Indie Game Devlog #03 - Ground Pounding, Diving and Parkour

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  • Опубликовано: 28 сен 2024
  • Thanks again for the support! You guys are the best! Be sure to subscribe if you want to see more!
    Support me on Patreon! / robertthomson 🙏
    Gogogo! iOS:
    apps.apple.com...
    Gogogo! Android:
    play.google.co...
    Music Used (Creative Commons)
    City Sounds by Sycamore Drive
    Funk Interlude by Dysfunction_AL
    Too Cool by Kevin MacLeod
    Moose by Bensound
    Night Drive (Forrest James Remix) by Decktonic

Комментарии • 1,2 тыс.

  • @karma-kun546
    @karma-kun546 3 года назад +362

    Please don't stop making this game! I am hooked, and will 100% give this game a try in the future whatever the cost! Keep it up man! :)

    • @flarra
      @flarra 3 года назад +18

      Robert: puts the Price to 1000 dollars

    • @aw1lt
      @aw1lt 3 года назад

      @@flarra JENGA BABY

    • @WolfsMusicProduction
      @WolfsMusicProduction 3 года назад +1

      @@flarra well thats atleast 2k made in game sales because id still buy

    • @WolfsMusicProduction
      @WolfsMusicProduction 3 года назад +1

      twice

    • @Shywizz
      @Shywizz 3 года назад +2

      @@WolfsMusicProduction hey do you have another 1k to spare ?????
      lol

  • @FeelsKjeldMan
    @FeelsKjeldMan 3 года назад +104

    Those 5 dislikes weren't happy you threw away the enemy.

    • @tropicalbytsanity7845
      @tropicalbytsanity7845 3 года назад +2

      I wasn't happy but I still put a like

    • @Waxencascade419
      @Waxencascade419 2 года назад +1

      What do you mean? There’s no dislikes on this video!

    • @LineOfThy
      @LineOfThy 2 года назад +1

      @@Waxencascade419 youtube disabled dislikes. You been living under a rock?

    • @Enderia2
      @Enderia2 2 года назад

      @@LineOfThy r/wooosh

    • @LineOfThy
      @LineOfThy 2 года назад

      @@Enderia2 sarcasm not noticed

  • @MortMort
    @MortMort 3 года назад +603

    this is really cool dude

    • @RobertThomsonDev
      @RobertThomsonDev  3 года назад +82

      Thanks man! I Just watching your video where you do pixel art for random twitch streamers. MAN you work fast, and they're always so good!

    • @gamedevstanislove
      @gamedevstanislove 3 года назад +5

      Agree!

    • @simschleider
      @simschleider 3 года назад +9

      Mort! I didn't expect you here! I met you and Robert a long time ago, and I helped you both in different ways (with the video editing and with the gogogo translation), and when I saw the first devlog the first thing I thought was "this would be really cool for Mort to see" hahaha. Good to see you here ^^

    • @reelo7931
      @reelo7931 3 года назад +2

      woah MORT MORT! thanks for teaching me pixelart dude

    • @XanderwoodGameDev
      @XanderwoodGameDev 3 года назад

      Hi Mort👍❤🙋‍♂️

  • @psyneur9182
    @psyneur9182 3 года назад +66

    I wasn't too excited about the movement in this game, it seeming more and more like a mario clone. But that wall roll seems quite unique and very interested, and now I can't wait to play around with it in the demo :D great work I'm excited to see where this project leads

  • @GhostcatPNG
    @GhostcatPNG 3 года назад +36

    I love that you spent time to make a bin model just for one joke!

  • @garorade
    @garorade 3 года назад +34

    i came here 3 months ago and this got recommended again so i decided to see your new videos... but

  • @ultragamerpro6903
    @ultragamerpro6903 3 года назад +9

    This game could really benefit from toon or cel shading, because not only does it really fit the artstyle of the game, but it would also set it apart from other 3D platformers!

    • @yashkaushik6116
      @yashkaushik6116 3 года назад

      cel shading is good but toon shading is in every platformer ever. Mario, hat in time, yooka laylee all are toon shaded.

    • @ultragamerpro6903
      @ultragamerpro6903 3 года назад +1

      @@yashkaushik6116 what? I played mario odyssey and a hat in time, and they aren't toon shaded. Are yoy thinking of something else?

  • @ultragamerpro6903
    @ultragamerpro6903 3 года назад +39

    I think there should be a visual indicator of the angle the character goes up the wall!

