in her own right (I'd Argue the best in the game To this day, Due to the fact that she can fully heal your entire team without risking them by putting them in the field to receive said heals, While Also Attacking!), what's Funny AND fun about her is her Specific enemy Positioning Mechanics. Where Other Anemos just kinda Blast their Thing and Enemies get Sucked in to a specific Spot, Jean Does that to herself, but then also Launches them in whatever place you Want said enemies to go... And the Funniest place to send them? Straight up of course! Against Enemies that aren't Super Heavy She can Launch them Really high, and when they Land, they'll take fall damage, which is proportional to their Max HP, so the Stronger the Enemy Was MEANT to be, the Harder it'll Hurt them (I've Seen Drops of over 100K against Beefy enough enemies, Fatui in particular are Fun to Air-Drop like that). What's more you can Increase the Height and Distance they'll go slightly by Using a Charged Attack beforehand, which Applies a Nearly unique Status condition(So far only Venti Also causes this status) on the enemy that Reduces their Weight and Kinda Lifts them up slightly, allowing you to YEET them even Further, his same Status effect makes it possible to Lift Larger enemies like Metachurls if you're in co-op (There's nothing funnier than Watching a Metachurl Drop from 3-4 Meters up and Taking an Absolutely Staggering Amount of Damage when it lands, IF your Allies know to Stop wailing and letting it hit the ground!)... Jean's Suction Move can also be used against things that normally aren't affected by Suction effects, Like Klee or Aloy's Mines, or Baron Bunnies, So it can help you reposition those things to all actually hit a Target rather than Pray the enemy Stumbles on them.... Oh and FYI, Baron Bunny's Fuse is 8 Seconds, In Case you wanna Have Fun Turning Hilichurls into Firework shows(Yes, if you time it Right you can Blow them up Mid Air to damage the enemy)...
There's more Unique traits like this, generally at least 1 for each character that no other character can duplicate, but this is already a wall of Text, so I'll stop here.
Video idea: Do a strength tier list and rank who you think are the strongest and the weakest characters in the game.
The ONLY reason I went for Engulfing despite already having Jade Spear is because I think Jade Spear looks bad on Raiden. Drip > meta, the end LMAO
Fashion is the true endgame
Problem is getting all the stacks
I used to equip my characters with weapons that fit their outfits only cuz i didn't know shit about how the meta worked and it was soo much fun i reccomend
@@-amel-9896 DRIP OVER META SUPREMACY
i think it's important to clarify that engulfing lightning being 114.2% times better than the catch means it's only 14 PERCENT more damage (for those who are bad at math) lol.
It's more of a comfort creep. All the new dps chara's are more ooga booga where as the old ones like klee, diluc and childe have a lot of mechanics you gotta understand
Mihoyo is so adamant in preventing powercreep that they go backwards and made a nigh unusuable 4 stars at C0 instead. Mihotod, we're not asking for another Bennet, Xingqiu, or Fischl, but can we at least get someone as good as Diona? I understand wanting more money by selling cons, but holy shit man...
Tbh, for the longest time I thought that Genshin had like perhaps three 5* weapon banner signatures that were worth pulling for, but I just got my Itto who I never wanted because I considered his weapon as the one, but... Whiteblind is actually much better than I thought and snapshots pretty good. If you try, there's a way to make just a few thousand damage difference, which isn't that critical for Itto
I guess there's always a second option for main dps
I'm Yanfei fan
BECAUSE
1. She helped mee farm that Hydro Creature required to upgrade Hyro Liuye and Mondstad characters
2. I've Raiden, God tier God with God tier support and God Tier burst damage, Yanfei helped me to farm
3. I have Itto too
ive got Eula too UwU ( cry in front of my Eula + Raiden comp )
55ar, my Best Boi is Diluc. Resently got c1, he is my best phys dps, and I gave him insane ER. I have now ult almost all the time, so I have him nearly all the time Pyro infused phys. He is great to me, because I build him for my needs. There is so much options to customize character play style in Genshin! So your section about artifacts was great thing.
Also, I have a friend who build insane Xiao, who deals several 40 fing K in ult... And I am utterly jealous
What I tried to say, is there is no power creep if you not lazy
The editing, the music and just overall presentation is top notch! Definnitive sub here!
i think the power creep is more indirect in genshin
for example most newer 5* units come with their own tailor made weapons and unique artifacts that work wonders on them
meanwhile an older character like diluc is still stuck with crimson witch and wolves gravestone that would work okay on any pyro/claymore user but never skyrocket them to the meta on its own
if either having a tailor made weapon or artifact is what makes characters stronger then characters whose best in slot equipment is still the general use items that no character really recieves a significant enough boost with will kinda succ by comparison.
but obviously there is more to it than that like how diluc doesnt exactly scale off of any extra stat like er, hp, em, def, etc.. like newer characters so he literally cant get a weapon or artifact set that maximizes his potential, unless they release a decent 5* claymore with a crit substat that strictly scales off elemental infusion damage or some shit to let him raise his power ceiling to something more comparable to what we have nowadays.
I'm happy Yelan exists, having 2 Xingqius is very nice in abyss. I'm just worried when a 5 star Bennett is gonna pop up into existence, especially if it ends up a catalyst cuz of ttds. I mean, not that it would be bad, I might just not be able to get them...
Genshin is pretty casual so having little to no powercreep is generally fine. It makes the Gacha a little more bearable instead of having patch-to-patch shilling & and powercreep (thus player FOMO) for meta, especially with the 50/50 nonsense.