    • @logopro5141
      @logopro5141 3 года назад +2

      It should probably be a setting you could turn off/on

    • @ultragamerpro6903
      @ultragamerpro6903 3 года назад +2

      @agastya nadellai know

    • @forenta2061
      @forenta2061 3 года назад

      Ayy your midair dive got added

    • @ultragamerpro6903
      @ultragamerpro6903 3 года назад

      @@forenta2061 its my favorite 3d platformer move.

  • @MythicLegionDev
    @MythicLegionDev 3 года назад +5

    I like the wall roll mechanic! You get to keep that important platforming wall cling while also getting the potential benefits of a short wall run - very cool!
    One challenge you could try is adding as much juice/game feel to an uninteresting mechanic or task as possible to make it exciting/fun, i.e. camera shake, particle effects, sound effects, animation, and the like.
    Also I completely get the discord time commitment thing XD Just answering a few comments or questions can take me ages - I don't know how other people manage it!

  • @TheShelfman
    @TheShelfman 3 года назад +111

    Me: "Ohh so the enemy will have something to do with a bin? That's odd but okay!"
    *temporarily deletes enemy*
    Oh. Okay😂

    • @gdb5549
      @gdb5549 2 года назад +3

      yeah, I was thinking the enemy would come out of the bin to shoot the player, because if the enemy is elevated, then you could see his eyes

    • @mrbigsta4221
      @mrbigsta4221 Год назад +1

      @@gdb5549 that would be cool. maybe the “big bad king” that he talked about last episode would’ve been the world’s last human, who went power hungry, and now the robots have no idea what to do with the other man-made things like toilets, houses, or trash cans.

  • @giftedlicense3548
    @giftedlicense3548 3 года назад +33

    THIS DEVELOPING IS INCREDIBLY MORE THAN I COULD DO IN A LIFETIME!!!!!

    • @Enderia2
      @Enderia2 2 года назад

      dude just practice

    • @josephmh0480
      @josephmh0480 Год назад

      Bro, just practice

    • @giftedlicense3548
      @giftedlicense3548 Год назад

      @@josephmh0480 I couldn’t even grammar right back then lol
      Anyway, I’ve moved on from game dev and more into animation and art, which I enjoy much more.

  • @talrushkeviz5582
    @talrushkeviz5582 3 года назад +99

    holy shit are you the flash of developers its only been a 2 weeks since the first vid and if you consider editing time (ur editing is incredible) u like superdev or something

    • @oofbychips1809
      @oofbychips1809 3 года назад +4

      This happens to me too. I overwork on the first week or two, then slow down. But it's fine. Take your time

    • @subzero-vb6hk
      @subzero-vb6hk 3 года назад

      @@oofbychips1809 lol me either

  • @KhrektheDrek
    @KhrektheDrek 3 года назад +18

    I’m still hyped for the next dev log. How have the past 2-3 months been?

  • @halo.online
    @halo.online 3 года назад +3

    Goddd i would love to see some way of upgrades you could get in different locations, things like jets for a short hover, different arms to access unreachable places in past locations, etc. Would really make for a cool reward + help with the "replayability". Love this little guy, keep up the good work! 🤍

  • @codyempanada3947
    @codyempanada3947 3 года назад +1

    you deserve all this support man! You are one of the people who inspired me to make my own game and dev logs, thank you!

  • @pwhite102
    @pwhite102 3 года назад +6

    That enemy is so cute and cool! please use him some how!

  • @justaduck9917
    @justaduck9917 3 года назад

    These devlogs are so amazing, as a gamedev, seeing you take on an idea so immense like this and actually make good progress is amazing.

  • @anonymousboy6773
    @anonymousboy6773 3 года назад +4

    Why is this guy so underrated I can’t stop watching his videos I hope he gets a lot more popular and doesn’t stop uploading ;D

  • @lucashogendoorn4284
    @lucashogendoorn4284 3 года назад +1

    I have been LOVING these dev logs. Can't wait to see where this goes :)

  • @xxyxxyyyx
    @xxyxxyyyx 3 года назад +1

    I just love the style of the character, so cute your progress is also very nice! I am excited to see more

  • @DarkDax
    @DarkDax 3 года назад

    This DevLog series is getting my motivation back to work on my game. Keep up the good work mate 👍🏻

  • @ericwoot2
    @ericwoot2 3 года назад +4

    looks great, and also tried out your gogogo game and its awesome. love playing it with the wife and kids

    • @RobertThomsonDev
      @RobertThomsonDev  3 года назад +1

      Thanks so much for checking it out, that's awesome!

  • @arget9272
    @arget9272 3 года назад

    I like that you're really focusing on making the character movement feel really really good. It's probably the most important aspect to get right for your game. Keep up the good work, can't wait to see this game evolve :D

  • @TehFlaminTaco
    @TehFlaminTaco 3 года назад +5

    This looks really satisfying to play. Really hope to see more :D

  • @SoulGameStudio
    @SoulGameStudio 3 года назад

    Can't believe how you turned a boring capsule into a vibrant robot, so cute and full of life, even tho I find its character design not as strong as some of the examples you show in the first video. I hope to see it evolve for the better! And the ledge grabbing trick is just so clever and elegant, I wonder if other games work like that as well.

  • @Enderia2
    @Enderia2 2 года назад +1

    Speedrunners are gonna love this controller

  • @cavegameslp
    @cavegameslp 3 года назад

    I love the long jump fly bug, he‘s flapping his lil arms

  • @enemystriker3195
    @enemystriker3195 3 года назад +5

    Keep up the good work man

  • @hehe123okay
    @hehe123okay 3 года назад

    I have an idea for you, remember that crab guy? Put him out and scale him. There, a boss fight! Maybe he will rocket jump with the cannon and you have to look for the shadows to avoid him. after three times, he will probably stun himself so it will give the player a chance to defeat him. If you can, the cannon bullet-thing will summon some of the smaller version of crab cannon instead of a big explosion. Maybe, just maybe,

  • @amazingmasteryes9892
    @amazingmasteryes9892 3 года назад +18

    recreate the original mario bros from memory for a challenge lol

    • @RobertThomsonDev
      @RobertThomsonDev  3 года назад +15

      That's an amazing idea! Or any game from memory for that matter, holy cow that's good!

  • @kiddbusiness
    @kiddbusiness 3 года назад

    I'm glad I found this channel! This is the most entertaining and well thought out devlog I've watched on RUclips! I really can't wait for Devlog #4 and I can't wait to play this game in the future!

  • @stein8488
    @stein8488 3 года назад +1

    Waiting for that episode four. I have only been able to binge watch 3 episodes and that makes me kind of sad because this is really interesting. Can't wait to buy this when it comes out (or at least as soon as I can when it comes out). Keep up the great work my guy.

  • @Userminusone
    @Userminusone 3 года назад

    The best part about this game so far is that diving onto a wall is actually worthwhile and kind of overpowered compared to Mario's bonk.
    So keep it please and thank you.

  • @Skeffles
    @Skeffles 3 года назад

    Your channel growth is well deserved. These videos area really great to watch and you've clearly got a fantastic set of character controls. It'll be cool to see how you'll be able to expand levels with that wall dive ability.

  • @SirLijee
    @SirLijee 3 года назад

    I love the editing style of the videos, and the way you explain the process is very clear an concise, I love watching this so far and I cant wait to play even a demo! Keep up the good work!

  • @deano1
    @deano1 3 года назад +9

    Something I would like to see in these devlogs is more of showing the code

  • @kenthecaptain
    @kenthecaptain 3 года назад

    Placing the cannon bug on high platforms will allow their character design to be seen, also emulates how cannons were used in the past, via hilltops, high ships, or towers.

  • @patricktalksalot427
    @patricktalksalot427 3 года назад

    Man this game is looking good! I have always loved programming as a hobby, so I am planning to start a little game of my own! Watching all of these amazing videos has given me a bunch of confidence! Keep up the good work!

  • @gugomajo4161
    @gugomajo4161 3 года назад +3

    A big advice! you should really share the work you've done , like a playground to gain viewers, i think way more people would be intrested if you give a solid usable example

  • @howfastcanyouchugabottleof2697
    @howfastcanyouchugabottleof2697 3 года назад

    I love this!!! I love the rolling on wall thing, just it needs some more disadvantages because it gives almost unlimited vertical hight

  • @vicstahlman8403
    @vicstahlman8403 3 года назад

    Loving this series and like how much you show on the backend. Looking forwards to what comes of this.

  • @nikolaj6692
    @nikolaj6692 3 года назад +3

    Hello! I think that this is going to be an AWSOME game. But there haven't been any devlogs in the past 4 MONTHS. Are you dead? I know that alot of people want you to make more
    devlogs. I can tell by all the likes that this vid has been getting. Btw this seems like a game that i would enjoy playing alot. If you are ever gonna get close to finishing it i would
    with pleasure like to be a beta tester to maybe find bugs or something like that.
    This is the longest YT comment i have ever written lol ;D

  • @datkitgirl7338
    @datkitgirl7338 3 года назад +1

    I love the little character, so cute

  • @ImaT1re
    @ImaT1re 3 года назад +4

    Challenge: Make a game where every thing is a ragdoll (menu,character,donuts,people,robots,etc.)
    maybe in 24 hours maybe not
    Also love ur vids =)

  • @tajforney7085
    @tajforney7085 3 года назад +2

    I could imagine wall - E type sound effects when he jumps, dives ect.