However the problem for me is at the end of the day, it's Gacha. Why should I have to expend 6+ weeks of Primogems just for a character that is laughably below the power standards of characters I already own, or just old ones at that? There is little incentive to pull for anyone as a unit lately. I have enough "waifus" and I can't be bothered to farm for a new one if they will just underperform and make my gameplay sluggish.
The only upside I see is that I'm more inclined to save... therefore I will have more Primogems stacked until I see a unit that I like and that is powerful. For example, since Yae & Raiden's re-run, I saved up 70k+ primogems until the Dendro Archon. No luck but I got Nahida to C3 and I am happy even though I spent 600+ pulls that patch because she is very strong and compliments my favourite character, Keqing.
i don't know what hoyoverse plan but they make every character now usable with new artifact and dendro reaction like qiqi with clam set , keqing with new dendro reaction amber with elegy as support and new burgeon reaction, kuki with hyperbloom reaction , xiao with new support from faruzan and goes on
i dont think powercreep is a problem cuz u can mostly beat everything with every character u want
edit: with enought effort and resources put on the character u want to play with
I think the same. I beat this game with Diluc without any problems 🗿(clear the abyss too)
Wanderer doesn't powercreeping Xiao but still be able to gets you 36*. Powercreep is an unnecessary thing. There's no increasing difficulty after all.
The first time power creep did happen was with the controversy surrounding Zhongli. Hoyo was forced to puff him which in retrospective was bad for the game. After that every archon introduces some power creep and very occasionally with OP characters like Yelan. Luckily when power creep happens, it does not invalidate old characters thanks to the focus of team combos in this game. For example, Nahida is extremely OP but she also buffs electro across the board which used to be weak.
I mean, only archons deserve to be powercreeps.
Zhongli still isn't broken. He is a good comfort pick now and his change pretty much saved geo as an element.
Remember old geo resonance? Or old shields?
He was pretty much a 3* character in the worst element.
Now he is a good defensive option that competes with others like kokomi but isnt a strict upgrade.
As a game with limited character banners - it would be a loss for them to make future characters stronger or less balanced because we frequently revisit those regions for events, story or just fun personal challenges.. As someone who C6 Venti, triple crowned and has multiple builds for him - my C1 Xiao is better for dmg.
I love Anemo for the aesthetic mostly and Venti in coop with my lower AR friends is helpful.
ive been playing since 1.1 and i remember being so excited to catch klee's first rerun cause i thought she'd be my perfect ss tier dps :-P she still isnt leveled up past 60 poor klee
The fact you went this entire video without mentioning how Zhongli, one of the first 5*s, allows sooooooo many teams to handle soooo much more is shocking. Honestly, every team I try out I find myself just missing Zhongli.
I feel like there's a trend started at patch 2.0 in the new 5* weapons: the trend is that the passives of new weapons can only be fully utilized by 1-2 characters. A great example of this is the Mistsplitter. Another great example is the Redhorn Stonethresher
Another example is Kagura's Verity
That applies to pre patch 2.0 too, staff of homa -> hu tao, broken pines -> eula, amos bow -> ganyu
I love what they've been doing with more niche character design, but I can imagine newer players might not agree. If your first 4* characters are meant to be specific supports for certain 5* characters (Sara, Gorou and now Faruzan, for example) and you don't have any of those characters, then your early game is gonna be VERY difficult, if not impossible. I also feel it's also easy to forget how brutal early game can be and how some characters (coughcoughxiangling) are kind of useless during early game because good luck getting 200%+ ER with your 3* artifacts and weapons, or getting enough crit rate to reliably proc that R1 Fav Bow you get for clearing story because you can't get refines for it at all. And unfortunately every character that can ignore ER because their main kit is focused on only their skill, is a 5*. Or Fischl.
I just wish they'd do a little more with Acquaint Fates, and maybe allow more pulls on the beginner banner so people have a higher chance of getting 1 or 2 of those broken patch 1.0 4*s to carry them through the game.
@bird The question is, do newer players know that? At the very least, I didn't know when I first started playing, and I'm sure there's many people who never watch/read guides for this game and just do whatever. And it's not like the game does a good job of explaining any of this stuff to you
Ever since I started playing Honkai I have no complaints at all about powercreep in Genshin. That game’s meta is so impossible to keep up with (pretty much any new character that gets released is automatically the best in their class) that it feels kind and welcoming coming back to Genshin where day-1 release four stars and pretty early DPS (Childe is my main and he gets it done) are still all over the meta.
Also helps that Genshin team building is much more interesting than Honkai, where most teams (with the exception of specific bosses like Benares) are just gonna be composed of one DPS and your two strongest supports from their same damage type. Genshin’s reaction system means that lots of different combos can be viable, which makes it hard to straight powercreep out any character because they could still be useful for certain roles in certain teams.
The fact that Yelan came out, seemingly a straight 5-star upgrade to Xingqiu’s role, and yet she and Xingqiu somehow share space in the Hydro sub-DPS meta and can even be used together in some teams means that the power levels are doing fine.
0:35 "everybody for every reasons"
Kazuha and Zhongli have entered the chat*
Raiden entered the chat*
Nahida entered the chat*
There's one thing people are forgetting when we talk about some character getting powercrept, This game is not pvp so Do whatever you want, The old characters are still gonna clear every single challenge if you build them right.
Like if you use an overpowered character like Hutao which still hits hard