  • @JoshRobertsonArt
    @JoshRobertsonArt 3 года назад

    I'm glad I came across your videos looking at Unity developers as I am starting to learn game making. You're doing a great job at showcasing nice weight in the character with few frames to not take away on the feel it seems. Keep it up!

  • @batu8799
    @batu8799 3 года назад +1

    my guy really started a great devlog and dipped

  • @droid222
    @droid222 3 года назад

    Awesome! I really love the mechanics and animation style, everything looks super smooth. Keep it up!

  • @OPTactics
    @OPTactics 3 года назад

    Extremely impressed with the quality of your mechanics. Keep up the great work

  • @drawcentral1048
    @drawcentral1048 3 года назад

    These are such amazing dev logs out of no where

  • @riffmond
    @riffmond 3 года назад

    the wall roll is the coolest thing ever, i can't wait to play with it

  • @jakeptdad
    @jakeptdad 3 года назад +1

    This is epic! You got a new subscriber! Also I have been here since under 3K, you already got 5K!

  • @SpacePandaYT
    @SpacePandaYT 3 года назад

    My brain hearing ground pound: "There's nothing better than a ground pound!"

  • @Melv1ns
    @Melv1ns 3 года назад

    you are definitly one of the best developer on youtube, you should have alot more subscribers! This game looks sick!

  • @ethane3283
    @ethane3283 3 года назад

    This is the type of video that motivates me to do stuff, really love your work.

  • @DarthSpeedy
    @DarthSpeedy 3 года назад

    The movement looks so satisfying. Awesome stuff so far!

  • @Matt_From_2006_Game_Wii_Sports
    @Matt_From_2006_Game_Wii_Sports 3 года назад +1

    This is looking amazing! Keep up the good work!

  • @rudyolfschiermeister8167
    @rudyolfschiermeister8167 3 года назад +1

    The helicopter robot master warrior dude from the last video should give you the power to glide around and a small propeller comes out of nulls hats

  • @Samwow
    @Samwow 3 года назад

    This looks really good! Can't wait for future dev logs!

  • @oofbychips1809
    @oofbychips1809 3 года назад +2

    This happens to me too. I overwork on the first week or two, then slow down. But it's fine. Take your time

  • @MRJGAMERZ
    @MRJGAMERZ 3 года назад

    The game is looking solid right now so I will be following your progress man. Good Luck for your future.

  • @cocogaming4308
    @cocogaming4308 3 года назад +1

    Plus I like all of your ideas and it all looks cool

  • @ExploreImagineDefineCreate
    @ExploreImagineDefineCreate 3 года назад

    For the cannon-beetle enemy you could try making it's front legs longer thus tilting it's view higher. You can also simply put them in places of higher elevation where they can shoot down projectiles on the player and the player must navigate/parkor their way up onto where the cannon-beetle bot is and destroy them. With a higher position in the map the camera should be able to more clearly see the little angry bugger face depending on the location. Love your vids and gogogo btw!

  • @WoahBaydan
    @WoahBaydan 3 года назад

    This is the only game devs that i actually like and has what i want in a game keep up the good work :D

  • @sherryfairfield8521
    @sherryfairfield8521 3 года назад +1

    I love this game please continue working on it

  • @EnderElectrics
    @EnderElectrics 3 года назад

    This is the first time I've been happy someone has surpassed me in subscribers. Awesome stuff!

  • @itsTbomber
    @itsTbomber 3 года назад +1

    WOW! I am so impressed this looks really cool

  • @BryceStandley
    @BryceStandley 3 года назад

    Love the look of the character controller! looks really polished 👌👌

  • @eastkoastgames1553
    @eastkoastgames1553 3 года назад

    The jump and roll subtly reminds me of the dive jump from Mario Sunshine. Nice looking game!

  • @keytondaniels
    @keytondaniels 3 года назад

    the gameplay just homogenizes so many good elements of platforming, like the controls and animation look so fun to play!
    PLEASE START A DISCORD

  • @mouse-uldefect2748
    @mouse-uldefect2748 3 года назад +2

    AND HE WAS NEVER TO BE SEEN AGAIN. He was a good youtuber...

  • @bobflemming336
    @bobflemming336 3 года назад +1

    Instantly became my favourite devlog series!

  • @gdb5549
    @gdb5549 2 года назад +2

    concept, what if the lower your health is, the more powerful you are, (like the robot goes into a last stand mode), this could allow some interesting gameplay

  • @dollaporeli
    @dollaporeli 3 года назад

    game's starting to look better and better by the episode! keep it up man ^^

  • @AlienXtream1
    @AlienXtream1 3 года назад

    really liking the look of this. nice work so far man. love the idea of the gameloop and plot. perhaps even compatible with a "prequal" later down the line that is a bit more combat oriented and has the player taking down the overlord and seeing how the character in this game came to be? so much potential and really looking forward to seeing how things progress

  • @autumn_3989
    @autumn_3989 3 года назад +1

    Man you could have so many cool looking levels with this genre
    Neon lights, steampunk, man I’m getting excited just thinking about the possibilities for this game :D

  • @ericsproductions6626
    @ericsproductions6626 3 года назад

    I love how this man is so humble

  • @micahphoenix3621
    @micahphoenix3621 3 года назад

    After you made that wall roll and were showing examples of speed running with it, it hit me how awesome this looks. Absolutely insane job man.

  • @lobster1781
    @lobster1781 3 года назад

    this game looks awesome! can't wait to see it finished! keep up the hard work

  • @caseylee8158
    @caseylee8158 3 года назад

    Been watching a few dev blogs on 3D platformers, and honestly yours came out pretty striking, hope to see more later.

  • @blackheartgaming6121
    @blackheartgaming6121 3 года назад +1

    Love the background music

  • @comradezach
    @comradezach 3 года назад

    I love this so much, small finishing touch recommendation that you don't have to add right away, but you know how in Super Mario 64 after landing a backflip mario does this "haha! Look at me!" Pose? Maybe add something like that to some of the moves ending, like the dive without holding the analog stick

  • @Dinhjason
    @Dinhjason 3 года назад

    This game is actually really interesting...
    Hope you still remember the first few hundred by a little bit who've been a fan of your work since then.

  • @ExTess
    @ExTess 3 года назад

    Dude! Keep the rolling along walls feature, it looks amazing, and I think the rolling part is what helps keep the idea fresh.
    I'm imagining a scene where you're fighting a huge boss, and when he punches at you all slow and dramatic you can roll along his arms to reach a weakpoint in his chest or something.
    Also, the enemy was super cute and I don't think it matters that much if you can't always see his little face.
    As for ridiculous game idea challenges, how about recreating Super Mario Galaxy's Megaleg boss, where it's some kind of giant enemy with local gravity?

  • @alexkovensky4272
    @alexkovensky4272 3 года назад

    Dude, this looks like it has so much potential. Just keep up what you’re doing, hopefully I’ll get to play it sooner rather than later!

    • @alexkovensky4272
      @alexkovensky4272 3 года назад

      Also, I think a little cartwheel would be really cool 😉

  • @cryo7180
    @cryo7180 3 года назад

    this really needs to be a thing

  • @Mimikwott
    @Mimikwott 3 года назад +2

    Can't wait for the next devlog :}

  • @mingyenwu9621
    @mingyenwu9621 3 года назад

    The way the character moves become more and more versatile and fun. I'm interested to see how you design the level around that mechanics, great work!

  • @egill1257
    @egill1257 3 года назад

    Super hyped for this! I don't normally speedrun games, but if you release a demo I'll give it a shot for sure

  • @daddylacus
    @daddylacus 3 года назад

    Very excited to be following this project in real time:) starting my first game soon and it's very cool to look at your progress, especially because the camera and character are somewhat similar to what I want. (not the animation style but love your style!)

  • @berriboi6865
    @berriboi6865 3 года назад +1

    dude... you have my full attention for the rest of development.

  • @icen2755
    @icen2755 3 года назад +2

    Highly anticipating episode 20 where he's descended into madness like Randall

  • @Campake
    @Campake 3 года назад

    i just love how nice you are to the community
    (p.s. love you too)

  • @tommallama9663
    @tommallama9663 3 года назад

    This game is really coming along, so excited!

  • @igrb
    @igrb 3 года назад

    This is so cool! and thank you so much for mentioning mobile frame zero, I'm getting pretty into those lil robots

  • @ARSunity
    @ARSunity 3 года назад

    wow man great job seems very cool and love how you are slowly

  • @icfauh6680
    @icfauh6680 3 года назад +1

    Idea: many different paths you can go so people will replay the game for the other places and endings. But please, SLEEP, it helps with everything.

  • @Besnardm
    @Besnardm 3 года назад

    Very nice mate, look forward to where this heads

  • @Jordan-0307
    @Jordan-0307 3 года назад +1

    Also power ups would be amazing (mabey like enhancing his moveset or even transforming him)

  • @MatiazAnimates
    @MatiazAnimates 3 года назад +1

    Cant wait to play this game